Hooked Gamers' Scores

  • Games
For 1,612 reviews, this publication has graded:
  • 58% higher than the average critic
  • 11% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Metro: 2033 Redux
Score distribution:
1620 game reviews
    • 79 Metascore
    • 90 Critic Score
    That said, I can't get too upset about anything in this translation. It is obviously the work of someone passionate about the story they were telling and wanted to share it with the largest possible audience they could. It's also someone with a degree of reverence for the story, as I've seen the translator respond to numerous bad reviews across the English apologizing for his work if it has caused them to misread the story. In a world where games and anime are often mistranslated to include irrelevant political messages or jokes about Gamergate, I cannot hold the rough but faithful work of this translator in much contempt.
    • 87 Metascore
    • 90 Critic Score
    In my time with World of Warcraft, I can say without a shadow of a doubt that Warlords of Draenor is the best expansion yet to the game.
    • 74 Metascore
    • 90 Critic Score
    Expeditions: Viking spins an absolutely wonderful tale of exploration and conquest. The setting, the story, the ambiance –my imagination ran wild in ways you’d expect to experience reading a good fantasy novel. Betrayal angered me, new friendships elated me, and changing the balance of power in Britain made me feel equal parts devious and mischievous. Reconstructing my home, making it safe, strong and prosperous made me feel proud of my achievements. Every battle, every camp site and map scrubbed clean of its hidden treasures felt like it played a part in the grand scheme of things. There aren’t a lot of games that can pull something like this off even adequately. Expeditions: Vikings does it masterfully.
    • 83 Metascore
    • 90 Critic Score
    Metal Gear Solid Delta: Snake Eater is still a welcome return to one of the greatest games ever made. Unless you specifically want to experience Snake Eater exactly as it was in the early 2000s, this is the version to play. It is the best-looking and best-playing release among all the ports, remasters, and remakes. If you've never played it before, it is an easy recommendation — Snake Eater has aged like fine wine, and Delta makes it taste just a little better.
    • 62 Metascore
    • 90 Critic Score
    With cinemas closed and most everyone hunkered down at home, The Complex’s hybrid interactive movie experience might be just what the doctor ordered to remedy your cabin fever. Whether you play it by yourself or navigate via decision by committee with some friends, there’s something to be enjoyed here by everyone. In my mind, Wales Interactive has earned itself a reputation for being the bar to be measured by in the interactive movie genre, and I can’t wait to see where they go with it next.
    • tbd Metascore
    • 90 Critic Score
    This is not a game that I’d recommend for someone that wants a quick way to jump in and create something over a weekend, but, by all accounts, it’s an awesome tool for those that understand the program will give back as much as you’re willing to put in.
    • 84 Metascore
    • 90 Critic Score
    I think the Rise of the Tomb Kings DLC is as successful as Norsca; it gives us a race who not only add re-playability to the original campaign, but bring their own flavour. The race-specific mechanics make their campaign feel unique, especially the lack of army upkeep, which pushes the boat out and will necessitate most Total War players rethinking their strategy. This is a good omen for the future of Total War: Warhammer 2. It shows us that even though the Mortal Empires campaign still needs work, that even though Norsca won’t be added till May, CA is still keeping what’s important in sight. They are sticking to their formula of race-specific mechanics, based on lore, to create a distinct playable experience. And I think Rise of the Tomb Kings is another example of that successful formula.
    • 74 Metascore
    • 90 Critic Score
    The speed at which Railway Empire progresses is similar to that of 2003’s Sid Meier’s Railroads! and that moves it decidedly outside of the realm of rail transport simulation titles such as Transport Fever and Railroad Tycoon. I was a bit afraid at first that this would hamper my enjoyment but nothing could be further from the truth. It’s a tremendous amount of fun and sinking 80 hours into the game has left me far from bored. I keep going back for more and I find new strategies to up my game with every playthrough. For an action oriented rail game that was never meant to cater to my train tycoon simulator itch, that’s a deviously masterful trick.
    • 84 Metascore
    • 90 Critic Score
    With its minimalist pixel art aesthetic, Anomaly Agent crafts a cyberpunk dystopian world with neon lights and flying cars. It is reminiscent of films like Blade Runner, even to the point where your character is an agent hunting down replicant-like clones. Much like other games in the genre, Anomaly Agent is only as good as you make it. Its catchy synthwave beats and blood splattered chunky pixel violence are akin to other indie darling Hotline Miami, but Anomaly Agent isn't just a, pun intended, clone of previous media, but an intriguing anomaly with a lot of heart that is worth the journey, however brief. If you're looking for a fun action platformer, with a sci-fi story that has fun with the genre, then do yourself a favour and check out this little gem.
    • 82 Metascore
    • 90 Critic Score
    This game could have come out ten years ago, and it would have been great then, but it's great now too. That's the very definition of timeless.
