Gaming Age's Scores

  • Games
For 7,151 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 NBA Unrivaled
Score distribution:
7164 game reviews
    • 66 Metascore
    • 50 Critic Score
    Despite taking the time to enlist a license for their portable effort, WTA Tour Tennis really skimps out in the features department.
    • tbd Metascore
    • 50 Critic Score
    Play it once, and you've basically gotten a taste of everything the game has to offer. Yes, there are a couple of different modes available — one makes the coconuts fall in a maze pattern, another asks you to keep a bouncing ball in the air — but none of them alter the basic formula all that much.
    • 60 Metascore
    • 50 Critic Score
    An enjoyable, if not dated experience. Is it worth 90 bucks? Not unless you are just an insane light gun fan.
    • 56 Metascore
    • 50 Critic Score
    Overall, Mechanic Battle is fine – it’s not great, but it’s also not horrible. It may not let you live out your dreams of being a mechanic, but if you just want top-down racing, it’ll do.
    • 56 Metascore
    • 50 Critic Score
    Obviously if you played it as a kid, when you replay it now you’ll likely find even more humor since you can fully understand it’s innuendo and obscure references. Plus, it’s always fun to go back to a genre that has been seriously lacking the past couple decades (the point-n-click adventurer, not the softcore-sleazeball genre).
    • 57 Metascore
    • 50 Critic Score
    I'm disappointed to say that I didn't care for Army Corps of Hell as much as I had hoped. A lot of the early stuff released about the game prior to the Vita looked pretty great, but I find the execution lacking. It's not entirely devoid of fun, but it's hard to get a great deal of enjoyment out of this when other, very similar titles, have done so much more with the idea.
    • 71 Metascore
    • 50 Critic Score
    All we have is a decently average first person shooter amidst an entire crowd of decently average first person shooters.
    • 68 Metascore
    • 50 Critic Score
    But it's also rather short, and with only the license setting it apart from every other generic platformer on the market, there's no reason to buy when a simple rental will suffice.
    • 69 Metascore
    • 50 Critic Score
    If you are a Giana Sisters fan from way back, then you will no doubt grab this one. For everyone else I recommend trying out the demo, to see if you will enjoy it. It's not terrible or broken by any means, it just not groundbreaking or memorable. It will be fun for some, but a headache for others.
    • 63 Metascore
    • 50 Critic Score
    If you were a fan of the original Dead Island games despite their shortcomings, they're worth a revisit. I never was able to play with the fifth character in either DI or Riptide so that's where my focus has been. Purchasing the physical collection gives you Retro Revenge, which makes this a decent value.
    • 51 Metascore
    • 50 Critic Score
    I wish I could wholeheartedly suggest checking out G.I. Joe Operation Blackout, but I don’t think a solid roster of playable characters and an enjoyable story is enough to put up with the lackluster gameplay.
    • 59 Metascore
    • 50 Critic Score
    A game that can help me unwind and that I am able to play in front of my kids is a winner in my book.
    • 63 Metascore
    • 50 Critic Score
    Where MOH Vanguard takes a sniper hit to the head is the game play department, which feels a bit loose and unpolished.
    • tbd Metascore
    • 50 Critic Score
    The thing is, point & click adventure is, as a category, much more competitive than hidden object game. It’s great that True Fear: Forsaken Souls – Part 1 tries to be something more than a generic hidden object game, but based on the evidence, they probably shouldn’t have even tried.
    • 49 Metascore
    • 50 Critic Score
    To me, it's the same old song and dance that we've endured for far too many years now. It's time for a change before you lose even your most diehard of fans.
    • 69 Metascore
    • 50 Critic Score
    If you really get into the way the game handles you will find hours and hours worth of stuff to keep occupied thanks to the horde of gameplay modes and challenges to accomplish.
    • tbd Metascore
    • 50 Critic Score
    The most innovative thing it does is give you the option of CRT mode, which toggles between making the game look crisp and clean, or making it kinda-sorta imitate how games looked a few decades ago. Apart from that…I don’t know, you could get into the debate of whether this is more Galaga than Space Invaders. Either way, though, both of those games are classics that will continue to be remembered for decades to come, whereas I’m going to forget Zeroptian Invasion even existed within a few minutes of finishing this review.
    • 68 Metascore
    • 50 Critic Score
    Magnetica is an average puzzle game that gets old too quickly.
    • 68 Metascore
    • 50 Critic Score
    The novelty of kicking your friends from their bike in the heat of a race won't last forever, so once that aspect of the fun wears off so does any urge to hunker down to a night of ATV Quad Power Racing 2.
    • 74 Metascore
    • 50 Critic Score
    Reasonable people can disagree on whether and how heavily to weigh its off-screen issues. What’s less open to debate, however, is how much this game is weighed down by wonky controls and an even wonkier camera. There are other, much better 3D platformers out there, and they’re much more deserving of our time and your money.
    • 64 Metascore
    • 50 Critic Score
    What you have in Psycho-Pass: Mandatory Happiness is an ugly-looking game with forgettable characters and a dull plot. I'm sure that if you're into the anime, you may have a slightly higher opinion of the game, but if you're not, there's no reason to even think about looking into it.
    • tbd Metascore
    • 50 Critic Score
    As I said, it’s the same as countless games that have come before it. If you like those other retro platformers, this one will probably be up your alley, but don’t expect anything you haven’t seen many times before.
    • 67 Metascore
    • 50 Critic Score
    All together, TMNT Smash Up is a competent Brawl clone, but it doesn't make enough use of the license attached to it to really make it interesting.
    • 66 Metascore
    • 50 Critic Score
    While Animal Crossing is branching out from simply being a town that players can feel at home in, Happy Home Designer is antithetic in design and scope. It's unlike this series to come up short of ideas, and yet they've somehow managed to run a single one into the ground with Happy Home Designer.
    • 68 Metascore
    • 50 Critic Score
    iO
    iO is not a memorable game. The good news, I suppose, is that being thoroughly forgettable also means that it's not memorably bad, either, but if that's the game's major selling point, it should tell you how far away you should stay.
    • tbd Metascore
    • 50 Critic Score
    If we were grading games solely on their intentions or their aesthetics, I have no doubt that Neverending Nightmare would score extraordinarily highly. The former, after all, is quite admirable, while the latter is executed quite well. But unfortunately, that execution doesn't extend to the gameplay, which means you're left with a creepy-looking painting that doesn't do a very good job of drawing you in.
    • tbd Metascore
    • 50 Critic Score
    But it's also rather short, and with only the license setting it apart from every other generic platformer on the market, there's no reason to buy when a simple rental will suffice.
    • 75 Metascore
    • 50 Critic Score
    You won't exactly struggle with the controls, but they are nowhere near the excellence seen in the "Tekken" or "Street Fighter EX" series.
    • 85 Metascore
    • 50 Critic Score
    As fun as it starts out to be, it gets old rather quickly. Fortunately or unfortunately, the game is extremely short, and on its easiest mode can be completed in about an hour.
    • 54 Metascore
    • 50 Critic Score
    The out-of-control sliding physics are present and accounted for, causing more turnovers and frustration than is healthy for anyone to experience.

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