Gaming Nexus' Scores

  • Games
For 4,008 reviews, this publication has graded:
  • 68% higher than the average critic
  • 5% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 2 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Dark Souls
Lowest review score: 0 House M.D.
Score distribution:
4012 game reviews
    • 88 Metascore
    • 42 Critic Score
    The depth of content and similarities to past space titles may be tempting, but even its dazzling display of stars and planets can't make up for the lack of worthwhile gameplay.
    • tbd Metascore
    • Critic Score
    While pretty light on content, the price of this Early Access fighter is just right. With a surprising amount of depth for such a limited stable of characters, Final Fury will have you laughing and talking smack to your buddies with the best of them. The timing takes practice, and there is a learning curve to understand the characters' interactions, which makes the core gameplay of Final Fury quite solid. Additional content drops for the game will only make it better. [Early Access Provisional Score = 75]
    • tbd Metascore
    • 35 Critic Score
    Highway Police Simulator is a broken and buggy mess at this moment in time. With that said, and as strange as it sounds, this simulator has potential. Whether it can right the ship will be determined in the weeks and months ahead.
    • tbd Metascore
    • Critic Score
    Ark of Charon presents as a visually appealing and intriguing title that unfortunately falls short in execution. Its blend of tower defense and colony simulation has potential, yet the game's finer details—such as the cumbersome controls, underdeveloped mechanics, and lack of engaging storytelling take away from the overall enjoyment. While Ark of Charon shines in its peaceful rhythm of base-building, this strength is not enough to keep me attempting to rebuild the life tree. As it stands, Ark of Charon feels like a game best suited for occasional play rather than a long-term commitment. But, it is in Early Access, so I have no problem giving this a second look down the road. [Early Access Provisional Score = 65]
    • tbd Metascore
    • 40 Critic Score
    Given six more months, Dreamworks Trolls Remix Rescue would have been a fairly decent kids' platformer. But unfortunately the game is a buggy morass. With an insane camera that often obscures the wildly unstable environment, the game becomes frustrating quickly. Don't be fooled by the colorful packaging - the only thing this game is good for is making your kids angry and sad by trapping them in the geometry. Unfinished, unpolished, and unplayable.
    • 70 Metascore
    • 49 Critic Score
    The Bookwalker: Thief of Tales simply fails to deliver. It's probably a better experience on PC, but should be generally avoided on console without some updates to the controls and stability of the game. It doesn't take long to finish, at least I don't think so - a handful of hours to the final level. So at least it has that going for it.
    • 66 Metascore
    • 35 Critic Score
    Beyond incomprehensible, Mia and the Dragon Princess is the type of low-budget FMV schlock that gives schlock a bad name. Regardless of what choices the player makes, the story does not hold together, the action doesn't hit, and the interface is boring. This is the first Wales Interactive title I've played that is absolutely not worth your time.
    • tbd Metascore
    • 20 Critic Score
    100% unacceptable. Glitches and game breaking bugs left and right. This game should have never been allowed to be released in this state. It's a shame really, because while the first game wasn't amazing, it was decent for what it was. Cobra Kai 2 is a complete failure at almost every level. Stay far far far away from this game.
    • tbd Metascore
    • Critic Score
    Dyschronia: Chronos Alternate moves MyDearest’s living-anime games forward several steps by adding a greater degree of interactivity to the already excellent storytelling. Though the slow burn may put some players off, those with patience will find an intriguing mystery in a fabulously built sci-fi world. Well worth a look for anime fans; Dyschronia: Chronos Alternate hints at some great things to come, both from this series and this developer. [Early Access Provisional Score = 85]
    • 43 Metascore
    • 49 Critic Score
    XEL
    XEL looks great on the surface, but unfortunately it has too many bugs and technical issues to warrant recommending it to anyone. The framerate drops and slow-loading zone transitions alone can cause some frustrations, but add in an uncontrollable camera that is overly distant from the action, difficult to detect enemies, and terrain that is easy to get stuck to - forcing you to reload from your last save point, and you have a game that is near unplayable in its current state. Patches may resolve these issues, but as of right now XEL is too frustrating to fully enjoy.
