GMR Magazine's Scores
- Games
For 921 reviews, this publication has graded:
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37% higher than the average critic
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5% same as the average critic
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58% lower than the average critic
On average, this publication grades 3.6 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Tony Hawk's Pro Skater 2 | |
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| Lowest review score: | Postal 2 |
Score distribution:
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Positive: 457 out of 921
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Mixed: 382 out of 921
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Negative: 82 out of 921
921
game
reviews
- By Date
- By Critic Score
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- Critic Score
Boktai finely fuses the action with the role-playing, so it's well suited to fans in either camp. [Oct 2003, p.78]- GMR Magazine
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- Critic Score
The only thing missing is a simple pro season mode. But things like online play and the inclusion of some classic players (Walter Payton, Howie Long, Ronnie Lott, etc.) more than make up for it. [Mar 2004, p.87]- GMR Magazine
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A fairly standard shooter dressed as a visual and aural masterpiece. Sadly unappreciated by the vast majority of the gaming world. [Feb 2003, p.93]- GMR Magazine
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It's not always realistic, but the proven mechanics ensure that it's fun...even when bling is no longer in. [June 2004, p.90]- GMR Magazine
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Not nearly as embarrassing as "DDR", Karaoke Revolution is perfect for parties and tribal gatherings. [Dec 2003, p.67]- GMR Magazine
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- Critic Score
What really sets it apart from other first-person shooters, though, is the attention to technical and tactical detail, as well as the skill it demands from the player. [Jan 2004, p.78]- GMR Magazine
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Hand-to-hand combat, especially against a large group of thugs, is clunky at best and irritating at worst. [Sept 2004, p.79]- GMR Magazine
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Ambitiously niched and infinitely flexible, giving players a battle system of unparalleled depth that's as innovative as it is daunting - even for crusty veterans of the genre. [Oct 2004, p.112]- GMR Magazine
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Anything bearing the valuable Lord of the Rings license will sell well. Happily, there's more to this beat 'em up than just the license. [Feb 2003, p.93]- GMR Magazine
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It's not exactly cutting edge. What it is, though, is incredibly sold fun. [Oct 2004, p.110]- GMR Magazine
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A thinking person's game with just enough button-mashing to keep things snappy. [Oct 2004, p.110]- GMR Magazine
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An admirable port. If you already have the Xbox version, you really don't need another one, but PS2 owners should pick it up in a flash...bang.- GMR Magazine
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What on the surface looks like your run-of-the-mill RTS game is actually a sophisticated action-packed balancing act. [Mar 2003, p.71]- GMR Magazine
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The only thing missing is a simple pro season mode. But things like online play and the inclusion of some classic players (Walter Payton, Howie Long, Ronnie Lott, etc.) more than make up for it.- GMR Magazine
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- Critic Score
It's a challenging game, but that's Metal Slug for you - everything you liked about the previous games, you'll find here, and that's no small feat on a small platform. [Feb 2005, p.103]- GMR Magazine
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It kind of works, if only as a surprisingly challenging, exceptionally beautiful time capsule of Tezuka's greatest hits. [Sept 2004, p.82]- GMR Magazine
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Boasts ideal handling and control, near photo-realistic graphics, and digital surround sound. Where the game staggers is in its defiantly single-player focus. [Jan 2005, p.86]- GMR Magazine
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This one is actually a brand new game, with significant changes. [Feb 2003, p.96]- GMR Magazine
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Offers up some solid gameplay, sharp visuals, likable character designs, and a fairly compelling (if somewhat typical) story. Fans of "Advance Wars" will particularly enjoy it. [Dec 2003, p.102]- GMR Magazine
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Tons of tracks, 100 cars, 100 parts, and a dozen cool minigames deliver endless customization options. [Jan 2004, p.86]- GMR Magazine
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Good looking and fun to play, Dead or Alive maes an impressive debut. [Oct 2004, p.122]- GMR Magazine
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The third incarnation of the gorgeous two-wheeled racer MotoGP 3 marries high-octane speed with improved control, at long last implementing front and rear brakes. [May 2003, p.66]- GMR Magazine
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The physics engine is dead on: Balls handle as they would on a real table. [Aug 2003, p.80]- GMR Magazine
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Particularly thrilling is the motorcycle chase on the narrow freeway, evoking strong visions of what EA could have done had it been blessed with "The Matrix" license.- GMR Magazine
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If you enter All God's Village, enter with a spare pair of underwear.- GMR Magazine
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- Critic Score
Minigames, as always, tread a fine line between clever and stupid. [Jan 2004, p.87]- GMR Magazine