Het Nieuwsblad's Scores

  • Games
For 250 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 2.9 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 20 Pokemon Violet
Score distribution:
  1. Negative: 31 out of 250
252 game reviews
    • 79 Metascore
    • 70 Critic Score
    Kirby Air Riders is an anomaly. It looks like a racing game, but has the rhythm and elements of a fighting game: its own genre. It is simple, complex, and (too) chaotic at the same time. In terms of visuals and performance, this is one of the most colorful and flashy games the Switch 2 has to offer to date. Highly recommended for those who are tired of Mario Kart.
    • 79 Metascore
    • 70 Critic Score
    Hyrule Warriors: Age of Imprisonment is an excellent spinoff and action game. In its niche — that of the musou-games — it's even among the best of all time. But what a total letdown of a story. Seriously, how did they manage to drop the ball on plot and world building?
    • 64 Metascore
    • 70 Critic Score
    There is much to appreciate about Sons of Sparta. Given that it now takes six years or more to make a big game like God of War, this interlude is very welcome. What's more, Sony Santa Monica isn't taking the easy route by sending Kratos on an adventure in a genre that's new to him. Kudos for that! But within that genre, our favorite demigod suddenly finds himself in crowded company. The “Metroidvania” genre has been enjoying a revival in recent years thanks to Hollow Knight, Ori and the Will of the Wisps, and Prince of Persia. To compete with them, you have to come up with something special. Sons of Sparta is commendable and certainly has an edge for God of War fans, but it lacks that touch of magic to make it indispensable.
    • 79 Metascore
    • 70 Critic Score
    Some minigames are better than others, and if we're being really strict: quite a few are recycled from previous Like a Dragon games. But there are so many of them, and they are so varied, that Pirate Yakuza never has a chance to get boring. With one major exception: the part at sea also belongs in the category of minigames, except that you spend quite a large part of your playing time with it. But those who buy Pirate Yakuza primarily to unleash the Jack Sparrow in themselves will be disappointed. After all, the ship battles are disappointingly simple, and the promised sea would be more like a collection of lakes. Throughout the time we spent with Goro Majima, we laughed hard far more often than we sighed deeply. So we gladly turn a blind eye. Where is our eye patch again?
    • 81 Metascore
    • 70 Critic Score
    Those willing to spend two long and frustrating hours sculpting their muscle memory and honing their reflexes will experience a click. Suddenly, you “got" it. Like Neo in the Matrix against Agent Smith or Goku transforming into Super Saiyan for the first time. What follows is a tsunami of serotonin that makes my inner teenager foam at the mouth. In the skin of Goku catapulting vicious Frieza hundreds of feet away after a barrage of attacks. Then to treat him to a kamehameha on his icy face? I dreamed of it as a 14-year-old and this game is my dream in game form. A lot of love for Dragon ball has been put into it. Too bad the barrier to experience it is so high.
    • 72 Metascore
    • 70 Critic Score
    The developers postponed the game's release by a month at the last minute, and we can't help feeling that the game would have benefited from a little more delay. Unbeatable is unpolished and unfinished. It's rebellious and punk, sure, but at times it's also frustrating. With the addition of story mode and the integration of numerous mini-games, Unbeatable tries to be too many things at once, and as a result, the game doesn't always hit the right note. But for the modest price of 28 euros, you can't possibly feel cheated.
    • 65 Metascore
    • 70 Critic Score
    The little brother from the same developer as the Tour de France 2024 game targets a very small niche: cycling fans who can't get enough of details and numbers. Like Football manager, PCM is a manager/simulation game. You don't take your place on the bike yourself, but you do determine every possible detail: you arrange sponsorship contracts, hire trainers and scouts, develop new equipment, determine training schedules, race selections and race strategy. The wet dream for cycling nerds like us, in other words.
    • 85 Metascore
    • 70 Critic Score
    It is a good game, but also a game that occasionally falters and makes it painfully clear that the Switch is now the gaming equivalent of an old-timer car. Nevertheless, the graphical style masterfully disguises the Switch's technical shortcomings. The music is also incredibly good. And this game is everything its predecessor was and better. With Echoes of Wisdom, you get to play a kick-ass sequel to the previous “classic” Zelda game: Link's awakening. But that's what it is: a sequel.
