GLHF on Sports Illustrated's Scores

  • Games
For 321 reviews, this publication has graded:
  • 38% higher than the average critic
  • 6% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 30 Peppa Pig: World Adventures
Score distribution:
  1. Negative: 9 out of 321
333 game reviews
    • 76 Metascore
    • 70 Critic Score
    I hope Ubisoft continues to make city-based Assassin’s Creed games because it’s refreshing to play something this tight and focused after the more bloated, RPG-focused AC games, but the developers need to update it for modern tastes. From the tech powering it to the structure and base mechanics, I’d love to see where the series could go with a proper overhaul. I’m not asking for a completely different game, but the physics and parkour controls feel drastically dated, and it’d be nice if they could find a way to let us infiltrate buildings beyond making us search for keys like it’s Doom.
    • 76 Metascore
    • 70 Critic Score
    EA Sports FC 25 has cut the amount of innovations to the bone compared to last year, although the scope of some of them is bound to make a lasting impression on hardcore soccer aficionados. FC IQ might be the strongest new feature in years, but it's also so easy to miss it that people will probably dub it yet another more of the same - and understandably so, given the shortage of surface-level additions.
    • 76 Metascore
    • 70 Critic Score
    Epic Mickey: Rebrushed is a frustratingly faithful remake of a game that was already pretty decent. It looks great, and the quality of life additions make it much more enjoyable, but if you didn’t click with the original, there’s not much here that will change your mind.
    • 76 Metascore
    • 70 Critic Score
    Putting that divide into a score is somewhat difficult because it’s going to be a compromise that won’t accurately represent either side. An old-school fan who simply wants to bask in nostalgia will rate Sins of a Solar Empire 2 very highly, while someone expecting a little more will inevitably feel disappointed by the wasted potential. I’m counting myself toward the latter group, but I have to respect Ironclad’s commitment to remaining faithful to the original.
    • 76 Metascore
    • 90 Critic Score
    Tales of Kenzera: Zau breaks a lot of conventions of the metroidvania genre, focusing more on story than exploration and outfitting you with most of your abilities from the get-go. It’s a short experience that tries, both subtly and more obtusely, to weave a tale of loss, grief, and acceptance. In both regards, the result is a resounding success, with only a few small nitpicks to be found throughout. In a crowded metroidvania landscape, Tales of Kenzera: Zau stands out as one of the best in recent years.
    • 76 Metascore
    • 50 Critic Score
    After a decade of troubled development, Dead Island 2 fails to offer anything new or substantive. Its middling melee combat, nonsensical story, and awkward dialogue choices all make playing it a slog, and even at its very best, it fails to rise above being merely inoffensive. It may be pretty, but that's not enough to save it from being a dull experience from start to finish.
    • 76 Metascore
    • 90 Critic Score
    With management games, there’s always a worry that a sequel just feels like the same game again, but prettier (hello Cities Skylines 2), however, I can say with confidence that Planet Coaster 2 avoids falling into that trap. The changes made to the game’s core systems, the additions to the management side of the game, and the new attractions like pools and flumes – which I have no doubt will be expanded upon in DLC – make this game an ideal sequel that improves on the original in almost every area.
    • 76 Metascore
    • 80 Critic Score
    It makes Demon’s Mirror a harmony of interlocking systems that all shine brightest when you’re forced to bounce between each one to make the most efficient turn. The cards may be more simplistic than Slay the Spire, but that’s only because having the board involved adds so much innate complexity. If you try to always have a game like this on hand to kill some time, then Demon’s Mirror is a great addition to your rotation, offering you something familiar while bringing ideas to the table that no one else in the genre has.
    • 76 Metascore
    • 60 Critic Score
    Unfortunately Rogue City begins to malfunction almost as often as RoboCop himself. The framerate stutters on Xbox Series S, audio drops in and out, and textures pop in and out during cutscenes. I had one enemy, clearly dead, just stand bolt upright in the middle of the room. It's not really a showcase for Unreal Engine 5 on console.
