Giant Bomb's Scores
- Games
For 1,045 reviews, this publication has graded:
-
28% higher than the average critic
-
3% same as the average critic
-
69% lower than the average critic
On average, this publication grades 3.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Dragon Age: Origins | |
|---|---|---|
| Lowest review score: | Tony Hawk's Pro Skater 5 |
Score distribution:
-
Positive: 594 out of 1045
-
Mixed: 307 out of 1045
-
Negative: 144 out of 1045
1080
game
reviews
-
- Critic Score
If you're not willing to play a sloppy, cobbled together first-person shooter just because it has some kind of weird historical meaning, though, just forget this ever happened and move on. It's great, in some ways, that Duke Nukem Forever was released at all. But don't be confused into thinking that it's a great game.- Giant Bomb
- Posted Jun 14, 2011
- Read full review
-
- Critic Score
I don't think I'd call Crackdown 3 an awful game, but I would call it dated.- Giant Bomb
- Posted Feb 14, 2019
- Read full review
-
- Critic Score
It does all the things that sort of game is supposed to do, but not with the flair or invention that would make it possible to care again about playing something you remember having played so many times before.- Giant Bomb
- Posted Oct 27, 2012
- Read full review
-
- Critic Score
Legacy of Kain: Ascendance is a frustrating title - a truly new game in the series has finally made its way to us after decades away, but the choice to retcon the story, coupled with the absolute whiffs in gameplay, leaves it feeling like little more than a flimsy footnote in the series overall. There’s a ton of love here for the story of Legacy of Kain, but its changes and contributions to the lore make it feel more like fan fiction than a true prequel. I wanted this to be the triumphant return of Kain, Raziel, and the strange, dark world of Nosgoth, but what arrived instead was something draped in the series’ skin - not an evolution, but an uninspired reinvention.- Giant Bomb
- Posted Mar 31, 2026
- Read full review
-
- Critic Score
It's slightly less offensive as a Fable II preorder bonus, but it comes nowhere near justifying its 800 point ($10) asking price.- Giant Bomb
- Read full review
-
- Critic Score
WarioWare: Snapped! does make for a great tech demo, though. It's pretty crazy that you can do all this on a handheld, and it's goofy enough that you'll want to show it to your friends.- Giant Bomb
- Read full review
-
- Critic Score
It's another bad top-down multiplayer shooter on a system that already has more than enough of the same.- Giant Bomb
- Read full review
-
- Critic Score
A twitchy, mindless experience filled with weak firearms, poor enemy behavior, bland environments, and multiplayer combat that you wouldn't find acceptable in a $15 downloadable shooter.- Giant Bomb
- Posted Sep 2, 2011
- Read full review
-
- Critic Score
An improvement. It's a better looking game than NBA Live 14, and a better playing one, but "better," in this case, does not directly translate to "good." Live 15 is still too shallow to hang with 2K's game, but it represents a glimmer of hope that this series could eventually provide some legitimate competition to 2K Sports somewhere down the road.- Giant Bomb
- Posted Nov 5, 2014
- Read full review
-
- Critic Score
Humor is entirely subjective, and maybe some of the stuff I found to be a little easy and dull will get you going. However, I'm a lot more certain about the quality of Matt Hazard's gameplay, which almost feels like it's going out of its way to be mediocre at best. Hey, maybe that's part of the joke!- Giant Bomb
- Read full review
-
- Critic Score
I'm comfortable in saying that South Park: Tenorman's Revenge is a gigantic middle-finger extended in the direction of anyone who might actually want to enjoy a game featuring the myriad memorable characters and storylines of South Park in video game form. And because of all of that, I'm completely comfortable declaring that you should stay the hell away from South Park: Tenorman's Revenge.- Giant Bomb
- Posted Apr 4, 2012
- Read full review
-
- Critic Score
That's pretty much the whole of Game of Thrones. Sad dialogue, combat, sad dialogue, combat, sad dialogue, more sad dialogue, something outright horrifying happening, sad combat, and so on repeated in varying orders for a bit more than 20 hours.- Giant Bomb
- Posted May 23, 2012
- Read full review
-
- Critic Score
No amount of perfunctory challenge maps can make up for a game design so functionally lazy, so utterly indifferent to your enjoyment, that it can't even be bothered to make its lone gimmick work even slightly well within its hacked-together world. If the developers in charge of NeverDead didn't care enough to make it a remotely enjoyable experience, why should you care enough to bother with it?- Giant Bomb
- Posted Feb 2, 2012
- Read full review
-
- Critic Score
Humor is entirely subjective, and maybe some of the stuff I found to be a little easy and dull will get you going. However, I'm a lot more certain about the quality of Matt Hazard's gameplay, which almost feels like it's going out of its way to be mediocre at best. Hey, maybe that's part of the joke!- Giant Bomb
- Read full review
-
- Critic Score
If you're not willing to play a sloppy, cobbled together first-person shooter just because it has some kind of weird historical meaning, though, just forget this ever happened and move on. It's great, in some ways, that Duke Nukem Forever was released at all. But don't be confused into thinking that it's a great game.- Giant Bomb
- Posted Jun 14, 2011
- Read full review
-
- Critic Score
While it doesn't carry the weight of a Pac-Man or a Donkey Kong, the core gameplay works well enough that it's easy to see how it could be remade in a flashy new way that appeals to the digital download crowd. But QIX++ is a short, dull take on the Qix formula that won't rope in new players or satisfy aficionados.- Giant Bomb
