Jeuxvideo.com's Scores

  • Games
For 3,086 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Underworld Ascendant
Score distribution:
3117 game reviews
    • 80 Metascore
    • 80 Critic Score
    A comeback? Yes, we can say so. Fatal Fury: City of The Wolves is beautiful, fast-paced, and has a netcode that works perfectly for facing off against your friends or complete strangers online. There are certainly a few drawbacks, notably the choice of certain characters, Ronaldo in particular, and a story mode that is unfortunately rather anecdotal, but we readily forgive the 26-year wait given the quality of this production, which marks a spectacular return for this essential saga of the fighting game genre.
    • 84 Metascore
    • 85 Critic Score
    Two Point Museum is a success, it follows in the footsteps of the studio's two previous games. If only it weren't frustrating because of its expeditions! It's a great mechanic that would have been perfect if it hadn't required so much "farming". But you just have to zoom out and observe our beautiful museum, well decorated, filled with numerous and diverse works, with employees working where they should be and happy customers... And we congratulate ourselves on having worked hard, and having enjoyed it.
    • 86 Metascore
    • 85 Critic Score
    Two Point Museum is a success, it follows in the footsteps of the studio's two previous games. If only it weren't frustrating because of its expeditions! It's a great mechanic that would have been perfect if it hadn't required so much "farming". But you just have to zoom out and observe our beautiful museum, well decorated, filled with numerous and diverse works, with employees working where they should be and happy customers... And we congratulate ourselves on having worked hard, and having enjoyed it.
    • 83 Metascore
    • 85 Critic Score
    Two Point Museum is a success, it follows in the footsteps of the studio's two previous games. If only it weren't frustrating because of its expeditions! It's a great mechanic that would have been perfect if it hadn't required so much "farming". But you just have to zoom out and observe our beautiful museum, well decorated, filled with numerous and diverse works, with employees working where they should be and happy customers... And we congratulate ourselves on having worked hard, and having enjoyed it.
    • 75 Metascore
    • 75 Critic Score
    South of Midnight proves to be a marvelous auditory spectacle driven by exceptional artistic direction. The captivating world of the Gothic South, enhanced by stop-motion aesthetics and a masterful soundtrack, immerses us in a fantastic and touching story. But the offering is hampered by a cruelly generic gameplay loop that undermines a memorable adventure for its artistic purpose, and one that deserves to be discovered despite its few pitfalls.
    • 77 Metascore
    • 75 Critic Score
    South of Midnight proves to be a marvelous auditory spectacle driven by exceptional artistic direction. The captivating world of the Gothic South, enhanced by stop-motion aesthetics and a masterful soundtrack, immerses us in a fantastic and touching story. But the offering is hampered by a cruelly generic gameplay loop that undermines a memorable adventure for its artistic purpose, and one that deserves to be discovered despite its few pitfalls.
    • 74 Metascore
    • 70 Critic Score
    Rebellion has absorbed its influences well to design a masterful post-apocalyptic adventure in broad strokes. While this survival FPS doesn't revolutionize the genre, it does things seriously. Its main strength lies in its organic approach to missions and its desire to reward exploration. Unfortunately, the survival and combat aspects, which suffer from flawed AI, lag behind the genre's leading lights. Atomfall isn't perfect, far from it, but it's definitely worth a look... especially if you're a fan of this type of offering.
    • 78 Metascore
    • 85 Critic Score
    For a hardcore action RPG, The First Berserker Khazan doesn't lie about the goods. But, beyond a very high - and almost caricatured - difficulty, the Neople studio demonstrates very impressive know-how (especially for its first project of the genre), and this throughout the 60-70 hours that the adventure lasts. Frankly, despite a structure already seen and a slight lack on the technical and artistic direction side, it's difficult to expect more from a demanding action role-playing game. The fights are top-notch, the bosses too, there are even little "twists" that constantly punctuate the progression. What do you say again? Oh yes... first attempt, masterstroke!
    • 80 Metascore
    • 85 Critic Score
    For a hardcore action RPG, The First Berserker Khazan doesn't lie about the goods. But, beyond a very high - and almost caricatured - difficulty, the Neople studio demonstrates very impressive know-how (especially for its first project of the genre), and this throughout the 60-70 hours that the adventure lasts. Frankly, despite a structure already seen and a slight lack on the technical and artistic direction side, it's difficult to expect more from a demanding action role-playing game. The fights are top-notch, the bosses too, there are even little "twists" that constantly punctuate the progression. What do you say again? Oh yes... first attempt, masterstroke!
