Hooked Gamers' Scores

  • Games
For 1,612 reviews, this publication has graded:
  • 58% higher than the average critic
  • 11% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Metro: 2033 Redux
Score distribution:
1620 game reviews
    • 87 Metascore
    • 97 Critic Score
    With a game that has players re-living the day on multiple occasions, you’d be forgiven for thinking that it would become stale. But each day plays differently as you learn clues to the visionaries and their daily patterns. And even though the Eternalists inhabit the same locations when you visit at the same time period, the skills and weapons you have acquired and imbued with Residuum allows gamers to play each section in a completely different manner. Whether you want to play a stealthy style game and methodically take out your enemies as you uncover the island’s mysteries, or blast you way through groups of Eternalists, Deathloop allows you to do so. But no matter which style you choose, it is so satisfying once you finally close the loop.
    • 86 Metascore
    • 97 Critic Score
    In all Fantasy Life i is an incredibly solid game that has a ton of charm to it. The gameplay is simple but addicting, and the quality of life features that were added compared to the 2014 game make The Girl Who Steals Time a very enjoyable experience. The story beats can feel a little repetitive at times, as can the mini-games all bearing out similarly to each other, and real time based events can be a bit of a pain. But all of that aside, Fantasy Life i is a game that this reviewer would gladly recommend to anyone that prefers a more cozy vibe to their fantasy genre.
    • 96 Metascore
    • 97 Critic Score
    Baldur's Gate III is an amazing game. While the length can be intimidating and the lore vast - that makes it all the more compelling and the game could easily become one of the biggest time sinks for gamers since the likes of Elder Scrolls V: Skyrim or Elden Ring released. If you're a fan of Larian Studios' previous work, DND, strategy RPGs, or any of the above, BG3 is almost certainly the game for you, and comes highly recommended.
    • 80 Metascore
    • 97 Critic Score
    A vast world, mechanics to sink your teeth into, and interspersed moments of light-heartedness as well as incredible stakes of an extraplanar threat, Oblivion Remastered is a perfect opportunity for new fans to become the Hero of Kvatch, and for old fans to reignite their love of a game that defined RPGs in the mid 2000s.
    • 89 Metascore
    • 97 Critic Score
    It could be easy to take a cursory glance at Alan Wake 2 and think it's little more than a collage of genre staples, but the game is so much more. Like the best works in any medium and genre, these references and familiarities feel like homages and love letters, never like crutches. The promising young FBI agent, a creepy cult in the woods, and the sleepy Northwestern town are incredibly engaging because the tropes are backed up by wonderful writing, a palpable atmosphere, and a narrative that's legitimately engaging. It also makes everything that much more satisfying when it twists and turns in unexpected directions. Alan Wake 2 sets a new bar for Remedy, and I can't wait to see what they follow it up with next.
    • 90 Metascore
    • 97 Critic Score
    By the end of Rebirth, Cloud and the others aren't at the ending of Final Fantasy VII by a wide margin, so the eventual third game rounding out this trilogy is sure to be quite a large one. With a huge amount of content, a deep story, and combat that improves upon the previous game's style, players may end up falling in love with the world of Final Fantasy VII all over again, or alternatively for the first time if they have yet to play this gem and its initial remake. That is not recommended by any means, the game tends to expect you to have played Final Fantasy VII as well as Remake, however, so keep that in mind before you mosey into Rebirth!
    • 81 Metascore
    • 96 Critic Score
    Like a Dragon: Pirate Yakuza in Hawaii is a very enjoyable game with a lot to do, and players can spend plenty of time exploring Honolulu or playing minigames without even engaging all that much with the story. There's plenty to do and a large amount of it is incredibly fun, from using a baseball bat and a cannonball to blow up exploding barrels or just fighting your way up through the ranks of the pirate arena. The only real flaw this reviewer could find is that it might be a bit too eccentric for players that might not be used to the Yakuza series, and even for the series Pirate Yakuza goes a bit beyond the pale. But if you're ready to embrace the madness, hoist the sails, and take the helm- this game is a fantastic experience that no Yakuza or pirate fan should miss, and is a blast from start to finish.
    • 81 Metascore
    • 96 Critic Score
    This game is a brilliant callback to the era of beat 'em ups, and should be on the radar of any fan of the era or the Marvel Universe.
