Jeuxvideo.com's Scores

  • Games
For 3,087 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Police Chase
Score distribution:
3118 game reviews
    • 86 Metascore
    • Critic Score
    With this early access, Astral Ascent proves that it has the weapons to carve out a place for itself in the competitive roguelite genre. Thanks to its colorful pixel art graphics, detailed animations and polished soundtrack, the Hibernian Workshop title offers pleasant environments to browse. However, the fights are not left out since the game offers nervous gameplay and many build possibilities that make each run interesting. Despite everything, a few slight flaws overshadow the picture, such as problems with readability or even a lack of logical content for early access. It only remains to wait to see if the new elements added over time will allow the title to appeal to players in the long term. [Early Access Score = 75]
    • 84 Metascore
    • Critic Score
    Full of good ideas, this early access card game impresses with the solidity of its game design and the intelligence of its game systems. In short, an excellent draw that deserves the attention of fans of the genre and fans of the studio. [Early Access Score = 85]
    • 84 Metascore
    • Critic Score
    A bit tight in terms of content on the single-player campaign side (for the moment), the title makes up for it with the possibility of downloading many levels created by a community that already seems very active. [Early Access Review Score = 75]
    • 83 Metascore
    • Critic Score
    Hardspace: Shipbreaker is a bit of a case study in terms of early access. We take pleasure in it for a few hours by discovering its mechanics and its universe. But quickly, we get bored a bit, even if the potential is there. [Early Access score = 70]
    • 83 Metascore
    • Critic Score
    Coming out of almost nowhere, V Rising is definitely a promising title. [Early Access Score = 80]
    • 81 Metascore
    • Critic Score
    Its accessible maneuverability, put at the service of a classic but efficient progression, will seduce the budding pilot left on the sidelines by the advanced simulations. [Early Access Review Score = 75]
    • 79 Metascore
    • Critic Score
    For an Early Access, Temtem offers yet a consequent content. With more than 25 hours of gameplay and a good number of creatures, all in a multiplayer oriented RPG, the game from Crema Games is a success that just need to continue its work. [Early Access Score = 80
    • 78 Metascore
    • Critic Score
    Songs of Conquest is as beautiful and bewitching as it suggests, it's a worthy heir to the old Heroes of Might and Magic. It brings significant and welcome improvements to the old formula and will already know how to keep you busy from its early access. A few rebalancing and some improvements in the interfaces, and it could well become a staple of the genre. [Early Access Score = 75]
    • 77 Metascore
    • 45 Critic Score
    Onrush looks like a racing game, plays almost like a racing game and feels like a racing game. But it’s not a racing game. It’s more of a MOBA game, and this is a cool concept, but it simply doesn’t really work.
    • 77 Metascore
    • Critic Score
    Intoxicating and addictive, this Mount & Blade II concocted by TaleWorlds magnifies a concept that has already proven itself. More beautiful, more exciting, more ambitious, this app is a must-have for all action-RPG lovers looking for intense adventures. [Early Access Score = 85]
    • 75 Metascore
    • Critic Score
    With very solid foundations that do honor to the 2019 opus, the series innovates, bringing new gameplay, new equipment clearly welcome. Above all, the progression is much smoother - with a nice job on the system to unlock weapons! Somewhere, everything is done to welcome new players and this is a very good point. Even the third-person mode is surprisingly successful. Overall, this opus will undoubtedly lose the purists accustomed to faster gameplay. For the rest, if you want to indulge yourself with frenetic action, this is ideal. [Multiplayer Review Score = 80]
    • 75 Metascore
    • 45 Critic Score
    Man of Medan is quickly overtaken by a very average writing quality and an abominable technical level synonymous with jerks and other constant freezes.
    • 75 Metascore
    • 45 Critic Score
    Onrush looks like a racing game, plays almost like a racing game and feels like a racing game. But it’s not a racing game. It’s more of a MOBA game, and this is a cool concept, but it simply doesn’t really work.
