GRYOnline.pl's Scores

  • Games
For 1,254 reviews, this publication has graded:
  • 50% higher than the average critic
  • 6% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Baldur's Gate 3
Lowest review score: 20 Arcania: Fall of Setarrif
Score distribution:
1256 game reviews
    • tbd Metascore
    • 70 Critic Score
    The greatest strength of Venice After Dark lies in its art style, its cast of eccentric characters and its delightfully quirky atmosphere; the plot is engaging, but is unlikely to be particularly memorable. Unfortunately, devotees of old-school adventure games may be disappointed by the game's difficulty level.
    • 76 Metascore
    • 60 Critic Score
    The key factor in Replaced is whether you’ll be captivated by the visuals and immersed in the cyberpunk universe enough for them to push you forward despite the setbacks – and there are plenty of those, as the repetitive combat and unresponsive controls in the platforming sections can really try your patience. Ultimately, this is a game that’s better to look at than to play.
    • 54 Metascore
    • 55 Critic Score
    Legacy of Kain: Ascendance is a chaotic mishmash of varying aesthetics and styles – a decent side-scroller wrapped up in a storyline that leaves a bad taste in my mouth and feels out of place within the series’ legacy. The enjoyable soundtrack and the final (?) return of Kain and Raziel aren’t enough for me to recommend this game.
    • 81 Metascore
    • 70 Critic Score
    At the start of its journey, Marathon is a game whose bold artistic style sometimes overshadows its best features: excellent shooting and a satisfying progression model. It is an interesting alternative in the extraction shooter genre for well-coordinated teams of three who are not afraid of brutal combat and grind. Unfortunately, the flashy, confusing interface and lack of a useful introduction to the gameplay may be enough to put some players off.
    • 69 Metascore
    • 60 Critic Score
    With noticeably less content and few innovations, Disciples: Domination feels more like an expansion than a full-fledged sequel. It's a decent game, nothing more, with a lackluster plot and a generic high fantasy world; a must-have for fans of Disciples: Liberation.
    • 76 Metascore
    • 50 Critic Score
    Mario Tennis Fever is a decent tennis game with its biggest problems being a lack of innovation, simplified gameplay, and a very weak story mode. If you're a fan of the series and don't care about online play, stick with Tennis Aces. Newcomers may appreciate it for its more robust single-player content and still quite enjoyable core mechanics.
    • 71 Metascore
    • 70 Critic Score
    Syberia Remastered still enchants with a unique storyline and an original world mixing fiction with „our” world. If you know the first game, the new one can serve as a nostalgic trip to the past. If you’re new here, you’ll get a mix of contemporary graphics and accessibility with gaming artifacts from two decades ago. A one of a kind blend of a remake and a remaster.
    • 63 Metascore
    • 50 Critic Score
    I am genuinely bummed about the state Project Motor Racing is landing in. Where the core gameplay, i.e. the driving itself and a sizeable collection of iconic cars, is well crafted, the clunky AI and damage model, along with really poor optimisation, get in the way of enjoying the game as much as possible.
    • 65 Metascore
    • 50 Critic Score
    Black Ops 7 is a painful proof that even the most talented studio can’t overcome time constraints. Low overall quality of this game is a direct consequence of the publisher’s greed – they are serving a meal that is somewhat enjoyable at first but costs like the most fancy course in a Michelin-starred restaurant.
    • 68 Metascore
    • 60 Critic Score
    Football Manager 26 has the potential to be one of the best installments in the series' history. But right now, I'm torn between enthusiasm for the potential and frustration with the current state of the game. The exciting new features are frustrating when the core usability of the game is problematic.
    • 81 Metascore
    • 65 Critic Score
    The Outer Worlds 2 is okay, and perhaps that is its biggest flaw – it is unable to match either its powerful rivals or New Vegas, to which it is merely derivative and doesn't make up for it with its storyline or companions. In a year packed with excellent games, it's hard to justify buying it when there are so many great, cheaper RPGs out there.
