Happy Puppy's Scores

  • Games
For 471 reviews, this publication has graded:
  • 43% higher than the average critic
  • 5% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Tony Hawk's Pro Skater 2
Lowest review score: 20 Gold and Glory: The Road to El Dorado
Score distribution:
  1. Negative: 34 out of 471
471 game reviews
    • 90 Metascore
    • 70 Critic Score
    It's the second-best RPG on the Dreamcast, and is surely a fantastic second helping that satisfies that next-generation RPG hunger that's only just been alleviated by "Skies of Arcadia."
    • 90 Metascore
    • 70 Critic Score
    Final Fantasy VIII has been called an epic game. And it is, if epic means "boring."
    • 89 Metascore
    • 70 Critic Score
    Going about 600 scale miles per hour it is nearly impossible to discern what's going on with your gauges, not to mention the fact that it's really tough to know when you're about to destroy yourself...Only the most jaded of Wipeout players will feel cheated by purchasing this game and even they'll secretly have fun.
    • 89 Metascore
    • 70 Critic Score
    More an interactive movie than a game, RE2 looks pretty but lacks challenge.
    • 88 Metascore
    • 65 Critic Score
    The control's not user-friendly from the get-go; you'll need time and patience to hang with the big boys.
    • Happy Puppy
    • 85 Metascore
    • 60 Critic Score
    Perhaps the biggest complaint about EQ over UO is the utter lack of an interesting dynamic economy and the structures UO allowed you to build before they ran out of room.
    • 85 Metascore
    • 70 Critic Score
    The high degree of difficulty is matched only by the high degree of bad music.
    • 84 Metascore
    • 70 Critic Score
    The empire component, while solid, is a little bit shallow, the AI is weak in crucial areas, and the game is also buggy on some systems.
    • 84 Metascore
    • 70 Critic Score
    The game's lack of speed and overwhelming number of moves make it less of a draw for non-fans, but fans will be thoroughly floored.
    • 84 Metascore
    • 70 Critic Score
    All in all, this is another fine addition to the genre, but how many can one gamer take?
    • 83 Metascore
    • 70 Critic Score
    The aspect of contacting and interacting with demons was also an element that I fully embraced. It broke the monotony of simply killing and killing in order to gain experience points.
    • 83 Metascore
    • 70 Critic Score
    Some console role-players might just find this style of deep preparation and chess-like battle sequences too sluggish. Strategists who have been truly bored by trying to play "Panzer General" or even "X-Com" on a TV screen, however, will appreciate how much lush graphics, soundtrack, and effects can goose up a wargaming system.
    • 83 Metascore
    • 70 Critic Score
    Nothing less than a solid role-playing game with old-school style and flair.
    • 82 Metascore
    • 70 Critic Score
    It's not pretty, and the sounds may drive you batty. However, if you can get past the primitive and cutesy graphics, you'll find a fun and addictive experience that offers an enjoyable--and certainly more cerebral--PS2 experience that's currently unmatched.
    • 82 Metascore
    • 70 Critic Score
    The funny thing is that the makers of this game actually guarantee to improve your real pool game. Speaking from experience, their claim turns out to be true, and spending a good amount of time on VP3 is analogous to attending a billiards clinic.
    • 81 Metascore
    • 65 Critic Score
    It is extremely awkward trying to control your basic movements with the left analog stick while at the same time controlling your look and aim movements with the right analog stick.
    • Happy Puppy
    • 81 Metascore
    • 70 Critic Score
    If you're a big Star Trek fan, you'll enjoy this game immensely. If you're not, you'll still enjoy this game, but some of the more subtle nuances will be lost on you.
    • 80 Metascore
    • 70 Critic Score
    Has it turned out to be everything fighting fans had hoped and dreamed of? In a word, no. But the game is still a good fighter.
    • Happy Puppy
    • 80 Metascore
    • 70 Critic Score
    What could have been a groundbreaking title has been reduced to an exceptional weekend rental.
    • 80 Metascore
    • 70 Critic Score
    A silly little action shooter that takes a smidgen of brainpower and a tongue placed firmly in cheek to fully appreciate.
    • 80 Metascore
    • 70 Critic Score
    The 24 mini-games that make up the whole present a pretty good cross-section of every gaming style imaginable. They're all handled well.
    • 79 Metascore
    • 60 Critic Score
    The first thing that should be done is to fix the frame rate problem. Next, throw some cops in there -- after all, I am breaking the law.
    • 79 Metascore
    • 65 Critic Score
    The super-sugary-sweet music and the cutesy characters are enough to bring you to tears.