    • 72 Metascore
    • Critic Score
    The FPS, yet using a particularly aging engine, therefore takes all the codes of its ancestors with bravery to allow players to evolve in levels built with intelligence, to participate in joyful and dynamic clashes and to observe sublime panoramas. However, taking the old formula literally, the title is sorely lacking in identity. We will then have to face a universe that we have already crossed 100 times. Unfortunately, this is not the only problem with retro production. The title also suffers from a certain repetition, the fault of a particularly shy bestiary. [Early Access Review = 75]
    • 70 Metascore
    • Critic Score
    Disney Dreamlight Valley has a hybrid concept that works well. Couple that with the wonderful world of Disney and you have two very good reasons to immerse yourself in it daily. But the Gameloft title is still under construction and that has something to spoil the experience (bugs, risky optimization, repetitiveness, etc.). The basics are good and promising, but Disney Dreamlight Valley still has work to do to hope to find a place alongside the greatest. On the other hand, it has the potential and its evolution is therefore to be followed. [Early Access Score = 70]
    • 70 Metascore
    • 30 Critic Score
    This shallow attempt to transpose the beloved franchise on mobile clearly does no justice to the Tekken series. Worse, it multiplies small mistakes and obviously bad game design ideas.
    • 69 Metascore
    • 45 Critic Score
    Man of Medan succeeds in bringing nice effects, several endings, good jumpscares and a good coop concept, but fails to bring pleasant optimization (uncanny valley syndrom, numerous loadings, freezes...). Plus, the writting isn't as good as it was in Until Dawn, and doesn't help us get involved in the story.
    • 69 Metascore
    • 45 Critic Score
    Man of Medan is quickly overtaken by a very average writing quality and an abominable technical level synonymous with jerks and other constant freezes.
    • 68 Metascore
    • 40 Critic Score
    Instead of being a true fun and accessible Mario Party-like game, Frantics remains an inconclusive attempt to make us laugh. Correction. We laugh, but at the game, not with it.
    • 68 Metascore
    • 45 Critic Score
    If Alien: Blackout is truly faithful to the movies, at least in its concept, it is sadly crippled with many issues. Poor story-telling, lake of ambition and under-exploited ideas are only topped by an absurd difficulty.
    • 67 Metascore
    • 45 Critic Score
    Difficult to tell if it's due to the Switch system or the global optimization but Cities Skylines suffers here from serious technical issues, even if it brings a cool nomade port, easy to handle.
    • 65 Metascore
    • Critic Score
    [Early Access Score = 60]
    • 64 Metascore
    • 35 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 45 Critic Score
    Mega Man X Legacy Collection 2 is the worst thing the series has to offer. Even if X8 is pretty good, X5, X6 and X7 are awful. Since this collection shares its bonuses with the first one, there’s no reason to buy it.
    • 63 Metascore
    • 40 Critic Score
    Quotation forthcoming.
    • 62 Metascore
    • 40 Critic Score
    Less fun than Maison du Style, less educational than Young Stylist, Fashion Dreamer has everything to envy of its predecessors due to far too poor content and ultra-limited fun. If tirelessly offering outfits to NPCs and players without benefiting from any story input or real game objectives is enough for you, the experience may be right for you. For our part, we mainly remember a dressing game without much effort and above all extremely repetitive. In short, clearly one of the worst Nintendo Switch exclusives of the year.
    • 62 Metascore
    • 40 Critic Score
    A nice hide and seek concept that deserved inspired gameplay and some more polished graphics assets.
    • 61 Metascore
    • 35 Critic Score
    Lost on Mars is simply a bad DLC. The weapons feel weak and generical, the fighting is dull and repetitive… Worse, the dialogue is terribly clumsy.
    • 61 Metascore
    • 35 Critic Score
    If the game remains relatively playable in its scripted sequences, with a few hiccups here and there, the exploration in the open world is often laborious, even sometimes unplayable. Textures that don't display or are runny, pronounced aliasing, low definition, overdue framerate, freezes, lagging interface, crash ... these Fat versions are a striking proof that Cyberpunk 2077 should have never been anything but a next-gen game.
    • 60 Metascore
    • 45 Critic Score
    Mega Man X Legacy Collection 2 is the worst thing the series has to offer. Even if X8 is pretty good, X5, X6 and X7 are awful. Since this collection shares its bonuses with the first one, there’s no reason to buy it.
    • 58 Metascore
    • 40 Critic Score
    True to the anime with it colourful casting of characters, Little Witch Acamedia : Chamber of Time is never convincing when it comes to its gameplay. Repetitive and poorly designed, the game is quickly boring and frustrating.