    • 62 Metascore
    • 70 Critic Score
    Bloodlines 2 has a massive potential and less problems at launch when compared to the first game. The characters, the world, the story are very good, and Paradox is a company know for embracing mods – who knows what the future will bring? I had a blast, despite some gameplay issues and absence of RPG mechanics, and fans of the universe should be more than happy.
    • 81 Metascore
    • 65 Critic Score
    Borderlands 4 is a great correcting of the mistakes of Borderlands 3, a good “Borderlands”, but only an adequate game, with huge optimisation issues.
    • 71 Metascore
    • 60 Critic Score
    Little Nightmares III is not a bad game, despite many flaws. It is a middle of the road, proper game that provides a few hours of fun. The problem is that this series used to be much more than that. First two games were bold and full of ideas that stuck with you for a long time. I will forget about this nightmare very quickly.
    • 85 Metascore
    • 70 Critic Score
    MGS3: Snake Eater is one of the best games I have ever had the pleasure of playing. The remake, although it could have been done better, will also allow you to taste some of its genius. This release is beautiful in some parts, but it suffers most from the inconsistency resulting from the fact that, despite its beautiful presentation, it is inherently rooted in the PS2 era and runs poorly on UE5.
    • 77 Metascore
    • 60 Critic Score
    If a high difficulty level was blocking you from trying various soulslikes, Wuchang can act as a gateway game to this genre. It will teach you the basics without punishing you too hard, but most likely will quickly fade from your memory. A few interesting ideas are not enough to outweigh the fact that Wuchang simply lacks personality.
    • 64 Metascore
    • 55 Critic Score
    FBC: Firebreak brings us a few interesting moments during a short visit to the Remedy universe. But there is not enough content, guns, cool boss fights, exciting rewards. Not only Firebreak is much worse than single-player Remedy games, it could learn a few things from other co-op shooters as well.
    • 64 Metascore
    • 60 Critic Score
    Is Tamagotchi Plaza a pleasant game? Sure. But can I be certain who is it for? Nope. It contradicts itself at every step, and isn’t suitable neither for kids nor adults. I’m a tamagotchi fan, and I was confused more often than not.
    • 71 Metascore
    • 60 Critic Score
    Blades of Fire has two faces – at first the game irritates with nearly every little thing, but after a while the pieces seem to fit quite nicely. I wanted to discover new mechanics (that were extremely poorly explained) and really get to know the game. But that does not change the fact, that it is tiresome and demands frequent breaks.
    • 80 Metascore
    • 70 Critic Score
    Tempest Rising is a classic RTS with a campaign, a spiritual successor to Command & Conquer that painstakingly remakes all things we know from the past. It won’t make the publishers want to give us more games like this, but it is like a ray of sunshine on a cloudy sky above RTS land. One that will make fans of C&C smile.
    • 79 Metascore
    • 60 Critic Score
    I have experienced quite a few really cool moments while playing Assassin’s Creed: Shadows, but after 40 hours of playtime all those moments are lost in time like tears in rain. This new Creed has some interesting ideas to shake up the formula, but none of them are good enough to make it count. All in all, any potential for greatness was squandered for yet another opportunity to make a very big game.
    • 81 Metascore
    • 70 Critic Score
    There’s quite a lot of things that are not perfect in Pirate Yakuza in Hawaii – a short and unevenly paced story is one of them. Fortunately, there’s so much good stuff that it balances out. Combat, naval battles, absurdly funny side quests and a unique atmosphere of “contemporary piracy” are fun enough to make Like a Dragon fans feel at home.
    • 79 Metascore
    • 60 Critic Score
    Civilization 7 is a very pretty and very chaoitc game. Brave but not thought out. It introduces changes that aren’t inherently bad, and they build an interesting foundation for a probably great game in the future. Unfortunately now we got an early access production for a premium access price.
    • 86 Metascore
    • 70 Critic Score
    The new Indiana Jones is a game that would rock my world in 2014. Today it’s a game that struggles technologically (Uncharted 4 looks better) and gameplay-wise, with some additional issues. Still, I can’t help but like this game. I see all the flaws (some were really irritating), but I liked the puzzles, the protagonist and some very cool scenes. I had a lot of fun, and my main issue – regarding the immersion-breaking AI – is very personal.