    • 79 Metascore
    • 70 Critic Score
    The game's depth and challenge factors are found sorely wanting. But what's on display isn't bad, remains perfectly replayable, and outfoxes the competition by a long shot.
    • 79 Metascore
    • 65 Critic Score
    Sporting sharper, smoother graphics, and a few new odds and ends, fans of the RE series who haven't tromped through the many PlayStation iterations will appreciate this conversion.
    • 78 Metascore
    • 70 Critic Score
    Great visuals coupled with great atmosphere and music makes this a must-have for fans of the genre.
    • 78 Metascore
    • 70 Critic Score
    Players expecting next-generation gameplay to accompany the update in the graphics may find themselves a bit disappointed. But if mind-numbing powerslides pulled off in polygonal heaven is your thing, then RRV does indeed fire on all cylinders.
    • 78 Metascore
    • 60 Critic Score
    I'm not saying that the 2001 version is a bad game. It's just one that suffers from the same engine that has been tried over and over again for the lifespan of the series.
    • 78 Metascore
    • 60 Critic Score
    We deserved stronger gameplay, better AI, better graphics, and better physics.
    • 78 Metascore
    • 70 Critic Score
    "Heavy Metal" magazine is known, well known in fact, for way-over-the-top action, violence, and gore... There is none of that here.
    • 78 Metascore
    • 70 Critic Score
    Certainly a feast for the eyes, but questionable AI and control issues keep it from instant-classic status.
    • 78 Metascore
    • 70 Critic Score
    For the first time, a mech-style game makes you feel like you're actually inhabiting the suit, not controlling it from afar.
    • 78 Metascore
    • 70 Critic Score
    If you're willing to look past some minor gameplay quirks and some initial frustration, "Madden" is a worthwhile purchase.
    • 78 Metascore
    • 65 Critic Score
    I was extremely disappointed in the lack of real improvements to the newest Faceoff game, as I almost always am.
    • 77 Metascore
    • 60 Critic Score
    "Tenchu 2" is, when you get right down to it, a great game trying to escape from a mediocre shell.
    • 77 Metascore
    • 70 Critic Score
    It's just a matter of personal preference, but I'll take Alex Trebek over the You Don't Know Jack pinhead any day. At least the free bag of microwave popcorn that comes with the game was good.
    • 77 Metascore
    • 70 Critic Score
    Like "SimCity 2000" and "SimCity 3000," this version can be extremely challenging and requires more micromanaging than even New York Mayor Rudy Giuliani would want.
    • 77 Metascore
    • 70 Critic Score
    Even with its flaws in gameplay mechanics and visual presentation, Capcom's port of Resident Evil 2 is a thing of beauty, preserving the euphoric atmosphere of a game that no other gaming company has been able to duplicate to date.
    • 77 Metascore
    • 70 Critic Score
    My only major beef with the DR2 is that the problems of unit pathfinding that plague just about every other strategy game are alive and kicking here as well.
    • 77 Metascore
    • 70 Critic Score
    Doesn't really add enough that's new to the game, nor does it tweak the gameplay enough to fix some of the problems in "Pharaoh."
    • 77 Metascore
    • 60 Critic Score
    My big issue with ESPN MET is the AI or lack thereof. On several occasions I was able to bring my opponent's goalie out of his box and leave the goal wide open. In addition, taking the ball from players is as easy as running into them.
    • 76 Metascore
    • 70 Critic Score
    It's a bit of a step backwards, taking the more exploratory 3D incarnations into consideration. Still, if you're looking for some chaotic old-school 2D side-scrolling mayhem, it's worth checking out.
    • 76 Metascore
    • 70 Critic Score
    The bugs are inexcusable, but when it comes to baseball, there just isn't any other game that comes remotely close to being this deep and endlessly replayable.
    • 76 Metascore
    • 70 Critic Score
    Still the perfect choice for casual fans that want to take some cuts as Manny Ramirez or bring some heat as Randy Johnson, but the lack of any new features is disappointing.
    • 76 Metascore
    • 65 Critic Score
    The mission battles are intense, and the environments are varied. And the battle environments aren't just eye candy; they actually effect the strategy necessary for success.
    • 76 Metascore
    • 70 Critic Score
    A brilliant 3D world overrun by control and camera issues.
    • 76 Metascore
    • 70 Critic Score
    The online play takes this game over the top, as you no longer just win money from your game console's unlimited bank, but you actually get to grab it from other human racers.
    • 75 Metascore
    • 60 Critic Score
    For a budget title, Blade of Darkness ain't so bad, despite its weaknesses. If you've run out of games to play, give it a whirl, just don't expect the world.
    • 75 Metascore
    • 70 Critic Score
    Ridiculously long load times. Even with added structure, gameplay eventually goes stale.