    • 58 Metascore
    • 35 Critic Score
    An Action-RPG set in a gothic-fantasy-punk universe starring werewolves that tackles contemporary themes such as ecology was appealing, but Werewolf: The Apocalypse - Earthblood fails everything it does. Both technically and playfully, Cyanide's game is a real disappointment. The adventure is repetitive, the gameplay uninspired, the narrative reduced to its simplest form, and the execution antiquated. Only the soundtrack and the clashes between lycanthropes save this once-mythical creature from complete sinking.
    • 57 Metascore
    • 35 Critic Score
    If the game remains relatively playable in its scripted sequences, with a few hiccups here and there, the exploration in the open world is often laborious, even sometimes unplayable. Textures that don't display or are runny, pronounced aliasing, low definition, overdue framerate, freezes, lagging interface, crash ... these Fat versions are a striking proof that Cyberpunk 2077 should have never been anything but a next-gen game.
    • 57 Metascore
    • 35 Critic Score
    Lost on Mars is simply a bad DLC. The weapons feel weak and generical, the fighting is dull and repetitive… Worse, the dialogue is terribly clumsy.
    • 56 Metascore
    • 35 Critic Score
    An Action-RPG set in a gothic-fantasy-punk universe starring werewolves that tackles contemporary themes such as ecology was appealing, but Werewolf: The Apocalypse - Earthblood fails everything it does. Both technically and playfully, Cyanide's game is a real disappointment. The adventure is repetitive, the gameplay uninspired, the narrative reduced to its simplest form, and the execution antiquated. Only the soundtrack and the clashes between lycanthropes save this once-mythical creature from complete sinking.
    • 56 Metascore
    • 35 Critic Score
    Quotation forthcoming.
    • 56 Metascore
    • 45 Critic Score
    From the top of its intrigue as twisty as the meanders of the bayous, Deadly Premonition 2 is surely the best bad game of recent years.
    • 56 Metascore
    • 35 Critic Score
    For this Switch version, Rollercoaster Tycoon has forgot everything that was important in the franchise: customization and management are as weak as the framerate on big parks and the interface isn’t user-friendly at all.
    • 56 Metascore
    • 45 Critic Score
    Evolving from the gun’n’run type to the shoot’em up genre, Contra Rogue Corps misses too many shots. Everything looks like it’s 10 years late, from visuals to gameplay mechanics and sound design.
    • 55 Metascore
    • 30 Critic Score
    A small budget is not an excuse. Not only is MX vs ATV All Out an ugly game, it is crippled with bugs, its tracks are boring and the sensations non-existent.
    • 54 Metascore
    • 45 Critic Score
    Trying to play the nostalgia chord is risky, because it has its own limits. It shows, in Shaq Fu: A Legend Reborn. Despite its hilarious scenario, the game is repetitive and devoid of any attempt to create something new.
    • 54 Metascore
    • 45 Critic Score
    From poor FPS sequences to dull climbing sections or ridiculous moving phases, the developers of Crisis of the Planet of the Apes show a lack of inspiration and never seem to feel comfortable with their own game.
    • 54 Metascore
    • 35 Critic Score
    An Action-RPG set in a gothic-fantasy-punk universe starring werewolves that tackles contemporary themes such as ecology was appealing, but Werewolf: The Apocalypse - Earthblood fails everything it does. Both technically and playfully, Cyanide's game is a real disappointment. The adventure is repetitive, the gameplay uninspired, the narrative reduced to its simplest form, and the execution antiquated. Only the soundtrack and the clashes between lycanthropes save this once-mythical creature from complete sinking.
    • 53 Metascore
    • 35 Critic Score
    Poor production, so-so gameplay. No matter how you look at it, Castle of Heart is as dull as a generic sword sold by a random blacksmith.
    • 53 Metascore
    • 45 Critic Score
    Asterix & Obelix XXL Romastered is a timid dusting off of a 17-year-old game which, as it is, shows the weight of years. Archaic structure and game systems alongside quite a few visual bugs and significant framerate drops on consoles.
    • 53 Metascore
    • 45 Critic Score
    Fallout 76 could have been appealing. With its massive open-world, rewarding exploration and some interesting quests, it fails to be a good game because of too many game-design mistakes and technical issues.
