Giant Bomb's Scores

  • Games
For 1,045 reviews, this publication has graded:
  • 28% higher than the average critic
  • 3% same as the average critic
  • 69% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Dragon Age: Origins
Lowest review score: 20 Tony Hawk's Pro Skater 5
Score distribution:
1080 game reviews
    • 78 Metascore
    • 80 Critic Score
    A pretty shallow experience, and I'm uncertain if the novelty of the formula can support the weight of annualized sequels. But these facts do nothing to diminish the fact that I spent nearly the entire eight-or-so hours with the game wearing a stupid grin on my face, probably looking something like the Rabbids on my screen.
    • 78 Metascore
    • 100 Critic Score
    Despite a few tweaks and new features – motion controls, psychic powers, a nonlinear hub world, and the occasional side character – this is Metroid Prime through and through. It’s without a doubt the closest the series has ever felt to the original Metroid Prime, in terms of tone, gameplay, and quality. Time will tell where I place Metroid Prime 4 in the ranking of the overall series, but fresh off my first playthrough I feel comfortable putting it among the likes of Super Metroid and the original Metroid Prime. It’s the best Switch 2 title yet, and I have to imagine that fans of the series will find themselves captivated by Metroid Prime 4.
    • 78 Metascore
    • 40 Critic Score
    The entire game feels lifeless and old. The presentation fails to capture the excitement of the real thing. The gameplay doesn't match the product it's attempting to emulate. And the layers upon layers of plain-looking menus feel like they were ripped out of a PlayStation 2 launch game.
    • 78 Metascore
    • 60 Critic Score
    Rock Band 4 doesn't feel like a grand, triumphant return for rhythm games. It feels more like a minimum viable product than the fourth game in a long-running and popular game franchise.
    • 78 Metascore
    • 80 Critic Score
    Aside from inadequate bots and the resulting lackluster solo play, it's hard to go wrong with Crash Commando. It's a great merging of modern shooter concepts with classic movement styles and camera perspectives that I found to be both engaging and fun... even if the whole thing sort of just made me want to reinstall Soldat on my PC.
    • 78 Metascore
    • 60 Critic Score
    The combat has enough depth and variety to keep you interested for the duration of the story and beyond, but in terms of what might have been, what should have been, Dragon's Dogma falls gut-wrenchingly short.
    • 78 Metascore
    • 80 Critic Score
    BIG HOPS succeeds because of the developers’ understanding of momentum, accessibility, and expression through movement: its systems constantly invite wacky experimentation with generous restarts, rather than punishing the player for failing, all of which reinforces a core philosophy of playful improvisation.
    • 78 Metascore
    • 60 Critic Score
    Even though I feel its story is often weak and its action isn't that different from other games in the genre, I still enjoyed my time with Watch Dogs. It turns out that the old stuff still works, and the strong-but-standard mission design kept me entertained, most of the time. It's rough around the edges, though, so if you don't settle for anything less than the best, you'll probably be disappointed.
    • 78 Metascore
    • 60 Critic Score
    Makes for a good diversion. It doesn't last too long, tells a decent story, and offers enough multiplayer to give you something to mess around with when the single-player's done. It certainly isn't the most ambitious game in the world, but if you're looking for a competent western shooter, Juarez fits the bill just fine.
    • 78 Metascore
    • 80 Critic Score
    The clunky social integration and overabundance of games systems strata ultimately don't negate the old-school rhythm game fun in Rock Band Blitz, and if you're already invested in the Rock Band platform, it almost seems foolish not to spend the $15 to extend the life of your library.
    • 78 Metascore
    • 80 Critic Score
    Luckily, the game gets close to finding a happy medium between Dead Rising's signature weirdness and a slightly more traditional open-world format that makes this by far the most approachable game yet in the series.
    • 78 Metascore
    • 60 Critic Score
    For as many times as I had to replay certain stages, Wario Land: Shake It! felt kind of brief, though there were aspects that managed to wear out their welcome before it was over. Still, a 2D game with this kind of detail is enough of an anomaly that it can be enjoyable for that alone, and despite some structural issues, it shakes up the usual platformer formula enough to be interesting.
    • 78 Metascore
    • 60 Critic Score
    The ambitious setting doesn't pay off in this story that seems to want to hedge every chance it gets. The end result is a story that goes nowhere, says nothing, and fails to live up to the previous settings and villains in the franchise. If you can get past that... the rest is pretty much fine if you're up for another Far Cry game.
    • 78 Metascore
    • 60 Critic Score
    This final chapter in the trilogy certainly gives you your money's worth in necromorphs waiting to be dismembered, but the overall quality of the game just doesn't feel equal to the high standard set by its excellent predecessors.