    • 49 Metascore
    • 35 Critic Score
    While Samurai Riot has decent gameplay and an interesting choose-your-own-path mechanic, I cannot recommend anyone buy Samurai Riot for the Switch right now due to the save erasing bug.
    • 60 Metascore
    • 49 Critic Score
    I had a lot of high expectations for Dolmen, considering the premise and gameplay genre. Unfortunately, it botches just about every aspect of being a Souls-like game. There were many concerns that I could look past in the demo, but are inexcusable in a full release. Not only are the technical mechanics poorly implemented with inaccurate hitbox detection and animations, the artificial difficulty and long spans of nothingness make the game frustrating for all the wrong reasons.
    • tbd Metascore
    • 35 Critic Score
    Dreamworks Spirit Lucky's Big Adventure might be a lot of fun, if it would function long enough for a kid to play it. This game is broken in nearly every way possible: the graphics stutter and shake, the save files won't load, and the quest lines lead players in circles. There is no way a responsible adult should hand a child a game in this condition—it is simply unplayable.
    • 73 Metascore
    • Critic Score
    Temtem is as good as it gets when it comes to competition versus Pokémon. Even in Early Access, it surpasses the most recent Pokémon games and it’s exciting to think about how the best is yet to come with Temtem. [Early Access Provisional Score = 80]
    • 47 Metascore
    • 35 Critic Score
    Insatiable Cycle's zeal in tackling dialogue choices is something to appreciate. But that can only go so far when the script is tacky, the game design is clumsy, and the retail price is terribly overvalued.
    • 49 Metascore
    • 35 Critic Score
    From storytelling to game design, Those Who Remain's tepid approach to its overabundant tropes made me want to leave Dormont as soon as I arrived. My best advice to horror fans: ignore the exit—even if your tank is running low.
    • 46 Metascore
    • 49 Critic Score
    Make War's bizarre alien interference on historic battlefields gameplay is fun on several levels, but the interface is broken beyond any level of acceptability. With a great concept and super-sticky gameplay, this game is likely incredibly addictive on PC. But due to poor implementation on Switch, you'll get frustrated and quit before you experience the game's many simple pleasures.
    • tbd Metascore
    • 49 Critic Score
    Stifled is a stealth horror game that brings its own flair to the genre by using echolocation to see in the dark. The player has to use their own voice to see, but also must be cautious to avoid attracting the attention of creatures hiding in the void. Stifled has a truly unique core gameplay mechanic that is both interesting and nerve-racking, but it seems underutilized throughout the game. The repetitive design of the levels minimizes the horror impact of the gameplay, and the lack of diversity and AI in the monsters leaves much to be desired.
    • 43 Metascore
    • 20 Critic Score
    New Gundam Breaker is such a bad game that it makes me feel bad for Gundam fans. I picture a 12-year-old Gundam fanatic that has saved up weeks’ worth of lawnmowing mowing money, sitting with a controller hanging loosely in her hand, staring at the screen and crying. This is a game that should never have come to market, regardless of how much hard work went into its creation. To ask anyone to pay money for New Gundam Breaker is outright offensive.
    • 68 Metascore
    • 35 Critic Score
    Conan Exiles is one of the most disappointing games I have played this generation. I have not experienced another game on PlayStation 4 as broken as Exiles. It is hard to believe that a game could be released for purchase in such bad condition. In another genre, the bugs in Exiles might be fun or amusing. In a survival game, they are crippling. Gamers deserve, and should demand, better.
    • 29 Metascore
    • 20 Critic Score
    While it is provably true that VR can be a good fit for shooting games, it is not true that a game can simply be built for a VR platform without putting a lot of thought into the vast differences between a flat, finger-based model and the VR model. Sniper Rust VR does not demonstrate that any such thought went into at all. Do yourself a favor - try the free demo before paying for this one.
    • tbd Metascore
    • 49 Critic Score
    The Piano could be a decent noir mystery but for now it needs a lot of work. Clunky gameplay, numerous graphical bugs and extremely poor optimization are holding this game back from telling its intriguing tale of murder and madness.
