IGN Benelux's Scores

  • Games
For 162 reviews, this publication has graded:
  • 53% higher than the average critic
  • 3% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 4.8 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 55 South Park: Snow Day!
Score distribution:
  1. Negative: 0 out of 162
163 game reviews
    • 87 Metascore
    • 90 Critic Score
    Like Returnal before it, Saros didn't need to be a roguelike at all. That the experience holds up so confidently regardless is a testament to the game's quality, largely because the core gameplay is once again every bit as tight as you'd expect from Housemarque.
    • 78 Metascore
    • 85 Critic Score
    A game that completely absorbed me with my own created world and characters, but ultimately also made me realize that I mainly had to make it fun myself.
    • 81 Metascore
    • 78 Critic Score
    The music, voiceovers, and bizarre weapons do a great job of masking the shortcomings of Mouse. Mouse P.I. For Hire won't be the game of the year, but in my opinion, it's the most stylish one.
    • 85 Metascore
    • 90 Critic Score
    Pragmata is a game you have to experience to understand why it works so well. The story sometimes lacks depth, but the gameplay more than makes up for it. Everything comes together in a rhythm that keeps you engaged from start to finish.
    • 83 Metascore
    • 80 Critic Score
    Grime II fails to learn enough from its predecessor’s shortcomings, especially its technical ones, but still delivers another stunning Metroidvania packed with thrilling action, challenging platforming puzzles, (art) philosophy, and atmosphere.
    • 82 Metascore
    • 85 Critic Score
    With Midnight, World of Warcraft once again delivers a fantastic expansion, featuring a beautiful new version of Silvermoon and the surrounding areas, a highly entertaining story, and new systems that can keep the game going strong for years to come.
    • 85 Metascore
    • 80 Critic Score
    Super Mario Bros. Wonder + Meetup in Bellabel Park remains a wonderful platformer. Its colorful playfulness bursts off the screen, and the levels remain remarkably inventive. It's a shame this expansion doesn't include more single-player content, but even if the minigames do nothing for you, there's still plenty to enjoy in Bellabel Park. Now it's time to wait for a truly new 2D Mario.
    • 82 Metascore
    • 90 Critic Score
    Marathon is a game that is truly unmatched, especially in terms of style and gunplay. Beneath its visual presentation and incredibly strong soundtrack lies a game that is remarkably special, though it will not immediately appeal to everyone because it is so hardcore. For me, it is one of the best first-person shooters ever made. In terms of level design, Marathon is even better than Destiny, and the release of its most recent level, Cryo Archive, only reinforced that even further. It takes a little while to get into at first, but once you push through that initial barrier, you are in for an unforgettable experience.
    • 77 Metascore
    • 85 Critic Score
    Crimson Desert is an excellent game with an engaging open world, highly challenging boss fights, and mind-bending puzzles. The game is certainly not perfect, but Pearl Abyss' willingness to listen to feedback gives me hope that Crimson Desert will only continue to improve in the future on what is already a strong foundation.
    • 77 Metascore
    • 75 Critic Score
    Tales of Berseria remains what it always was: a strong JRPG with a compelling story and memorable characters. However, this remaster feels less like a true return and more like an expensive 60-fps patch. If you've never played the original, this is still highly recommended. But if you're already familiar with it, you have to wonder if this version has added enough to warrant a fresh start.
    • 86 Metascore
    • 90 Critic Score
    Diablo 2: Resurrected is truly back with the Reign of the Warlock expansion, after never really going away.
    • 89 Metascore
    • 90 Critic Score
    Pokémon Pokopia has turned out to be an excellent game that, honestly, has given me a lot more enjoyment than Pokémon Legends Z-A and Animal Crossing. It’s one of the better cozy games, and you can easily sink dozens of hours into it. For me, the credits rolled after about thirty-five hours of play, but even after that I still have plenty to do to keep myself entertained.
    • 89 Metascore
    • 90 Critic Score
    Resident Evil: Requiem finds the perfect balance between survival horror and explosive action thanks to its two protagonists. The result is an outstanding experience that managed to keep me constantly engaged.
    • 83 Metascore
    • 85 Critic Score
    Ys X: Proud Nordics isn’t a revolutionary reinvention of the series, but it is the most coherent and streamlined Ys in years. The maritime system works, the duo combat deepens the formula, and the build options give players more control than ever. The story is solid, but it lacks the emotional high point of its strongest predecessors. The combat is refined, but not limitless. The re-release is the best version, but not an automatic upgrade. What remains is an action RPG that almost never loses its rhythm. And sometimes that’s exactly what a series needs: not a revolution, but a sense of direction.
    • 88 Metascore
    • 90 Critic Score
    Mewgenics is a bizarre, complex, and at times unforgiving game. That is precisely why it’s so hard to put down.
