Hardcore Gamer's Scores

  • Games
For 4,330 reviews, this publication has graded:
  • 50% higher than the average critic
  • 9% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Assassin's Creed III
Lowest review score: 20 The Quiet Man
Score distribution:
4333 game reviews
    • 69 Metascore
    • 60 Critic Score
    Croc Legend of the Gobbos is a fun little platformer that was great during the PS1 era, but doesn't hold up to platformers to this day like Astro Bot. The levels vary and keep surprising you with their mechanics, but the environments themselves are basic and feel repetitive. There's also a steep difficulty curve in the middle of the game that hits you like a freight train and causes you to retry the levels over and over again. The lack of save states and a rewind feature would have resolved some of the quirks. Argonaut Games has done an admirable job of updating the graphics with remastered models and improved textures (for the most part), and it's a great to have the option to switch to the retro look if so desired. Despite annoying levels here and there, Croc Legend of the Gobbos is a 3D platformer worth revisiting.
    • 71 Metascore
    • 60 Critic Score
    EA’s NHL series feels like it’s slowly distancing itself more and more from the NHL and going more of the FIFA route for a wide variety of hockey around the world. Unlike soccer, though, the best hockey players in the world play in North America for an organized league. The focus on Chel and HUT continue to pull away from a true NHL experience as it feels less and less is incorporated on the NHL side to replicate the sport that people watch. While there are touch-ups to NHL 23, it doesn’t do enough this year to make it feel like an upgrade. Some of the gameplay changes are nice, but on the entire scale with the presentation and feel of the game, it’s mostly the same. The Franchise Mode offering the customization option with the ability to bring in Legacy Teams is a positive, but then modes like Be A Pro are left on the bench once again.
    • 56 Metascore
    • 60 Critic Score
    MeiQ: Labyrinth of Death is a good though unremarkable game. There are better dungeon crawlers available for the Vita, but fans of the genre will likely enjoy MeiQ in spite of its flaws. Being able to build up the Guardians and the elemental system are good ideas, but because of the simplistic nature of combat, neither idea lives up to its potential.
    • 68 Metascore
    • 60 Critic Score
    Gal Gun Returns isn’t a bad game. Had we not been spoiled with the better sequels, one could even argue that it’s quite good for what it sets out to do: embarrass the gamer if they play it in front of other people while having some decent, if simple, gameplay. There’s enjoyment to be had, but with the sequels easily available, this is a title that can only be recommended to completionists. Someone jumping in fresh to Gal Gun Returns would be better served jumping ahead to one of the more fully fleshed-out entries.
    • 72 Metascore
    • 60 Critic Score
    LOST ORBIT is a mesmerizing sci-fi story that relishes in the freedom of its setting, and while its level design makes a number of missteps throughout the campaign, it’s a nice little indie project that’s good for the brief time it lasts.
    • 68 Metascore
    • 60 Critic Score
    NBA 2K20 was a fun and serious game of basketball to play. On the surface, I’m partial to the difficulty involved in shooting and the Advanced Pro Stick for NBA 2K21, as they can no doubt separate the great players from the average ones with endless combo possibilities. I like the idea of having to get better with shooting and while I’ve improved, the results are still too inconsistent no matter the player you have. What made last year’s version great with the new MyPLAYER designs are all here, but roughly not updated. The narrative in MyCAREER is enjoyable, but leaves a gaping hole at the end. The Neighborhood is also a nice change of scenery. It really comes down to the difficulty involved in NBA 2K21 holding it back from greatness. You’re not allowed to build up to it with confidence. Also, if purchasing the Standard Edition, the grind is worse when it comes to getting badges for your player or getting cards in MyTEAM. When the grind interferes with the gameplay, it becomes a major issue.
    • tbd Metascore
    • 60 Critic Score
    The story works well when it becomes serious, proving that the Chuusotsu! series could become a must-read set of visual novels in the near future as long as the writers don’t lose their focus.
    • 58 Metascore
    • 60 Critic Score
    Omega Quintet will be best enjoyed by those who know exactly what they want out of the game. The comprehensive battle system and simulation are well-executed and unique, even if the rest of the experience offers only wobbly support for them.
    • 70 Metascore
    • 60 Critic Score
    TT Isle of Man: Ride on the Edge 3 seems to focus more specifically on the technical aspect of the bikes while touching up other areas. The physics are improved and realistic, which also leads to a hard learning curve. Upgrading the bike through the Seasons is key for not only more success, but also overall enjoyability of the game itself. Atrocious visuals and the lack of life on the track hamper the overall experience of the game, though. The best way to experience TT Isle of Man: Ride on the Edge 3 is on the PS5 to guarantee the DualSense works, as on PC I don’t have a way to verify if that works or not. Cruising the island can be fun, but I’d rather just take my actual bike out for a more satisfying experience. Having a virtual group to ride with on the island and race with would have upped this “open world” racer. It also retails for $49.99, which even at a discount, is asking a bit much.
    • 72 Metascore
    • 60 Critic Score
    Anno 2205 is functional and fun, but with the singular exception of its visuals, it either had so little ambition at the outset or was so scaled back in development that it’s regrettably a missed opportunity.
    • 65 Metascore
    • 60 Critic Score
    The engine may be aging and looking a bit ragged around the edges, but the game’s heavy emphasis on strategy and the persistent units in the campaign make for hours of scaling castle walls and slaying your foes.
    • 55 Metascore
    • 60 Critic Score
    If you’re looking for a game that will completely sell you on the Touhou series and turn you into a fan, Touhou Genso Rondo: Bullet Ballet probably won’t do it, as it really feels like a weak entry with a lack of substance that doesn’t show off a lot of Touhou’s potential beyond the ability to have a massive amount of bullets appear on the screen.