    • 78 Metascore
    • 70 Critic Score
    Microsoft Flight Simulator 2024 is an unique feat of engineering with elements of a game. We get another graphical revolution that – as revolutions tend to do – is quite bumpy. But at the same time it allows you to feel like a professional pilot or simply have fun by flying directly over your house.
    • 77 Metascore
    • 70 Critic Score
    A classic platformer with great levels and a cranked-up level of difficulty works great as a representative of the genre, but I'm not sure it has stood the test of time well enough to conquer the market today.
    • 82 Metascore
    • 70 Critic Score
    Veilguard is easily the best game BioWare has released since Mass Effect 3 – it has a better story and gameplay design than Inquisition (which I found mediocre at best) and is a better game than Andromeda in every way ( I won't even mention Anthem ). But what used to impress me now just seems good – maybe I've changed, maybe other developers set the bar too high. Maybe the students have surpassed the master; maybe that's just the way it has to be.
    • 62 Metascore
    • 55 Critic Score
    Games like The Witcher 3, Cyberpunk 2077 or even Skyrim introduced lots of new, high quality content with their respective expansions. Shattered Space was supposed to be one of such add-ons - after a bumpy debut of Starfield, Bethesda surely would deliver something really good. Sadly, this is not the case.
    • 84 Metascore
    • 70 Critic Score
    Despite some issues (jamming MMO into the gameplay, uneven campaign, some technical issues) I had fun for most of the time. It's mostly due to evolution and upgrades from all the seasons, but Vessel of Hatred introduces a solid amount of good stuff. Still, it will not cure all Diablo 4's ailments - you have to wait for updates and fixes.
    • 86 Metascore
    • 60 Critic Score
    As a regular representative of the genre the new Silent Hill 2 is quite good, and should deliver lots of fun to gamers that like this kind of games. But as a remake of one of the most important horror games in history this new version looks extremely mediocre, which in my eyes is a greater crime than making a simply bad game.
    • 74 Metascore
    • 65 Critic Score
    I'm certain that many fans of Civilization will quickly abandon playing ARA: History Untold. No Civ demands such careful consideration of the smallest details and micro-dependencies from the player. You need to ask yourself: do you want to conquer lands or manage the production of cement and ploughs? If the latter sounds interesting, you're right where you need to be.
    • tbd Metascore
    • 55 Critic Score
    63 Days brings out mixed emotions. On one hand I was tired and irritated with bugs and gameplay solutions, on the other - I cared for the characters, and a terrifying and suggestive war-torn Warsaw made me want to check out every corner of the map. In a very small niche of games about the Warsaw Uprising this is quite good. But when you look at 63 Days as a regular game, then you'll see that others did the same thing much better.
    • 50 Metascore
    • 60 Critic Score
    The two most important features of TDU: Solar Crown, namely the driving and the open world, are very well done. And the flaws? They are very serious, without question. However, probably all the shortcomings can be eliminated with updates. Not in a week, not in a month, maybe not even in a year - but it can be done.
    • 74 Metascore
    • 50 Critic Score
    When you buy Emio: The Smiling Man, you get a solid visual novel with good detective work throughout the entire game. But I think the developers lost track of what they wanted when they mixed crime and drama storylines, and lost the crime along the way. Plus, the ending is weird, and characters are annoying.
    • 79 Metascore
    • 70 Critic Score
    If you wanted more of the same ol' same ol' online Final Fantasy, this is what you'll get. But I wanted something more. If Dawntrail is to be a new chapter, a potential start of a new saga, it needed a better opening, not this boring thing. Time will tell what will become of this.
    • 77 Metascore
    • 70 Critic Score
    Luigi's Mansion 2 HD isn't for everyone, although fans of cartoonish action-adventure games or Mario in general, should be happy. But if you're neither of those two things, you'll most likely bounce off of this game, because it's many elements seem archaic.
    • 77 Metascore
    • 65 Critic Score
    Still Wakes the Deep is a very capable walking simulator, but that's it. No sparks of genius here. The game is quite monotonous, fortunately it delivers some fun with a unique setting and a really good, dramatic storyline that would fit a movie far better than a game.