    • 55 Metascore
    • 20 Critic Score
    Atomic Heist is a side-scrolling action shooter in the same line as the NES game Gradius, but with a harsh difficulty level and a beta-looking design. I've never played a game this unforgiving and could not find anything - music, story, sounds, features, or graphics - to bring me to play any longer.
    • 58 Metascore
    • 49 Critic Score
    You'll be hard pressed to stretch your total playtime past half an hour. The worst part of it is that it's actually pretty good, but as soon as the story feels like the prologue is over and it's time to take off, you get kicked right to the title screen and it's all over. I have no idea what the plan was here, there is so much potential between the source material and implementation but at the end of the day well not even that really, at the end of 15 minutes of gameplay, it just, well, ends.
    • 78 Metascore
    • 49 Critic Score
    Q.U.B.E. 2 is a puzzle solver's dream in a gamer's nightmare. There are dozens upon dozens of simplistic button and jump puzzles to complete over a five-hour time span.
    • 57 Metascore
    • 49 Critic Score
    Unless you’ve already bought this as part of a season pass, don’t waste your money on Curse of Osiris until Bungie actually changes direction, and I’m not talking about executing their proposed changes which painfully miss the mark yet again. The base game of Destiny 2 is a great shooter for 50-60 hours of solid content on your first play through of a redemptive story. But there is no endgame to keep going beyond that and there isn’t anything packaged into this DLC than enhances that initial experience. At this point, if you’re desperate for a looter/shooter then either fire up Destiny 1 again, watch Anthem videos on YouTube and hope for a brighter Q4 2018, or else maybe go give the Division a chance. It had a dumpster fire launch but can be had on the cheap now and I hear it’s become a very good game in its current state.
    • 66 Metascore
    • 49 Critic Score
    Star Wars: Battlefront 2 will go down as one of the biggest screw ups in video game history. EA and DICE had the easiest job in the world and completely ruined it with the absolutely ridiculous and downright unacceptable progression system for multiplayer. Combine that with the incredibly boring, lazy, and cliche story campaign and you easily have the biggest disappointment of 2017.
    • tbd Metascore
    • 49 Critic Score
    While I celebrate the attempt, The First Class VR suffers from poor design choices, a user interface that will prove difficult for novices, and a disjointed and shallow presentation of one of the most significant technological developments of mankind.
    • 50 Metascore
    • 35 Critic Score
    Toby: The Secret Mine is inspired, to say the least. Its not its imitation of previous games that kills it, but its execution of those elements. It had potential, but you’ve seen this game before.
    • 38 Metascore
    • 49 Critic Score
    Randall's gameplay comes up short, but offers a distinct style. However, the controls and repetitve combat prevent this title from ever feeling gelled together. Although the art and music are the standout portion of this game, it's not enough to distract from a flawed experience.
    • 69 Metascore
    • 49 Critic Score
    The Golf Club 2 could have been a non-sponsored, better priced game as an alternative to the full-pro games out there, but it really needs a good shakedown to be a valid option. A better swing system, a better putting system, and an overall touch-up to the aesthetics (crowd, graphics issues, player) would make this a viable alternative to sponsored games costing 20-30 dollars more but have a fancy name on the cover.
    • 59 Metascore
    • 49 Critic Score
    Pixel Night makes a brave foray into the exploration genre that doesn’t quite pan out in the end due to detached storytelling and repetitive mechanics. If you’re a dedicated adventure game player, Empathy: Path of Whispers will offer little challenge, except maybe in the way of overcoming boredom. It is, at the end of the day, a walking simulator that knows exactly what it wants to be, but falls a few steps short of actually being it.
    • 58 Metascore
    • 49 Critic Score
    While the first fleeting hours of Deathwing was enjoyable, the proceeding remainder of the game is dull, anti-climatic and uninspiring.
    • 58 Metascore
    • 49 Critic Score
    A good story with good cinematics held captive by terrible performance and bad gameplay. There are some good narrative moments in The Dwarves, but they aren't worth suffering through the game. Just read the book its based on.
    • 62 Metascore
    • 49 Critic Score
    A lifeless vehicle combat/racer with a gaping hole where the multiplayer should be, Gas Guzzlers Extreme is not worth your time. If you must, play the PC version for the multiplayer.
