GLHF on Sports Illustrated's Scores

  • Games
For 321 reviews, this publication has graded:
  • 38% higher than the average critic
  • 6% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 30 Peppa Pig: World Adventures
Score distribution:
  1. Negative: 9 out of 321
333 game reviews
    • 75 Metascore
    • 70 Critic Score
    Showgunners doesn’t let a clutter of subsystems distract it from its main focus, which is to deliver a series of intense and varied turn-based battles in an atmosphere that neatly fits the genre – it’s not revolutionary and you won’t find yourself replaying the game again and again. Those looking for exactly that, however – a well-defined and very competent experience – will get their money’s worth.
    • 75 Metascore
    • 80 Critic Score
    Despite my complaints, I would happily blast through Warhammer 40k: Boltgun all over again. There may be moments of frustration, but it doesn’t undermine the sheer joy of ripping through fast-paced levels with weapons that gods fear and metal music in the background.
    • 75 Metascore
    • 90 Critic Score
    As a fan of Suikoden, I couldn’t be much happier with how this turned out. I’ve been waiting for something like Suikoden to come along again since childhood, but I never dreamed I’d have to wait for the original creator to come back to see it happen. I just wish Yoshitaka Murayama were here to read the praise he deserves for carving out such a unique, inimitable identity in the genre.
    • 75 Metascore
    • 60 Critic Score
    Cupid Parasite: Sweet and Spicy Darling is all over the place, mixing some touching slice-of-life storytelling and interesting character arcs with endings that explicitly juxtapose this for some exciting set piece. Playing this game without the original was a fun experience as parts of the other stories were slowly revealed to me, and I never felt as if I needed to play the first game. The choice to include only good endings, sweet, spicy, or balanced flavors, is a great addition and something I’ve noticed otome games trending towards. However, whether it is mixing up the genres, or using Greek and Roman god names interchangeably, something feels confused and lost. The truth is I don’t like chocolate, and while there are definitely parts I enjoyed about Sweet and Spicy Darling, there was a lot left to be desired. However, if you like to feel surprised rather than comforted, this is the selection box for you.
    • 74 Metascore
    • 80 Critic Score
    Ara: History Untold feels really fresh, immersive, and innovative with its deep city-builder influences being the standout feature. It doesn’t nail the landing in all aspects, but provides the most exciting foundation for further expansion we’ve had in this genre for a long time.
    • 74 Metascore
    • 70 Critic Score
    As a visual novel connoisseur Emio – The Smiling Man doesn’t go to the top of my list. However, it does gain points for taking risks with how horrifying the story is willing to go, and for the few instances of breaking the fourth wall. The pacing and characters are strong, but the way you interact with the world can be repetitive and ultimately frustrating. It’s one for those who love a mystery and don’t mind occasionally hitting a brick wall.
    • 74 Metascore
    • 80 Critic Score
    Total War: Pharaoh delivers the series’ best campaign experience yet, becoming its new gold standard for customization options and mechanical depth, while improving on its predecessor’s battles. It manages to translate the fascinating and mysterious history of the Bronze Age Collapse into video game form in a great way, though budgetary constraints are sadly visible when it comes to scope: How beautiful would the addition of the Assyrians and Mycenaeans in the east and west or actual trade routes on the map have rounded out this game. If Total War: Pharaoh has proven one thing, then that Creative Assembly Sofia has earned the chance at working on something bigger next time – this kind of quality campaign deserves a grander stage.
    • 74 Metascore
    • 70 Critic Score
    You get what you expect from Monument Valley 3, but that isn’t a bad thing. It’s a beautiful, whimsical journey through plenty of impossibly pathed levels perfected for mobile play, and honestly that’s all it needs to be.
    • 74 Metascore
    • 70 Critic Score
    9 Years of Shadows can be frustrating in places, but if you’re looking for a 2D Metroidvania with solid combat, enjoyable platforming, and beautiful world design, it ticks all of those boxes.
    • 74 Metascore
    • 80 Critic Score
    Penny’s Big Breakaway is the closest somebody that isn’t Nintendo has gotten to making 3D platforming feel perfect, and that’s a huge achievement in itself. It’s not perfect by any means, but it’s hard not to love something that’s made with such passion for retro 3D platforming.
    • 74 Metascore
    • 70 Critic Score
    While not every game in the Jackbox Party Pack 10 hits quite right, the few that do are some of the best the series has ever seen. Unfortunately, as high as the highs are, the lows are just as low, with FixyText souring the experience somewhat with unfortunate desyncs and boring prompts.
    • 74 Metascore
    • 60 Critic Score
    The moral choices didn’t really stick. In Papers, Please, you are helping your family, the women being trafficked, and the citizens generally. In Corponation, you are only helping yourself. There are multiple endings, but the ending I reached had a twist that felt so obvious I didn’t realize it was meant to be a secret. There are just too many hints given throughout to make it feel clever, and like many other aspects of the game, it struggles with balance. A glimpse of a good game can be seen here, but it couldn’t quite stick the landing.
    • 74 Metascore
    • 70 Critic Score
    It doesn’t do anything special, but it is a solid story that will keep you intrigued with some tense decision-making. I captured my imagination enough that I wanted to see all six routes, with not only the good but the bad endings too. It’s a cliche, but Otome fans will enjoy this one, though it doesn’t have enough of a mystery to attract those outside the genre.
