Jeuxvideo.com's Scores

  • Games
For 3,091 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Police Chase
Score distribution:
3122 game reviews
    • tbd Metascore
    • 75 Critic Score
    What a good surprise is The Spiral Scouts. It’s short but entertaining, despite some flaws in how the difficulty scale is graduated. But if you’re searching for something to grind your gears, give it a try.
    • 80 Metascore
    • 75 Critic Score
    Kunitsu-Gami: Path of the Goddess is the guarantee of discovering an original game wrapped in a particularly stylish universe. We like the idea of ​​integrating traditional dances into a world of Japanese folklore which mixes with very elegant choreography and a particularly pleasant bestiary to discover. The game reserves some good surprises to renew a gameplay loop that maintains the same structure from start to finish, missing the boat in some of its aspects, such as balancing and the progression of the main character. Kunitsu-Gami finally proves to be rather clever in its strategic proposal, with its different systems, its day/night cycle and its limited resources. An experience that will fill your summer for a good twenty hours.
    • 88 Metascore
    • 75 Critic Score
    The one and only tangible addition to the studio is a rather messy and cumbersome experience and challenge system that won't get you much except cosmetic items in the hundreds. The pleasure and the sensations are there. But it would have taken a little more to make an impression.
    • 85 Metascore
    • 75 Critic Score
    Kunitsu-Gami: Path of the Goddess is the guarantee of discovering an original game wrapped in a particularly stylish universe. We like the idea of ​​integrating traditional dances into a world of Japanese folklore which mixes with very elegant choreography and a particularly pleasant bestiary to discover. The game reserves some good surprises to renew a gameplay loop that maintains the same structure from start to finish, missing the boat in some of its aspects, such as balancing and the progression of the main character. Kunitsu-Gami finally proves to be rather clever in its strategic proposal, with its different systems, its day/night cycle and its limited resources. An experience that will fill your summer for a good twenty hours.
    • 79 Metascore
    • 75 Critic Score
    Toem is a very pleasant and relaxing game. Ideal for playing with the family, this little photography game is smarter than it looks, thanks to a simple, but effective concept, well-made little puzzles and a universe without artifice, but cute as everything. Very short and accessible, the title of Something We Made is undoubtedly what you need if you want to indulge in a peaceful experience, populated by characters as absurd as they are amusing. It doesn't go any further than that, doesn't pretend to, and that is undoubtedly very good.
    • 88 Metascore
    • 75 Critic Score
    The one and only tangible addition to the studio is a rather messy and cumbersome experience and challenge system that won't get you much except cosmetic items in the hundreds. The pleasure and the sensations are there. But it would have taken a little more to make an impression.
    • 79 Metascore
    • 75 Critic Score
    Toem is a very pleasant and relaxing game. Ideal for playing with the family, this little photography game is smarter than it looks, thanks to a simple, but effective concept, well-made little puzzles and a universe without artifice, but cute as everything. Very short and accessible, the title of Something We Made is undoubtedly what you need if you want to indulge in a peaceful experience, populated by characters as absurd as they are amusing. It doesn't go any further than that, doesn't pretend to, and that is undoubtedly very good.
    • 69 Metascore
    • 75 Critic Score
    Ultimately a solid VR title, whose qualities may even convince those who are not hardcore fans of the world of George Lucas.
    • 87 Metascore
    • 75 Critic Score
    The artistic direction is magnificent and it is a pleasure to discover or rediscover the characters and iconic moments of one of the best episodes of the series. We would have liked to see Grezzo improve or further deepen the experience in terms of additions and content and it will have to do with a "vintage" lifespan and some archaic concepts, but that does not detract from the innate charm of this opus.
    • 87 Metascore
    • 75 Critic Score
    Despite the precision of the reflections provided by the “graphics” mode, we especially appreciated a “performance” mode capable of bringing an epic to life in 60fps. Thus, exploring the Office and the many clashes becomes more enjoyable than ever. The included DLCs extend an adventure that retains the same qualities and flaws as in 2019. If you're still new to Jesse Faden's story, it might be time to catch up.
    • 64 Metascore
    • 75 Critic Score
    Biomutant is what we expected from it, no more and no less, namely a generous project, steeped in good intentions, and which, through his atypical vision of Action-RPG, breathes a breath of fresh air into the genre. The studio title Experiment 101 is an ode to the exploration of a colorful post-apo universe, karmic destiny, avatar customization, and martial arts. It is difficult, it is true, to concretize these different aspects and to merge them. The fact remains that this experience, equal to no other, changes, surprises, and throws off to the point of becoming memorable. However, it is necessary to ignore a technical achievement which is clearly behind schedule and a progression that is sometimes too interventionist.
