Giant Bomb's Scores
- Games
For 1,045 reviews, this publication has graded:
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28% higher than the average critic
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3% same as the average critic
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69% lower than the average critic
On average, this publication grades 3.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Dragon Age: Origins | |
|---|---|---|
| Lowest review score: | Tony Hawk's Pro Skater 5 |
Score distribution:
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Positive: 594 out of 1045
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Mixed: 307 out of 1045
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Negative: 144 out of 1045
1080
game
reviews
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- Critic Score
A third-person shooter that feels caught between doctrines--it's not tactical enough to feel like a deep, strategic experience yet it punishes run-and-gun tactics just enough to prevent fans of those sorts of games from having a great time, either.- Giant Bomb
- Posted May 31, 2012
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Prototype is really all about player empowerment, ramping up the number and intensity of larger-than-life superhero abilities consistently as you go. If you've ever harbored fantasies about soaring over skyscrapers and going on destructive urban rampages involving wantonly thrown automobiles--and who among us hasn't, really--odds are you'll find a lot to like about this game.- Giant Bomb
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Me, I wish the game had better inventory control and an item storage system to allow you to really explore all of your weapon options. But it's the other stuff--the still messy survivor AI and poorly built boss battles--that really mars the Dead Rising 2 experience. It's not an impossible game to love, but as with the first game, you'll have to look past a lot of blemishes to find happiness.- Giant Bomb
- Posted Oct 21, 2010
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It's big, bold, and about making players powerless. Isolation wants to scare the hell out of you, and it will. And while the game may try to do that for way too many hours, it's far and away the most ambitious horror game from the big leagues in a long time.- Giant Bomb
- Posted Oct 6, 2014
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Catherine's limited character interaction, shallow characters, and monotonous puzzles combine to form a unique experience that feels frustratingly limited in every respect.- Giant Bomb
- Posted Jul 28, 2011
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It's short and light, but that doesn't mean that Driver: San Francisco is insubstantial. It has a good open world with a lot of options, and its supernatural cop tale builds to an effective climax that gives you a super-crazy ability that's absolutely worth experiencing for yourself... even if it only lasts for one mission.- Giant Bomb
- Posted Sep 6, 2011
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Despite its early growing pains, Fat Princess manages to walk a pretty straight path between frenzied combat and larger-scale tactics. It's a unique take on team-based multiplayer with a lot of personality and charm--and, with any luck, a lot of staying power on the PlayStation Network.- Giant Bomb
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Its cooler moments are offset by a long list of missions that aren't engaging at all. You're a man with an ever-increasing list of insane powers, but the tasks you accomplish with those powers are usually pretty ho-hum. Add to all that a script that makes you want to turn the sound down and a dose of awkward control quirks and you've got a run-of-the-mill open-world game.- Giant Bomb
- Posted May 22, 2012
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The highs in Mirror's Edge are undeniable, and Digital Illusions deserves credit for some of the bold choices it makes here, but the first-person perspective that helps make it so singular is also its biggest liability. Momentum is the biggest strength of Mirror's Edge, and it's unfortunate that it trips over itself so often.- Giant Bomb
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As a solo game, The Division gets quite boring, and trying to marathon your way through all the side stuff you'll need to do to unlock every upgrade feels more like a chore than a thrilling video game. But enough of the different components work well enough to make for a good start. At times I had my doubts, but I came out of this one wanting to see at least the first couple of planned updates and ready to play more, when it's available.- Giant Bomb
- Posted Mar 14, 2016
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Perhaps most baffling to me about my experience with Ghostbusters: The Video Game is, as problematic as I found the single-player experience, how much I found myself enjoying the multiplayer.- Giant Bomb
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While it's an uneven experience, the action works well enough and the game's sense of humor hits often enough to make it come together pretty well. Unfortunately, it also gets a bit monotonous, largely due to some repetitive quest design.- Giant Bomb
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This is meat-and-potatoes action game design with a few antiquated quirks, but it does what it does well enough--and looks legitimately stunning while doing it--to deliver a satisfying experience, all told.- Giant Bomb
- Posted Oct 4, 2011
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It tries to create stakes that go beyond the basic scope of "kill those bad guys because they're bad," and even when it fails to completely take advantage of those stakes, there's still enough excitement, enough intrigue, enough humanity in its story to keep you interested. Even if its ideas only scratch the surface of something deeper, Wolfenstein: The New Order still delivers an experience well worth your time.- Giant Bomb