    • 77 Metascore
    • 90 Critic Score
    KARMA: The Dark World is some of the most fun I've had with a game this year. It takes a potentially tired setting and injects artistry and life into it, delivering a compelling package that's thrilling, terrifying, emotive, and satisfying. For these reasons, it's an easy game to recommend not only for those inherently interested in the genre but for anyone looking for an enthralling jaunt.
    • 85 Metascore
    • 90 Critic Score
    DOOM is a must own for veterans of the series, and any FPS fans in general.
    • 77 Metascore
    • 90 Critic Score
    Element4l is founded on solid mechanics, fresh gameplay, and a undeniable sense of style.
    • 86 Metascore
    • 90 Critic Score
    I love shooters, I love RPGs. I love racers, narrative driven experiences, indie games and AAA smash hits. About the only games I don’t love, are Tetris clones. Death Stranding hits different for me. I love the game, I have had an incredible time with it. I enjoy the simple but addicting gameplay loop, the sprinkled moments of action, and overall I enjoy the long winding narrative that sometimes takes a few too many pit stops along the way. However, it easily ranks among one of the bleakest games I’ve ever played.
    • 67 Metascore
    • 90 Critic Score
    Folks, City of Gangsters is a very well thought out and developed game. It's very detailed and quite comprehensive and to the point that most everything you could think of when thinking about booze running crooks is there. The developers definitely did the work and research necessary to show what prohibition was like back in the 1920s. Throw in a good measure of fun along with your bottle of moon shine and you will have hours of fun, just like I did some twenty-odd years ago with the Railroad Tycoon games that I loved so much. Don't drink too much of that white lightning because the cops could be pounding on your door next. Just make sure they are on the take like the cops in City of Gangsters are and you should be OK!
    • 77 Metascore
    • 90 Critic Score
    Taking everything into consideration, it's safe to say that Xenonauts is a must play for any fan of turn based strategy games, as it is one that I'll be playing for some time to come.
    • 72 Metascore
    • 90 Critic Score
    Texas Chain Saw Massacre cuts its way to the top of the modern asymmetrical multiplayer horror market. While its darker tone and more sophisticated mechanics, compared to some of its competitors, may alienate some more casual players, diehard horror enthusiasts will find much to enjoy here. While it's uncertain what longevity this game has in store, something that is largely dependent on the developers, and the assumption of post-launch free content updates, here's hoping that Texas Chainsaw Massacre continues to raise the hairs and bring forth screams from its playerbase for many years to come…
    • 80 Metascore
    • 89 Critic Score
    The Banner Saga’s mature and gripping story, sublime visuals and soundtrack, and engaging gameplay make for a game that’s worth raising the banner for.
    • 86 Metascore
    • 89 Critic Score
    With some interesting backstories for each of the characters, some cool abilities - particularly with Isabelle, and some lovely settings, Desperados III is an enjoyable, albeit slow, puzzle-solving experience. But it is that same methodical experience that won’t suit all gamers, especially those who want some quick-fire action.
    • 72 Metascore
    • 89 Critic Score
    The Dungeon of Naheulbeuk is a very enjoyable game, and one I recommend to anyone that has even a passing interest in the tropes and cliches of fantasy worlds and Dungeons and Dragons campaigns.
    • 82 Metascore
    • 89 Critic Score
    ‘Faith’ is a great episode, possibly my favourite of Life is Strange 2, and undoubtedly one of the most thematically strong. There are a number of great choices, and the only sequence which felt a little unnecessary, was the hospital section at the beginning, which for me only waylaid getting to the important parts of the episode. But in general the discussion of faith, parenthood, and Christianity is precise, prompting the player as to where they want to place their faith, while at the same time, questioning whether repentance, and forgiveness as a concept, are achievable.
    • 65 Metascore
    • 89 Critic Score
    The overarching story itself is fairly generic - the world is in peril and only you can fix it - but the bits and pieces that it is made up of are all colourful and entertaining.
    • 80 Metascore
    • 89 Critic Score
    Once you have maybe 10 hours of gameplay under your belt, you will start to appreciate the subtle changes that the upgradable heroes and combat mechanics bring, and thus the equally subtle innovations that Triumph Studios has made throughout the game.
    • 89 Metascore
    • 89 Critic Score
    While the ever changing aspect of the levels, was probably one of the best times I’ve seen it done, running through the levels over and over, did grow a little tiresome. Especially when there aren’t more NPCs, or things to find (other than chests). But on the whole, if you like rogue-lite (or metroidvania), there is a hell of a lot to enjoy.
    • 76 Metascore
    • 89 Critic Score
    If I wanted a deep fantasy RPG with strong characters and a thick plot, I'd go and play Dragon Age. What we have here is something very different – a game that you can pick up and play without all of that traditional RPG baggage. Grab a few friends, hit 'random level', and give it a go. I challenge you not to have fun.
    • 86 Metascore
    • 89 Critic Score
    A few things hold it back from being a complete success, but these can largely be overlooked in favor of all the things the game does right. Never before has a game made four words fill me with such excitement and anticipation. "Pilot, prepare for Titanfall."
