Het Nieuwsblad's Scores

  • Games
For 250 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 2.9 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 20 Pokemon Violet
Score distribution:
  1. Negative: 31 out of 250
252 game reviews
    • 80 Metascore
    • 80 Critic Score
    With Engage, another top title is added to the Fire Emblem series. Unfortunately, the characters are not as noteworthy as the heroes that the game's Emblem rings pull from under the dust. But what Three Houses did for the story, Engage does for the action: raise the bar.
    • 89 Metascore
    • 100 Critic Score
    Why play this remake? Audio visually, the game is rock solid. The story remains largely true to the original, but in terms of gameplay, minor and major tweaks have been made. The game is more challenging due to new puzzles and there is an extra layer of unpredictability on top that keeps you constantly nervous and alert. If we may offer one tip: don't play this game too late at night if you still want a good night's sleep.
    • 64 Metascore
    • 20 Critic Score
    Forspoken is somewhat reminiscent of the fusion cuisine that caused a furor in the average bistro in the early 1990s...The result is a potpourri of uncomfortably poorly written dialogue, a giant open world of cardboard and struggling to find 'meh' action and combat.
    • 79 Metascore
    • 80 Critic Score
    After a good seven hours, you reach the end. Short for a game that will be on sale at full price, but long enough for an already exhausting VR adventure. At times, Horizon Call of the Mountain feels like a technical demo meant to show what the PS VR2 can do. But as a very first game, the result is promising, and does bode well for what the PS VR2 will bring in the coming months and years.
    • 84 Metascore
    • 100 Critic Score
    Warner Bros. announced this game with much fanfare a long time ago, but Hogwarts Legacy lives up to all expectations. You can lose yourself for hours in the world where years later Harry Potter will also have his adventures. If we could take two weeks off just for this game, we would do it in a heartbeat. Hogwarts Legacy has us spellbound and we never want to go back to the Muggle world.
    • 67 Metascore
    • 40 Critic Score
    Gameplay-wise, Gotham Knights contains good ideas, but in practice it’s mostly repetitive. The puzzles are trivial, and the Batcycle feels as nimble as a belt sander over a slab of wood. Even the fights only require the press of a single button. In short: Batman, may you rest in peace. You deserve better than this.
    • 73 Metascore
    • 80 Critic Score
    Not too difficult, not too long, not too expensive. With ‘Trifox’, Belgian studio Glowfish Interactive has developed a first game that is very accessible – and fun - on several levels.
    • 94 Metascore
    • 80 Critic Score
    God of War Ragnarök is bigger and grander than its predecessor in every way. More destinations, more enemies, vaster environments, more difficult puzzles and bigger stakes. Predecessor ‘God of War’, however, set the bar so immeasurably high for itself. 'Ragnarök' is a rock-solid game and highly recommended, only we're quietly getting used to sequels like this from Sony.
    • 83 Metascore
    • 80 Critic Score
    A shooting game, but kid-friendly and, above all, rock-solid. Those last two adjectives have been Nintendo's USP since the late 1980s, and Splatoon 3 is brimming with that DNA. A breath of fresh air for those tired of the Call of duty's and Overwatches of this world for a while.
    • 83 Metascore
    • 60 Critic Score
    You are catapulted from the top of the food chain to the bottom, and giant ants and spiders simply look horrifying. Although in "Grounded" it does not result in horror, but in an exciting and smoothly playing adventure game in which, thanks to your ingenuity, you must survive long enough to figure out how to get big again.
    • 79 Metascore
    • 80 Critic Score
    Even if at first glance it doesn't seem like a new game, the new environments and small and larger adjustments immediately make Overwatch 2 one of the most fun shooters of the moment. The fact that the game is free - except for battle passes and cosmetic tweaks for the various characters that you can buy with real money - and that it doesn't matter what platform you play on, are only additional arguments to quickly get the download up and running.
    • 79 Metascore
    • 80 Critic Score
    Those who get their kicks not from the numbers and tables of a management game, but from phenomenal speeds on the track should choose ‘F1 22’. The annual release of this racing game consistently ranks among the top and has recently received an update that added even more content.
    • 74 Metascore
    • 60 Critic Score
    In 'F1 Manager 2022' you manage an existing Formula 1 team and literally decide everything. Which mini-part of the car will be further developed, which departments will be expanded, which sponsors will be brought in and which goals will be set. Even during the grand prix, you determine the race strategy and try to lead your team to victory. Great detail, but therefore rather meant for a certain niche.
    • 68 Metascore
    • 60 Critic Score
    The developers responsible for ‘Soulstice’ took a good look at the ‘Devil May Cry’ series. The dark, sinister atmosphere in the desolate world from the game is spot on, and you almost effortlessly conjure smooth and flashy battles from the controller. So where does it go wrong? In the way the camera works. It is mostly fixed, but jumps between scenes, suddenly taking you in completely the wrong direction. The clumsy and awkward way the game handles this is your most difficult opponent.
    • 83 Metascore
    • 80 Critic Score
    The game looks like crap, is absurd at times and essentially shitty. And yet, we had a great time with indie game Betrayal at Club Low. Don't expect flashy action, but pointed dialogue and a whole lot of absurdity. Or how about characters who rise to the sky like a rocket with both middle fingers in the air when you've convinced them to give up their seats? After about two hours of this nonsense, you reach the end, but there are multiple possible outcomes that invite you to play again and again. With the funky beats of the soundtrack, this is by no means a punishment.