    • 91 Metascore
    • 95 Critic Score
    From thrilling turn-based combat to incredible artistic direction and a truly engrossing story, this is a hard game not to recommend to players of all preferences, and it has easily cemented itself as a contender for my game of the year.
    • 84 Metascore
    • 95 Critic Score
    Teenage Mutant Ninja Turtles: Shredder's Revenge could have been a nostalgic cash grab, but it is instead a wonderful side-scrolling beat-em-up that acts as a love letter to the entire genre. The game is made better by its license and fan-service references, but, beneath all that, it's an excellently crafted game that stands on its own merits. It’s a short game with a lot of replay value, and it’s worth the price of admissions for anyone with even a passing interest in what it offers.
    • 80 Metascore
    • 95 Critic Score
    The Gap is so much more than a gorgeous puzzle game, layered mystery thriller, or a walking simulator, it's a trip through a life upended. It resonated with me on several emotional levels because it's a well-built world, housing a finely-crafted narrative, conveyed by some stellar voice acting. This isn't some "gotcha" mystery; it's not going for some home run twist. The Gap has a story to tell, and it does so with urgency. I honestly wish it was about twice as long, so that it had more time to sink into its philosophy or show more of Joshua's life, or that it simply had more depth inside to give me a reason to play again, outside of a branched ending that is easy to experience both ways. But to think this is the developers' first official outing brings me great joy, as I'm left itching for more. What I thought was going to be an interesting story turned out to be one of my favourite games of the year, one that I'll be thinking about for a while: each time I remind myself not to take what I've got for granted.
    • tbd Metascore
    • 95 Critic Score
    The tone is somewhat akin to a fashion fairy tale, though one that hews a bit closer to the old European legends than the modern Disney variations. Throughout the game it feels like there are darker implications of the world, dancing just beyond the player's comprehension. The few clues we do get through item descriptions and environmental storytelling paint a grim picture. It cultivates a sense of mystery and dread and keeps you plunging deeper and deeper into the castle.
    • 87 Metascore
    • 95 Critic Score
    The bar for modern horror remakes is justifiably high. The expectations for a series that has not seen a worthy entry (in many fans' eyes) in at least two decades might be even higher. Silent Hill 2, somewhat unexpectedly, delivers on both. We've got great voice acting, writing that understands the assignment, and gameplay to mesh it all together.
    • 83 Metascore
    • 95 Critic Score
    Its simple controls, understated objectives and clear gameplay challenges combined with a lovingly crafted soundtrack make for an almost meditative experience. It’s been a good year for titles with this kind of nice, ambient experience and Disc Room fits neatly into that roster.
    • 83 Metascore
    • 95 Critic Score
    Gunpoint is fun, innovative, simple, engaging and a whole host of adjectives that would take far too much time to write out. So I will say this instead: Play this game because you won’t regret it.
    • tbd Metascore
    • 95 Critic Score
    Another World is a short experience, and those five words are the only negative ones I can come up with. Despite getting (embarrassingly) stuck on some puzzles, and having to play the game’s last sequence a few times, I finished the game in about five hours. Yet I didn’t feel gipped, I didn’t feel let down, or like there should have been more to it. As I watched the game’s ending, I just felt a sense of satisfaction. This was five hours of my time that I enjoyed immensely, frustration-inducing moments and all.
    • 85 Metascore
    • 95 Critic Score
    The Alters does exactly what great sci-fi stories do: it uses the fantasy of future technology to have conversations that are timeless. It didn't need to be absurd, it didn't need to be existential, but it is at times both, and so much more. The conversations and relationships represent the true experience, but the management aspects hold their weight, too. Even though it stumbles over those heady conversations at times, either as a result of the writing itself or because stitching together disparate pieces in a video game sometimes ends up like that, it's about so much more than those individual moments. Parts of the gameplay don't reach the same heights, particularly when it comes to base building with minimal benefits, but The Alters is satisfying from so many angles when it comes to management and survival that it's difficult not to recommend it. More than that, though, it's forgiving enough with those mechanics that it becomes a must-play for just about anyone. Much like Jan Dolski, I thought I was going to struggle to survive, but I ended up thriving.
    • tbd Metascore
    • 95 Critic Score
    If you don't already own Sins of a Solar Empire: Rebellion, now is the time to jump in on an expansive and overall great experience that any RTS fan can easily embrace.
