INVEN's Scores

  • Games
For 368 reviews, this publication has graded:
  • 54% higher than the average critic
  • 14% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 4.6 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Animal Well
Lowest review score: 30 The Lord of the Rings - Gollum
Score distribution:
  1. Negative: 4 out of 368
370 game reviews
    • 53 Metascore
    • 65 Critic Score
    A title that feels incomplete in every perspective. At least the Vampire hunting was a good experience, but only the boredom and stupid AI are the ones that fill the hollow open-world. On top of that, a lot of bugs and insufficient optimizations are making the experience even worse.
    • 48 Metascore
    • 32 Critic Score
    The game's concept and setting - a resistence running a gun shop in the dystopian cyberpunk world - were interesting. On the other hand, the shooting part is boring and store managing part is as lifeless as an empty can. Lastly, it is almost impossible to believe that the game is officially released because of so many bugs. It even made me feel like I paid to become a QA.
    • 46 Metascore
    • 35 Critic Score
    XEL
    A new game that combines classic Zelda-like gameplay design and sci-fi story. While the adventure part is enough to enjoy, the lack of convenience feature makes it hard to believe that the game is released in 2022. Also, the bugs are scattered all over the place to the point where it is almost difficult to proceed the game. It needs to be improved quickly.
    • 38 Metascore
    • 30 Critic Score
    LOTR: Gollum is a prime example of the results of a game that relies only on IP's power without solid structure. In the devastated gameplay, only a few people would be intrigued about the story of the unlikable protagonist.
    • INVEN
    • tbd Metascore
    • 75 Critic Score
    Warpips is a kind of strategy game that everyone can enjoy quick and easy. The game provides short and intense gameplay, and the bloody battle between soldiers in voxel graphic is also fun to watch. However, It seems necessary to diversify tactics and prepare for multiplayer for long-term gameplay due to the shallow combat system.
    • tbd Metascore
    • 80 Critic Score
    'Unsouled' is a unique combination of top-down perspective and the key elements of the fighting games. Although the entire stage is a bit short, the game provides a variety of additional contents to immerse yourself in its deep-structured combat system. While the game surely needs an improvement on the tutorials for beginners and lack of visibility, its intense combat mechanic is worth an experience.
    • tbd Metascore
    • 80 Critic Score
    You can make two different evaluations on Kombinera depending on how you conceive its genre as a 'puzzle' or a 'platformer'. While the elaborately designed 300+ puzzles are enough for a challenge, the fact that these puzzles require detailed controls rather than using brain can be polarizing among players.
    • tbd Metascore
    • 80 Critic Score
    "Little Witch in the Woods" can feel like tedious labor if approached with efficiency in mind, but taken at a slower pace, it becomes a true healing experience. Depending on the player’s mindset, it offers a charming and relaxing adventure that stands out as a delightful gem.
    • tbd Metascore
    • 60 Critic Score
    While It is refreshing to implement the movement of gibbons with simple controls, the game's short playtime and repetitive gameplay remains regrettable. Wouldn't it have been more efficient if the message was implemented as an animation using their fairy tale-like visuals?
    • tbd Metascore
    • 80 Critic Score
    Fishing Paradiso is a game that comforts you with its simple yet fun gameplay and the stories about healing emotional wounds that anyone can experience in their daily lives. However, the repetitive gameplay to watch true ending is rather boring, and the quality of the episodes inserted in the middle of the complete version is also a bit jagged.
    • tbd Metascore
    • 60 Critic Score
    OVERLORD: ESCAPE FROM NAZARICK excellently recreated original characters into pixel graphics, as well as having good vibes and sound. While It is a metrovania with okay-ish battle and exploration features, unreasonable rewards and monotonous battles make the game a bit boring. Think twice before play it if you are not a fan of the originals.
    • tbd Metascore
    • 65 Critic Score
    If you want to make your own robots and make them fight monsters, pay attention to Mech Armada. This turn based strategy mixed with rogue-lite feature gives you a room to try various tactics. Even though the depth of strategy is pretty shallow, the entry barrier is also low enough so that anyone can enjoy.
    • tbd Metascore
    • 70 Critic Score
    It is hard to believe that Suhoshin, a game with extreme details around Korean culture and history have been made by French developers. The game's attempt to share historical information alongside the main story feels natural, far from forcefully explaining everything. Though the core game play itself is a typical visual novel, the game is well deserved for its polished work and rare attempts.
    • tbd Metascore
    • 68 Critic Score
    The game shows unique Korean art style combined with modern touch in overall graphics including character design. And that serves as an excellent condiment to enhance the joy of exploration, which is a virtue of Metrovania game. While the classic Metrovania style gameplay is appealing, there are many shortcomings such as rough manipulation, bugs, strange hit detection, key settings etc.
