Gaming Nexus' Scores

  • Games
For 4,011 reviews, this publication has graded:
  • 68% higher than the average critic
  • 5% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 2 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Death Stranding 2: On The Beach
Lowest review score: 0 AMY
Score distribution:
4015 game reviews
    • 59 Metascore
    • 65 Critic Score
    The problem with GEON: emotions is that it's over far too quickly. Unless you are trying to get gold in every time trial, chances are you're going to complete the game in a matter of hours. Worse yet, the game has a tendency of getting a little repetitive the more you play it.
    • 53 Metascore
    • 65 Critic Score
    Castle of Heart goes for that Souls level of challenge but without the nuance and balance needed to make that kind of difficulty satisfying. It’s visually striking for an indie game but it needs some fine-tuning; for now it’s mostly just frustrating.
    • 68 Metascore
    • 65 Critic Score
    I really appreciate what Beautiful Desolation is trying to do with creative storytelling; well-developed characters; and a mind-bending and beautiful, albeit desolate, sci-fi world. I just ended up too frustrated by the limitations of the console medium and a lack of direction in many of the quests to ultimately recommend this game on this platform. It's a point-and-click adventure presented without a pointer or a clicker, better played on PC.
    • 67 Metascore
    • 65 Critic Score
    The ideas of power, giving in to hegemonic cycles just to feel safe, and other gameplay systems are unfortunately overshadowed by the technical hiccups found in the game's software. It's a shame, because this game could have been good.
    • 59 Metascore
    • 65 Critic Score
    If Fantasy Hero were a PS Vita launch title I might be a bit more forgiving, but at this point we've seen that there are better games out there. The bland hack-and-slash gameplay and unforgiving death mechanics make this game more of a chore to play than it needed to be.
    • 64 Metascore
    • 65 Critic Score
    This is one franchise in serious need of a makeover.
    • 68 Metascore
    • 65 Critic Score
    While the combat and dungeons are fast and fun and have been translated to console successfully, the over-world has been sliced and diced in a manner that removes most reasons to visit it. If you have a group of friends and you want to run through the game, quickly leveling up and taking down giant monsters, Tera will be a blast. But if you actually enjoy the journey to the endgame, good luck. Tera has lost its patience for players like you.
    • 58 Metascore
    • 65 Critic Score
    Clockwork Empires has a lot of promise but numerous technical issues and a baffling UI, not to mention disappointing use of the steampunk aesthetic, make the game a frustrating and tedious experience.
    • 73 Metascore
    • 65 Critic Score
    It's not all doom and gloom as the actual gameplay is fun and the characters at least have their own unique weapons and play styles. This could be one of those games that ends up being a breakout hit and, years down the line, is filled with tons of content and has a big player base. Unfortunately I can only review what I have now. While the game is fun, I felt like I did and saw everything the game had to offer in about an hour.
    • 43 Metascore
    • 65 Critic Score
    It may be overpriced and too short, but Ninja Gaiden Z has a few thrilling moments.
    • 65 Metascore
    • 65 Critic Score
    Kane & Lynch is a good idea that is plagued by poor controls, unbalanced weapons, a boring story and some questionable writing.
    • 67 Metascore
    • 65 Critic Score
    Not the iteration I would have gone with, but it's nice to see Worms make its debut on the PS Vita. Although it adds new weapons and locations, this updated port is still an ugly mess. With depressing levels and questionable gameplay tweaks, Worms Revolution Extreme still leaves me cold!
    • 55 Metascore
    • 65 Critic Score
    Sniper: Ghost Warrior 3 is a game that just wasn't ready to be released. I believe there is a near future when you're going to find this one in the bargain bin or on a deep discount in a digital sale, after the numerous bugs have been patched and that multiplayer is added in, and then there will be an opportunity to enjoy a solid experience. This is not a AAA FPS but it does deliver some good moments when it works, has very good gameplay mechanics working for it, finds that balance between open world and engaging set pieces, and is presented through an interesting environment. However, the single player plot remains atrocious, there is no multiplayer, and in it's current beta state it's just not yet worth it.
    • 61 Metascore
    • 65 Critic Score
    Deiland: Pocket Planet Edition has a lovely, relaxing vibe, and some pleasant, very recognizable farming mechanics. But some quest problems lead to frustration – and worse, hours of bewildered wandering. When progression grinds to a halt and there is nothing to do but grow endless crops, Deiland starts to feel less pleasant, and more like a purgatory.