    • 82 Metascore
    • 80 Critic Score
    The world's first trombone game is a viral hit, and rightfully so. Trombone Champ is maddening, maddening and maddening fun. The worse you play, the more fun the game becomes. Clearly this humdinger simulator doesn't take itself or the instrument too seriously, but beyond all that hilarity, lurks a very solid and challenging music game.
    • 65 Metascore
    • 60 Critic Score
    After each direct hit, you can see in slow motion and in great detail which trajectory your bullet traveled, where and with what force it hit the animal, which vital organs were pierced and at what point your poor prey died. No gratuitous violence, but a realistic, almost scientific representation of how you killed that innocent pheasant or that cute little deer. After more than three decades of playing video games, there is very little that makes us uncomfortable, but 'Way of the hunter' occasionally made us gulp.
    • 72 Metascore
    • 40 Critic Score
    Ever played Dark Souls? Then you actually already know Steelrising. Unfortunately, the game is more clone than homage to From Software's games. The setting - France at the time of the revolution, but with robots - is original, but this game does not contribute much to the genre.
    • 86 Metascore
    • 60 Critic Score
    If the "Total War" series had been a cow, PETA would have been at the door a long time ago. That's how milked she is. When you're not fighting, you're trying to build your empire. This part of the game combines both the best and worst of Total War: on the one hand, the factions you can play differ substantially and all offer a different experience; on the other, after a strong start, the campaign collapses like a pudding. You focus mainly on one powerful army, so the overall overview disappears somewhat from view. Too bad.
    • 76 Metascore
    • 60 Critic Score
    All good things come to an end, and so does FIFA. Not that the game itself will cease to exist, but from next year it will simply be called EA Sports FC. In any case, the latest edition in the series could not be more FIFA: the moments on the pitch are great, those off it a little less so. There are times when it seems mostly a commercial for itself. The menus are garish and lead you everywhere but where you want to go. They also make it clear where Electronic Arts wants players to spend the most time: in flagship/milk cow Ultimate Team, where you build the strongest team possible and compete with it online. But once you get busy you notice how Electronic Arts manages to make soccer just that little bit more appealing every year.
    • 89 Metascore
    • 80 Critic Score
    Naughty Dog is by no means a one trick pony. With ‘The Last of Us’ and ‘Uncharted’, it is responsible for two of the best game series of recent years. It is also far from being the only developer to spread the same game at full price over three console generations. Consider, for example, Rockstar, which also wants to market ‘Grand Theft Auto V’ to as many gamers as it can in the same way. For a game of this exceptionally high level, that's not even a bad thing, although we'd rather see their focus shift to ‘GTA VI’ or, who knows, ‘The Last of Us: Part III’.
    • 80 Metascore
    • 60 Critic Score
    Mindlessly ramming buttons, Dynasty warriors has managed to make it a (semi-)entertaining pastime for years. For the second time, the series is teaming up with Fire emblem. At first glance, a striking choice. The latter series is known for its tactical gameplay. In Fire emblem warriors: three hopes, it comes together in a potpourri of violence and drinking tea.
    • 88 Metascore
    • 80 Critic Score
    Neon White immediately puts you in a flow from which it is difficult to escape, in the quest to be just a tenth of a second faster and thus achieve the highest medal. The attractive graphic style finishes it off, making Neon White one of the sleeper hits of this summer and perhaps all year.
    • 83 Metascore
    • 80 Critic Score
    It sounds ridiculous. And maybe it is. But the first ten minutes of Stray broke our heart. We’re a soft-boiled egg when it comes to animals, even when they're completely fictional. A cat who loses his friends and then gets hurt? Enough for an intense feeling of sadness and pity. It is not the challenge, but the experience that is key in this game. You really play Stray for the atmosphere. And that's exactly right.
    • 73 Metascore
    • 40 Critic Score
    Nostalgia is a dangerous thing. In our memories, 'Super Mario strikers' on our Gamecube was the best of the best, unmatched and wonderful. Fair is not fair, as it sets the bar extremely high for 'Mario strikers battle league'. But there's more: this game feels like it's not quite finished.
    • 89 Metascore
    • 100 Critic Score
    It's big, bigger, biggest for Xenoblade chronicles 3. It's all the more galling that the game manages to captivate from start to finish. An unadulterated epic adventure.
    • 66 Metascore
    • 60 Critic Score
    The characters move stiffly, the animations look like they are from a game from two generations ago, and there is little atmosphere or tension. The voice actors are either overacting or unintentionally soulless. And that's a shame for a game that consists mostly of dialogue. The game is clearly suffering from anemia, and we can only hope for a miraculous cure when ‘Bloodlines 2’ hits the market.
    • 73 Metascore
    • 80 Critic Score
    "The best new game you've never heard of." That's how ‘Eternal threads’ was pitched by our bright local PR rep. Normally we put our defenses up even more than usual upon hearing a similar statement. But after only a few minutes of playing, it was already clear: he was simply right.
    • 76 Metascore
    • 60 Critic Score
    Are we that stupid now? Or is this puzzle really very difficult to decipher? To be honest, we thought so several times during ‘We Were Here Forever’. The new puzzle game - which you can only play in pairs - is quite a workout for the brain.
    • 72 Metascore
    • 60 Critic Score
    Stranger of Paradise: Final Fantasy Origin constantly balances between homage to the series and bombastic kitsch. The new gameplay - it feels more like a soulslike game than your typical action-RPG - is refreshing at times, but not spectacular enough to make the game rise above mediocrity.

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