White Shadows Image
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Mixed or average reviews - based on 9 Critic Reviews What's this?

User Score
6.3

Mixed or average reviews- based on 14 Ratings

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  • Summary: White Shadows is a cinematic puzzle-platformer where you play as a little Ravengirl trying to escape a brutal dystopia founded on oppression and violence that puts her at the bottom of its hierarchical social ladder.

    Composed of a vast network of towers rising from the void of
    White Shadows is a cinematic puzzle-platformer where you play as a little Ravengirl trying to escape a brutal dystopia founded on oppression and violence that puts her at the bottom of its hierarchical social ladder.

    Composed of a vast network of towers rising from the void of post-catastrophe darkness into the sky above, the city our young adventurer seeks to escape is a dangerous place to be. She will have to find ways to avoid the teeth of machinery primed to grind her into dust, leap across rickety infrastructure that bridges the cavernous darkness all around and avoid the watchful eyes of guards ready to gun her down. She will travel to the city's brightest highs and delve to its darkest depths on her journey, discovering her destiny among the last free people alive.

    White Shadows' striking architectural forms and stunning monochrome art style combine to create a place steeped in atmosphere. It's a world where the lies of the elite are plastered across its walls, where twisted forms of entertainment are used to keep everyone in their place, and where hope seems in short supply.
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Score distribution:
  1. Positive: 4 out of 9
  2. Negative: 0 out of 9
  1. Dec 7, 2021
    85
    White Shadows doesn’t miss a beat and has players uncover its dark narrative through clever platforming and light puzzles. There are moments where the pacing slows down, but the nightmare of this adventure is expertly delivered without heavy dialogue. By the end, developer Monokel had me questioning what the hell I had just experienced, but I engaged during every moment.
  2. Dec 8, 2021
    80
    I really didn’t know what to expect from White Shadows, but I’m glad I had the chance to cover it. It’s a very ambitious first effort by Monokel, and it doesn’t pull any punches. While the difficulty of the game was a bit top-heavy, I still enjoyed my time with it. If you enjoy puzzle platformers and don’t mind some truly haunting imagery, I’d definitely give it a shot. Now, if you’ll excuse me, I need to see if there’s another ending I have yet to unlock after unintentionally becoming the “destroyer of worlds”…
  3. Jan 24, 2022
    80
    White Shadows offers black and white Orwellian dystopia with great level design and smooth gameplay. It's a shame the game is so short.
  4. Dec 20, 2021
    70
    When viewed through a cinematic lens, White Shadows becomes an easy experience to recommend. The wonderful art direction, cinematography, animation (for the most part) and other elements do come together to create a cohesive and visually surprising journey. There’s variety here, quite a bit of it considering the very short runtime. So even though it doesn’t quite emerge, fully formed, from the shadows of Limbo, Abe’s Odyssey, or Another World, White Shadows certainly makes its mark. However fleeting that might be.
  5. Dec 10, 2021
    65
    White Shadows contains a seductive architecture and a perfectly disturbing atmosphere which owes a lot to its sound design. But the trip is not contemplative enough to overcome the lack of energy from which the level design suffers. The game draws on inspirations already very often exploited without managing to stand out during its journey of only 2.5 hours.
  6. Dec 7, 2021
    60
    The amount of criticism dished out here may paint a negative picture, but White Shadows is by no means a terrible product and so evidently houses a clear visual style and competent-enough execution of puzzle-platforming. Yet for how little it attempts to break from tired conventions or do anything that doesn’t border on aggravating with its pacing, it’s what the game doesn’t do where most of one’s response will likely linger. Maybe the conclusion that it’s all too ordinary and forgettable is bizarrely what is most poignant. That little is offered in the other direction that’s in anyway damaging to the experience or worthy of ridicule, yet neither does anything warrant an expression any better than a figurative shrugging of the shoulders. In the end White Shadows, in all its many off-kilter interspersing of music pieces, plays things safe. A fine, if by-the-numbers entrant whose uninspired delivery we’ve all found ourselves tiredly accustomed to.
  7. Dec 14, 2021
    60
    White Shadows does a good job of representing a dark industrial dystopia with an interesting choice of music to accompany some scenes. Yet, some narrative decisions are incoherent, and gameplay is lacking.

See all 10 Critic Reviews

Score distribution:
  1. Positive: 3 out of 4
  2. Negative: 0 out of 4
  1. Jan 12, 2022
    9
    Excellent game for the first one by a small team. Great atmosphere, sound and story. I played it through in one go.
  2. Jan 11, 2022
    8
    Given that this game is the first one from Monokel Games and they created this with just a hand-full of people, this is a solid entry imo.Given that this game is the first one from Monokel Games and they created this with just a hand-full of people, this is a solid entry imo.
    Yes, it does not come with a sophisticated gameplay, but if you are like me and enjoy good stories and artful experiences you will not be disappointed.
    The audio deserves a special mention here I think. All in all this was a nice play and I felt well entertained. If you like the likes of Limbo, Inside and Little Nightmares, this will fit just nicely in your library.
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  3. Feb 22, 2022
    5
    Inside about Birds

    I like platformers, but I am neutral to Limbo and Inside. So I don't expect anything special from this game. But I
    Inside about Birds

    I like platformers, but I am neutral to Limbo and Inside. So I don't expect anything special from this game. But I wasn't ready that this game will be so bad and disappointing.

    Visual (6/10) First look was - ok, something interesting, but after some minute I understand how I was wrong. Models are really bad together with darkness and blur it was painful to play. I feel real discomfort, I don't like this experience, even if it was designed as "big art idea". Music is great, but it's timeless classic. It fits everything and it helps feel the atmosphere. Interface and style are also average, I feel myself playing alpha demo version of Inside sequel.

    Gameplay (5/10) Gameplay is too boring. No interesting puzzles, the main challenge in game - bad hitboxes, something like in Oddworld Odissey, when you can't jump normally. So this is the only challenge. No new mechanics or something interesting. Feels like engine alpha demo. it's platformer and you should do your best to make something boring in this genre.

    Story (4/10) Story is very dumb and abstractive. I'm sure they just didn't find something interesting and decide just to leave small parts of abstract story in game, so all intelligent guys can write: "Masterpiece, who can't understand this - dumb". So no jokes just not try to search sense here, it doesn't have anything. Characters - even more understandable than story, but also frustrating.

    The only good thing for this game - it lasts 2 hours, but should you play even this few hours? I think definitely not, but I believe devs can create something more interesting, because at least they tried to make design interesting, that's the only point why review in mixed zone.
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See all 4 User Reviews