Jeuxvideo.com's Scores

  • Games
For 3,091 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Police Chase
Score distribution:
3122 game reviews
    • 73 Metascore
    • 70 Critic Score
    Arcadegeddon only has two bosses to take down and three types of universes to explore.
    • 79 Metascore
    • 70 Critic Score
    Semblance is a cool little game which invites you to experiment in various ways. Sadly, it’s way too short and there are some annoying bugs all over the place. But still, it’s a very interesting game.
    • 73 Metascore
    • 70 Critic Score
    Like every year, Call of Duty tries to satisfy all gamers, no matter what they are looking for. Solo adventure, multi-competitive, collaborative zombie, free-to-play battle royale. A turnkey offer, XXL menu style, which this year lacks care at launch. We see it through the countryside which despite its exoticism offers nothing exceptional or memorable to experience. This is also seen in Zombie Mode, which at launch is only a rough sketch of what it should be and unfortunately lacks content. In the equation, the multi comes out with its head held high, offering several well-felt new features and still lively gameplay. More and more turned towards the “live service” and the updates of season, Call of Duty signs, with Vanguard, an episode of end of cycle, which asks only to evolve to improve and which turns out to be more enjoyable overall than the overall experience of Black Ops Cold War.
    • 73 Metascore
    • 70 Critic Score
    This pretty platformer simply stays in its comfort zone, which will surely please iconic fans at the risk of chilling others.
    • 72 Metascore
    • 70 Critic Score
    The pleasant surprise of the summer comes from Poland. Spokko Games takes the Pokémon GO-like formula and makes it its own.
    • 76 Metascore
    • 70 Critic Score
    This pretty platformer simply stays in its comfort zone, which will surely please iconic fans at the risk of chilling others.
    • 71 Metascore
    • 70 Critic Score
    In short, TM 2022 is a good game for any management or tennis fan, a great opportunity for the finish of Roland Garros.
    • 79 Metascore
    • 70 Critic Score
    Despite some concerns about precision and sometimes repetitive puzzles, the scenery is there. It's up to you to decide whether you want to embark with Eric Chahi or not.
    • tbd Metascore
    • 70 Critic Score
    This pretty platformer simply stays in its comfort zone, which will surely please iconic fans at the risk of chilling others.
    • 78 Metascore
    • 70 Critic Score
    Axiom Verge 2 impresses with its level design. Its complex structure supported by two parallel worlds accessible at all times will offer a major challenge to aficionados of metroidvania. Too bad that gameplay inaccuracies spoil the party and cause frustrating situations. Without this, this second episode could easily have risen to the level of its predecessor.
    • 79 Metascore
    • 70 Critic Score
    A game that will still appeal to those who love the platform. Just don't expect to be knocked down.
    • 75 Metascore
    • 70 Critic Score
    Axiom Verge 2 impresses with its level design. Its complex structure supported by two parallel worlds accessible at all times will offer a major challenge to aficionados of metroidvania. Too bad that gameplay inaccuracies spoil the party and cause frustrating situations. Without this, this second episode could easily have risen to the level of its predecessor.
    • 82 Metascore
    • 70 Critic Score
    For a first game developed by only 2 people, Horace is nothing short of surprising. The story is successful, moving despite great lengths at the beginning, and the gameplay, although suffering from some problems, remains pleasant throughout. But by wanting to put too much on the table, Paul Helman and Sean Scaplehorn ended up losing us in this endless tide of tributes of all kinds, sometimes unconvincing when they take the form of game mechanics. The concept is very interesting, but the result is hardly satisfy at times.
    • 77 Metascore
    • 70 Critic Score
    A game that will still appeal to those who love the platform. Just don't expect to be knocked down.
    • 76 Metascore
    • 70 Critic Score
    Axiom Verge 2 impresses with its level design. Its complex structure supported by two parallel worlds accessible at all times will offer a major challenge to aficionados of metroidvania. Too bad that gameplay inaccuracies spoil the party and cause frustrating situations. Without this, this second episode could easily have risen to the level of its predecessor.
