IGN Italia's Scores

  • Games
For 3,226 reviews, this publication has graded:
  • 65% higher than the average critic
  • 7% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Double Dragon II: Wander of the Dragons
Score distribution:
3230 game reviews
    • 70 Metascore
    • 80 Critic Score
    Atomic Heart turned out to be a pleasant surprise, a charismatic first-person shooter with gameplay ideas applied almost to perfection. Leaving aside the uninteresting open world stages, the development team managed to create a world with a remarkable aesthetic quality despite the presence of several bugs. In any case, Atomic Heart represents a good first work for Mundfish and, above all, remains a fun and brutal FPS in its Soviet madness.
    • 85 Metascore
    • 80 Critic Score
    A good starting point for something bigger, a reliable and more welcoming expansion than ever, but certainly not innovative.
    • 81 Metascore
    • 80 Critic Score
    Maybe it won't change the rules of the genre, but Defense Grid 2 is a total package. It plays fine, it's addictive and has a lot of features. You won't be bored and you'll enjoy every drip of it. If you liked its predecessor, you won't be disappointed.
    • tbd Metascore
    • 80 Critic Score
    Dragonhold stamps an epic end to the Season of the Dragon, with only minor steps forward from the series's regular formula.
    • 76 Metascore
    • 80 Critic Score
    With its abundance of playable content and a very attractive setting such as the island of Oʻahu, The Crew Motorfest attempts to chase the success of Forza Horizon 5 by proposing the same structure proposed by the racing game developed by Playground Games. The result is all in all positive, although Ivory Tower's gaming experience fails to stand out for originality or being qualitatively flawless.
    • 80 Metascore
    • 80 Critic Score
    A side-scrolling beat 'em up with a classic structure, but which introduces interesting new gameplay features thanks to a combat system inspired by Marvel vs. Capcom, allowing you to use two characters at the same time. The action is fast-paced and fun, and there is a wide range of playable characters. The only drawback is the lack of available modes, which leaves you wanting a little more variety.
    • 87 Metascore
    • 80 Critic Score
    I grew up with Halo, so despite the bad presentation of 2020, I still had hopes that Halo Infinite would be a big comeback for the series, but in all fairness I can't say that it is. Let's be clear: it is a solid and fun game in its fundamental mechanics, also capable of inserting novelties that work (from the open world to the grappleshot) and that I would like to see carried out. At the same time it pays the price of a troubled development, probably a result of the uncertainty with which 343 Industries is handling the series from Halo 4 onwards. A well-defined gameplay, and embellished with some changes that refine the formula a little, is used to carry on a story with a few memorable moments and that still has everything to prove.
    • 69 Metascore
    • 80 Critic Score
    Despite the missing-in-action Showcase mode, another step in the direction of a more complete, tactical and realistic wrestling experience, outside and inside the ring.
    • 78 Metascore
    • 80 Critic Score
    A good golf game that takes its attitude to the aesthetics and functional customization as its mantra.
    • 69 Metascore
    • 80 Critic Score
    Without any doubt, this is the best Farming Simulator ever. It's not perfect, but adds a few key elements to improve the unique experience.
    • 74 Metascore
    • 80 Critic Score
    Despite the not-so-popular price and the game mechanics of their time, the Famicom Detective Club series is an interesting work and a video game restoration operation that could open the door to other similar episodes. Rebuilt from scratch, with beautiful two-dimensional graphics and enriched by the dubbing of all dialogues, the two games retain intact their charm and are proposed to new generations in a truly sumptuous. The genre of belonging, however, is to be taken into account, since the developers have done very little to modernize the playability of the work, which is - in the long run - slightly cumbersome. Although the interactivity is not comparable to the most modern investigative games, Famicom Detective Club has an undeniable vintage charm. Despite a few too many stereotypes, The Missing Heir and The Girl Who Stands Behind are two stories that deserve to be experienced.
    • 64 Metascore
    • 80 Critic Score
    Races against time, dramatic decisions, violence and torture. With Gods Will Be Watching you do not mess at all and the pixel art has never been so sinister and misleading.