    • 88 Metascore
    • 95 Critic Score
    Despite the nitpicks, Monster Hunter Wilds is a fantastic game and a fun iteration in the franchise. It's definitely showing it's growing pains, but what it does right, it really does right. It's energetic and exciting and worth the hunt when it's running well. It's quality of life improvements might rattle some, and we'll see how long the stay, but for me they really worked perfectly. Now if only the fix the dang multiplayer!
    • 81 Metascore
    • 95 Critic Score
    Those familiar with the series will feel quite at home, as will general turn-based tactics fans. Genre stalwarts, such as overwatch and defensive position, aren't going anywhere, but the layers on top of all that are where Jagged Alliance 3 most proves its worth. Finally, I've found the type of one-more-turn game I've been looking for. I was challenged by it in the most satisfying ways: planning, leadership, and patience. Despite the flaws, I wanted to see the campaign through from the opening encounter, and I felt rewarded for that. To sum it up: Jagged Alliance is back.
    • 96 Metascore
    • 95 Critic Score
    Though it should've come out ages ago, and PC gamers have every right to feel like they were put on the backburner, Rockstar North has tried to make sure that Grand Theft Auto V for PC is the ultimate version. If you ask me overall, they've succeeded.
    • 87 Metascore
    • 95 Critic Score
    Long in the making, Divinity: Original Sin offers the beautifully deep intricacies of an old-school RPG that does not in any way feel old-fashioned. What a great and unique experience.
    • 83 Metascore
    • 95 Critic Score
    The vast majority of the game's shortcomings came down to glitches that can both end up fixed by the time I finish this sentence, and didn't ruin the experience too much anyway. Possibly the worst part is knowing that there are so many vagaries in the game that you start to wonder if those "glitches" are intentional. It's a heck of a game, a darn good horror game, and one twisted, fantastic experience. So get out of the apartment, make friends with some Lovecraftian monsters, and don't forget to look outside.
    • 89 Metascore
    • 95 Critic Score
    Like a Dragon: Infinite Wealth is a special game in that it's a JRPG that runs over two full-time weeks, has plenty of cutscenes and dialogue, and an expansive area to explore, but it never once felt long. There's a constant pull, a strong one, towards the next piece of story, the next upgrade, the next wild experience, and it always ensures you're not left behind by reiterating story points and providing flashbacks. Each component blends together better than ever before, truly making the transition from Yakuza to Like a Dragon complete, and with it an evolution from an inspired game series to an inspiration to others.
    • 83 Metascore
    • 95 Critic Score
    As the description of the plot implies, Doomblade is a delightfully grimdark story and world. Every creature and environment is ugly or disturbing in some way, and whenever you get into any serious combat the soundtrack starts blaring out heavy metal music. In a world of pastel-colored indie games the stress how cozy and none-threatening they are, Doomblade is a welcome change of pace.
    • 87 Metascore
    • 95 Critic Score
    Total War: Warhammer 2 is a promising sequel: it shows those lore based mechanics that differentiate factions taking centre-stage. We also see issues from the first game being streamlined and resolved. This makes me incredibly hopeful for The Mortal Empires campaign, combining both the first and second game maps (which is being released in a month or so). It also makes me hopeful for future DLC and the third game in the series, because if the gameplay is this good right now… how good will it be then?
    • 85 Metascore
    • 95 Critic Score
    When I was first assigned this game for review, I thought that it might be just another card drawing and puzzle affair that seem to be common these days. However, Inscryption kept my attention until the very end. The plot, the dark theme, and the mysterious mechanics is so well thought out that I have to give it an enthusiastic two thumbs up. The only downside that I can think of is that replayability might be limited after the first couple of play throughs. Even with that said, this title is worth the price of admission.
    • 76 Metascore
    • 95 Critic Score
    Typhoon Studios have done a tremendous job with their debut game, bringing us a vibrant adventure. Journey To The Savage Planet comes with plenty of exploration opportunities, refined gameplay mechanics, online co-op and a story that will keep you laughing. It’s hard to find fault here, lack of local co-op aside, and releasing with a mid-range price point, it comes highly recommended.
    • tbd Metascore
    • 95 Critic Score
    If my opinion counts for anything, Gunsmith Simulator accomplishes the task of being interesting and fun to play. Hopefully Game Hunters can expand the game with new guns, maybe add in a gun barrel making machine along with new gun shooting opportunities and different targets.