    • 75 Metascore
    • 70 Critic Score
    While it has nothing on "Marvel vs. Capcom,"" Mutant Academy" plays uniquely enough to warrant a chance from fighting game aficionados, as well as from X-Men fanatics, old and new.
    • 74 Metascore
    • 65 Critic Score
    If I never again see a story that contains color-coded heroes, it will be too soon.
    • 74 Metascore
    • 70 Critic Score
    Aside from the graphics, the PS2 version of Live 2001 can't hold a candle to its PSX counterpart.
    • 74 Metascore
    • 70 Critic Score
    Maybe the best entry in the all-too-often disappointing "Star Trek" category.
    • 74 Metascore
    • 70 Critic Score
    What? That's it?...The above text is not a direct quote from my last date, but rather my initial reaction to finishing this fun, but brief, expansion pack.
    • 74 Metascore
    • 70 Critic Score
    It's got scary atmosphere, decent graphics, excellent sound, great dinosaur enemies, ominous locales, and plenty to do. If you've already played through the PlayStation version, there's little reason to run out to get the Dreamcast rendition.
    • 74 Metascore
    • 65 Critic Score
    A few aspects may appeal to those of us without a pilot license, but most players will have little desire to struggle with this game beyond the early missions.
    • 74 Metascore
    • 70 Critic Score
    Staggering amount of customization, a virtual fleet of licensed vehicles, and an effective cross-platform online experience that gives a whole new meaning to the words "replay value" for a console game.
    • 74 Metascore
    • 70 Critic Score
    But if you subject the actual gameplay to any real scrutiny, you'll see all sorts of cracks that mar the game's beauty.
    • 74 Metascore
    • 65 Critic Score
    After spending solo time with the game, I've decided that Mario Party 3 is like that last guest who refuses to accept that the party is over.
    • 73 Metascore
    • 65 Critic Score
    It looks, sounds, and even plays old school. Are you sure you want to go back to school?
    • 73 Metascore
    • 70 Critic Score
    But if you move through the settings from easy to normal to hard to very hard, you've got a challenging shooter that is as graphically appealing and fun as any out there--except, of course, for "Radiant Silvergun."
    • 73 Metascore
    • 70 Critic Score
    Part of the pleasure in playing Sheep is just experiencing its originality and sense of humor.
    • 73 Metascore
    • 70 Critic Score
    While the learning curve is as steep as some of the game's slopes, patience does pay off in this game, which should appeal to snowboarding fans. Unfortunately, the rest of us will find the game's strict guidelines to reality a detriment.
    • 73 Metascore
    • 65 Critic Score
    An absurdly non-existent damage model causes the game to seem so stunningly unrealistic that it's little more than a goofy cart racing arcade game.
    • 73 Metascore
    • 60 Critic Score
    "GameDay 2001's" crime is, plainly and simply, that it's not "Madden."
    • 73 Metascore
    • 60 Critic Score
    Good ideas clash with rigid mission architecture and fruity design work. This is the same game in which you can authentically throttle a foe to death, but half a dozen body shots won't ice an opponent.
    • 73 Metascore
    • 60 Critic Score
    It's difficult to get excited about muddy graphics and visuals that look almost identical to those circa 1995.
    • 72 Metascore
    • 65 Critic Score
    This is not a bad game on the whole. If you've got the patience to get through it, and if you can bear with the shabby controls and sometimes maddeningly awkward camera angles, there are plenty of rewards.
    • 72 Metascore
    • 70 Critic Score
    All praise the lord of the church of the swollen-thumbed messiah--this game is a kick!...You pound endlessly on two buttons until either the event is over or you've lost feeling in your hand, but virtually every other aspect of the game has been improved.
    • 72 Metascore
    • 70 Critic Score
    Innovative gameplay, clever level design, and an abundance of mini-games serve to spice up an otherwise generic experience.
    • 72 Metascore
    • 70 Critic Score
    This was a good, but glitch-plagued game on the PC, and it may be just a little too complex for an easy transition to a console.
    • 71 Metascore
    • 70 Critic Score
    Such a pleasure for longtime fans. The series keeps getting better, rather than rotting like the game's antagonists and citizens of Raccoon City...What makes Nemesis better than the previous installments is the improved interface.
    • 71 Metascore
    • 70 Critic Score
    If a game doesn't bring anything new to the table, one must wonder why the developers even bothered in the first place.
    • 71 Metascore
    • 65 Critic Score
    The main problem with the gameplay, as it was with the first, is that there's no real reward for shooting well. As long as you duck at the right time you can hit a very low percentage of your shots and still finish the game.