    • 80 Metascore
    • 70 Critic Score
    Paper Mario: The Origami King may not be the best game in the series, but it remains a pretty good adventure thanks to funny scenes, a clean realization and diverse and varied situations.
    • 75 Metascore
    • 70 Critic Score
    Ministry of Broadcast is a good old-fashioned platformer that deserves to be known. Between the engaging atmosphere and entertaining gameplay phases, it's hard to have a bad time. It is with a smirk that we start Ministry of Broadcast and with questions in our heads that we end this short but intense experience with a worked atmosphere and strong messages. Between mocking humor, sarcasm, morbidity and questioning, but also race, difficulty and puzzle, Ministry of Broadcast has found a perfect balance, with the happy medium as a guideline. But to revolve too much around the just good, the game never excels and imposes itself as a pleasant experience, but without great scope. A game that is worth lingering over, but that lacks a little nothing to become memorable.
    • 83 Metascore
    • 70 Critic Score
    A game that will still appeal to those who love the platform. Just don't expect to be knocked down.
    • 69 Metascore
    • 70 Critic Score
    If Aliens: Fireteam Elite will not turn your life as a player upside down by offering a refreshing formula, the cooperative shooter does all the same with an effective recipe. Nervous, complete and faithful to the cinematographic saga it adapts, the production of Cold Iron Studios will keep you occupied until the next big releases. In other words, if you have enjoyed World War Z or the gameplay of the Gears of War saga, we can only advise you to take up arms and make dozens of Xenomorphs bite the dust.
    • 78 Metascore
    • 70 Critic Score
    More complete and longer than the original Superhot, certainly, but suddenly less intense.
    • 75 Metascore
    • 70 Critic Score
    Concrete Genie may look arty but it’s a very classical game. It’s well-done but it never really gives to the player the feeling that he/she is the creator.
    • 78 Metascore
    • 70 Critic Score
    A very, very traditional musô ... but nevertheless successful. Admittedly, its cel-shadding remains an obvious make-up for a dated technique, but it also causes a reinforced Japanese atmosphere and some appreciable graphic effects; Likewise, the repetitiveness of its missions is an obvious black point but is compensated by a diversity of characters and interesting gameplay, and this despite the criticized reduction of its cast.
    • 77 Metascore
    • 70 Critic Score
    More complete and longer than the original Superhot, certainly, but suddenly less intense.
    • 74 Metascore
    • 70 Critic Score
    Despite its weird approach, John Wick Hex shows it has well understand the character : you’re always trying to find the most optimized way to hit and kill. The game doesn’t evolve much more beyond that, though.
    • 74 Metascore
    • 70 Critic Score
    Castlevania Requiem doesn’t expend much effort. The menus are still unpleasant and the translation is as poor as it was back when these two games released. But they were also amazing games, and they still are.
    • 77 Metascore
    • 70 Critic Score
    A very, very traditional musô ... but nevertheless successful. Admittedly, its cel-shadding remains an obvious make-up for a dated technique, but it also causes a reinforced Japanese atmosphere and some appreciable graphic effects; Likewise, the repetitiveness of its missions is an obvious black point but is compensated by a diversity of characters and interesting gameplay, and this despite the criticized reduction of its cast.
    • 73 Metascore
    • 70 Critic Score
    Action, strategy and role-playing! While being aimed at fans of the animated series, SD Gundam Battle Alliance is probably one of the best gateways to getting started in the Mobile Suit Gundam universe.
    • 82 Metascore
    • 70 Critic Score
    More complete and longer than the original Superhot, certainly, but suddenly less intense.
    • 74 Metascore
    • 70 Critic Score
    A very, very traditional musô ... but nevertheless successful. Admittedly, its cel-shadding remains an obvious make-up for a dated technique, but it also causes a reinforced Japanese atmosphere and some appreciable graphic effects; Likewise, the repetitiveness of its missions is an obvious black point but is compensated by a diversity of characters and interesting gameplay, and this despite the criticized reduction of its cast.

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