    • 79 Metascore
    • 70 Critic Score
    Eiyuden Chronicle: Hundred Heroes is a game that requires your familarity with nostalgia to fully appreciate many hours needed to finish it. Fans of jRPGs should be happy, but everyone else need to understand: there's absolutely no guarantee you will enjoy it.
    • 61 Metascore
    • 55 Critic Score
    Broken Roads is what comes out of giving too much attention to cool ideas (moral compass, great dialogue and descriptions) and forgetting to make a game out of them. This is an RPG with glimmers of genius that are overshadowed by tons of unfinished elements.
    • 77 Metascore
    • 65 Critic Score
    Four years have passed since the debut of SnowRunner and I definitey wanted more from Expeditions. What we got is a quick variation of the previous game that enables you to make everything faster with a mini-game. I'm not feeling this "expedition" - this is a dispencer of missions.
    • 58 Metascore
    • 55 Critic Score
    I believe that the AAAA description, envisioned by Ubisoft's boss, will become a meme associated only with Skull and Bones. This game is so shallow on many fronts that I doubt even long-term growth will be able to help it.
    • 63 Metascore
    • 60 Critic Score
    Suicide Squad: Kill The Justice League should have been a game like Marvel's Guardians of the Galaxy - the result would have been great! We have cool anti-heroes, good dialogue, an interesting story and combat that provides fun. At least at the beginning. Because soon the empty world and repetitiveness drag this game down and everything becomes really dull.
    • 65 Metascore
    • 65 Critic Score
    My time with Graven is a mix of fun and frustration - first it's great, but after a while I want to throw my keyboard out the window. The atmoshpere and graphics are good, and the maps are well desgned, but lack of clear goal and to much old-school are a burden.
    • 77 Metascore
    • 55 Critic Score
    I believe the developers from Crimson Herring are very ambitions and their universe has a lot of potential. Unfortunately, they were almost lying when describing their game as an RPG with an open world that is free to explore and lets the player make important decisions.
    • 74 Metascore
    • 65 Critic Score
    I can't say that Total War: Pharaoh is a bad game. It's simply the same well-known game that was spruced up (again) and sold for a full price. But if you wait for a discount, Creative Assembly's newest game should deliver dozens of hours of fun.
    • 74 Metascore
    • 60 Critic Score
    Cities Skylines 2 can be engaging - expanding your city provides a lot of fun. Unfortunately, it cannot overshadow a vast sea of greyness, identical, levitating cars and ugly graphics that do not explain ridiculous system requirements.
    • 75 Metascore
    • 70 Critic Score
    Lords of the Fallen is a good game with some interesting ideas that falls short in some (really important for the genre) areas. If someone made me choose the best soulslike of 2023, I would lean towards Lies of P.
    • 61 Metascore
    • 55 Critic Score
    PayDay 3 is a great game, but it is not 'part 3'. Instead, we got PayDay 2,5 with tons of unnecessary stuff, weird solutions and elements that are lacking. Somewhere, there is a very good game with a cool soundtrack to be found, but that's not enough.
    • tbd Metascore
    • 55 Critic Score
    Assassin's Creed: Mirage has some good features that fans should appreciate, but ultimately even they will become tired with extremely dull gameplay. We should demand more from this series. This kind of pseudo-return to the roots is not enough.
    • 69 Metascore
    • 70 Critic Score
    Immortals of Aveum is a perfect game for a subscription service. It has its flaws, but most of them can be easily eliminated in the future. However, I can't shake the feeling that this game has been left for dead even though it is really cool.
    • 83 Metascore
    • 70 Critic Score
    Blasphemous 2 is a really cool metroidvania, a full-fledged 2D soulslike and simply a good game with appealing pixel-art. It pulls you in and is able to keep the experience fresh.
    • 59 Metascore
    • 65 Critic Score
    Gord is an alright game. But that’s it. Nothing more. I had more fun playing this than, say, the new Settlers, but there’s so much unused potential here that a hypothetical sequel could be infinitely more interesting.