    • tbd Metascore
    • 89 Critic Score
    Kill It With Fire 2 can best be described as more of a good thing - everything that made the original an enjoyable experience is here again in spades, along with many new additions such as multiplayer, new spider hunting tools/weapons and new and larger maps. It can be said that the best of sequels take everything from the original and improve upon it - and I can gladly say that my time within Kill It With Fire 2 follows that saying. This war against the arachnid menace seems long-lasting, but so long as this war is as fun as it is, I say bring on the demonic little buggers in order to Kill Them With Fire!
    • 80 Metascore
    • 89 Critic Score
    The Gardens Between is a beautiful game and combined with the relaxing atmosphere set by the wonderful soundtrack and simple controls make it one worth checking out. The story of the two friends’ adventures is told without the use of any dialogue and although it is a little on the short side, it did leave me wanting more - which is always a good sign. The puzzles are not overly difficult, and the lovely story of friendship told within the environments where their adventures occur, make The Gardens Between a game for all ages, but will be especially nostalgic for those gamers who grew up in the 80's.
    • 87 Metascore
    • 89 Critic Score
    Inside isn’t as impressive in terms of the physics based puzzles as Limbo was six years ago, but it doesn’t make them any less enjoyable now.
    • 61 Metascore
    • 89 Critic Score
    In all, Skully is a quirky and entertaining romp with fun puzzles and platforming, amusing character interactions, a good story, beautiful music, and awe-inspiring landscapes. Easily an entertaining game that this reviewer can and will gladly come back to time and time again, no bones about it.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    Adaptory is a brilliant, polished simulation that replaces the stress of combat with the stress of logistics and empathy. It's a game that rewards players who pay attention to the small details — like whether or not their employees can inhale. If you want a game that lets you build, thrive, and occasionally feel like a total monster for neglecting your crew's basic biological needs, this is it. It's charming, it's deep, and it's a masterclass in "unintended consequences." [Early Access Score = 74]
    • 61 Metascore
    • Critic Score
    The best adaptations feel like they exist in the world of the original, rather than trying to redo what has been done. Starship Troopers: Extermination accomplishes that. It gives you the familiar action from a new perspective. The fights herein are chaotic, seemingly-insurmountable, tactical, and satisfying. The Troopers' signature assault rifle feels as it should, the Arachnid are tough-but-not-to-tough, and building defenses feels meaningful. The biggest knock against its effort can easily be addressed as the game lives on: it is entering a crowded market without much innovation, and a relatively light plate of classes and weapons. As a package, it can be exhilarating, especially with a group of friends, big or small. [Early Access Provisional Score = 90]
    • 71 Metascore
    • Critic Score
    While it doesn't add too much to the genre, it is easy to get into and makes sure that players who might be new to survival games shouldn’t be too overwhelmed. This makes it a very good entry point into the genre, but it may not do enough to set itself apart for people who spend a lot of time playing survival games. [Easy Access Provisional Score = 78]
    • tbd Metascore
    • Critic Score
    In all, Mika and the Witch's Mountain is an incredibly charming game that is easy to get into and just relax and unwind, with the only real issues being the short length and the map layout being a bit odd to get used to. When one of the biggest problems with a game is that there isn't a lot of it, that's when you know you have something wonderful on your hands. If you like games that are short, sweet, and relaxing, then Mika and the Witch's Mountain is definitely one to look out for. [Early Access Provisional Score = 88]
    • 72 Metascore
    • Critic Score
    Embr demonstrates plenty of potential to be a very enjoyable game to play either alone or with friends when it finally comes out. The developers at Muse Games have warned as more content is added and the game approaches the end of Early Access the price may rise slightly, so you may want to get in on the fire-fighting action before the flames become too large. [Early Access Provisional Score = 75]
    • tbd Metascore
    • Critic Score
    Whether Mycopunk can keep its good favour for the true endgame remains to be seen, but getting there is a fun, though slightly arduous, ride. The small, often humorous touches to the mechanics of an established first person shooter genre are definitely welcome, and I'm sure many will be delighted to hear that I wasn't asked for real-world currency once. It's hard to consider anything a sure-fire hit with so many already-established contemporaries, but Mycopunk has as good a shot as any. [Early Access Provisional Score = 80]
    • tbd Metascore
    • Critic Score
    While No Rest For The Wicked still has some mechanics to refine and tune, and a story to finish, its current form is enjoyable and its future prospects are bright. If you can get through the first dozen combat encounters, and improve along the way, you’ll be rewarded with a game that distills elements of many popular games and selectively throws some of their "worst" elements away (weapon durability being the exception), making a more accessible but equally enjoyable extremely challenging action RPG. [Early Access Review Score = 80]
    • tbd Metascore
    • Critic Score
    Despite its flaws, or perhaps in part because of them, Bladesong is a remarkably charming game. Having put in over a dozen hours, there's still more to discover, more to unlock. Bladesong is definitely not a game that will appeal to everyone, but for those that enjoy a bit of challenge in an otherwise cozy sim game, it definitely has its appeal. [Early Access Score = 80]

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