    • 52 Metascore
    • 49 Critic Score
    It is the small things which hold it back, which is also the annoying part about it. Why a game that spent so much time in Early Access on Steam, with a rich universe to draw from can be so unpleasant to play is stupendously frustrating. Instead of wanting to play just one more match in the small hours of the morning, I was forced to bear and grin the unjust torment. In defense of Eternal Crusade I really enjoyed playing as different factions and races. It was spectacular to dive into a universe rich with history and tragedy combined with the violent combat I expect from a Warhammer game.
    • 56 Metascore
    • 35 Critic Score
    The writing is predictable and cringe worthy and the combat is boring and dry. Somewhere beneath its surface lies a polished game. Its unfortunate the flaws are so deeply ingrained within the game that they cannot be ignored and it breaks the immersion.
    • 36 Metascore
    • 49 Critic Score
    Umbrella Corps has no clue what it wants to be, and that translates into a frustrating, confounding experience. Tiny maps, wildly unbalanced gameplay and a general lack of polish and focus makes this one Resident Evil entry that you’re better off avoiding.
    • 68 Metascore
    • 49 Critic Score
    In Between is full of poetic metaphors and beautiful visual storytelling, but is so bogged down by the awkward and imprecise gameplay that it's hard to enjoy playing it, even if you appreciate its artistic value.
    • 48 Metascore
    • 49 Critic Score
    This was probably the most heartbreaking game I ever had to review because I know this game went through so much developmental hell to get released and it really does feel like they tried, but sadly, the end product is just too broken to recommend.
    • 58 Metascore
    • 49 Critic Score
    Forgettable characters with a lackluster storyline do not help a puzzle game that can be, at times, enjoyable and, at worst, downright infuriating.
    • 62 Metascore
    • 49 Critic Score
    Tiny Troopers takes a simple concept of twin stick shooting and does absolutely nothing new with it at all. If you're looking for a game with something worthwhile to offer, you've come to the wrong place.
    • 72 Metascore
    • 49 Critic Score
    While the original is a cult classic, this version won't carry on that legacy. EDF 2 has a patented premise behind it, but all of the pieces of this puzzle are inhibited by technical issues. It's hard to find the fun.
    • 49 Metascore
    • 49 Critic Score
    Red Goddess has beautiful visuals and an interesting rage and fear transformation system. It had potential, but sadly, a great game is buried under a pile of problems.
    • 62 Metascore
    • 35 Critic Score
    By constantly running at breakneck speed, Velocibox takes a solid idea and turns it into one of the most aggravating games ever made.
    • 55 Metascore
    • 49 Critic Score
    Woolfe - The Red Hood Diaries is a severely short game that doesn't provide either interesting or entertaining gameplay. With better platformer and action games available to players, this lackluster video game adaptation of the Red Riding Hood fairy tale should be avoided until it's either improved or expanded upon.
    • 60 Metascore
    • 49 Critic Score
    Slender: The Arrival is more frustrating than scary. The atmospheric locations are wasted in this boring survival-horror game where players do little more than search around for numbered items. The game goes a long way to flesh out the story and mythology, but it never makes a convincing argument for why Slender deserves to be a franchise.
    • 44 Metascore
    • 35 Critic Score
    Not being able to reliably move in diagonal directions makes certain levels near impossible. Q*Bert deserves better.
    • 58 Metascore
    • 20 Critic Score
    Bladestorm Nightmare is neither interesting to play nor good looking in any way, shape, or form. There are books that offer more visceral medieval combat than this. Seek those out and do anything else with your PS4.
    • 62 Metascore
    • 49 Critic Score
    F1 2014 is everything people hate about annualized sports games. Not just a carbon copy of the 2013 model, but also a game that fails to capitalize on some of the biggest changes the sport has ever seen. Worst of all, many of the franchise's best features have been removed. It's clear this was an afterthought as the developers worked on the truth next-generation sequel.