    • 52 Metascore
    • 45 Critic Score
    Evolving from the gun’n’run type to the shoot’em up genre, Contra Rogue Corps misses too many shots. Everything looks like it’s 10 years late, from visuals to gameplay mechanics and sound design.
    • 52 Metascore
    • 45 Critic Score
    Fallout 76 could have been appealing. With its massive open-world, rewarding exploration and some interesting quests, it fails to be a good game because of too many game-design mistakes and technical issues.
    • 51 Metascore
    • 45 Critic Score
    Frustrating in its playability, abstruse in most of its rules, the soft falls without a net. No drama to report: like a drunken cannon-man, Balan Wonderworld misses his target. Too imprecise for the youngest, too basic for fans of the genre, he cannot count on any of his costumes to hide his shortcomings.
    • 51 Metascore
    • 45 Critic Score
    Generation Zero stumbles on its own concept et never achieves to find balance between shooter and survival. Repetitive and dull, it does have some ideas but they don’t have enough impact to hide all the flaws.
    • 50 Metascore
    • 45 Critic Score
    Generation Zero stumbles on its own concept et never achieves to find balance between shooter and survival. Repetitive and dull, it does have some ideas but they don’t have enough impact to hide all the flaws.
    • 49 Metascore
    • 40 Critic Score
    It's difficult not to have the feeling of playing something incomplete and sloppy which ultimately, despite some good ideas, does not honor the big names in the horror world from which it is inspired.
    • 49 Metascore
    • 45 Critic Score
    From poor FPS sequences to dull climbing sections or ridiculous moving phases, the developers of Crisis of the Planet of the Apes show a lack of inspiration and never seem to feel comfortable with their own game.
    • 49 Metascore
    • 45 Critic Score
    Trying to play the nostalgia chord is risky, because it has its own limits. It shows, in Shaq Fu: A Legend Reborn. Despite its hilarious scenario, the game is repetitive and devoid of any attempt to create something new.
    • 49 Metascore
    • 45 Critic Score
    A sort of big multiplayer mod of Fallout 4, which shares the features and interface errors that have not changed since 2015, Fallout 76 is a collection of uncertain mechanics and unclear rules, served in a dated and technically unstable fashion. All that remains is for Bethesda to work hard so that we can better understand the real strengths of the game, and not its many weaknesses.
    • 49 Metascore
    • 30 Critic Score
    With its unique art style, Vane could really have been a jewel. But there are too many flaws, too many game-design errors, too many glitches to be at least enjoyable. Vane is a painful and frustrating experience.
    • 47 Metascore
    • 30 Critic Score
    Agony clearly deserves its name. The gameplay mechanics are chaotic, at best, the AI is plain dumb, the level-design is muddled, the scenario is boring… Well, there’s nothing to save here.
    • 47 Metascore
    • 45 Critic Score
    Frustrating in its playability, abstruse in most of its rules, the soft falls without a net. No drama to report: like a drunken cannon-man, Balan Wonderworld misses his target. Too imprecise for the youngest, too basic for fans of the genre, he cannot count on any of his costumes to hide his shortcomings.
    • 46 Metascore
    • 40 Critic Score
    If you don't get fooled by the artificial increase in playtime caused by the multiplicity of modes and resources, you will quickly get bored.
    • 46 Metascore
    • 45 Critic Score
    EX Voto 1348 is an experience that leaves a bitter taste—that of a missed opportunity. While one is initially captivated by its Tuscan panoramas and carried along by a voice cast of rare authenticity, the title crumbles the moment you scratch beneath the surface. Between its expressionless faces, game-breaking bugs, and a linear structure desperately devoid of any environmental storytelling, the journey is cut short. Where benchmarks like *A Plague Tale* or *Blasphemous* succeed in making their medieval worlds feel tangible and oppressive, this title settles for the bare minimum. Despite the passion of its voice actors, the overall offering—whether in terms of technical execution, immersion, or gameplay—unfortunately remains insufficient.
    • 45 Metascore
    • 45 Critic Score
    Quotation forthcoming.
    • 45 Metascore
    • 45 Critic Score
    Generation Zero stumbles on its own concept et never achieves to find balance between shooter and survival. Repetitive and dull, it does have some ideas but they don’t have enough impact to hide all the flaws.