    • 51 Metascore
    • 65 Critic Score
    There’s just something addictive to me about the Diablo-esque style of game, and Restricted Area manages to capture that feeling fairly well. Although I would have greatly appreciated some more variety in the monsters, dungeons, and goodies, I ended up enjoying my post-apocalyptic romp.
    • tbd Metascore
    • 65 Critic Score
    Skyflower has the makings of a great dual-stick shooter. It's fast-paced, full of unique bad guys, packed with procedurally-generated levels and a mash-up between Smash TV and Gauntlet. Unfortunately, all this is undermined with the unwieldy mouse and keyboard controls. Without proper gamepad support, Skyflower is impossible to recommend.
    • 66 Metascore
    • 65 Critic Score
    Not great, but okay. There's nothing really new or exciting in this game, unless you want a gift for your major-history-buff dad. Other than that, this is probably a title best left to all the hard-core strategy gamers out there.
    • 61 Metascore
    • 65 Critic Score
    Hatsune Miku: VR Future Live is a bit of an odd duck, it's not a game in the traditional sense, but it's an interesting experience. The PSVR seems like the perfect home for Hatsune Miku, hopefully we'll see a proper game in the future.
    • 57 Metascore
    • 65 Critic Score
    Uno
    With new restrictions on multiplayer communication undermining the only reason to play a video game version of Uno, there's no reason for you to play this instead of just playing with a deck of cards.
    • tbd Metascore
    • 65 Critic Score
    Counterplay Games did a commendable job enhancing, tweaking, and extending Godfall into one complete package. The core issues are still there though, with poorly implemented combat, boring narrative, and endless grind. But for the amount of content you are getting at a finally reasonable price-point, it's worth a try for those that are into the looter genre. At least it's pretty.
    • 61 Metascore
    • 65 Critic Score
    Island Time VR is an enjoyable and inoffensive little diversion that I spent a few fun hours with. That said, I have a hard time recommending Island Time to anyone that isn’t spending an afternoon giggling with buddies. This is the sort of game that is fun to demo VR on a rainy day, providing entertainment while watching someone flail around. But unfortunately, there just isn’t enough gameplay present on this tiny island to engage an experienced VR player for more than a couple of short sessions.
    • 52 Metascore
    • 65 Critic Score
    The gameplay is definitely not worth the $59.99 price tag of a next generation title.
    • 56 Metascore
    • 65 Critic Score
    A revamping of a game notorious only for its infantile humor back in a time when such a thing was considered cutting-edge may seem like folly, but that is only because, well... it is.
    • 58 Metascore
    • 65 Critic Score
    While interesting and certainly unique, Ritual: Crown of Thorns wears down the player with relentlessly punishing difficulty. While the concept and story are a hoot, in the end the gameplay can't sustain interest. Instead of feeling rewarded by advancing to new levels, players must often backtrack and play previous difficulty levels repeatedly. Frankly, there are just too many other ways that I would rather be spending my time.
    • 77 Metascore
    • 65 Critic Score
    Assetto Corsa Competizione may someday be a top-notch racing simulator, but then again it might not. As of version 1.0, ACC is a study of the potential costs of releasing a product too soon. There is a lot of potential on display, but there is also a great deal left to be either fixed or finished. The current state of the VR implementation is very sub-par, and the most common form of head tracking, TrackIR, has not been implemented at all. Adopt a wait and see strategy for now - eventually/hopefully continued updates will fix the most egregious problems.
    • 75 Metascore
    • 65 Critic Score
    DiRT Showdown breaks new ground for the racing genre. New event types set it apart from other games in its field, but a lack of traditional aspects holds it back from extended player engagement. More tracks and vehicles would have provided a solid premise with the adrenaline rush it needs to maintain the excitement. The game modes don't prevent Showdown from becoming boring after only several hours in, so the thrills are short-lived.
    • 65 Metascore
    • 65 Critic Score
    Dr. Luigi does everything his brother does, but sadly not much more. The new modes do nothing to spice up this aging series' formula, and I really doubt they will be enough to justify a purchase for even the most diehard fan.
    • 66 Metascore
    • 65 Critic Score
    Visually, this game is right up there with some of CyberConnect2's successful Naruto games, too bad the gameplay didn't follow suit.
    • 62 Metascore
    • 65 Critic Score
    Fuse has a promising concept that slowly crumbles to reveal a severe lack of execution.
    • 58 Metascore
    • 65 Critic Score
    If physics with a steep learning curve is something you want, and you're a veteran of the genre, you may be able to work with the poor controls and user interface to glean some satisfaction from this one. If you're new to the genre, then start elsewhere. There are better games than this that you haven't played yet.

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