    • 71 Metascore
    • 65 Critic Score
    Atlas Fallen is a shallow RPG. I strongly believe that with less work, it could be a much better action-adventure game. If you approach it with this mindset, it might seem like a quite good game.
    • tbd Metascore
    • 60 Critic Score
    The game has some amusing moments, is quite engaging and successfully evokes some emotions. At the same time, it can be very clumsy and if less time was spent on breast physics and more on gameplay and interface improvements, the title would be much more compelling.
    • 75 Metascore
    • 65 Critic Score
    I didn’t enjoy Boltgun that much. However, I’m sure it will appeal to gamers who don’t pay a lot of attention to gameplay balance or difficulty level. And if they are fans of the W40K universe and old-school first-person shooters, they will most likely love it.
    • 38 Metascore
    • 55 Critic Score
    The Lord of the Rings: Gollum has the features of a solid "middle of the road” game. Unfortunately, that’s not the case here. The game is tiring, and I really wish this Gollum had a chance to return – with all his dialog lines, sarcasm, and the Smeagol persona – in a different, much better game.
    • tbd Metascore
    • 70 Critic Score
    Minecraft Legends should provide a lot of fun in small doses because most of the gameplay mechanics are superb. What’s more, the game will receive a multiplayer mode in the future, which should offer a completely different experience.
    • 72 Metascore
    • 70 Critic Score
    If you feel that a detective story mixed with Lovecraftian occult is right up your alley - Sherlock Holmes: The Awakened is THE game for you. But don’t expect a more ambitious storyline or challenging puzzles.
    • 80 Metascore
    • 70 Critic Score
    Wo Long is a good starting point for soulslike newbies and some needed breather for more experienced players. They won't break a sweat, but their time won't be wasted. Wo Long has a really well-designed combat system. Pity that nothing else is as good.
    • 54 Metascore
    • 60 Critic Score
    The core idea for The Settlers: New Allies is evidently a good one, but oversimplification of certain aspects of this famous series - while simultaneously trying to go back to the roots - was a mistake. Apparently, even Ubisoft didn't fully believe in its success as it didn't advertise the game at all.
    • 80 Metascore
    • 65 Critic Score
    Fire Emblem: Engage offers a very pleasant and engaging combat system, but the story leaves a lot to be desired (especially when it comes to characters).
    • 83 Metascore
    • 55 Critic Score
    Midnight Suns isn't worth your time. The everyday "life sim" aspect ruins the game and keeps you from the combat - its only truly entertaining part. Locking the gameplay in the day loop forces you to wait, preventing you from having fun.
    • 73 Metascore
    • 65 Critic Score
    A steampunk Wild West, cool characters and a terrific vampire carnage are Evil West's strong features. Unfortunately, the technical aspects are archaic, without any intended homage to classic games.
    • 71 Metascore
    • 65 Critic Score
    If you have never played NHL (or have a long time ago), getting NHL 23 can be a good idea. It’s a solid game, but not for the veterans of the series.
    • 68 Metascore
    • 65 Critic Score
    As an avid fan of stealth games, I wanted Serial Cleaners to be much more than simply a prettier and more diverse version of the first game with a cool storyline.
    • 57 Metascore
    • 65 Critic Score
    I believe The Last Oricru is worth your time because it offers a truly interesting way of shaping its story. But first, the developers have to eliminate tons of bugs and fix the game's performance. Only then it will be a good RPG.
    • 67 Metascore
    • 70 Critic Score
    You can't deny Gotham Knights is a spectacle, provides high octane action, and an interesting storyline. It doesn't work great all the way through, but not every game has to be a complex, mindblowing experience. Sometimes accessibility is where all the fun is.
    • 76 Metascore
    • 60 Critic Score
    Temtem is enjoyable, pretty, and has cool combat, but it’s hardly amazing. It’s not unique, nor is it a real MMO.
    • 71 Metascore
    • 65 Critic Score
    Soul Hackers 2 turned out quite pleasant a game, yet I'm also fully aware it's one that will be completely forgotten once other, similar games appear.
    • 69 Metascore
    • 60 Critic Score
    Thymesia is for people who cut their teeth on the soulslike genre, have a dozen free hours, and really want to see what it’s all about.