    • 66 Metascore
    • 60 Critic Score
    Overall, Quidditch Champions gets tedious quickly, but in short bursts, it can be fun. The different roles one can take are well done, especially with the seeker, but the lack of skill shots or moves does hamper the enjoyment. Getting new unlockables might be the lifeblood of the game as they feature fun references to the movies for the fans. Hopefully, that will be enough to keep the game forward with a solid player base, despite its repetitive nature.
    • 79 Metascore
    • 60 Critic Score
    DIRT 5 is a new terrain for Codemasters and it’s hard to say that it follows in the line of the previous series. This is meant for casual players to pick up and play and have fun. In this regard, it mostly works.
    • 60 Metascore
    • 60 Critic Score
    For series fans, Corpse Party: Blood Drive is simply a must play.
    • 61 Metascore
    • 60 Critic Score
    While ultimately not a disaster; Tharsis compares to getting to the final round and failing due to a slight miscalculation.
    • 72 Metascore
    • 60 Critic Score
    There is enough to like here, namely its themes and world-building, to warrant a playthrough at some point down the line, but those who have been waiting for the full console release to dive in might want to look elsewhere for the time being.
    • 69 Metascore
    • 60 Critic Score
    Ubisoft’s attempt to blend two disparate genres together backfires, creating massive balancing issues and diluting both experiences. Its lack of polish on the server side leads to outright aggravating and uneven experiences. Finally, while XDefiant is free-to-play, the fact that there’s little earn and outright unlock leaves little incentive to stick with the game beyond a couple of matches occasionally. XDefiant provides that solid, fun FPS action in small doses, but is sorely held back by a lack of focus, polish and earnable content.
    • 70 Metascore
    • 60 Critic Score
    On one hand, the mechanics are satisfying as timing counters and ground passes are down to precision. On the other hand, this is a light package that contains unpolished gameplay.
    • tbd Metascore
    • 60 Critic Score
    Ray’s the Dead is a mixed bag, but it’s a unique one with a lot of heart. Just be aware going in that it’s going to take effort to like the game as much as you wish you could.
    • 68 Metascore
    • 60 Critic Score
    For the Gundam curious looking for a robot action game, this isn’t a terrible entry point, especially considering the library does a good job introducing the player to a series. As it doesn’t quite scratch the itch for a general Japanese mecha through its combat mechanics and gameplay, however, SD Gundam Battle Alliance should only be considered within the confines of its source material and those who have no interest in Gundam can skip it.
    • 58 Metascore
    • 60 Critic Score
    There's a lot of good and a lot of bad with Project Motor Racing. The handling is unique and challenging, while the Career Mode and online ranked license system are different and unique. The range of cars is great for fans of racing over the years. More will come with DLC in the future, but the various physics elements for the different cars provide something most console racers haven't experienced. The development team really wants to make this as close to the real experience as possible, but unfortunately, the LMDh class is broken and undriveable. The ultimate immersion breaker is just how frustrating and atrocious the AI is, and they can't even be bumped out of the way, all while pushing players around. The online races are fine before release, and having a custom lobby system will be a plus. It's also cross-platform, so the lobbies and races can have the maximum possible players. Project Motor Racing has big issues that hinder the experience, but the GT Cars are worth experiencing.
    • tbd Metascore
    • 60 Critic Score
    It’s outrageous that a slice of life game that actually makes an effort to create a great backstory and memorable characters still ends up with a beginning that drags. Luckily, both audio and visuals are outstanding, showing that a lot of care went into creating this visual novel.
    • 72 Metascore
    • 60 Critic Score
    If you’re looking for something to scare you for an hour or two on a dark night, then this is a title you should consider picking up. If you’re looking for the next great horror title, however, your efforts will be better served elsewhere.
    • 61 Metascore
    • 60 Critic Score
    It is positive to note that Sixty Second Shooter Prime is extremely tough (and well-priced), but the lack of goals and a poor level system leave little to be accomplished after the first couple hours of gameplay.
    • 69 Metascore
    • 60 Critic Score
    As a five-dollar indie game, The Legend of Kurasaki is a competent time-waster, but nothing more than that. While a neat concept, charm and simple yet nice gameplay might draw you in, the short length, repetitive elements and frustrating moments made worse by a lack of explanation (even after beating the game, I still don’t know how the level system works, not that it was apparently needed) hamper what could have been an adorable little homage to a legendary Nintendo series.
    • tbd Metascore
    • 60 Critic Score
    Battlefield 1: They Shall Not Pass feels like it shouldn’t have taken as long as it has to release. While it feels good to finally have something new to sink our teeth into in Battlefield 1, They Shall Not Pass feels like content that should have been there at launch or earlier in the lifecycle. Three of the new maps are fantastic and stand strong when compared to the base maps, but there’s a strong sense of déjà vu about them. The final map, while good on paper, is ultimately brought down by poor design decisions, and the new weapons, while fun, are locked beyond arbitrary walls. There’s a decent amount of content here, but it doesn’t justify the asking price, or how long it’s taken to actually get a substantial amount of new content in Battlefield 1.
    • tbd Metascore
    • 60 Critic Score
    This game really is only for the most patient, be that because death is frequent and sometimes unfair or because grinding is the path to victory, Evil Hazard is only for players with a tolerance (or love) of titles that are complete jerks.
    • 65 Metascore
    • 60 Critic Score
    Unfortunately, even a stable framerate can’t save it from faulty mechanics, kicks that cross players without landing, some iffy visuals and weirdly ’90s animations.
    • 74 Metascore
    • 60 Critic Score
    Gabriel Knight is absolutely a must-play game, but this is the absolute worst way to play it.

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