- Read full review
-
- Critic Score
A twitchy, mindless experience filled with weak firearms, poor enemy behavior, bland environments, and multiplayer combat that you wouldn't find acceptable in a $15 downloadable shooter.- Giant Bomb
- Posted Sep 2, 2011
- Read full review
-
- Critic Score
It's as if it was plucked from the earliest days of downloadable gaming, back when digital games often relied more on single-minded gimmicks than the fully fleshed-out concepts of late, and $10 seemed like such a great deal for any game you could play with buttons on a console. That era has long since passed us by, and we're better for it.- Giant Bomb
- Posted Jul 8, 2011
- Read full review
-
- Critic Score
THQ wants you to pay $7.00 for eight missions and a handful of mostly meaningless unlockables. That's just crazy.- Giant Bomb
- Posted Jan 24, 2012
- Read full review
-
- Critic Score
It is a dull game that fails to offer more than passing enjoyment, hitching and glitching all along the way. It offers a middling co-operative mode in a field filled with games trying to innovate in that space. It struggles to say anything--even something bombastic and cartoonish--about crisis, nationality, or revolution. It tries to roar America, but instead coughs out a few, unintelligible grunts.- Giant Bomb
- Posted May 24, 2016
- Read full review
-
- Critic Score
What awaits you is not the heat of intense competition, but the icy, soulless embrace of computer opponents who bend and react with all the humanity of a game of electric football. How pathetic is this? The iPhone version, which is less than a quarter of the cost of the version found on this new-fangled device, has multiplayer capabilities. Chew on that one, and tell me it isn't a little salty.- Giant Bomb
- Posted Mar 30, 2011
- Read full review
-
- Critic Score
If you're not willing to play a sloppy, cobbled together first-person shooter just because it has some kind of weird historical meaning, though, just forget this ever happened and move on. It's great, in some ways, that Duke Nukem Forever was released at all. But don't be confused into thinking that it's a great game.- Giant Bomb
- Posted Jun 14, 2011
- Read full review
-
- Critic Score
It is a dull game that fails to offer more than passing enjoyment, hitching and glitching all along the way. It offers a middling co-operative mode in a field filled with games trying to innovate in that space. It struggles to say anything--even something bombastic and cartoonish--about crisis, nationality, or revolution. It tries to roar America, but instead coughs out a few, unintelligible grunts.- Giant Bomb
- Posted May 24, 2016
- Read full review
-
- Critic Score
Terminator Salvation ultimately just feels too small for a $60 game. Even the environments, which consist mostly of war-torn streets and boxy, brownish interiors, give you little sense that there's a world outside of the path that you're on. It's not a bad experience, but what it offers is so simple that it would feel repetitive if it were any longer.- Giant Bomb
- Read full review
-
- Critic Score
I enjoyed it in spurts, but there's just too much wrong here to hold your attention for long. As amusing as it can be, it's really just a janky wrestling game with avatars stapled on for maximum stupidity.- Giant Bomb
- Posted Sep 26, 2012
- Read full review
-
- Critic Score
Top to bottom, this game feels rushed, a supposition backed up by Silicon Knights' history of protracted development cycles, from which X-Men: Destiny did not benefit. While politics of why that's the case, as well as speculation on the impact more time and money would've had on the game, are ultimately irrelevant to the game's failures as they are, it's not that hard to see how it could've been something great.- Giant Bomb
- Posted Oct 3, 2011
- Read full review
-
- Critic Score
The execution is such a miserable failure that it manages to splash even more mud on Tony Hawk's legacy. I'm left with a firm belief that whichever side of the Tony Hawk/Activision partnership has the out clause in the contract should just exercise it and part ways for good. Enough is enough.- Giant Bomb
- Read full review
-
- Critic Score
There are glitches and other unfortunate quirks to talk about, but those problems barely register over the din of utter mediocrity that pervades so much of Star Trek: The Video Game's campaign. Outside of a horrid, poorly-explained turret sequence in which you (barely) pilot the Enterprise in battle, there is scarcely an acknowledgment anywhere in this game that Star Trek fans might want to do something other than just run around and shoot aliens. Such a concept ultimately belies the very point of Star Trek in practically all of its many incarnations.- Giant Bomb
- Posted Apr 26, 2013
- Read full review
-
- Critic Score
It's unsurprising that developer TikGames is primarily known for cell-phone games and casual Flash-type stuff, because that's exactly what Interpol: The Trail of Dr. Chaos feels like. This is exactly the kind of simplistic, disposable, and completely charm-free junk that Microsoft shouldn't be clogging up Xbox Live Arcade with.- Giant Bomb
- Read full review
-
- Critic Score
The idea of an anthology-like tribute to Bond films of the past isn't a bad one, but 007 Legends wastes whatever potential for fun there might have been. Instead, all Bond fans are left with is a heavily rewritten, Cliff's Notes version of some great (and not-so-great) films with a bunch of forgettable shooting and stealth sequences shoved into the mix. Ultimately, nothing 007 Legends offers is worth the effort of trudging through it.- Giant Bomb
- Posted Oct 18, 2012
- Read full review