    • 83 Metascore
    • 85 Critic Score
    For a hardcore action RPG, The First Berserker Khazan doesn't lie about the goods. But, beyond a very high - and almost caricatured - difficulty, the Neople studio demonstrates very impressive know-how (especially for its first project of the genre), and this throughout the 60-70 hours that the adventure lasts. Frankly, despite a structure already seen and a slight lack on the technical and artistic direction side, it's difficult to expect more from a demanding action role-playing game. The fights are top-notch, the bosses too, there are even little "twists" that constantly punctuate the progression. What do you say again? Oh yes... first attempt, masterstroke!
    • 84 Metascore
    • 80 Critic Score
    The beginning of a dynasty? The Samoan Bloodline has ruled the WWE for over half a century: Dwayne Johnson, Roman Reigns' Fatu and Anoa'i families can attest. With The Island and an interesting open world, WWE 2K25 aims to revive its family tree. It's a milestone, but with significant room for improvement for this ambitious mode. Despite its richness, the latter lacks a map, shaky matchmaking, and a near-essential need for VC (virtual currency) to be competitive online. It's a first step toward the heights already reached in terms of lifespan: the game modes and customization options are still gargantuan enough to impress newcomers. A good omen for the future of the violent saga.
    • 80 Metascore
    • 80 Critic Score
    The beginning of a dynasty? The Samoan Bloodline has ruled the WWE for over half a century: Dwayne Johnson, Roman Reigns' Fatu and Anoa'i families can attest. With The Island and an interesting open world, WWE 2K25 aims to revive its family tree. It's a milestone, but with significant room for improvement for this ambitious mode. Despite its richness, the latter lacks a map, shaky matchmaking, and a near-essential need for VC (virtual currency) to be competitive online. It's a first step toward the heights already reached in terms of lifespan: the game modes and customization options are still gargantuan enough to impress newcomers. A good omen for the future of the violent saga.
    • tbd Metascore
    • Critic Score
    In this first version released in Early Access, inZOI reveals itself to be an ambitious project, rich in innovative ideas and with undeniable potential. The graphics are stunning, and the character creator and the build mode are already very enjoyable to play. However, the game also highlights significant shortcomings, both technically and conceptually. The artificial intelligence lacks substance, and the open world, despite its size, is desperately empty and not very interactive. Social relationships, the pillar of life simulations, suffer from enormous inconsistencies and bugs that mar the experience. We can only believe in the promise of continuous improvements, supported by a detailed roadmap, which suggests a brighter future. In its current state, inZOI is a (very) rough diamond, even an unbaked cake that we can't wait to taste, but much later. [Early Access Score = 65]
    • 81 Metascore
    • 85 Critic Score
    With Assassin's Creed Shadows, Ubisoft once again proves that its studios have a real talent for creating universes and worlds in their own right. For those who love open-worlds and feudal Japan, there's no doubt that this installment will offer the expected change of scenery. In terms of gameplay, the complementarity and play styles of Naoe and Yasuke are truly refreshing, and we feel that efforts have been made, at various levels, to try to evolve the formula. Despite everything, if a few elements change, the very heart of the saga is still as present in the way we approach the game's content, sources of flaws that we have known for a long time: the redundancy of activities, the AI ​​​​that leads to quickly mechanical combat, and a somewhat flat story, even if it does have its epic moments. Ultimately, Assassin's Creed Shadows is an effective, mainstream, and entertaining installment, but the series' lack of polish and recurring issues mean that this installment hits a glass ceiling that prevents it from reaching the highest peaks.
    • 85 Metascore
    • 85 Critic Score
    With Assassin's Creed Shadows, Ubisoft once again proves that its studios have a real talent for creating universes and worlds in their own right. For those who love open-worlds and feudal Japan, there's no doubt that this installment will offer the expected change of scenery. In terms of gameplay, the complementarity and play styles of Naoe and Yasuke are truly refreshing, and we feel that efforts have been made, at various levels, to try to evolve the formula. Despite everything, if a few elements change, the very heart of the saga is still as present in the way we approach the game's content, sources of flaws that we have known for a long time: the redundancy of activities, the AI ​​​​that leads to quickly mechanical combat, and a somewhat flat story, even if it does have its epic moments. Ultimately, Assassin's Creed Shadows is an effective, mainstream, and entertaining installment, but the series' lack of polish and recurring issues mean that this installment hits a glass ceiling that prevents it from reaching the highest peaks.