    • 75 Metascore
    • 70 Critic Score
    'Garden life: a cozy simulator' is - as the name gives away - a cozy game for young and old. You get the freedom to do everything the way you want. You don't need a green thumb or gaming experience. Moreover, the game looks beautiful. The main drawback is that it can quickly feel monotonous.
    • 89 Metascore
    • 70 Critic Score
    What initially appear to be subtle nods to previous games quickly descend into unnecessary fan service. It doesn't help that every trick in the book is pulled out, and you can often see the jump scares coming a mile away. The game rarely surprises, except in its shift from camp to deadly seriousness. Resident Evil Requiem is a commendable game, but not as memorable as some other installments in the series. The ambitious game was supposed to be the culmination of thirty years of Resident Evil. But it plays it too safe and, unfortunately, rarely manages to truly surprise.
    • 71 Metascore
    • 70 Critic Score
    An emotional but beautiful storyline. Beautiful graphics. 'Tales of Kenzera: ZAU' is a remarkable game for several reasons. Yet, as a player, you are left a little hungry.
    • 77 Metascore
    • 70 Critic Score
    Cronos: The New Dawn gets off to a slow start, with ammunition that is (too) scarce and melee attacks that are clunky and difficult to aim. After a few upgrades, you suddenly go from being a weakling to an elite soldier, after which there is little challenge left. Too difficult at the beginning, too easy after playing for a while. The balance is clearly off, and there are no options to adjust the difficulty level. And once you start noticing that they really do pull out all the tricks of the horror genre—a shadow flashing in the corner of your eye, a flashlight that suddenly starts to falter when things get exciting, an enemy that appears out of nowhere after you pick up an object—the fun quickly wears off. Unfortunately, the intriguing premise and atmospheric setting don't make up for these frustrating moments.
    • 81 Metascore
    • 70 Critic Score
    A video game where it is more about the appearance of the female protagonist than about the game itself, and that even before its release. No, we are not talking about Lara Croft from Tomb Raider, but about Stellar Blade. And that's a shame, because under that thick layer of controversy lies a fine game.
    • 76 Metascore
    • 60 Critic Score
    So yes, FC 25 feels a touch different again, and the immensely popular Ultimate Team is also back, but whether that's worth the full price - target price 65 euros? We doubt it. We feel that EA is on the right track and knows where it wants to go, that's for sure, but FC 25 just doesn't feel "finished" after all these years: the focus is still too much on fast breakaways, defenders still look a bit clumsy and after a while you realize that tactics that work excellently in real life are useless in FC 25. For us, it could be a bit more.
    • 80 Metascore
    • 60 Critic Score
    Mindlessly ramming buttons, Dynasty warriors has managed to make it a (semi-)entertaining pastime for years. For the second time, the series is teaming up with Fire emblem. At first glance, a striking choice. The latter series is known for its tactical gameplay. In Fire emblem warriors: three hopes, it comes together in a potpourri of violence and drinking tea.
    • 69 Metascore
    • 60 Critic Score
    Jump, swing and solve puzzles. Scarf is a standard puzzle platform game. A fine game, but it doesn't really warm you up. It is a worthy start for a small game studio, but there are still working points.
    • 83 Metascore
    • 60 Critic Score
    You are catapulted from the top of the food chain to the bottom, and giant ants and spiders simply look horrifying. Although in "Grounded" it does not result in horror, but in an exciting and smoothly playing adventure game in which, thanks to your ingenuity, you must survive long enough to figure out how to get big again.
    • 72 Metascore
    • 60 Critic Score
    Stranger of Paradise: Final Fantasy Origin constantly balances between homage to the series and bombastic kitsch. The new gameplay - it feels more like a soulslike game than your typical action-RPG - is refreshing at times, but not spectacular enough to make the game rise above mediocrity.