    • 45 Metascore
    • 45 Critic Score
    People scream for help. Bodies hit the ground. Guns cool down. Bravo Team provides good shooting sensations with the Aim Controller but struggles to build a fun adventure based on its concept.
    • 44 Metascore
    • 40 Critic Score
    It's difficult not to have the feeling of playing something incomplete and sloppy which ultimately, despite some good ideas, does not honor the big names in the horror world from which it is inspired.
    • 43 Metascore
    • 40 Critic Score
    Electronic Arts has basically published FIFA 19 on Switch, labelling it FIFA 20. FIFA 19 can be bought at a much cheaper price and offers the same content.
    • 42 Metascore
    • 30 Critic Score
    A small budget is not an excuse. Not only is MX vs ATV All Out an ugly game, it is crippled with bugs, its tracks are boring and the sensations non-existent.
    • 42 Metascore
    • 45 Critic Score
    Evolving from the gun’n’run type to the shoot’em up genre, Contra Rogue Corps misses too many shots. Everything looks like it’s 10 years late, from visuals to gameplay mechanics and sound design.
    • 41 Metascore
    • 30 Critic Score
    Difficult to recommend.
    • 40 Metascore
    • 40 Critic Score
    Trying something new doesn’t mean you’re necessarily doing something good. Behold The Quiet Man, who dares concern the topic of mutism. But despite its neo-noir atmosphere, The Quiet Man fails to draw attention.
    • 39 Metascore
    • 40 Critic Score
    It's difficult not to have the feeling of playing something incomplete and sloppy which ultimately, despite some good ideas, does not honor the big names in the horror world from which it is inspired.
    • 38 Metascore
    • 30 Critic Score
    Difficult to recommend.
    • 37 Metascore
    • 30 Critic Score
    Agony clearly deserves its name. The gameplay mechanics are chaotic, at best, the AI is plain dumb, the level-design is muddled, the scenario is boring… Well, there’s nothing to save here.
    • 37 Metascore
    • 30 Critic Score
    Nothing in Left Alive is a success, except perhaps for the Front Mission universe and the artistic design. Unbalanced AI and weak, outdated graphics and a tremendous number of game design mistakes.
    • 37 Metascore
    • 20 Critic Score
    The game is a failure due to an obviously rushed development from a team that is known to be skilled. Filled with bugs and poorly scenarised, it’s an RPG with a repetitive and bad combat system, set in a universe with a very limited art design.
    • 36 Metascore
    • 45 Critic Score
    Trying to play the nostalgia chord is risky, because it has its own limits. It shows, in Shaq Fu: A Legend Reborn. Despite its hilarious scenario, the game is repetitive and devoid of any attempt to create something new.
    • 35 Metascore
    • 35 Critic Score
    One Piece: Grand Cruise is certainly a pretty game, but there’s nothing much to do in its big world. Nothing fun, in any case. It’s a boring, short and annoying game that hurts the One Piece franchise.
    • 34 Metascore
    • 30 Critic Score
    Agony clearly deserves its name. The gameplay mechanics are chaotic, at best, the AI is plain dumb, the level-design is muddled, the scenario is boring… Well, there’s nothing to save here.
    • 30 Metascore
    • 45 Critic Score
    Trying to play the nostalgia chord is risky, because it has its own limits. It shows, in Shaq Fu: A Legend Reborn. Despite its hilarious scenario, the game is repetitive and devoid of any attempt to create something new.
    • 29 Metascore
    • 30 Critic Score
    Difficult to recommend.
    • 28 Metascore
    • 40 Critic Score
    Trying something new doesn’t mean you’re necessarily doing something good. Behold The Quiet Man, who dares concern the topic of mutism. But despite its neo-noir atmosphere, The Quiet Man fails to draw attention.
    • tbd Metascore
    • 40 Critic Score
    True to the anime with it colourful casting of characters, Little Witch Acamedia: Chamber of Time is never convincing when it comes to its gameplay. Repetitive and poorly designed, the game is quickly boring and frustrating.
    • tbd Metascore
    • 30 Critic Score
    A small budget is not an excuse. Not only is MX vs ATV All Out an ugly game, it is crippled with bugs, its tracks are boring and the sensations non-existent.