    • 79 Metascore
    • 85 Critic Score
    With Assassin's Creed Shadows, Ubisoft once again proves that its studios have a real talent for creating universes and worlds in their own right. For those who love open-worlds and feudal Japan, there's no doubt that this installment will offer the expected change of scenery. In terms of gameplay, the complementarity and play styles of Naoe and Yasuke are truly refreshing, and we feel that efforts have been made, at various levels, to try to evolve the formula. Despite everything, if a few elements change, the very heart of the saga is still as present in the way we approach the game's content, sources of flaws that we have known for a long time: the redundancy of activities, the AI ​​​​that leads to quickly mechanical combat, and a somewhat flat story, even if it does have its epic moments. Ultimately, Assassin's Creed Shadows is an effective, mainstream, and entertaining installment, but the series' lack of polish and recurring issues mean that this installment hits a glass ceiling that prevents it from reaching the highest peaks.
    • 87 Metascore
    • 90 Critic Score
    Enriched with relevant content on Switch, the remaster of Xenoblade Chronicles X respects the direction desired by the series creator since its beginnings. It aims for the point of balance between Japanese and Western role-playing games by offering a dizzying world in its disproportionate excess and gigantism, like a permanent ode to discovery. This exhilarating immensity does much more than serve the game's narrative. It matches the perfect fluidity that connects the action and exploration phases to offer a tailor-made experience enhanced by an epilogue essential if we want to know the end point of the story.
    • 81 Metascore
    • 80 Critic Score
    Players have been waiting a long time for a rework of the first Suikoden to immerse themselves in comfortable conditions. This is now possible thanks to this compilation entirely translated into French and equipped with several welcome features. The graphic and sound optimization in HD does not, however, prevent the title from still displaying certain shortcomings in terms of ergonomics, such as the sluggish management of the inventory or the absence of markers that could have guided us in the quest for the 108 (or rather 216) stars.
    • 90 Metascore
    • 90 Critic Score
    Split Fiction stands out as an exceptional cooperative experience, true to the promise of a creator who has never lacked confidence in his project, and rightly so. If the plot remains relatively classic, it is really only there to serve a gameplay that reveals remarkable inventiveness and intensity. Hazelight manages to constantly renew the experience, offering a multitude of situations with crazy ideas and memorable sequences. The game shines with its frenetic pace, its lack of gameplay loop and its ability to surprise the player until the end. Split Fiction is a true technical and artistic tour de force, where the dazzling artistic direction and ingenious level design combine to offer a very great, fun and immersive spectacle.
    • 91 Metascore
    • 90 Critic Score
    Split Fiction stands out as an exceptional cooperative experience, true to the promise of a creator who has never lacked confidence in his project, and rightly so. If the plot remains relatively classic, it is really only there to serve a gameplay that reveals remarkable inventiveness and intensity. Hazelight manages to constantly renew the experience, offering a multitude of situations with crazy ideas and memorable sequences. The game shines with its frenetic pace, its lack of gameplay loop and its ability to surprise the player until the end. Split Fiction is a true technical and artistic tour de force, where the dazzling artistic direction and ingenious level design combine to offer a very great, fun and immersive spectacle.
    • 93 Metascore
    • 90 Critic Score
    Split Fiction stands out as an exceptional cooperative experience, true to the promise of a creator who has never lacked confidence in his project, and rightly so. If the plot remains relatively classic, it is really only there to serve a gameplay that reveals remarkable inventiveness and intensity. Hazelight manages to constantly renew the experience, offering a multitude of situations with crazy ideas and memorable sequences. The game shines with its frenetic pace, its lack of gameplay loop and its ability to surprise the player until the end. Split Fiction is a true technical and artistic tour de force, where the dazzling artistic direction and ingenious level design combine to offer a very great, fun and immersive spectacle.
    • 80 Metascore
    • 80 Critic Score
    While the latest titles in the PGA Tour license left us a little hungry, 2K21 being too classic and 2K23 not very ergonomic, PGA Tour 2K25 manages to enchant with its Career mode. The latter is very complete, leaving an exhilarating feeling of progression throughout the season with marketing choices, calendar, equipment and skill points finally completed. The most discerning will say that NBA 2K lacks an open world, but it is clear that there has been progress this year also in online games. The fully customizable gameplay is still as precise in approaches or putts. Enough to live a great experience for any fan of golf or the saga.