    • 88 Metascore
    • 60 Critic Score
    Do you know that indefinable feeling that you have to like something? That everyone in the amusement park is having a great time, but your mind is elsewhere? That's what we experienced when we played Horizon: Forbidden West, the long-awaited new hit for Playstation. Yes, it's very well put together. Yes, it looks stunning. And yes, the battles are wildly exciting. Yet we feel something niggling. Is it the magic of that first encounter that has disappeared?
    • 66 Metascore
    • 60 Critic Score
    The game offers an immersive crusade experience, but thankfully doesn't take itself too seriously. Despite the many severed limbs, there is plenty of room for a dash of humor. Now if the developer could only do something about the large amount of bugs on PS4, they just might have a cult hit up their sleeve.
    • 76 Metascore
    • 60 Critic Score
    Are we that stupid now? Or is this puzzle really very difficult to decipher? To be honest, we thought so several times during ‘We Were Here Forever’. The new puzzle game - which you can only play in pairs - is quite a workout for the brain.
    • 66 Metascore
    • 60 Critic Score
    The characters move stiffly, the animations look like they are from a game from two generations ago, and there is little atmosphere or tension. The voice actors are either overacting or unintentionally soulless. And that's a shame for a game that consists mostly of dialogue. The game is clearly suffering from anemia, and we can only hope for a miraculous cure when ‘Bloodlines 2’ hits the market.
    • 60 Metascore
    • 60 Critic Score
    35 years after its original release, 'Alex Kidd in Miracle World' is being re-released in a polished version that feels wonderfully nostalgic. Aside from some additional dialogue, levels and modified boss battles, it's still essentially the same game as it was in 1986. While we praise the way the player can now seamlessly switch between the new and original graphics, it feels like a missed opportunity not to change some of the basics. The controls are still as clunky as they were back then, and the unforgiving difficulty level still causes a lot of frustration today. Fortunately, there is the ability to use infinite lives, otherwise many controllers would perish.
    • 83 Metascore
    • 60 Critic Score
    Agreed, 'Helldivers 2' is at times a highly entertaining game. But we did not dare to predict that the game would get off to such a strong start. For that it offers too little depth as far as we are concerned.
    • 76 Metascore
    • 60 Critic Score
    In Park Beyond you can rely on a pinch of theme park magic to make your constructions truly spectacular. But for that, you'll have to bite the bullet. After all, on console, controller control is so clunky that it regularly becomes frustrating. And the many crashes we encountered during our play sessions almost made those controllers fly across the room. So Park Beyond, in this state, is mostly for those with a strong stomach and a lot of patience. Which comes in handy on a roller coaster.
    • 78 Metascore
    • 60 Critic Score
    There is absolutely nothing wrong with the heartbreaking, immersive story. Except the creators have tried to push two games into one, and the action-RPG portion leaves much to be desired. With a little more focus, this game would not have ended up in the mid-range.
    • 80 Metascore
    • 60 Critic Score
    Ys IX: Monstrum Nox offers an engaging story, smooth controls and challenging combat. Unfortunately, the game also suffers from dated graphics. It is a shame that it took two years to be released in our country, as this makes it difficult for the game to compete with more recent games that can draw on the graphical computing power of 2021.
    • 86 Metascore
    • 60 Critic Score
    Genre remixes often get lost in good intentions, but Disco Elysium pulls it off just fine. The dialogues fit perfectly with the visual style that portrays a world as captivating as it is gloomy. All top notch, but still we'll stick with three stars. Why? Because the console version we tested was plagued by bugs that sometimes even made it impossible to progress further.
    • 72 Metascore
    • 60 Critic Score
    A nice offer for fans, whether they are fans from the very beginning or young newcomers who have gotten to know the blue-haired hedgehog through recent Hollywood films. The price tag of around forty euros is hefty, but you get four excellent retro games in return.
    • tbd Metascore
    • 60 Critic Score
    What is successful, however, is the way you are forced to go outside the game. Googling answers, looking up articles on news sites, decoding images and audio clips, searching Twitter, delving into source files and deciphering codes. You do it all, although you have to know your way around the Internet and your PC. Acolyte is an intriguing and original detective game, but due to the high technological threshold not for everyone.

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