Hooked Gamers' Scores

  • Games
For 1,612 reviews, this publication has graded:
  • 58% higher than the average critic
  • 11% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Metro: 2033 Redux
Score distribution:
1620 game reviews
    • 61 Metascore
    • 60 Critic Score
    Overall, Scathe is a perfectly adequate shooter. However, it fails in its intended purpose of adequately supporting either a bullet-hell playstyle, or on the flipside, a slow-paced tactically-driven experience. Its current mechanics and balancing make it unclear what demographic the developers are attempting to chase. With a few months of sufficient patching and overhauling, it’s possible that Scathe could transform into one of the best Doom-esque indie FPS games currently on the market. For now, it’s definitely worthy of being added to one's wishlist. Whether it's worth purchasing outright, however, is a question worthy of far more doubt.
    • 61 Metascore
    • 75 Critic Score
    In the end, No Man's Sky is an addicting grind fest of a game that can successfully lure players looking for a relaxing experience of discovery further and further into the vast unknown. It's not action packed, nor is it story intensive. At times it is an intriguing push forward, at others it is a slow burn of slow travel. No Man's Sky certainly isn't for everyone.
    • 61 Metascore
    • 45 Critic Score
    Evoland is a cheap, short adventure game and if you are looking for an afternoon trip down memory lane, the ten Euros it costs is not that big a price to pay. If however, you are looking for a good indie game to spend a few days with, you will be better off looking somewhere else.
    • 61 Metascore
    • 65 Critic Score
    With just a little more variety thrown in, Mutant Mudds would have been an easy recommend, but as it stands it just doesn’t do enough to differentiate itself in an increasingly saturated indie platformer market.
    • 61 Metascore
    • 70 Critic Score
    Hellboy: Web of Wyrd is a masterful visual representation of Mike Mignola's body of work, clearly created out of passion from the development team. However, the widespread consistent issues with the core game design make it difficult to unreservedly recommend it as a must-buy for either diehard Hellboy fans or for newcomers to the franchise.
    • 61 Metascore
    • 73 Critic Score
    If the Season 2 Pass only brings us Arms Race, I would be disappointed. The additional skill trees in the Designer's Cut for the vault hunters are wonderful additions, but are somewhat obsolete for current players, particularly for those who have completed the bulk of the missions. Arms Race itself does provide a new perspective though, focusing purely on gunplay rather than combining it with Vault Hunter skills and although it took me a couple of turns to get used to, I found it a great way to collect some great weapons. It does however provide for a replayable experience, each time entering the zone and discovering new areas before taking on the Heavyweight Harker. I am certainly hoping that the next phase of the Season 2 Pass will add another playable mission though.
    • 61 Metascore
    • 53 Critic Score
    Maybe you need to be a lot more into cars than I am to get something out of CMS2014. Objectively though, it just doesn’t seem like a whole lot of fun.
    • 60 Metascore
    • 30 Critic Score
    The main thing lacking is the enjoyment.
    • 60 Metascore
    • 75 Critic Score
    My relationship with the faction was positive, I had visited their cities and towns, but - for some reason - this one port just smashed my ship into smithereens before I could do anything and I respawned at my previous stop sans some of my cargo and money (the punishment for dying), cursing the fact that there’s no way to save your game.
    • 60 Metascore
    • 80 Critic Score
    It’s a game that can, and should be, completed in one sitting, and one that’s sure to stick with you, either for its unique mechanics or dazzling watercolor environments, after the story concludes.
    • 60 Metascore
    • 75 Critic Score
    While it may be more simplistic now than when I was a kid, there's always something special about planning the perfect ambush with a combination of your GUNNAR sentry, mines and sneaking behind distracted enemies and going for the one-hit kill. Okay, so this is one of those times that nostalgia didn't quite bring me back the game I remembered, BUT if you're a fan of memorable combat set pieces, I can definitely say that is one thing from my memory of the game that definitely held up. It's easily the most important thing.
    • 60 Metascore
    • 70 Critic Score
    Overall, Shattered Haven is a decent game for its low price. It features a standard narrative with a few twists and turns to keep things interesting.
    • 60 Metascore
    • 60 Critic Score
    While it does some things well, namely its exploring and parts of its combat, almost everything seems like the “lite” version of what they should be.
    • 60 Metascore
    • 65 Critic Score
    Unfortunately, the aggressive monetisation and shallow gameplay loop in Synduality Echo of Ada let down some excellent stylistic choices, atmosphere and characterisation. I enjoyed the funny interactions I had with my Magus and Yoshio, as well as the art style and the feel of my Coffin on the Earth, but I don't feel I have anything to gain by continuing to play, and I don't think the monetisation is fair.