    • 76 Metascore
    • 70 Critic Score
    TopSpin 2K25 deserved a few more refinements, be it on the technical side of things or in the roster. But it has a solid gameplay foundation, and it can be exciting both on and off the court. While hamstrung by a couple of minor shortcomings, there’s more than enough here to give us hope for the future of the TopSpin franchise.
    • 76 Metascore
    • 90 Critic Score
    I can’t help but love this game. Star Wars Outlaws looks, sounds, and feels like what a Star Wars game should be, without ever invoking the feeling of “Star Wars”, the multi-billion-dollar Disney-owned franchise. It forges its own path through the galaxy, determined never to step in somebody else’s footsteps, and it does so with magnificent confidence. It’s that confidence that pulls it all together, taking the best parts of Star Wars, combining them with the best parts of Ubisoft, and casting everything else aside.
    • 76 Metascore
    • 70 Critic Score
    Rise of the Ronin doesn’t have the production values of something like Ghost of Tsushima, but it’s mechanically and thematically superior. If you can handle the choppy frame rate, flat visuals, and stilted performances, you’ll find an open-world game with a lot of heart, a true identity, and plenty of nuances to master.
    • 76 Metascore
    • 70 Critic Score
    Echoes of the Fallen by itself isn’t anything incredible, but it finished strong and had me excited for the next expansion pass installment. If you loved Final Fantasy XVI, then this is a great way to revisit those characters. If you’re on the fence, then wait until The Rising Tide launches before making a purchase.
    • 76 Metascore
    • 80 Critic Score
    I really wasn’t expecting Motorfest to be that big of a step forward for The Crew, but I’m pleased that I was wrong. All the major aspects of gameplay have been massively improved from its predecessor with the racing engine, events system, and reward loop each being better than before. While The Crew 2 only attracted a niche fanbase because of its unique gimmicks, Motorfest has a much broader appeal.
    • 76 Metascore
    • 60 Critic Score
    There is something amazing at the center of Stray Gods, but with the glaring technical issues, it’s hard to recommend it if you want to play a game without yeeting your PC out the window. It is incredibly unoptimized, draining the battery on my Steam Deck in less than two hours, and making the system almost too hot to handle. Even with the great art and the amazing characters and story, the musical aspect isn’t strong enough which is a major distraction when this is the game’s main selling point. I hope that someone tries this style of game again, it could truly be something incredible.
    • 75 Metascore
    • 80 Critic Score
    Even though the feeling on the pitch is only slight different, not all of the new gameplay additions hit the mark - but even so, there's something that makes EA Sports FC 24 feel like the freshest games in the series, and certainly a good way to leave FIFA behind.
    • 75 Metascore
    • Critic Score
    This doesn’t feel like a game you can reasonably “get good” at anymore, it just feels like a mess. Win, lose, it doesn’t matter. Perhaps younger gamers can forgive the gameplay quirks in exchange for seeing characters they love duke it out, but that alone is not what made Super Smash Bros. a sensation. MultiVersus’ online net code is great, which should be a massive selling point, but why would you want to play this game? [Review in Progress]
    • 75 Metascore
    • 70 Critic Score
    It’s certainly not a bad roguelike if you’re into the genre. The content there is engaging enough to keep you going for a while, just don’t expect it to be the kind of game that’ll be in your regular rotation for years to come.
    • 75 Metascore
    • 70 Critic Score
    The ending didn’t sour me on Visions of Mana overall, but did leave me pondering its squandered potential. This is a game that could have brought the Mana series back to its former glory, but it appears that the development team weren’t given the room to shine. If you decide to try it for yourself, you’ll still find a beautiful game befitting of the Mana series, with some of the best battles it has to offer, but just be prepared for a story that goes nowhere.
    • 75 Metascore
    • 70 Critic Score
    Homeworld 3’s campaign is a majestic space odyssey showcasing some of the innovative spirit of its predecessors and its presentation is stunning. Though its co-op elements are founded on a good idea, the War Games mode feels like it cuts away some of the best aspects of the game in the rush to be a portion-sized multiplayer experience for the modern age. It’s an enjoyable space RTS before being a strong Homeworld title.