    • 78 Metascore
    • 80 Critic Score
    The fights are flashy and full of personality, making the action stand out, and producing a spectacle worth seeing.
    • 77 Metascore
    • 80 Critic Score
    As time passes, it gets harder and harder to find games that can actually offer a surprise, so I found the ways in which Excitebots managed to catch me off-guard to be quite pleasing. Even amongst its arcade-style ilk, Excitebots isn't a very nuanced racing game, but it's loud, ridiculous, and crazy enough to be plenty of fun anyway.
    • 77 Metascore
    • 80 Critic Score
    There's a good possibility that if you're interested in getting a Wii U at all, you'll end up with Nintendo Land anyway, since the game is bundled with the deluxe package that includes the black version of the console, four times as much internal storage, and a two-year discount on eShop games. That whole package is $10 less than buying the basic white Wii U model and Nintendo Land separately, and the good news is, Nintendo Land provides enough rousing minigames--provided you've got the players and the hardware--and a convincing enough case for the new control scheme to make it a worthwhile companion piece alongside your new Wii U.
    • 77 Metascore
    • 60 Critic Score
    I'm a sucker for a good mob story, but Mafia II's is merely decent.
    • 77 Metascore
    • 80 Critic Score
    If you're willing to put in the time to learn how to actually play it properly, EA Sports MMA becomes a very rewarding experience. When you lose a fight online, you usually know exactly what you need to work on, either in the career mode to get your fighter's stats up or just, you know, as an actual player.
    • 77 Metascore
    • 60 Critic Score
    It feels like it has even less of a story than Far Cry 3: Blood Dragon has, but that's because that story is spread incredibly thinly across a large world that's packed with cookie cutter content. There's nothing inherently wrong with Primal, and I found the game's combat systems to be pretty exciting at times, but the structure of the game and most of the tasks you're given are one-note. It's a monotonous grind that gets a good lift from its approach to combat and a handful of other tweaks to the formula, but it's still the formula.
    • 77 Metascore
    • 80 Critic Score
    Like any other boardgame that's made an appearance on Xbox Live, Risk: Factions is going to primarily be appealing to those who like the game on which it's based, regardless of all the fancy upgrades added to the mix. You either think rolling dice and taking over various countries is a lot of fun, or you don't.
    • 77 Metascore
    • 60 Critic Score
    I have some very strong feelings towards Street Fighter V--positive and negative. The lack of single-player content is less of an issue for me personally and I’m sure a lot of people feel the same and are really only interested in local or online versus. But there are a surprising number of modes and features that are either missing completely or coming later that should have been included at launch...However, I don’t want to understate the fact that I am having an absolutely great time playing Street Fighter V.
    • 77 Metascore
    • 60 Critic Score
    Makes for a good diversion. It doesn't last too long, tells a decent story, and offers enough multiplayer to give you something to mess around with when the single-player's done. It certainly isn't the most ambitious game in the world, but if you're looking for a competent western shooter, Juarez fits the bill just fine.
    • 77 Metascore
    • 80 Critic Score
    If you're a fan of first-person action and truly offbeat, unpredictable games, head to your nearest Steam client and check this one out. I'd love to see what ACE Team can do with a bigger budget next time around.
    • 77 Metascore
    • 80 Critic Score
    The action is solid and the story is interesting enough to make Singularity worth checking out.
    • 77 Metascore
    • 70 Critic Score
    t may fall short if you’re looking for a deep city builder or life sim, but as a piece of absurdist Dada comedy I absolutely love Tomodachi Life: Living the Dream. Every day I look forward to booting it up, making a Mii or two, seeing what unlikely friendships are forming, and watching ludicrous vignettes play out. I’ll boot up Stardew Valley or Pokopia if I’m looking for something mechanically deeper, but I know I can count on a good laugh whenever I check in on Kayfabe Island.
    • 77 Metascore
    • 80 Critic Score
    Maybe the best addition is the Vault, which ties into the in-game achievements/trophies but extends well beyond them with extra challenges like "beat this game using less than 18 continues" or "finish every level with Guy."
    • 77 Metascore
    • 60 Critic Score
    It's a cleverly ruinous game frequently ruined by its own cleverness.
    • 77 Metascore
    • 60 Critic Score
    While you could say that there's nothing quite like The Last Guy--well, beyond the Work Time Fun minigame that the whole thing was based on--its unique feel doesn't make it a great purchase at $9.99.
    • 77 Metascore
    • 80 Critic Score
    Ubisoft Montpellier's take on the first World War is a surprisingly heartfelt adventure.

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