    • 78 Metascore
    • 80 Critic Score
    While the latest titles in the PGA Tour license left us a little hungry, 2K21 being too classic and 2K23 not very ergonomic, PGA Tour 2K25 manages to enchant with its Career mode. The latter is very complete, leaving an exhilarating feeling of progression throughout the season with marketing choices, calendar, equipment and skill points finally completed. The most discerning will say that NBA 2K lacks an open world, but it is clear that there has been progress this year also in online games. The fully customizable gameplay is still as precise in approaches or putts. Enough to live a great experience for any fan of golf or the saga.
    • 79 Metascore
    • 80 Critic Score
    While the latest titles in the PGA Tour license left us a little hungry, 2K21 being too classic and 2K23 not very ergonomic, PGA Tour 2K25 manages to enchant with its Career mode. The latter is very complete, leaving an exhilarating feeling of progression throughout the season with marketing choices, calendar, equipment and skill points finally completed. The most discerning will say that NBA 2K lacks an open world, but it is clear that there has been progress this year also in online games. The fully customizable gameplay is still as precise in approaches or putts. Enough to live a great experience for any fan of golf or the saga.
    • 88 Metascore
    • 90 Critic Score
    Monster Hunter Wilds continues the momentum of Monster Hunter World to offer a more open and fluid experience than ever. Thanks to its vast expansive areas, we have even more the feeling of evolving in credible and living ecosystems to enjoy its original bestiary. Besides that, Monster Hunter Wilds improves the well-oiled gameplay of the series by adding new movements for each of the 14 weapons and especially the focus mode which really changes the way of approaching hunting. And if we can salute the care given to the rather nice story, we can still regret that this new episode does not better accompany new players to discover the codes of the saga, once again. Despite this, one thing is certain, it has never been as pleasant to get into Monster Hunter as it is today.
    • 90 Metascore
    • 90 Critic Score
    Monster Hunter Wilds continues the momentum of Monster Hunter World to offer a more open and fluid experience than ever. Thanks to its vast expansive areas, we have even more the feeling of evolving in credible and living ecosystems to enjoy its original bestiary. Besides that, Monster Hunter Wilds improves the well-oiled gameplay of the series by adding new movements for each of the 14 weapons and especially the focus mode which really changes the way of approaching hunting. And if we can salute the care given to the rather nice story, we can still regret that this new episode does not better accompany new players to discover the codes of the saga, once again. Despite this, one thing is certain, it has never been as pleasant to get into Monster Hunter as it is today.
    • 88 Metascore
    • 90 Critic Score
    Monster Hunter Wilds continues the momentum of Monster Hunter World to offer a more open and fluid experience than ever. Thanks to its vast expansive areas, we have even more the feeling of evolving in credible and living ecosystems to enjoy its original bestiary. Besides that, Monster Hunter Wilds improves the well-oiled gameplay of the series by adding new movements for each of the 14 weapons and especially the focus mode which really changes the way of approaching hunting. And if we can salute the care given to the rather nice story, we can still regret that this new episode does not better accompany new players to discover the codes of the saga, once again. Despite this, one thing is certain, it has never been as pleasant to get into Monster Hunter as it is today.
    • 79 Metascore
    • 75 Critic Score
    Ryu ga Gotoku sets sail in 2025 to better surprise Like a Dragon fans with a spin-off that has bite. Pirate Yakuza in Hawaii puts its heart into it and has enough new features to justify an ultimately rather short epic. The piracy theme is one of its main strengths, but can sometimes be detrimental to the adventure, as it takes precedence over everything else. However, the more dynamic combat than ever and the enraged presence of Majima Goro make it an experience not to be missed for anyone who loves the Yakuza saga and the Mad Dog of Shimano.
    • 80 Metascore
    • 65 Critic Score
    Despite a very engaging first part, Avowed disappoints and will never completely satisfy RPG fans or action-adventure fans. For a title that lasts between 30 and 40 hours, the writing is not provided enough and the action and exploration phases struggle to renew themselves. It's frankly a shame, because in the first hours, we feel that Obsidian was on to something. The adventure is still worth the detour for certain plot twists, the pleasure of seeing one's curiosity rewarded and the adversaries fly away with ragoll, and the artistic direction, capable of beautiful flashes of brilliance.
    • 77 Metascore
    • 65 Critic Score
    Despite a very engaging first part, Avowed disappoints and will never completely satisfy RPG fans or action-adventure fans. For a title that lasts between 30 and 40 hours, the writing is not provided enough and the action and exploration phases struggle to renew themselves. It's frankly a shame, because in the first hours, we feel that Obsidian was on to something. The adventure is still worth the detour for certain plot twists, the pleasure of seeing one's curiosity rewarded and the adversaries fly away with ragoll, and the artistic direction, capable of beautiful flashes of brilliance.

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