    • 74 Metascore
    • 80 Critic Score
    Even in this subpar technical state, Cities: Skylines 2 is a potent and captivating sandbox that’ll see the hours fly by as you engage with it. It’s a worthy successor to the title that dethroned the mighty SimCity and will define the genre for the years to come. Official as well as modded content will surely supply players with even more toys and tools in the future.
    • 74 Metascore
    • 70 Critic Score
    Cygni: All Guns Blazing isn’t a SHMUP essential, but it’s damn good fun once you start shooting and completely forget all of the cutscenes.
    • 74 Metascore
    • 50 Critic Score
    DeathSprint 66 could’ve been an amazing platformer, but it makes for a disappointing racing game.
    • 73 Metascore
    • 70 Critic Score
    These minor niggles aside, it really is an excellent story. It’s tightly woven with clues to the eventual conclusion woven throughout from the very beginning. I thought there were glaring plot holes at first, but these are well wrapped up by the time the epilogue comes around. If you like games that challenge you with twists and turns then I can’t recommend it enough. It uses the interactive elements well, but could have tightened up how right and wrong answers are handled.
    • 73 Metascore
    • 50 Critic Score
    The atmosphere is close to perfect, and the weather effects are some of the best I’ve seen, but the game that takes place inside the world doesn’t live up to the brushstrokes...I really wanted a win for this development studio. The Ukrainian developer has weathered a pandemic, escaped a warzone, and developed this game while under unprecedented pressure. If I could score a game for heart, it’d be a ten out of ten. Maybe one day it will be, but it’s not there yet. One for the sickos.
    • 73 Metascore
    • 80 Critic Score
    DNF Duel is a great fighting game, and works uniquely well on Nintendo Switch, even if the characters do appear to be a tad low-res at times. Well worth your time if you want either a casual fight on the go, or a way to practice away from your setup.
    • 73 Metascore
    • 50 Critic Score
    As an introduction to metroidvanias, Disney Illusion Island is fine. At its very best, it is only barely serviceable, and there are far better games to start with if you want to dip your toes into the genre.
    • 73 Metascore
    • 90 Critic Score
    Lost Signals is pretty much more Oxenfree, but better. That might seem disappointing from the sequel to something that promised to revolutionize adventure games, but the refined storytelling, intimate character moments, and creative presentation are, in this case at least, just as good as – if not better than – a brand-new idea.
    • 73 Metascore
    • 90 Critic Score
    The Lamplighters League is intriguing from the first second, sucking you in with a great art style, fantastic voice acting, a jazzy score, and supernatural mystery. It manages to keep this going by offering compelling gameplay systems that give you lots of freedom and feel immensely satisfying to use. For me, this combination makes The Lamplighters League the best turn-based tactics game of 2023.
    • 73 Metascore
    • 60 Critic Score
    Tales of Arise is a solid JRPG, if not the strongest Tales series entry. Beyond the Dawn is disappointing, even by the standards set by the main game. If, for some reason, you’ve read this review without playing the main game, rest assured that it’s decent fun. This DLC expansion, however, can be left out of your cart.
    • 73 Metascore
    • 80 Critic Score
    Freedom Wars is the best game that was never ported from the Vita, and the remaster makes all of the quality-of-life changes we could reasonably expect it to. It looks more beautiful than ever, with some flashy cutscenes, and though it pains me to say, the remaster is the best way to play. My only worry is that it isn’t enough. While it surpasses the 150GB games of today in terms of innovative gameplay mechanics, fast, fluid movement options, and fourth wall breaks, it lacks the accessibility and variety modern gamers have come to expect.
    • 73 Metascore
    • 90 Critic Score
    Sonic Superstars is the modern 2D Sonic game I never thought we’d get. It updates the visual style in a way that feels true to the classics while bringing in top-tier level design that allows the core platforming mechanics to shine. In a week when both Sonic and Mario are launching new games, it’s a good time to be a 2D platforming fan.
    • 73 Metascore
    • 70 Critic Score
    If you’re hoping Star Trucker will be the kind of game you can play indefinitely, then this isn’t it. It’s fun to play through until you finish the story and unlock all of the different areas, but what it lacks in longevity, the added personality helps make up for. It does a great job of capturing the physics of its setting, almost too well, leading to a steep learning curve, though overcoming it is very satisfying.
    • 72 Metascore
    • 70 Critic Score
    As of today, EA Sports PGA Tour is a very solid starting point for the franchise, and one that allows EA Sports to get back in the game.
    • 72 Metascore
    • 80 Critic Score
    Goblin Stone is a wholesome version of Darkest Dungeon, ticking all the same boxes without being a blind copycat – meaningful additions like the breeding system and its narrative ensure that it’s a unique experience that can stand on its own. Though the restrictions of its budget do show here and there, it’s clearly a labor of much love and craftsmanship that will keep you entertained for many hours.
    • 72 Metascore
    • 70 Critic Score
    Feeling more approachable than its byzantine predecessors, Men of War 2 is a solid entry into the iconic franchise, keeping its core tenets intact: It’s challenging, highly moddable, and offers tons of ways to experience the game – unfortunately, it comes with the same baggage of jank, preventing it from reaching higher spheres.
    • 72 Metascore
    • 70 Critic Score
    If you’re coming into Avatar: Frontiers of Pandora purely as a fan of the films, then there’s a lot for you to get out of this – it lets you explore the world like never before and take part in the culture it created for the first time. However, if you care about it more as a video game first, then it’s nothing special. Ubisoft yet again refuses to make any steps forward when it comes to open-world design, even when given free rein to make something wild and fantastical like Pandora should be.

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