    • tbd Metascore
    • 45 Critic Score
    Unless you absolutely need to fight more Nazis, there's no real need to get Wolfenstein II: Freedom Chronicles - The Deeds of Captain Wilkins.
    • tbd Metascore
    • 45 Critic Score
    Unless you absolutely need to fight more Nazis, there's no real need to get Wolfenstein II: Freedom Chronicles - The Deeds of Captain Wilkins.
    • tbd Metascore
    • 45 Critic Score
    Unless you absolutely need to fight more Nazis, there's no real need to get Wolfenstein II: Freedom Chronicles - The Deeds of Captain Wilkins.
    • tbd Metascore
    • 35 Critic Score
    TheNightfall is a low-budget game and only 5 minutes playing it is enough to understand that fact. Despite some nice puzzles and good sound-design, TheNightFall is technically outdated, repetitive and boring.
    • tbd Metascore
    • 35 Critic Score
    Lost on Mars is simply a bad DLC. The weapons feel weak and generical, the fighting is dull and repetitive… Worse, the dialogue is terribly clumsy.
    • tbd Metascore
    • 45 Critic Score
    Mega Man X Legacy Collection 2 is the worst thing the series has to offer. Even if X8 is pretty good, X5, X6 and X7 are awful. Since this collection shares its bonuses with the first one, there’s no reason to buy it.
    • tbd Metascore
    • 45 Critic Score
    Mega Man X Legacy Collection 2 is the worst thing the series has to offer. Even if X8 is pretty good, X5, X6 and X7 are awful. Since this collection shares its bonuses with the first one, there’s no reason to buy it.
    • tbd Metascore
    • 45 Critic Score
    Fear the Wolves is a classic BR that doesn't use its assets well to differentiate itself from the competition. Even if radiation and dynamic weather work well, the wolves and the endgame aren't, at this moment, satisfying enough.
    • tbd Metascore
    • 45 Critic Score
    Bring to Light offers a good atmosphere during the first hours, the only part of the game that shines, but quickly begins to get repetitive and not really interesting to play.
    • tbd Metascore
    • 45 Critic Score
    Basketball Pro Manager 2017 was a brilliant little game that suggested a bright future for the IP. But the 2019 version still suffers from the same terrible interface and adds to the bill many bugs and player profiles mistakes.
    • tbd Metascore
    • 45 Critic Score
    Too similar to its elder brother ARK: Survival Evolved, Atlas is pretty much the same game, but with boats. The few good things it brings to the table are shadowed by a bad menuing and a core that never delivers its substance.
    • tbd Metascore
    • 35 Critic Score
    Playing Zoro is nice and all but 90% of the content come from the original game, and it doesn’t have anything interesting to tell. If The Void Mirror Prototype fills some holes, it still feels empty.
    • tbd Metascore
    • 35 Critic Score
    Playing Zoro is nice and all but 90% of the content come from the original game, and it doesn’t have anything interesting to tell. If The Void Mirror Prototype fills some holes, it still feels empty.
    • tbd Metascore
    • 35 Critic Score
    Playing Zoro is nice and all but 90% of the content come from the original game, and it doesn’t have anything interesting to tell. If The Void Mirror Prototype fills some holes, it still feels empty.
    • tbd Metascore
    • 45 Critic Score
    Evolving from the gun’n’run type to the shoot’em up genre, Contra Rogue Corps misses too many shots. Everything looks like it’s 10 years late, from visuals to gameplay mechanics and sound design.
    • tbd Metascore
    • 45 Critic Score
    One Piece: World Seeker – Where Justice Lies is set on the very same bases than the previous episode. And it’s a disappointment for the same reasons. Poor writing and weak level-design can’t balance the otherwise intense fighting sequences.
    • tbd Metascore
    • 45 Critic Score
    One Piece: World Seeker – Where Justice Lies is set on the very same bases than the previous episode. And it’s a disappointment for the same reasons. Poor writing and weak level-design can’t balance the otherwise intense fighting sequences.
    • tbd Metascore
    • 45 Critic Score
    One Piece: World Seeker – Where Justice Lies is set on the very same bases than the previous episode. And it’s a disappointment for the same reasons. Poor writing and weak level-design can’t balance the otherwise intense fighting sequences.

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