    • 74 Metascore
    • 80 Critic Score
    Despite the not-so-popular price and the game mechanics of their time, the Famicom Detective Club series is an interesting work and a video game restoration operation that could open the door to other similar episodes. Rebuilt from scratch, with beautiful two-dimensional graphics and enriched by the dubbing of all dialogues, the two games retain intact their charm and are proposed to new generations in a truly sumptuous. The genre of belonging, however, is to be taken into account, since the developers have done very little to modernize the playability of the work, which is - in the long run - slightly cumbersome. Although the interactivity is not comparable to the most modern investigative games, Famicom Detective Club has an undeniable vintage charm. Despite a few too many stereotypes, The Missing Heir and The Girl Who Stands Behind are two stories that deserve to be experienced.
    • 76 Metascore
    • 80 Critic Score
    Q.U.B.E. 2 adds new layers of complexity to the successful basic structure of the first game, thanks to a well-written story and a convincing design.
    • 90 Metascore
    • 80 Critic Score
    A ten-hour long and very well written new questline for Geralt's adventures.
    • 83 Metascore
    • 80 Critic Score
    A must for all the competitive Street Fighter IV players. The news features are nice, the five characters are interesting and the updated mechanics will change the pace of the game, making it more strategic.
    • 76 Metascore
    • 80 Critic Score
    A good party game that takes advantage of the console and its control system.
    • 72 Metascore
    • 80 Critic Score
    If you are looking for a nice atmosphere, gashes visions and a clever narrative that unfolds room after room, Layers of Fear is the game for you.
    • 73 Metascore
    • 80 Critic Score
    A good expansions that shines in its most difficult activities, but that does not offer enough content to keep the community engaged for a very long time. The new path taken by Bungie is very promising, though.
    • 73 Metascore
    • 80 Critic Score
    Little Battlers Experience is a good game. Although touching peaks of excellence regarding the collectible, the difficulty level is a bit too low. Fortunately, the overall charm of the experience encourages players to not prematurely abandon the adventure.
    • 60 Metascore
    • 80 Critic Score
    A very unique experience, that you should avoid if you're looking for a “traditional” adventure game. But it's really well made, emotionally strong and extremely good in communicating its messages.
    • tbd Metascore
    • 80 Critic Score
    Disney Epic Mickey: Rebrushed is a respectful remake of the original, which manages to modernize it and keep its charm, while giving up the peculiarities of the Wiimote for obvious reasons. The original Epic Mickey was an imperfect game but one that deserved this second life, to be appreciated and known by a new and wider audience without some of its annoying flaws such as the camera. Congrats to Purple Lamp for this and who knows, maybe now it might be the turn of the unfortunate sequel, there the challenge would be even greater, or perhaps it would be better to say epic.
    • 80 Metascore
    • 80 Critic Score
    Scarlet Nexus offers a fascinating game universe and frames a deep and well-crafted action-RPG, despite some exposure naiveties.
    • 86 Metascore
    • 80 Critic Score
    Marvel vs. Capcom Fighting Collection: Arcade Classics is something that, until recently, no fighting game fan would have considered possible. Inside this package you will find some real milestones of the genre that shows the ability of the Capcom developers to evolve a format to the point of making it iconic. Thanks to the presence of training and online modes, as well as challenges for the best score with other players for arcade matches, this collection brings these timeless classics fully into the present.
    • 82 Metascore
    • 80 Critic Score
    Disgaea 4: A Promise Revisited doesn't innovate much, but it's still one of the best chapters in the series and a perfect fit for the PS Vita. Strongly recommended.
    • 61 Metascore
    • 80 Critic Score
    Forza Horizon 2 Presents Fast & Furious is a great spot for the movie and a good way to play with Forza Horizon 2 again.
    • 81 Metascore
    • 80 Critic Score
    The Legend of Heroes: Trails of Cold Steel IV doesn't have the same narrative depth as its predecessor, but it remains a solid, long-lived JRPG with a significant amount of characters and things to do.
    • 84 Metascore
    • 80 Critic Score
    An exciting action platformer take on Ninja Gaiden that reminded me of the classic titles for the NES. Good difficulty and excellent accessibility options make it easy to reccommend.
    • 78 Metascore
    • 80 Critic Score
    The graphics are marginally improved, but the new Horde Assault mode breathes new life into an open world that, despite some repetitiveness, maintains its post-apocalyptic charm intact.
    • 63 Metascore
    • 80 Critic Score
    Dead Island and the expansion Riptide are good examples of how to combine RPG, action, survival horror, splatter and exploration with solid gameplay mechanics, especially in the combat system area.

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