    • 67 Metascore
    • 55 Critic Score
    The new version of Destroy All Humans 2 is painfully mediocre that nevertheless manager to keep me entertained for a while.
    • 79 Metascore
    • 70 Critic Score
    F1 Manager 2022 seems to not have left Early Access entirely. There’s still much to improve, but you have to remember that this is the very first edition of the game – and as such, it lays solid foundations for the future.
    • 68 Metascore
    • 60 Critic Score
    Steelrising presents no challenge for veterans of the soulslike genre, even complete beginners should do just fine. The game itself, apart from pretty graphics and a cool idea, doesn't offer much - world building is so-so and the story promised in the promotional materials is absent.
    • tbd Metascore
    • 60 Critic Score
    Saints Row got rebooted in a way that should appeal to anyone, meaning it's very safe. And as such, it doesn't interest me in any way. It is a perfect example of a mediocre title - play & forget.
    • 83 Metascore
    • 70 Critic Score
    Two Point Campus forgives a lot and offers pure fun. This game sucks you in fast and makes it easy to forget about the world around you.
    • 70 Metascore
    • 60 Critic Score
    Digimon Survive is a pleasant game with some cool fights and monster growth, but the heroes and story leave a lot to be desired.
    • 75 Metascore
    • 70 Critic Score
    All in all, MADiSON is a good game but a mediocre horror. I have some serious issues with it, but I can’t dismiss the potential. I believe the next game will be able to compete with Visage, and I’m already waiting for it impatiently.
    • 70 Metascore
    • 60 Critic Score
    Starship Troopers: Terran Command makes me feel like I’m doing the same things over and over again but on a different map. The story is just a simple reason to kill more arachnids. You can enjoy the game but definitely play it in short sessions.
    • 73 Metascore
    • 70 Critic Score
    Another example of Nintendo giving the players a game that seems interesting on the outside but is kind of empty inside. Mario Strikers has some updates planned, but I really hope that the big N understands one day that a full price should mean a complete game. Still, I won't lie - Mario Strikers provides lots of fun, because its core gameplay is good.
    • 59 Metascore
    • 65 Critic Score
    Diablo Immortal is as engaging as any Diablo, but only initially. You sure can have fun here, and I myself became engrossed in this world, trying to discover as much of it as possible - I was just curious what kind of a game it was. Unfortunately, with the current shape of its in-game economy, Immortal turns out to be an uncomfortable money-grab effort more than anything else.
    • tbd Metascore
    • 55 Critic Score
    Dolmen is little but an average, derivative game with some serious balance issues. Now, this can be mended in time, and apart from that, it offers enjoyable exploration, decent gunplay, and pleasant stylistics. Still, for most players, that might not be enough.
    • 74 Metascore
    • 60 Critic Score
    Moving blocks and traversing pixelated waters of Loot River is fun, and I hope the developers will show the game’s full potential in the future. But right now, they need to fix it and make the gameplay more diverse.
    • 85 Metascore
    • 70 Critic Score
    If you like 3D platformers from Nintendo, give Forgotten Land a chance. It will keep you entertained for a few nights, even if not everything works as it should. The basic concept and mechanics are there, but the sequel needs to expand and improve them.
    • 75 Metascore
    • 70 Critic Score
    Ghostwire: Tokyo doesn't tap into all of its potential. There's nothing wrong with it per se (save for some repetitiveness) but there's nothing really unique about it either. Maybe except the visuals? It looks really nice, and all in all, it is a sturdy, by-the-book game with mediocre gameplay.
    • 81 Metascore
    • 65 Critic Score
    The World Before is more of an interactive story than an adventure game. The gameplay was a letdown, but the story and the world were quite OK. You have to decide yourself what's more important for you.
    • 87 Metascore
    • 70 Critic Score
    Gran Turismo 7 on PlayStation 5 is really a great racing game - simply, because there is no competition. However, when looking at it from the racing genre's perspective, it lacks novelty and seems like a game which should have been released 5 years ago.
    • 80 Metascore
    • 60 Critic Score
    I would appreciate Expeditions: Rome much more if only there were fewer boring tasks and everything was happening faster. Conquering Europe really shouldn't take that long, and battles should have more meaning, albeit less frequent. Quantity does not mean quality.
