Hooked Gamers' Scores

  • Games
For 1,612 reviews, this publication has graded:
  • 58% higher than the average critic
  • 11% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Metro: 2033 Redux
Score distribution:
1620 game reviews
    • 81 Metascore
    • 85 Critic Score
    The simple controls work equally well whether you’re using a controller or a keyboard allowing the great level design to show through. With each of the levels adding a new hazard of some sort, it allows Unravel to remain fresh throughout.
    • 79 Metascore
    • 85 Critic Score
    While Observation isn’t perfect, developer No Code has managed to create something truly unique. It’s a word that’s used way too often, but I’ve never played anything quite like it. Some will find the gameplay a little restrictive or the lack of handholding frustrating, but the challenging puzzles and compelling narrative create an unforgettable experience. If you favor a good thrilling story with replay value then you shouldn’t miss out on Observation.
    • 77 Metascore
    • 85 Critic Score
    If you enjoy classic-style point-and-click adventures that make you think – which is the reason we play them, I know, but I mean more so than usually – then Whispers of a Machine is a must-buy for you. You’ll probably have to look into a walkthrough at some points, but when you do, you’ll bash your head against a wall thinking “how did I miss that!?”
    • 61 Metascore
    • 85 Critic Score
    Overall the game is beyond simplistic, but perhaps that's for the best. Overcomplicating things might have made it less fun in the grand scheme of things, and while I can't say for certain if I'll be playing this game a year from now, I do know I can affectionately call it my frightening summer fling for multiplayer. Illfonics has set the stage, it's time for them to keep improving upon this great idea, and for other companies to take the hint and follow in their footsteps. This is asymmetric multiplayer at its most addicting, and horror in one of its purest forms.
    • tbd Metascore
    • 85 Critic Score
    Beyond the jumping mechanics and some technical slowdown that occurs every so often while playing, Crystal Catacombs is a difficult and engaging roguelike that is a must play for fans of the genre and for those who want something different in their gaming library.
    • 82 Metascore
    • 85 Critic Score
    Prey sure did change between its original inception and the new one, and honestly I'd say it's almost entirely for the better. The original Prey didn't stick with me, or much of the gaming community, and seemed to fade away quietly. While die hard fans of the original game may claim that this reboot is only Prey in name alone, I would argue that this is what Prey should've been in the first place. It's not perfect, but it is engrossing and stole quite a few hours of my life between start to finish. Here's hoping for a sequel that builds upon the solid ideas here, and improves them much in the same way Arkane did for their Dishonored series.
    • 80 Metascore
    • 85 Critic Score
    Edge of Sanity is a highly-enjoyable Lovecraftian survival horror experience that walks the fine line between tension and relaxation, alternating moods to always keep the player uncertain of the ground under their feet. The gameplay is relatively easy to learn, but difficult to master. The narrative unfortunately is a bit weak, but if you accept that and stick around for the gameplay itself, odds are there will be enough to keep your interest for a decent number of hours.
    • 87 Metascore
    • 85 Critic Score
    Return to Monkey Island follows the tried-and-true formula of past titles whilst adding a new flavour to the series. The vibrant visuals and wonderful voice acting are surpassed only by the quality puzzles and humorous story. And although I found most of the puzzles reasonably simple, this may be due to my veteran status when it comes to point-and-click adventure games. Return to Monkey Island is a wonderfully nostalgic journey with old friends and new, one that has me helpful that a further sequel is just over the horizon.
    • tbd Metascore
    • 85 Critic Score
    The Senna Forever DLC is a fitting tribute to the Formula One Legend, and the fact that it complements the era with the retro visuals and gameplay of Horizon Chase Turbo, makes that much sweeter. If you want a fun, simple racing game to play with a bunch of friends or even with a younger family, or if you’re a fan of Ayrton Senna and want to revisit some of his classic races – albeit in an arcade style – then you can’t go past Horizon Chase Turbo and the Senna Forever add-on.
    • 76 Metascore
    • 85 Critic Score
    Curious Expedition 2 suffers from some of the same frustrations that plague all games with any level of procedural generation, but, overall, it’s a fun romp filled with adventure and mystery. The structured story missions that frame the side quests provide a much-welcomed story to the game, and the myriad of characters, items, and gameplay options kept each mission fresh. Much like the mysterious islands you’ll explore and conquer, Curious Expedition 2 is worth checking out.
    • 87 Metascore
    • 85 Critic Score
    Europa Universalis IV won’t be for everyone, but those who like grand scale strategies that Paradox has been renowned for will find this an enjoyable experience. The game had me playing well into the nights and if that is any indication of a great game, then Europa Universalis IV passes the test.
    • 76 Metascore
    • 85 Critic Score
    When they've sorted everything out, Total War: Rome 2 could well be regarded as the best of the series, as when the game plays as intended, the grand scale campaigns and the battles within, are a joy to experience. The simple interface belies the depth of the game as you control your chosen nation in both a civic capacity and as a general on the battlefield.
    • 78 Metascore
    • 85 Critic Score
    Advertised as a cyberpunk horror, I do feel that >observer_ falls short of that aim considering I only jumped three times throughout. What it did right is more than enough reason for any fans of the cyberpunk genre, fans of works centered around dystopias, and fans of vintage sci-fi to at least give it a shot. From the setting to diving into others’ minds, and then watching the lines between real and unreal begin to blur, it’s an unsettling walk through madness I’m happy I took.