    • 77 Metascore
    • 75 Critic Score
    South of Midnight proves to be a marvelous auditory spectacle driven by exceptional artistic direction. The captivating world of the Gothic South, enhanced by stop-motion aesthetics and a masterful soundtrack, immerses us in a fantastic and touching story. But the offering is hampered by a cruelly generic gameplay loop that undermines a memorable adventure for its artistic purpose, and one that deserves to be discovered despite its few pitfalls.
    • tbd Metascore
    • 75 Critic Score
    If it doesn't offer the same depth of play or the same replayability as its model, Crying Suns offers something different. By deciding to take the reins and tell his own story rather than leaving his gaming systems in the hands of the player, he is sacrificing a bit of roleplay in favor of a sustained and well-narrated story. We still regret a lack of variety in the events and replayability impacted by vessels a little too similar. Still, Crying Suns is a pleasant storytelling space odyssey from start to finish.
    • 68 Metascore
    • 75 Critic Score
    Biomutant is what we expected from it, no more and no less, namely a generous project, steeped in good intentions, and which, through his atypical vision of Action-RPG, breathes a breath of fresh air into the genre. The studio title Experiment 101 is an ode to the exploration of a colorful post-apo universe, karmic destiny, avatar customization, and martial arts. It is difficult, it is true, to concretize these different aspects and to merge them. The fact remains that this experience, equal to no other, changes, surprises, and throws off to the point of becoming memorable. However, it is necessary to ignore a technical achievement which is clearly behind schedule and a progression that is sometimes too interventionist.
    • 75 Metascore
    • 75 Critic Score
    South of Midnight proves to be a marvelous auditory spectacle driven by exceptional artistic direction. The captivating world of the Gothic South, enhanced by stop-motion aesthetics and a masterful soundtrack, immerses us in a fantastic and touching story. But the offering is hampered by a cruelly generic gameplay loop that undermines a memorable adventure for its artistic purpose, and one that deserves to be discovered despite its few pitfalls.
    • 73 Metascore
    • 70 Critic Score
    Lightmatter is a very interesting Portal-like game, featuring some brilliant ideas and puzzles based on light and shadow.
    • 72 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 71 Metascore
    • 70 Critic Score
    Less inspired than its predecessor, that second episode is more of a transition for the second part of the season. But there’s still some good stuff, among which its good writing.
    • 74 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 70 Critic Score
    Less inspired than its predecessor, that second episode is more of a transition for the second part of the season. But there’s still some good stuff, among which its good writing.
    • 70 Metascore
    • 70 Critic Score
    Less inspired than its predecessor, that second episode is more of a transition for the second part of the season. But there’s still some good stuff, among which its good writing.
    • 66 Metascore
    • 70 Critic Score
    Shredders is quite successful, and will easily appeal to fans of sliding and demanding gameplay.
    • 78 Metascore
    • 70 Critic Score
    Tropico 6 doesn’t stray too far from its comfort zone but it keeps on offering good fun while being very steady in its solid gameplay mechanics.
    • 58 Metascore
    • 70 Critic Score
    This fourth episode, out of five, of The Concil, is not as great as the previous stories, due mainly to technical issues. While some sequences are quite good and show consequences in our choices, we're still waiting for the big reveal.
    • 72 Metascore
    • 70 Critic Score
    Shredders is quite successful, and will easily appeal to fans of sliding and demanding gameplay.
    • 76 Metascore
    • 70 Critic Score
    Tropico 6 doesn’t stray too far from its comfort zone but it keeps on offering good fun while being very steady in its solid gameplay mechanics.
    • 75 Metascore
    • 70 Critic Score
    This fourth episode, out of five, of The Concil, is not as great as the previous stories, due mainly to technical issues. While some sequences are quite good and show consequences in our choices, we're still waiting for the big reveal.
    • 73 Metascore
    • 70 Critic Score
    This fourth episode, out of five, of The Concil, is not as great as the previous stories, due mainly to technical issues. While some sequences are quite good and show consequences in our choices, we're still waiting for the big reveal.
    • 69 Metascore
    • 70 Critic Score
    Generous in terms of fan service, equipped with complementary scripted modes and gameplay ideas that blend well with the style of the original work, Rise of New Champions is a good Captain Tsubasa game, but in some ways it forgets to be a good soccer game.
    • 83 Metascore
    • 70 Critic Score
    An engaging and well-produced adventure, but regularly frustrating, both narratively and playfully.

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