    • 75 Metascore
    • 70 Critic Score
    I can see why the episodic structure is appealing, but the choice to release each episode two weeks apart is a huge misstep. There is a reason why people binge-watch series. They want to know the ending while they still care. Releasing The Expanse in this way only punishes the early adopters, which are the ones that are paying the most for the worst experience.
    • 75 Metascore
    • 70 Critic Score
    Despite all of this, Episode Aigis is still The Answer at its core, and its core is Twotarus. There are a few interesting story beats here, but you could just as easily experience them from watching a cutscene compilation, rather than running around the dungeon listening to them exclaim, “Oh, a treasure chest” and “A shadow. Should we fight it?” on repeat between being jumpscared by enemies that body you off screen. Episode Aigis is undoubtedly the best way to play The Answer and see its story, but if you don’t like Persona 3’s combat, you really need to ask yourself if it’s something you want to play at all.
    • 75 Metascore
    • 80 Critic Score
    Classified: France ‘44 offers a strong package for turn-based tactics enthusiasts, delivering fun, thrilling battles and some strategic freedom inside a grounded, authentic World War 2 narrative.
    • 75 Metascore
    • 40 Critic Score
    A man might enjoy the story, but I am not a man, and I did not.
    • 75 Metascore
    • 70 Critic Score
    If you’re looking for a different take on an Alien video game or even just a solid squad-based tactics game, then Dark Descent is worth playing. Taking your squad on missions and slowly exploring the environments is great fun, especially when the game leans into its strengths and gives you a hostile maze of Xenomorphs to navigate. However, most things surrounding that gameplay fall flat, and you’ll want to simply rush through them to get back on the field.
    • 75 Metascore
    • 70 Critic Score
    What distances it from Persona – and it really is similar in many ways – is the detail and design of the monsters, as well as the real-time combat. There are a huge number of systems at play here, combos, special moves, elemental effects, partner skills, and special skills all work together to help you take down what can be fairly difficult bosses. The downside of a condensed story is that you won’t be as close to the characters by the end but it did what it wanted to do effectively, and I’m excited to see what else comes from the team.
    • 75 Metascore
    • 60 Critic Score
    In all, Thirsty Suitors is an incredibly strong basis for a game but needed so much more to ensure it was ready to play. From a technical standpoint, there is still a lot of jank here, and while it doesn’t crash, everything feels low-budget and not quite finished. This is seen most in the facial animations, and in a game that’s all about emotion it really hurts it that everyone hits you with a blank stare. It feels like such a missed opportunity. For everything that Thirsty Suitors does well, it feels that a little bit longer investing in the game could have turned it into something great.
    • 75 Metascore
    • 70 Critic Score
    Apollo Justice: Ace Attorney Trilogy is a mostly solid port of a trilogy of games that are at best messy and at worst frustrating for all the wrong reasons. The series’ signature gameplay has been preserved very well, and the three games in the collection are a lot of fun to play, as long as you don’t mind the characters being all over the place. A bit more care could have been put into the PC port, but the complaints I have with the port are minor at best.
    • 75 Metascore
    • 70 Critic Score
    Tokyo Xanadu is a very competent RPG and dungeon crawler with enough systems in place to make it as easy or as challenging as you like. The characters are well-written, and while the story is a little clichéd, the secret ending more than makes up for it. Tokyo Xanadu was originally released in 2015, and I’m glad the upgraded version has finally returned to handheld consoles. Playing on the go is the best way to experience it, and now you can, even without a Vita obsession.
    • 75 Metascore
    • 80 Critic Score
    Pokémon TCG Pocket is a truly fantastic mobile game that will keep you opening the app daily — and as long as it stops at once a day, you’ll probably love the experience. If you’re going back for more and more, like me, you’re inevitably going to run out of things to do. Pace yourself, enjoy the experience, and I promise you that Pokémon TCG Pocket is one of the best card games a casual TCG fan can play. At the very least, it’s better than Twitter.

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