    • tbd Metascore
    • 71 Critic Score
    GWENT: Rogue Mage have mixed well the core of Gwent with Rogue-lite element. However, overall strategy aspect became slightly dull by the decision of eliminating one of the characteristic of Gwent, rounds system. despite these efforts to make the game easier, it seems the poor tutorial still keeps the beginners away from the game. It surely needs an update that suits with its purpose.
    • tbd Metascore
    • 76 Critic Score
    A horror game that shakes people's mind even without common jump scares. A crazy world-view where cuteness and grotesque coexist and solid storytelling became key spices to add the fun to its gameplay. However, monotonous puzzle and complicated action seem to not blend well with its horror element.
    • tbd Metascore
    • 73 Critic Score
    A monster fighting game that we haven't seen in a long time. Casual combat system that is easy to learn, hard to master, and unique monsters make it enjoyable for anyone. It would be a great choice if you want to find an action game to play as a party game.
    • tbd Metascore
    • 75 Critic Score
    It is extremely difficult to survive in the Runegea world, which is uncomfortable and rough. Player's action is too slow while the enemies are so powerful. However, the joy of growing characters and charming open-world are the things that keep players to continue playing.
    • tbd Metascore
    • 73 Critic Score
    A game that neatly solves the problem of existing SCP games, entry barriers. Even those who are not familiar about SCP foundations can understand and enjoy the main story. However, the point that there are few devices for players to interact makes the game bland, apart from its exciting stories and visual depiction.
    • tbd Metascore
    • 70 Critic Score
    It is a title obsessed with Edgar Allan Poe, Gothic and homage to a classic games. Though there isn't much volume, it is noteworthy that the game structure is heavily influenced by the side scroll action RPGs of PS1 era. Also, overall visual concept that contains Gothic, Witchcraft and Victorian era is eye-catching. However, there are some flaws such as that enemy patterns and character animations are sloppy and critical bugs often disrupt the process of entire gameplay.
    • tbd Metascore
    • Critic Score
    With simple rules that you only need a few minutes to understand, Marvel Snap successfully delivers a compact, but full of fun deck-building experience. Though it seems many aspects of the game is based on randomness, that would not bother you that much since you can finish each game in about 3-minutes. [Early Access Score = 80]
    • tbd Metascore
    • 69 Critic Score
    A Rogue-like deck building game that you can enjoy with simple controls. You can taste the joy from randomness and the importance of choice even though there are only two buttons to interact. However, the game tends to focus solely on the charm of simplicity without stories or encounter event, making the entire experience a bit shallow.
    • tbd Metascore
    • 65 Critic Score
    Aka
    The game depicts the veteran soldier's mental rehabilitation process with well decorated watercolor arts and cute characters. Even without too many mandatory quest lines, it fluently delivers the entire story of the main character and others. However, disastrously uncomfortable UI/UX and instability of the game ruins the aftertaste.
    • tbd Metascore
    • 80 Critic Score
    A masterpiece that incorporates visual novel-vibe into classic JRPG, then compress it to fit modern taste. The game is a combination of Jun Maeda's eye-catching story, simple but in-depth turn based combat, and conveniences including automatic combat system that helps to grind when you turn off the app. It is a title worth paying attention to if you enjoy a story-driven JRPG.
    • tbd Metascore
    • 75 Critic Score
    Limbus Company is an attractive game with a deep-dark concept world with characters with alienated nature. While personal tastes may differ, it delivers decent sound, visual and story as well. However, the game surely need for improvements in things such as frustrating grinding, complicated combat, uncomfortable and unfriendly UI/UX and so on.
    • tbd Metascore
    • 84 Critic Score
    As its adaptation for Switch, the game presents variety of settings as well as the rhythm action well-fitted for joy-con environment. While the game is about a story of cute characters, the absence of tutorial and frequently changing note lane would be very challenging for beginners than it looks.
    • tbd Metascore
    • 80 Critic Score
    A fine combination of shooter, TPS and platformer action based on the cartoon art style. While the overall playtime is quite short around 10 hours and are many loopholes that make the game rather too easy, but its sloppiness also works as a driving force for anyone to try without worry.
    • tbd Metascore
    • 80 Critic Score
    Staffer Case faithfully follows the standard example of well-made mystery solving games. Shocking events, well organized deployment, meticulous reasoning process and even surprising twist are there. Furthermore, the game also combined the psychic power in the background to differentiate from ordinary mystery genre.
    • tbd Metascore
    • 80 Critic Score
    Another mobile ARPG expected to hit following 'Honkai 3rd' and 'Punishing: gray raven'. Aether Gazer successfully delivers its action packed gameplay through high-quality visuals and in-depth skill mechanics. Also, it is worth paying attention to various convenience systems to reduce meaningless repetition. However, some points like character design and the overall worldview still have a room for improvement.
    • tbd Metascore
    • 75 Critic Score
    A rope action puzzle based on the idea of a frog's tongue to its fullest. Sophisticated laws of physics on various situation make it fun to manipulate at the right moment and overcome the challenges. However, there will be lots of retrials due to unnatural controls and character development also has a room for an improvement.

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