    • 71 Metascore
    • 50 Critic Score
    Shows brief glimpses of that old EA excellence with its new dynasty mode, but sadly, the overall game slides weakly into the realm of substandard.
    • 71 Metascore
    • 70 Critic Score
    I've come to the conclusion that if there is even a glimpse of something with even the tiniest bit of fur on it, peeps will flock to it in droves, and it's to this I also attribute the success of "Basic Instinct."...BR3 is best left to the novice.
    • 71 Metascore
    • 70 Critic Score
    If you are a World War II buff or a strategy enthusiast, by all means take PGIII for a cruise, but if you want variety and visual stimulation from a game, search elsewhere.
    • 71 Metascore
    • 65 Critic Score
    It's cool to look at and has excellent sound, but it lacks fundamental gameplay elements that make kart racing the good time that it is.
    • 71 Metascore
    • 70 Critic Score
    Serves up a decent game of b-ball, but sluggish gameplay and the lack of a few fundamental options keep it from reaching its full potential.
    • 71 Metascore
    • 70 Critic Score
    A solid--albeit brief--game. However, because of the game's flaws, it makes a prime rental candidate.
    • 71 Metascore
    • 70 Critic Score
    Has everything an F1 fan could desire. But for experts it may be a little too easy, and for outsiders it's just not as fun as some of the other racing games out there.
    • 71 Metascore
    • 60 Critic Score
    The few new game modes and extra features hardly justify the price tag. Nor does the fact there are already numerous similar games available for free on the Web.
    • 71 Metascore
    • 70 Critic Score
    The combination of the beautiful visuals, awesome sound effects, simple control, and hysterical power-ups really makes Looney Tunes Racing an enjoyable experience. Unfortunately, the whole thing is noticeably short-lived.
    • 70 Metascore
    • 65 Critic Score
    This becomes a case of hurry up and wait. I found myself frantically trying to fit all of my moves into the eight minutes that constituted my turn, then going and fixing myself a sandwich during the AI's eight minutes.
    • 70 Metascore
    • 70 Critic Score
    I actually think GigaWing 2 is a great game in many ways, but it is so short it makes even the super-low $20 price tag look steep.
    • 70 Metascore
    • 60 Critic Score
    Delve a little deeper, and you'll find annoying graphical glitches, shifty control, and a frustrating interface that detracts enough from the overall game to make it a mediocre title at best.
    • 70 Metascore
    • 70 Critic Score
    After spending a week tiring of this title's company, memories of the countless frustrations encountered are also taken away from the affair.
    • 70 Metascore
    • 70 Critic Score
    You get the feeling that the voice work was done by people that roll their R's when ordering the "Burrito Supreme" at Taco Bell.
    • 70 Metascore
    • 65 Critic Score
    Attempts to bring back to the DC the excitement that HOTD2 gave us and, as we all know, it's not 1999 anymore, and the Dreamcast is no spring chicken.
    • 69 Metascore
    • 55 Critic Score
    In a word, it's crap.
    • 69 Metascore
    • 70 Critic Score
    Given the sordid history of Looney Toons games, it's simply enough that this duck doesn't suck.
    • 69 Metascore
    • 70 Critic Score
    Deep Fighter ranks only behind the superb "Resident Evil: Code Veronica" in bringing mood to the table.
    • 69 Metascore
    • 70 Critic Score
    D2
    Scary it ain't, but D2's got its morbid charms.
    • 69 Metascore
    • 60 Critic Score
    As my son put it, "This game was designed by mean old men who just wanted to twist our minds." I couldn't have said it better myself.
    • 69 Metascore
    • 60 Critic Score
    Bear in mind that you're buying into a hard-core simulation, not a flashy pseudo-realistic game, so a troubled conscience won't be an issue.
    • 69 Metascore
    • 60 Critic Score
    Once the nostalgia wears off, you’re left with a mediocre game show game that can hardly compete with the likes of Sierra On-Line’s successful "You Don’t Know Jack" franchise.
    • 69 Metascore
    • 70 Critic Score
    A good three to four hours of fast-paced fun if you take the time to find the secrets, thus making it perfect for a weekend rental.
    • 69 Metascore
    • 70 Critic Score
    Oni
    For all the complaints you can level at the game--serious though they might be--the fact remains that the combat controls are well designed, and kicking ass in this game is incredibly entertaining.
    • 69 Metascore
    • 60 Critic Score
    The vehicles have a silly propensity to flip upside-down (even at 20mph), and stupid proportional gaffes abound, like a dune buggy that's able to muscle an SUV over a cliff. Which is just insane.
    • 69 Metascore
    • 50 Critic Score
    Needs a lot more to justify the price.

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