GamingTrend's Scores

  • Games
For 5,262 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Ghost Trick: Phantom Detective
Lowest review score: 5 ELEA: Paradigm Shift
Score distribution:
5291 game reviews
    • 48 Metascore
    • 60 Critic Score
    It’s not surprising that MX vs ATV Supercross was released as a budget title. The amount of gameplay and unlockable content is good, but it is hard to drive your way through all of the necessary tracks without getting a bit bored.
    • 48 Metascore
    • 58 Critic Score
    The game eventually becomes an endless exercise in button-mashing with little to reward the punishment your thumbs will take.
    • 48 Metascore
    • 49 Critic Score
    A repetitive game that looks decent but has a horrible (lack of a) save game feature, Scooby-Doo! Unmasked is a perfect example of [a] recipe for mediocrity.
    • 48 Metascore
    • 11 Critic Score
    If Stormbreaker came out about 15-20 years ago it might actually be considered a mediocre game. As it is, it ranks very highly on my list of 'worst games ever played.'
    • 48 Metascore
    • 45 Critic Score
    The initial concept of the Space Rift is original and compelling. However, the overall execution of the world is far below what have come to expect from most VR games. While the game does have some nice style and mechanics in the cockpit, the voice acting and artwork in the game make it an unpleasant and drab experience. Space Rift seems to be as devoid of life as the dried up Earth within it.
    • 48 Metascore
    • 30 Critic Score
    Trion Worlds’ reimagined Defiance does little to fix the crippled MMO and instead, uses the opportunity to try and capture a new audience with the same bland experience of yesteryear. Defiance 2050 has nothing to leverage but its free-to-play status, nothing to separate itself from the competition, and nothing of quality for new players to latch onto.
    • 47 Metascore
    • 15 Critic Score
    I don’t enjoy writing about bad games. I understand making games is incredibly difficult, and I’m not claiming I know how to do it. But this game should not have been released. Someone, somewhere along the line, should have made the call to cancel this game. There is nothing to be gained from playing Extinction. Don’t bother at all.
    • 47 Metascore
    • 57 Critic Score
    This one feels like you could finish it in the theater before the movie ended.
    • 47 Metascore
    • 40 Critic Score
    The Fabled Woods collects all the necessary ingredients for a solid, meditative casual adventure, but its awkward execution leaves its narrative beats without any real weight.
    • 47 Metascore
    • 38 Critic Score
    At no point in your life should you ever play Monster 4X4 World Circuit. Even if there's money on the table, you'll come up a loser.
    • 47 Metascore
    • 65 Critic Score
    Thief of Thieves is an interesting but unpolished stealth game that offers a great cast of characters but has little else going for it. The voice acting and writing had me invested in these characters and I enjoyed my journey with them; I just wish it had less of the stealth gameplay which isn’t exactly great since this is a stealth game. In the end, it just really made me want to play Dishonored again.
    • 47 Metascore
    • 55 Critic Score
    If you are a hardcore SRPG gamer with the patience of a saint, you might be able to get through Spectral Souls: Resurrection of the Ethereal Empires. There is a deep game somewhere in there.
    • 47 Metascore
    • 40 Critic Score
    Angry Birds Star Wars is a shameless 50 dollar repackaging of a 99 cent iPhone game. There’s little to nothing added in the console release.
    • 47 Metascore
    • 65 Critic Score
    Unfortunately it feels like Silicon Knights wrote the story on the back of a cocktail napkin and employed absolutely zero imagination in building the enemies we'd be facing.
    • 47 Metascore
    • 50 Critic Score
    Cities XXL is a unique and innovative city builder that is among the best, but there is not enough new features or content for returning players to justify buying.
    • 47 Metascore
    • 55 Critic Score
    Way of Wyrd’s shadow-heavy visuals perfectly capture the Hellboy aesthetic. Sadly, the game lurking beneath those shadows suffers from unambitious design, inconsistent mechanics, and occasionally devastating bugs. Fun can still be found in the Wyrd, it’s just harder to find than it should be.
    • 47 Metascore
    • 59 Critic Score
    It feels like a product rushed out the door to accommodate a movie release.
    • 46 Metascore
    • 58 Critic Score
    Explosive Megamix is only $20, so it can be looked at as a value title. However, there are plenty of other value titles that have better gameplay.
    • 46 Metascore
    • 70 Critic Score
    DreamBreak is a short, relatively easy trip down memory lane for anyone who grew up playing point-and-click adventure games. While it has plenty of rough edges and won’t hold your attention for much longer than the end credits, it’s a good game to play through in an afternoon, with well-designed puzzles and surprisingly engaging combat. Just be warned that there are a lot of bugs near the end.
    • 46 Metascore
    • 45 Critic Score
    After playing Zoids Assault, I really had to wonder why it was made or why Atlus decided to bring it over to these shores.
    • 46 Metascore
    • 92 Critic Score
    Much like the other more music-centric peripheral based games, RIDE offers up both a fun casual experience as well as a strong technically challenge at the higher difficulty levels. The game shines in a social environment and might even provide some a nice little workout.
    • 46 Metascore
    • 65 Critic Score
    At its best, Desert Child captures the feeling of working toward a big dream while struggling to even buy your next meal. Unfortunately, those moments come sandwiched between a lot of repetition as the initially fun races become a chore that you have to do over and over again. Desert Child's unique setting, filled out with great art and a killer soundtrack, is fun to explore for a while, but the game runs out of gas a little too quickly.
    • 46 Metascore
    • 40 Critic Score
    Nothing in Varlet’s gameplay or narrative is outright terrible, with even the worst aspects being non-intrusive. Despite this, repetition is what makes the whole package less than the sum of its mediocre parts. My heart sank realizing how its promising foundation within the first few hours is all the game has to offer. Worst of all, as someone often moved by FuRyu’s flawed, but heartfelt games, Varlet commits the biggest sin of all. It made me feel next to nothing.
    • 46 Metascore
    • 43 Critic Score
    However, I get very angry when a game aims for the ground and misses. And falls over. And then poops itself. That's Arcade Sports in a nutshell.
    • 46 Metascore
    • 80 Critic Score
    This is not a bad game...it is merely uninspired.
    • 46 Metascore
    • 35 Critic Score
    Alien Rage is as bad as you expect, and something that all video game lovers should keep their hard earned dollars away from.
    • 46 Metascore
    • 30 Critic Score
    Arc of Alchemist features repetitive combat, tired tropes, an empty world, and a poorly thought out and written story. There is nothing interesting in this package, just skip it.
    • 46 Metascore
    • 67 Critic Score
    With fighting games coming back into vogue in such a big way over the past year, anticipation was quite high for a next-gen entry into the Samurai Showdown legacy. Unfortunately, bad design choices, uneven gameplay, and a limited number of gameplay options ruin this title for all but the most hardcore Samurai Showdown fan.
    • 46 Metascore
    • 5 Critic Score
    Viridi is a poor experience throughout. A plant growing simulator in name only,
    • 46 Metascore
    • 60 Critic Score
    Soulblight is a top-down action roguelike that features simple yet tough combat. The tainting mechanic and injury effects are clever and keep things interesting. Unfortunately, combat is hard to master, and you may end up dying a lot more than you're willing to accept.

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