    • 60 Metascore
    • 64 Critic Score
    Despite the gripping story and the intriguing mystery, Black Mirror has a lot of software issues that detract from the enjoyment of the gameplay experience. I can’t help but feel that if the game had been designed from the get-go with a more Book of Unwritten Tales type control scheme and gameplay experience, most of my gripes would be dealt with. If you play games for their story, then do play Black Mirror. Just beware that you will have to suffer through the gameplay to get to it.
    • 60 Metascore
    • 40 Critic Score
    Spectra is hugely disappointing as a music based racing game. There are plenty of games that try to use music to create gameplay, that have soundtracks nowhere near as strong as Spectra’s but they do it better.
    • 60 Metascore
    • 62 Critic Score
    Despite its unique Western setting, 1849 is a run of the mill city builder that might have been made 10 years ago and probably wouldn’t have had much longevity back then either.
    • 60 Metascore
    • 68 Critic Score
    There’s fun to be had here, but I’m still not entirely certain if enjoying it is worth suffering through the shortcomings that never should have been.
    • 60 Metascore
    • 62 Critic Score
    As it is, A Fistful of Gun is a fairly run of the mill top down shooter.
    • 60 Metascore
    • 82 Critic Score
    In all Freakpocalypse is a point and click adventure filled with shenanigans that captures the dark, twisted soul of Cyanide and Happiness impressively. It breathes life into the genre once again through its satire tinted lens on the world. If any gamers love humour that ranges from dark to gross with everything in between, then Freakpocalypse is poised to deliver.
    • 60 Metascore
    • 40 Critic Score
    Sure, the animations and the scenery are well made, the game is technically solid, and the voice acting is … bearable, but everything that makes a good graphic adventure an adventure is missing here.
    • 60 Metascore
    • 60 Critic Score
    While no one would call Knight Crawlers especially innovative, the game that is here is far from charmless. The game has a cozy, relaxed vibe that goes some way towards giving the game an identity of its own beyond indie roguelike number 10,000,000. All the characters, both friend and foe, are cute little fellas that look like they were made from Duplo blocks. This low-stakes, low-intensity charm is bolstered by the game's mellow combat system. Your main attack is a projectile that automatically hits the nearest enemy and only fires when you are standing still. All the enemies will chase you so you need to judiciously run away and stop often enough for your automatic projectile to land a few hits.
    • 60 Metascore
    • 55 Critic Score
    Blood Bowl 3, at its best, never manages to even equal the quality of its predecessors at their lowest, but it would also be wildly inaccurate to say that there is no hope whatsoever for some at least partial redemption moving forward, as Cyanide Studio desperately attempts to salvage both the game, and their unfortunately-marred reputation. Hopefully the hard lessons learned here will result in a more faithful, and less monetization-crazed, future sequel, whenever they get around to working on such. In the meantime, longtime fans and newcomers alike would do well to keep their distance from this particular bloody field.
    • 60 Metascore
    • 49 Critic Score
    Flat Kingdom is a platformer with a neat premise, but the idea of a trinity of characters performing different abilities has been done before, and better. There are ideas here that work, but the issues outweigh the positives. Unfortunately, Flat Kingdom’s biggest sin is that it’s just a bit boring.
    • 60 Metascore
    • 72 Critic Score
    My initially negative impression started to melt away when I reached the second island. I don’t blame myself too much for that, as the game’s presentation at that stage is kind of bland and uninviting and especially its God-awful music needed switching off immediately. But sticking around a little longer, I started to appreciate what the game was trying to achieve; combining the therapeutic fun of slaying zombies with requiring players to apply their brain and look for ways to survive tomorrow as well as today.
    • 59 Metascore
    • 67 Critic Score
    Overall, Vambrace: Cold Soul is a fun game that's brought down by little things that lead into bigger issues over time. I appreciate a good challenge, but there's often a fine line between a challenge which is fun to overcome and a challenge that feels unfair and unrewarding. Where Vambrace shines is in its world building and storytelling which I enjoyed the mystery of. The map, however, can freeze out in the icy ghost towns for all I care.
    • 59 Metascore
    • 65 Critic Score
    I was certain I was in for another grueling and frustrating disappointment. I was wrong, incredibly so. Sniper Ghost Warrior 3 has clawed its way up from the grave of a series that shouldn't be, and has made itself a decent title. Maybe one that will finally turn things around in future installments.
    • 59 Metascore
    • 59 Critic Score
    Cross of the Dutchman is fairly average in most respects, but that’s not to say you can’t have a good time while playing.
    • 59 Metascore
    • 46 Critic Score
    Aaru’s Awakening could have used a couple of more months in the oven to tweak and test the controls and pace of the game. Who knows, if it’s well supported, those tweaks might be coming and they might actually improve the experience.
    • 59 Metascore
    • 55 Critic Score
    As a follow-up to Of Orcs and Men, War Logs is a let down. If you only have $20, however, supporting a studio as intrepid as Spiders is worthy endeavor and there is fun to be had here. Still, caution is advised.

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