    • 83 Metascore
    • 95 Critic Score
    Blasphemous 2 is built on the back of the insanely funded Kickstarter success of the first game, with improved visuals, an even more cohesive art style that still evokes Francisco Goya and Spanish history, more fluid animations, and an extra step up in the music and voice acting. It really is an improvement in every way, and does so without forgoing what made the introduction special. While intimate knowledge of the original entry is not required, it serves to enhance both the world of Blasphemous and the story of the Penitent One. Throw in The Game Kitchen's house-made documentary for good measure, and you've got an enthralling franchise of mystery, misery, and history, capped off by not only one of the best games of its genre, but a fine entry in all of gaming. Any shortcomings be damned, as its stellar elements do more than repent for them.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    Adaptory is a brilliant, polished simulation that replaces the stress of combat with the stress of logistics and empathy. It's a game that rewards players who pay attention to the small details — like whether or not their employees can inhale. If you want a game that lets you build, thrive, and occasionally feel like a total monster for neglecting your crew's basic biological needs, this is it. It's charming, it's deep, and it's a masterclass in "unintended consequences." [Early Access Score = 74]
    • 61 Metascore
    • Critic Score
    The best adaptations feel like they exist in the world of the original, rather than trying to redo what has been done. Starship Troopers: Extermination accomplishes that. It gives you the familiar action from a new perspective. The fights herein are chaotic, seemingly-insurmountable, tactical, and satisfying. The Troopers' signature assault rifle feels as it should, the Arachnid are tough-but-not-to-tough, and building defenses feels meaningful. The biggest knock against its effort can easily be addressed as the game lives on: it is entering a crowded market without much innovation, and a relatively light plate of classes and weapons. As a package, it can be exhilarating, especially with a group of friends, big or small. [Early Access Provisional Score = 90]
    • 71 Metascore
    • Critic Score
    While it doesn't add too much to the genre, it is easy to get into and makes sure that players who might be new to survival games shouldn’t be too overwhelmed. This makes it a very good entry point into the genre, but it may not do enough to set itself apart for people who spend a lot of time playing survival games. [Easy Access Provisional Score = 78]
    • tbd Metascore
    • Critic Score
    In all, Mika and the Witch's Mountain is an incredibly charming game that is easy to get into and just relax and unwind, with the only real issues being the short length and the map layout being a bit odd to get used to. When one of the biggest problems with a game is that there isn't a lot of it, that's when you know you have something wonderful on your hands. If you like games that are short, sweet, and relaxing, then Mika and the Witch's Mountain is definitely one to look out for. [Early Access Provisional Score = 88]
    • 72 Metascore
    • Critic Score
    Embr demonstrates plenty of potential to be a very enjoyable game to play either alone or with friends when it finally comes out. The developers at Muse Games have warned as more content is added and the game approaches the end of Early Access the price may rise slightly, so you may want to get in on the fire-fighting action before the flames become too large. [Early Access Provisional Score = 75]
    • tbd Metascore
    • Critic Score
    Whether Mycopunk can keep its good favour for the true endgame remains to be seen, but getting there is a fun, though slightly arduous, ride. The small, often humorous touches to the mechanics of an established first person shooter genre are definitely welcome, and I'm sure many will be delighted to hear that I wasn't asked for real-world currency once. It's hard to consider anything a sure-fire hit with so many already-established contemporaries, but Mycopunk has as good a shot as any. [Early Access Provisional Score = 80]
    • tbd Metascore
    • Critic Score
    While No Rest For The Wicked still has some mechanics to refine and tune, and a story to finish, its current form is enjoyable and its future prospects are bright. If you can get through the first dozen combat encounters, and improve along the way, you’ll be rewarded with a game that distills elements of many popular games and selectively throws some of their "worst" elements away (weapon durability being the exception), making a more accessible but equally enjoyable extremely challenging action RPG. [Early Access Review Score = 80]
    • tbd Metascore
    • Critic Score
    Despite its flaws, or perhaps in part because of them, Bladesong is a remarkably charming game. Having put in over a dozen hours, there's still more to discover, more to unlock. Bladesong is definitely not a game that will appeal to everyone, but for those that enjoy a bit of challenge in an otherwise cozy sim game, it definitely has its appeal. [Early Access Score = 80]

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