Gaming Age's Scores

  • Games
For 7,151 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Maker
Lowest review score: 0 CART Fury Championship Racing
Score distribution:
7164 game reviews
    • 65 Metascore
    • 58 Critic Score
    Fits in the normal expectations for a launch title: visually pleasing with repetitive long-term gameplay.
    • 78 Metascore
    • 58 Critic Score
    While it doesn't really have enough single player content to satisfy most fans of the genre, PB3 definitely is much more fun with multiple players.
    • 71 Metascore
    • 58 Critic Score
    Basically, that closing chapter is compelling enough to raise the final evaluation of Fragments of Him a letter grade, if not two…but it's still probably not enough to make it a game worth checking out.
    • 66 Metascore
    • 58 Critic Score
    Don't come in expecting an epic/grand/moving story, and keep in mind that this game is made for the big Tales fans.
    • tbd Metascore
    • 58 Critic Score
    Planet Quiz has a fine base on which to build for next time, but they need to find a way of making their game more fun to play outside of short bursts.
    • 63 Metascore
    • 58 Critic Score
    Not the wonderful surprise on the GBA that it was on the consoles, but it does serve its purpose in bringing Ty to the portable realm.
    • 67 Metascore
    • 58 Critic Score
    What hurts the game the most is how short the game is. Levels tend to be 2 to 5 minutes of playtime with a total of 19 levels. Doing the math, you can see how the game won't last very long. A good player will likely beat the game on normal difficulty in three to four hours.
    • tbd Metascore
    • 58 Critic Score
    Humour is extremely subjective, so I’m sure that some people out there will think that Scheming Through The Zombie Apocalypse is absolutely hilarious, and if they do, I won’t judge them too much for it. Personally, though, I like funny games that are, you know, actually funny, which is why it’s hard to get too enthusiastic for this one.
    • 71 Metascore
    • 58 Critic Score
    The style aspect of the game is fun, and the simple run and gun missions are enjoyable. However, some technical glitches, horrible enemy AI, a weak plot, and some under whelming gameplay features manage to keep it far from great.
    • 47 Metascore
    • 58 Critic Score
    Extinction Day isn’t worth celebrating, while the game attempts to be ambitious, fails to deliver for Iron Galaxy. It’s just a little too repetitive to hold one’s attention. The 60 dollar price point is extremely hard to swallow given it is a new unproven IP, although I’m not even sure if a lower price point would make the game a more attractive offering.
    • 80 Metascore
    • 58 Critic Score
    Besides there being a complete lack of interesting characters to interact with, Invisible War’s plot unravels pretty quickly.
    • 68 Metascore
    • 58 Critic Score
    Basically, SpongeBob SquarePants: Battle for Bikini Bottom Rehydrated is full of all kinds of weird little gameplay quirks that show this is just a reskinned version of a 17-year-old game. There’s nothing terrible about it, to be sure, but unless you’re coming in with fond memories of the original, you probably won’t find much here that’s worth your time.
    • 75 Metascore
    • 58 Critic Score
    ASB 2005 does do a lot, but so does the other guys and unfortunately for Acclaim, they also do it better.
    • 72 Metascore
    • 58 Critic Score
    Fun graphics and a good soundtrack can help make a good game even better. As When Vikings Attack demonstrates, however, no amount of either can cover up a massive lack of content.
    • 70 Metascore
    • 58 Critic Score
    Mediocre.
    • 73 Metascore
    • 58 Critic Score
    Overall, The Crew: Wild Run Edition is definitely a step up from the original but is still a lackluster entry in a sea of much better titles available.
    • 66 Metascore
    • 58 Critic Score
    Its dated graphics and extremely simplistic gameplay will leave new players puzzled as to why so many people like the game.
    • 79 Metascore
    • 58 Critic Score
    If you don’t mind the narration and you’re able to get into the narrative, then you’ll probably delight in uncovering all the neat objects and stories this island and its inhabitants are hiding. For me, though? It never quite hits the mark. I Am Dead has some interesting ideas, and it executes on a lot of them, but taken as a whole, it’s just not as good as it could be.
    • 59 Metascore
    • 58 Critic Score
    When it's not being repetitive, it's full of fun and you could potentially carry the team if your co-op player doesn't have the digitary dexterity needed to complete some of the more hectic tasks.
    • 71 Metascore
    • 58 Critic Score
    The style aspect of the game is fun, and the simple run and gun missions are enjoyable. However, some technical glitches, horrible enemy AI, a weak plot, and some under whelming gameplay features manage to keep it far from great.
    • 69 Metascore
    • 58 Critic Score
    The batting interface is one of the best around, but pitching suffers from slow pitch speed. Stat-tracking is much improved, yet far from perfect. It's rich on game modes, while online play so far is a disaster.
    • 56 Metascore
    • 58 Critic Score
    It's a game with some good ideas and a great pedigree, but also one that never manages to get beyond that stage.
    • 63 Metascore
    • 58 Critic Score
    Fans of the action found in previous Serious Sam games will find this one fun for a limited time. New players will get frustrated fast and give up after a few deaths. Other than a graphic update, and a few new weapons, there really isn't much new here. It's not an overall bad experience like Duke Nukem Forever turned out to be, it's good, just not mindblowing. The price for the entire package, including the DLC, is also a huge hurdle. I recommend trying out the demo before taking the plunge.
    • 77 Metascore
    • 58 Critic Score
    This game is tough. Maybe I just suck at it but it seems unreasonably hard for what I expected to be a fun brawler. Then again, at least it didn't turn into licensed shovelware.
    • 71 Metascore
    • 58 Critic Score
    It’s disappointing to see it visibly tail off the way it does when it started out so promisingly.
    • 51 Metascore
    • 58 Critic Score
    A decent home console version.
    • 61 Metascore
    • 58 Critic Score
    If you’re not super into mobile gaming but you want to recreate the experience on your Switch, then it might be kind of worth checking this game out, but it’s not going to be the end of the world if you miss out on it, either.
    • 62 Metascore
    • 58 Critic Score
    Don’t get me wrong, if it didn’t crash, I’d still be raving about it. It’s not often you see the tower defense genre not just rethought in such an interesting way, but also paired with a lively soundtrack and sleek visuals. But factor in Rip Them Off’s literal game-breaking technical performance, and suddenly, it becomes impossible to recommend the game.
    • 75 Metascore
    • 58 Critic Score
    It doesn’t really have the endless appeal of something like "Lumines," "Puyo Pop" or "Tetris," but the problem solving, logical puzzles and interesting physics make it nonetheless enjoyable.
    • 61 Metascore
    • 58 Critic Score
    And it's too bad the character list is so short. Even so, fighting aficionados with any history in their bones will have plenty to appreciate in Capcom Fighting Evolution.

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