Gaming Age's Scores

  • Games
For 7,151 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 NBA Unrivaled
Score distribution:
7164 game reviews
    • 64 Metascore
    • 50 Critic Score
    Because PUSS! is so odd, it feels like calling it “good” or “bad” is missing the point. This is the kind of game you should play when you really want something totally different, and you want your senses assaulted the whole time you’re playing. It is what it is — and even though I’ve always hated that phrase, it’s the most appropriate way to describe PUSS!
    • 67 Metascore
    • 50 Critic Score
    It’s more of a half-assed sequel to an excellent game that only fans desperately in need of more Dave Mirra need to check out.
    • 42 Metascore
    • 50 Critic Score
    The game really is very simple. Perhaps it’s too simple for the majority of Soprano fans. It’s definitely too simple for the serious gamer.
    • 64 Metascore
    • 50 Critic Score
    For all of the polish on the visuals and the movement design, Damsel is sorely lacking in gameplay and level design. Stages start to feel similar, then diverge a little, then ram back into similarity over and over. It’s here that the game starts to show its seams–feeling more like a mobile game than an actual console game. Level designs are short, difficult by way of oddly placed items, and a bit irritating.
    • 72 Metascore
    • 50 Critic Score
    Even if you give the artistic style the chance it deserves, the game play and combat system are unsatisfying at their best and annoying and tedious at their worst.
    • 58 Metascore
    • 50 Critic Score
    It easily hold ground with EA and Sega, but offering the same options, with dated looks and sounds may turn off most fickle gamer.
    • tbd Metascore
    • 50 Critic Score
    While it's definitely not quite terrible, it's also not content-filled enough to be worth a purchase unless you're really desperate for a puzzle game.
    • tbd Metascore
    • 50 Critic Score
    And that’s really disappointing, since, based on its looks alone, it feels like Itorah should stand out more. Unfortunately, all the effort here went into those visuals, and once you get beyond those, you’re left with a game that’s not very fun to play.
    • 65 Metascore
    • 50 Critic Score
    Need for Speed is pretty disappointing. There [are] elements of the presentation that work, and it’s clear they were trying to evoke the feel and look of NFS Underground. But the actual execution is lacking, with performance issues, lackluster events, an empty map with useless sub-events, and a forced online mode that certainly doesn’t feel necessary and lacks almost all of the bells and whistles found in other online enabled racing games.
    • 63 Metascore
    • 50 Critic Score
    In small doses, it might work — which takes me back to that caveat above — but as a sit-down, console experience, Neon Chrome just feels a little lacking.
    • tbd Metascore
    • 50 Critic Score
    The touch controls are awful. It’s hard to manipulate the camera. It’s hard to move the board/cube around. It’s hard to move the game pieces. Basically, whatever Unlock the King 3 wants you to do, it constantly gets in your way of doing it. And that, more than anything else, is why it’s impossible to recommend it. Even if Unlock the King 3 were the simplest, most straightforward game imaginable, it would still be a constant chore to play it. Couple lousy controls with gameplay that’s not all that interesting or intuitive, and you can see why — whatever the platform — it’s probably not worth playing.
    • tbd Metascore
    • 50 Critic Score
    It’s basically just like every other Doodle God game, only with more things to combine than ever before. If that’s your thing, you’ll be happy with what’s here, but if it’s not, be aware you’ll get very, very bored, and fast.
    • 67 Metascore
    • 50 Critic Score
    I really liked certain parts of Blood but absolutely hated others.
    • 64 Metascore
    • 50 Critic Score
    Without question, an average game. The lack of moves, so-so CAW mode and other deficiencies certainly don't appeal to wrestling fans of either the Smackdown or AKI camps.
    • tbd Metascore
    • 50 Critic Score
    As far as I'm concerned, however, no matter how interesting the concept may be, the fact the gameplay doesn't measure up makes Project Root a non-starter. Or, to be more specific, the fact that the developers didn't choose to include any checkpoints at all in a game that involves massive levels and constant death makes Project Root a non-starter for me.
    • 65 Metascore
    • 50 Critic Score
    Unfollow has a clearly good core with interesting writing, but doesn’t have the spine needed to hold it together in a way that feels great. I struggle to recommend it, as the $20 price tag is a bit much for 3 hours of okay gameplay, but if it looks interesting to you, I think you should give it a shot.
    • 60 Metascore
    • 50 Critic Score
    Unless you really enjoy half-finished stories, Paratopic never really builds on its great aesthetic to be a game worth playing. It may aspire to bring you back to the late ‘90s, but given how disjointed it all feels, it never achieves its goal.
    • 76 Metascore
    • 50 Critic Score
    At the end of the day, Plants vs. Zombies: Garden Warfare delivers on all its promises: it’s loony, hugely accessible, and has plants and zombies locked in warfare.
    • 69 Metascore
    • 50 Critic Score
    The game does offer some good thrills and hours of fun, but just may get repetitious before it's all said and done.
    • 70 Metascore
    • 50 Critic Score
    The addictive qualities of "Z" are still there, but the passing years have made the underlying gameplay of Steel Soldiers boring, old and passé.
    • 63 Metascore
    • 50 Critic Score
    The endless running lacks decent timing, the rhythm is pretty arrhythmic, and the two halves just never feel like they gel together.
    • tbd Metascore
    • 50 Critic Score
    If you can play this game with your eyes closed (figuratively speaking, of course), it's not a bad game. Good timing will yield good hitting numbers and building a team can be fun.
    • 66 Metascore
    • 50 Critic Score
    Lack of online play, so-so visuals, and familiar gameplay doesn’t really bode well in the end.
    • 58 Metascore
    • 50 Critic Score
    It's not going to evoke strong feelings in you, and it generally seems to exist just so other games can seem way, way better and way, way worse.
    • 61 Metascore
    • 50 Critic Score
    Though the game offers four playable characters, there was only one instance I felt advantaged by my chosen character's skill. For the most part, each character feels just like the next, the biggest difference being the shift in dialog during cutscenes.
    • 71 Metascore
    • 50 Critic Score
    FFT4HoL revives an old-school design with a new aesthetic, but which misguided aspects of that design come along with it will divide the line between appealing and off-putting to players.
    • 67 Metascore
    • 50 Critic Score
    None of this is to say that Jurassic World Aftermath Collection is bad, it is simply “fine”, but at launch when held up against the likes of Horizon: Call of the Mountain and Resident Evil Village, fine is not enough to keep me invested. Aftermath honestly feels like a proof of concept, not a full-fledged game, and that is definitely a disappointment for something I was pretty excited about at first.
    • tbd Metascore
    • 50 Critic Score
    If you do pine for the days where Battletoads and its ilk were kings, I Am The Hero will scratch that particular itch. If, however, you’re already not predisposed towards the genre, I can’t imagine there’s anything here that would change your mind.
    • 62 Metascore
    • 50 Critic Score
    There’s no question that RE: Code Veronica is a dated title. The third release of the game is just a port and only for people who have never played it. All others need not apply.
    • 61 Metascore
    • 50 Critic Score
    Kudos to Gorilla Games for their effort with Hannah Montana Music Jam, but in the end the product is just bogged down by the adventure mode and a significant amount of mini-games.

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