    • 68 Metascore
    • 70 Critic Score
    Lots of things in Battlefield 2042 does not work the way it's supposed to. There's a lot of issues, and that's to be expected, unfortunately. Still, the foundations are solid, and if everything worked well, the final grade would be higher. After a few months of fixes, the game will work better. However, even now, I'm having tons of fun.
    • 49 Metascore
    • 55 Critic Score
    It's hard to shake off the feeling that someone wanted to get money from nostalgic fans. GTA Trilogy - The Definitive Edition is an interesting but painful journey. I liked revisiting Vice City the most - new graphics suit this game more than the other two.
    • 73 Metascore
    • 70 Critic Score
    Whoever fell in love with Far Cry 5 (and especially New Dawn) will fall in love with Far Cry 6. The game offers more of the same - dozens of hours of pure run'n'gun fun in a giant open-world that will last for months. If you want to relax after a hard day, get the game. If you want anything more, stay away from it.
    • 73 Metascore
    • 70 Critic Score
    Render Cube studio has prepared a very pleasant and relaxing game. Medieval Dynasty is like a distant cousin of Animal Crossing - an FPP game on a budget, without multiplayer, but available on PC. It's worth playing once version 1.0 debuts. If you're new to this game and genre, I assure you - it is a survival like no other.
    • 63 Metascore
    • 60 Critic Score
    Drastic changes to gameplay can be good, as proven by God of War. Unfortunately, King's Bounty 2 turns out merely an underwhelming experiment. In the past, we got a series of good tactical RPGs focused on combat, seasoned with some character building. Right now, we get a subpar imitation of The Witcher 3, where battles are just a minor addition.
    • 72 Metascore
    • 70 Critic Score
    Witcher: Monster Slayer is an app with a big potential that still waits to be properly realized. The gameplay is very engaging, but there needs to be a bigger goal - collecting trophies is cool, questing while walking is cool, but the lack of any group activity (raids?) is not cool.
    • 70 Metascore
    • 70 Critic Score
    Mario Golf: Super Rush is a golf simulator, that doesn't take itself seriously. This makes the game very pleasant. What is more, the game introduces some innovations to the formula which makes it feel pretty complete. It's a pity that Mario Golf is a "party game" focused heavily on 4-person competitive play.
    • 69 Metascore
    • 70 Critic Score
    The strength of Gloria Victis: Siege Survival comes from an unusual mix of strategy, stealth, and narrative. The game is polished, quite pretty, with a clean interface, lacks bugs, and offers multiple options for setting the difficulty level. Siege Survival may be a small game, but it has a heart.
    • 72 Metascore
    • 70 Critic Score
    Endzone is a polished title that has no bugs or any technical issues. It is an interesting game for fans of city builders looking for a new challenge (and a high difficulty level). Unfortunately, after building a complete settlement, the gameplay became pointless because of irritating (and ultimately boring) micro-management.
    • 65 Metascore
    • 70 Critic Score
    The time I spent playing Stronghold: Warlords was more than enjoyable. The series did not become instantly better nor revolutionized anything, but the developers have finally prepared a game that doesn't need any apologies. Warlords is not the prettiest, but it runs really well.
    • 72 Metascore
    • 70 Critic Score
    FIFA 21 is a game with few interesting new features but they're not so extensive as to require a year of development. This should be a simple content patch. Still, the game itself is very good and satisfying, capable of elevating a house party and thrilling core fans.
    • 75 Metascore
    • 70 Critic Score
    A long time ago, when RTS games reached their peak in popularity, this game wouldn't receive this much attention. But now, Iron Harvest has a chance to become one of the best strategies in years despite copying ideas without providing anything new. Well, maybe the setting is original, but it hasn't reached its potential either.
    • 56 Metascore
    • 70 Critic Score
    Dear developers, you can't treat us like this. Deadly Premonition 2 has a great story with excellent characters that are held back by an abysmally bad technical side. Fans will accept this and have fun. Everyone else will avoid DP2 at all costs.

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