    • 58 Metascore
    • 49 Critic Score
    What could have been a solid action game is marred by a number of technical problems and repetitive level designs. Young gamers may enjoy the memorable characters, but everybody else will find the inconsistent frame rate too frustrating to enjoy. Perhaps Flyhunter Origins should have stayed on iOS.
    • 64 Metascore
    • 35 Critic Score
    I wanted to like Jet Car Stunts, I really did but I just couldn't. I just got incredibly bored with this.
    • 60 Metascore
    • 49 Critic Score
    Pac-Man is out of his depth in this brand new Xbox 360 action game. Pac-Man and the Ghostly Adventures 2 is a mediocre platformer that recycles elements from much better games. It's also plagued with technical hiccups that make certain levels nearly unplayable. It may be aimed at young children, but even they deserve a better action game.
    • 60 Metascore
    • 49 Critic Score
    Stick to your old copies of Rock Band and Guitar Hero and get your fighting game needs met with an actual fighting game.
    • 56 Metascore
    • 49 Critic Score
    The gameplay is slow, sluggish, clunky and terrible. My Career doesn't feel like a career mode at all and all of the gutted creation modes and match types really just sealed the deal for me.
    • 61 Metascore
    • 49 Critic Score
    It's unfortunate the Senran Kagura: Bon Appetit! is a game with decent mechanics and visuals, but it's terribly short on content and within a few hours you'll have seen everything this game has to offer.
    • 54 Metascore
    • 49 Critic Score
    If you loved Geometry Wars and you’ve got three buddies looking for some couch gaming action then you might want to consider In Space We Brawl, however, in my opinion, you’ll have more fun simply going back and playing Geometry Wars.
    • 37 Metascore
    • 20 Critic Score
    I cannot recommend Fluster Cluck except as maybe a child's first couch co-op experience. If your 8 to 12-year-old is having a three-person sleep over and has no other PS4 games, then perhaps. Beyond that, give Fuster Cluck a hard pass.
    • 60 Metascore
    • 49 Critic Score
    Firefall showed some real promise as I started on my epic journey. The shooting was fine, and the missions were fun at first, but then after doing almost the same thing over and over again, I just couldn't find any reason to continue. Like I said, I am willing to go back and see if the game improves in the future but I wont be returning to Firefall anytime soon.
    • 64 Metascore
    • 49 Critic Score
    Based on the 2003 game of the same name, Crimsonland is a fun four-player dual-stick shooter with 60 levels and a nice variety of baddies. Unfortunately, it's also insanely dull.
    • 38 Metascore
    • 35 Critic Score
    Transformers: Rise of the Dark Spark tries to coast on the goodwill established by the previous two games, but mishandles their gameplay concepts with a badly rushed execution. Boring level design, an awful framerate and a confusing story make this game a slog from start to finish.
    • 59 Metascore
    • 49 Critic Score
    At only two hours in length, Entwined could have been a short but sweet action rhythm game, but a number of small issues add up to big problems.
    • 48 Metascore
    • 49 Critic Score
    Daylight deserves credit for trying to spice up the first person horror genre, but its problems keep it from becoming anything more than an interesting experiment.
    • 69 Metascore
    • 49 Critic Score
    There are a few memorable moments sprinkled throughout this adventure, but this newest LEGO game covers too much familiar ground.
    • 60 Metascore
    • 49 Critic Score
    Currently, Warface has a functional (but bland) versus mode, and a fun (but dysfunctional) co-op mode.
    • 72 Metascore
    • 49 Critic Score
    For those not keeping track, this is the third version of Warlords on Xbox Live Arcade. This updated version fixes all of the bugs found in the 2012 remake, and also adds online play, more real-time strategy elements and faster gameplay. Sadly, that isn't enough of a reason to warrant a third version of Warlords.
    • 51 Metascore
    • 20 Critic Score
    Unless your soul bleeds Mjolnir, or the Church of Halo-tology demands you play it on pain of death, give Halo: Spartan Assault a pass. There's more fun to be had in one minute of any other Halo game than there is in all of Halo: Spartan Assault.
    • 70 Metascore
    • 49 Critic Score
    The great presentation is undone by a number of questionable gameplay decisions.