    • 75 Metascore
    • 82 Critic Score
    With High On Life 2, Squanch Games has created a wonderfully colorful, varied, and creative game. The gameplay is tightly structured, and the humor is absolutely captivating, but never overly crude. It's a game I can't play continuously however as it's still quite chaotic in terms of overall impressions. That said, the game is an improvement over the first installment in almost every aspect and is definitely worth playing. A short break between main missions is certainly a necessity for me.
    • 64 Metascore
    • 80 Critic Score
    God of War: Sons of Sparta is a solid and well-crafted metroidvania with strong combat and tight level design. Within the genre, it never truly excels in any exceptional way, but it knows exactly what it wants to be. The repetition in enemy design and the conservative skill tree prevent it from fully rising above itself. At the same time, its focus on character makes it a meaningful chapter within the broader God of War story. The game is neither a revolution nor a new benchmark, but it is a thoughtful and thematically strong origin piece that credibly deepens Kratos’ evolution.
    • 77 Metascore
    • 85 Critic Score
    Yakuza Kiwami 3 has turned out to be a very solid remake. RGG Studios has significantly cut back on side quests, but simultaneously introduced new elements and storylines that provide more depth. While the game might be slightly shorter than before due to the trimmed substories, the quality of the overall experience hasn't suffered. Unfortunately, Dark Ties doesn't offer a whole lot of content, clocking in at just a quarter of Yakuza Kiwami 3’s playtime. Nevertheless, the complete package is definitely worth picking up.
    • 80 Metascore
    • 85 Critic Score
    REANIMAL feels in every way like the natural successor to the first two Little Nightmares games, yet it manages to establish enough of its own identity to avoid feeling like a simple retread. Tarsier Studios proves they still perfectly master the DNA of this formula, elevating the experience in subtle but meaningful ways through a more intense atmosphere, new gameplay elements, and a more cohesive world.
    • 72 Metascore
    • 85 Critic Score
    If you're into surreal games, Romeo Is a Deadman is an absolute must-play. The story is bonkers, and even if you appreciate the idea of a digital art exhibition in a game, it can still be hard to follow at times. The combat could have felt a bit more modern and refined in places, but this is largely made up for by the strong gameplay loop and the sheer amount of playful minigames that keep everything fresh.
    • 86 Metascore
    • 75 Critic Score
    When Nioh 3 is at its best, it’s extremely good. Some of the open-world segments can easily hold their own against the best levels from previous games. A number of the new bosses also measure up to the series’ better boss fights. Unfortunately, an open world also comes with the usual complaints.
    • 83 Metascore
    • 88 Critic Score
    Dragon Quest VII Reimagined seems to combine the best elements of the earlier versions in many ways. The overall playtime may have been trimmed down a bit and some minor bits of content have been removed here and there, but it’s all been done in service of the story, resulting in a much smoother and more enjoyable experience.
    • 70 Metascore
    • 75 Critic Score
    Code Vein 2 is a promising sequel that learns from its mistakes. The combat is tighter, the world more vibrant, and the story surrounding time travel and the Resurgence is reasonably engaging from beginning to end. Although navigation in the open world can sometimes be frustrating and the weapon variety may feel somewhat limited in practice due to the upgrade system, what you get here is a solid and highly entertaining action RPG that will appeal to both fans of the original and newcomers alike.
    • 83 Metascore
    • 80 Critic Score
    Mio: Memories in Orbit is a largely brilliantly designed Metroidvania. The setting and central mystery are intriguing, the watercolor art style is beautiful, and Mio feels great to control. Her powers, and the way you use them, are cleverly conceived. When Mio is at its best, it can comfortably stand alongside the genre’s greats. Unfortunately, a significant portion in the game’s second half makes it linear and needlessly frustrating.
    • 84 Metascore
    • 80 Critic Score
    Trails Beyond the Horizon is not a game for everyone, and that is both its strength and its weakness. The title rewards years of careful buildup with strong revelations and a compelling finale, but demands a great deal of patience in return.
    • 87 Metascore
    • 90 Critic Score
    Dispatch puts you in the heart of moral dilemmas as a dispatcher, with cryptic requests, strong voice acting, a vivid graphic novel style, and an immersive soundtrack. Eight episodes full of choices, reflection, and moral tension.
    • 80 Metascore
    • 75 Critic Score
    Skate Story seemingly captures the freedom and bite of skating with ease, while also showing just how difficult it was for developer Sam Eng to reach that point.
    • 78 Metascore
    • 85 Critic Score
    The hub connecting the main locations does more harm than good, but it can’t stop the triumphant return of Samus Aran. Beyond that, Metroid Prime 4: Beyond is a game that only honors its predecessors.
    • 63 Metascore
    • 78 Critic Score
    You’re better off waiting a bit before picking up Project Motor Racing. Hopefully the game will improve soon with a few patches, because a solid racing sim on consoles with crossplay has the opportunity to be something special.
    • 85 Metascore
    • 80 Critic Score
    Mysteria Ecclesiae is one of the strongest DLCs for KCD2, featuring an intriguing story and a vibrant setting, although the way you’re meant to play it feels a bit too constrained.

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