- Posted May 21, 2014
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- Critic Score
Every aspect of the base game feels designed to work well with every other aspect. The cars are fast and most of them drift at the tap of your brake, and there are sweeping curves ready to accept those drifts. The shortcuts lead you some wild places, jumping and smashing your way ahead of the pack. By comparison, most driving games feel like a compromise between trying to design a real city for you to race real cars in while also trying to make an exciting video game. Burnout Paradise evokes reality but never at the expense of gameplay. That's something that other racing games could still stand to steal from this one.- Giant Bomb
- Posted Mar 19, 2018
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- Critic Score
There's just enough exposition there to keep things moving and just enough of a gameplay tweak to make you wish they had made these changes two games ago. It's a fun but feature-light shooter for people who already enjoy the basic style of Gears of War. Nothing more, nothing less.- Giant Bomb
- Posted Mar 17, 2013
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Silent Hill: Shattered Memories takes some bold, unpredictable risks with this venerated franchise, and the result is a heck of a lot more interesting than yet another survival horror game with motion-assisted aiming might have been.- Giant Bomb
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Maybe the best addition is the Vault, which ties into the in-game achievements/trophies but extends well beyond them with extra challenges like "beat this game using less than 18 continues" or "finish every level with Guy."- Giant Bomb
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Call of Duty's return to World War II looks great, but feels flat and uninspired from start to finish.- Giant Bomb
- Posted Nov 7, 2017
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If you're looking for a solid, lengthy solo campaign from a driving game, this isn't what you're looking for. Most Wanted is a multiplayer-first game, and taken in that context, few games do it better than this.- Giant Bomb
- Posted Oct 30, 2012
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- Giant Bomb
- Posted May 24, 2018
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- Critic Score
It often seems like Yakuza 4 is conspiring against itself, holding its own cool features back behind technology and game design. It's not that Yakuza 4 is a bad game, but rather that too many of the game's eccentricities don't work in its favor.- Giant Bomb
- Posted Aug 8, 2011
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The cool part is the tech side of Skylanders, which merges its Gauntlet-like gameplay with physical objects that unlock new characters, levels, and bonus items. It all comes together to form a sort-of-insidious-but-surprisingly-fun mesh of collectible and video game.- Giant Bomb
- Posted Dec 7, 2011
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That Madden NFL 12 feels like a less passionate endeavor than even other yearly sports titles, less a labor of love and more a labor of necessity, is a criticism that likely won't mean much to either type of player. It's still video game football in a competitive and compelling environment, especially when played online with friends. It has more content than you will likely ever touch over the course of the next season of real football. In some ways, Madden NFL 12 is a better game than its predecessor. In others, not. It has significant flaws, and it has significant strengths.- Giant Bomb
- Posted Aug 29, 2011
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Whether you're curious about trying Infamous for the first time, you wanted more after finishing Infamous 2, or you're just looking for a quick experience in a well-constructed Halloween setting, Festival of Blood is worth a look.- Giant Bomb
- Posted Oct 28, 2011
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WWE '13 remembers when wrestling, and by proxy, wrestling video games were great. It remembers the pageantry, the silliness, and the death-defying stunts that made wrestling such a hot commodity a decade ago.- Giant Bomb
- Posted Oct 30, 2012
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- Critic Score
Prototype is really all about player empowerment, ramping up the number and intensity of larger-than-life superhero abilities consistently as you go. If you've ever harbored fantasies about soaring over skyscrapers and going on destructive urban rampages involving wantonly thrown automobiles--and who among us hasn't, really--odds are you'll find a lot to like about this game.- Giant Bomb
- Read full review
-
- Critic Score
Me, I wish the game had better inventory control and an item storage system to allow you to really explore all of your weapon options. But it's the other stuff--the still messy survivor AI and poorly built boss battles--that really mars the Dead Rising 2 experience. It's not an impossible game to love, but as with the first game, you'll have to look past a lot of blemishes to find happiness.- Giant Bomb
- Read full review
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- Critic Score
Advanced Warfare's mobility kept me interested much longer than Ghosts or Black Ops II has. It's the best multiplayer the game has seen in some time and the whole thing totals up to a satisfying, if familiar experience.- Giant Bomb
- Posted Nov 3, 2014
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Given Square Enix's recent track record, it's easy to see this game showing up on iOS devices in the not-distant future, but if you're looking for an endearingly entertaining rhythm package to occupy your 3DS right now, Theatrhythm fits the bill.- Giant Bomb
- Posted Jul 5, 2012
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