    • 42 Metascore
    • 49 Critic Score
    Unless you’re a huge One Piece fan, you might want to think twice before picking this one up. It’s not terrible, but it definitely has its flaws.
    • tbd Metascore
    • 49 Critic Score
    The Raven: Legacy of a Master Thief isn't much to look at and it's a mess to play. But underneath it all there's an engaging mystery rife with deceit, and it's carried by a cast of characters that are genuinely entertaining and sometimes even a little heartbreaking.
    • tbd Metascore
    • 49 Critic Score
    But ultimately, all of the gameplay problems and animation glitches that plagued the first episode are just as present in the second. Ancestry of Lies is streets ahead of Eye of the Sphinx, but it's still the exact same glitchy, frustrating mess.
    • tbd Metascore
    • 49 Critic Score
    If you are willing to wade through the plentiful rough patches, you'll make it to an exciting cliffhanger and a promise for more in episode two.
    • 73 Metascore
    • 49 Critic Score
    Escape Plan has come to the PlayStation 4, but it fails to make the transition cleanly. The puzzles are dull and the controls are ill fitted to the new system. I wouldn't recommend playing Escape Plan, but if you absolutely must make sure it's the Vita version.
    • 53 Metascore
    • 49 Critic Score
    If you own a Windows tablet or Windows phone, just play this on those devices instead if you must. Even if you are a huge Halo fan, there is absolutely no reason to shell out $15 for this game when you can play the exact same game for $7 on mobile devices.
    • 55 Metascore
    • 49 Critic Score
    This PlayStation 3-exclusive is long-winded, simplistic and not much fun to play!
    • 33 Metascore
    • 49 Critic Score
    There isn't a whole lot to enjoy in Adventure Time: Explore the Dungeon Because I Don't Know, it's just boring from start to finish. After the first ten floors or so you've seen a majority of what the game has to offer, with the exception of some interesting boss battles.
    • 54 Metascore
    • 35 Critic Score
    It's a disappointing failure on just about every level.
    • 62 Metascore
    • 49 Critic Score
    The gameplay is fine, ill give it that, but it just doesn't provide anything fun after you made your first few jumps. It's extremely hard to recommend this game at $20 when you can see all that the game has to offer in about 10 minutes.
    • 61 Metascore
    • 35 Critic Score
    I'm really disappointed in Batman: Arkham Origins Blackgate, and also confused. How could such a good idea be this flawed in execution? There's nothing redeeming this game from all its faults, which is truly a shame.
    • 48 Metascore
    • 49 Critic Score
    Give this one a rental if your curious, otherwise, stay away.
    • 46 Metascore
    • 49 Critic Score
    Alien Rage is a game whose initial presentation evokes the likes of Halo, Gears of War, and Killzone, but never lives up to such standards. Frustrating and often unfair difficulty, tedious boss fights, and bland level design make this game feel like an empty shell of its lofty inspirations. In a genre saturated with great games, you could do much better than Alien Rage.
    • 58 Metascore
    • 49 Critic Score
    Atomic Ninjas had the potential to be a fun brawler for four friends, but falls flat due to problematic controls and wonky physics.
    • 59 Metascore
    • 49 Critic Score
    Too simplified for its own good, Farming Simulator for the Vita is really a missed opportunity. This series has a ton of potential, as proven by its far superior PC releases, but nearly all of that is thrown away in the name of simplifying the experience for the portable market.
    • 42 Metascore
    • 49 Critic Score
    While killing stuff with swords and spells is always fun, there isn't enough in Arcania: The Complete Tale to keep you coming back for more, especially since you have to wade through a bog of glitches and rendering issues.
    • 40 Metascore
    • 49 Critic Score
    Scourge: Outbreak is a simple, by-the-books brown shooter with ideas taken from a few of its more superior brethren. It is light entertainment is brought down by poor controls and its unoriginality.
    • 17 Metascore
    • 20 Critic Score
    There is absolutely no reason to buy this game. Stay away, stay far away.
    • 49 Metascore
    • 49 Critic Score
    Sure the old-school visuals look nice but within the first 10 minutes, you've pretty much seen and done everything you are going to do in the game. If you got $10 to spend and about 2-3 hours to blow away tons of bots, then sure give it a try; just know that you aren't really getting that much for what you bought.