    • 74 Metascore
    • 85 Critic Score
    Dead in Vinland eclipses its predecessor in almost every way. If you felt Dead in Bermuda was catering too much to a more casual experience, you’ll find plenty to love here. There’s a ton more depth and the additional combat sequences really add flavour. The game would benefit from being a bit better balanced at its default difficulty settings though.
    • 84 Metascore
    • 85 Critic Score
    SOMA may not be the horror game I was hoping for, but what I got was still a very enjoyable experience.
    • 81 Metascore
    • 85 Critic Score
    The game draws you in deeper with every new area that you explore. Even when you don’t take the time to read its extensive dialogue, the struggle to survive on the barren wasteland and the sometimes nail biting battles in which each bullet counts will make you want to devour this game from start to end.
    • 78 Metascore
    • 85 Critic Score
    Telltale's episodic adventure game series The Walking Dead is nearing the end of its second season, with the penultimate episode, Amid the Ruins, paving the way for what's sure to be a brutal season finale.
    • 78 Metascore
    • 85 Critic Score
    I don’t think anyone is going to call BattleTech a perfect game, but it is a fun one that brings the IP back into the spotlight with a game that does justice to the lore, atmosphere, and tactical depth that the tabletop and video games were build on. Though its pace might be a bit slow for some, and the RNG can be frustrating in the worst ways, the game has too much going right for it to let those issues hold it back.
    • 69 Metascore
    • 85 Critic Score
    Ghost Recon: Wildlands isn't perfect. For its strides forward, it takes some backwards in areas I feel should not be sacrificed. As a co-op title, it's awesome. As a single player experience, it's great. If you're looking for a narrative thriller, or even just a basic interesting story, you won't find it here. What you will find is plenty to see, and plenty to shoot along the way to take down the cartel plague of Bolivia.
    • tbd Metascore
    • 85 Critic Score
    Back in its Early Access state I recommended picking up Warhammer 40k: Space Wolf for the large amount of content available at such a low price, and there’s been more than enough added to warrant its current asking price of $18 USD. Though it is sometimes frustrating, it’s a good bit of fun that takes an interesting approach to the genre that you won’t find done any better elsewhere.
    • 76 Metascore
    • 85 Critic Score
    This game won’t appeal to everyone. There are those that will look at only the surface and dismiss it. The blending of types of gameplay can be difficult to come to terms with, if you’re looking for a single focussed style. It did take me some time to really appreciate it and part of that was the controls required for the platformer format in which the game has been designed. Yet in the end I really enjoyed the variety and could appreciate the complexity of such a well-rounded game.
    • 79 Metascore
    • 85 Critic Score
    I’m not the biggest fan of point-and-click games, but I really dug Bad Dream: Coma and its brand of tonal, moody horror not reliant on cheap scares and jumps. While it has some issue with some of its puzzles and doesn’t quite commit to some of its plot points as much as I’d like it to, its relatively short run-time makes it the perfect title to sit down with and run through on a dark, rainy weekend evening right before drifting off to sleep...
    • 79 Metascore
    • 85 Critic Score
    All in all SMT III is a tricky game to review, particularly without comparing it to the Persona series that gamers may be more acquainted with, especially on Steam. The concepts and designs of demons are very clearly the same, but the combat and story play out in such different ways, not even including the lack of the social sim portion that Persona is known for. If you’re a fan of JRPGS or played SMT III on the PS2, then this reviewer recommends looking into the dark story of the Demifiend and what becomes of the world around him.
    • 78 Metascore
    • 85 Critic Score
    Sumire is a short, straightforward game that knows what it wants to do and doesn’t weigh itself down with fluff or filler. While those looking for more involved or complicated gameplay mechanics will want to look elsewhere, Sumire rewards those interested in a more relaxed experience with an emotional, well-written game that’s not afraid to approach emotionally mature subject matter.
    • 69 Metascore
    • 85 Critic Score
    A perfect mix of humour and intrigue is what separates Broken Sword from other games out there. It's not as foreign and “silly” as Deponia, not as serious as Gabriel Knight and Agatha Christie, not as incredible (in the literal meaning of the word), as The Next Big Thing. Broken Sword is just Broken Sword. There is no comparison.
    • 73 Metascore
    • 85 Critic Score
    It may take you a few attempts to get a handle on the game’s ecosystem and pace, to unlearn what you have learnt from the countless other survival games out there. But once you have, you will find a game that opens up the survival genre for those looking for a more short paced fix.
    • 81 Metascore
    • 85 Critic Score
    The frequent deaths will turn off many, and it will take a lot of time to properly master the game. But for those who persevere, GoNNER is a rewarding, challenging experience that is a blast to play.
    • 74 Metascore
    • 85 Critic Score
    The story itself feels very much like filler content, but the missions in the single player and survival do have their hooks in me.
    • 72 Metascore
    • 85 Critic Score
    MOTHERGUNSHIP is a ton of fun. When you’ve built a lava-spewing dual minigun with a rocket launcher shooting ricocheting explosives in the middle of your 40th jump since touching the ground- and that’s only on one of your arms- it’s pretty hard not to smile. The game nails its tone, full of color, speed, and humor, and it doesn’t let off the gas pedal from start to finish. It’s not a perfect game, but it does what it needs to do, and I’d have an easy time recommending it to most.
    • tbd Metascore
    • 85 Critic Score
    With an interesting premise, challenging gameplay and some amazing atmosphere, See No Evil manages to stand out from the competition.

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