    • 42 Metascore
    • 35 Critic Score
    Star Trek: The Video Game is almost a fun, harmless game about cool characters shooting lizard men, but never rises above what you’d expect a licensed tie-in to be.
    • 69 Metascore
    • 49 Critic Score
    Telltale Games is fresh off the success of The Walking Dead, an episodic game fueled by dynamic character arcs and the sensation of meaningful choices. Poker Night 2 has neither of these, as its repetitive character dialogue and technical miscalculations prevent either from stealing the pot. When the chips are thrown and the hands are dealt, it's best to sit this one out.
    • 67 Metascore
    • 49 Critic Score
    Razor's Edge attempts to fix Ninja Gaiden 3. In some ways it succeeds, offering an experience with more modes and levels. But even with all of these changes, Ryu Hayabusa's newest adventure is hard to recommend. Ninja Gaiden 3 looks good, but is derailed with uneven difficulty and gameplay that is too fast for its own good!
    • 69 Metascore
    • 49 Critic Score
    I didn’t think it was possible but the Resident Evil games have gotten as loud, dumb and tiresome as the Resident Evil movies. Overcomplicated mechanics, a confusing, schizophrenic campaign split four ways and a ridiculous plot that doesn’t just break suspension of disbelief but blends it into a smoothie make Resident Evil 6 a real chore to get through.
    • 64 Metascore
    • 49 Critic Score
    The re-imagined and return of SimCity is a disappointment that's a direct result of the included always-online system. Even worse, the gameplay suffers from multiple issues including reduced map sizes to seemingly-unintelligent Sims. Individuals looking to purchase SimCity should wait until the online restrictions have been lessened and gameplay issues fixed.
    • 41 Metascore
    • 35 Critic Score
    I really wanted this to be good but it turned out to be a total mess. Let’s Fish is comprised of a bunch of great ideas and potential that never come to fruition. Its gameplay is overly simple and the technical aspects of the game are at odds with each other. Just stay away...far, far away.
    • 68 Metascore
    • 35 Critic Score
    Vergil’s downfall isn’t patently terrible, but just barely. It is, however, a pale shadow compared to Dante’s adventure in DmC. It’s three to four hours of gameplay that everyone who is not a Vergil fetishist can ignore and not feel like they missed anything.
    • 56 Metascore
    • 49 Critic Score
    An absolutely basic game that does nothing to impress the player. It doesn't do anything terribly offensive, it's just a bore to get through and is over far too quickly.
    • 33 Metascore
    • 10 Critic Score
    Even if you can ignore the non-stop technical problems, Call of Duty's first PS Vita adventure is not worth taking. The single-player campaign is pathetically short, the multiplayer is broken and the visual presentation is below par. Call of Duty: Black Ops Declassified is a game that both disappoints and frustrates on every possible level!
    • 28 Metascore
    • 35 Critic Score
    I had high hopes for Thundercats, but those were dashed within the three hours I spent playing. It's too short, too tedious, and I would have liked to see better use of the other Thundercats, not just as assists. You can replay prior stages to unlock more cards, but why would you want to?
    • 71 Metascore
    • 49 Critic Score
    Put simply, Ghost Recon: Future Soldier for the PC is an unstable product with numerous gameplay, online connection, and performance issues. Even with the release of multiple patches, there are an array of issues still present within the game. An entertaining single-player campaign and engaging multiplayer are enjoyable if players are able to overcome the blatant porting issues from consoles to the PC.
    • 70 Metascore
    • 35 Critic Score
    Despite having some control issues, Rainbow Moon gets most of the core gameplay right. Unfortunately, the game's horrible pacing and insane difficulty makes this impossible to recommend. This would have been a better product if the developers weren't so preoccupied with microtransactions!
    • 53 Metascore
    • 42 Critic Score
    Inversion is yet another derivative third-person shooter with a gimmick. This time around you control gravity in the most limited way possible. Although there are plenty of strong moments, the game is ultimately brought back down to earth with the never ending cinemas, repeating bosses, ugly graphics and frustrating level designs!

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