Gaming Age's Scores

  • Games
For 7,159 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 CART Fury Championship Racing
Score distribution:
7172 game reviews
    • 64 Metascore
    • 67 Critic Score
    Even with its hundreds of puzzles and multiplayer modes, Hot Brain quickly becomes your typical Brain enhancer that will grow tiresome once you've seen every style of puzzle enough times.
    • 64 Metascore
    • 50 Critic Score
    What you have in Psycho-Pass: Mandatory Happiness is an ugly-looking game with forgettable characters and a dull plot. I'm sure that if you're into the anime, you may have a slightly higher opinion of the game, but if you're not, there's no reason to even think about looking into it.
    • 64 Metascore
    • 50 Critic Score
    If you simply want a racer that doesn’t do anything beyond the bare minimum, it’ll do, but if you want anything more than that, you’ll have to look elsewhere.
    • 64 Metascore
    • 42 Critic Score
    Even with a full squad of undead at the current price point of $19.99 it's still a questionable purchase. If you want your Beat 'em up thirst quenched, I would stick to a classic like something from the Streets of Rage series or something more modern like Castle Crashers.
    • 64 Metascore
    • 33 Critic Score
    One thing about Urban Trial Playground that I remember pretty vividly is that I was getting pretty sick of it by the end, because it started feeling a little grind-heavy and all the levels felt the same. With Urban Trial, that feeling started to kick in somewhere around the second track. This is not an enjoyable game, and even if its predecessors didn’t set the bar all that high, Urban Trial Tricky comes nowhere close to clearing it.
    • 64 Metascore
    • 75 Critic Score
    A safe purchase for fans of the genre and most likely the series, as well as newcomers, too. It certainly has a place in the PSP's newfound SRPG library.
    • 64 Metascore
    • 83 Critic Score
    Definitely worth a purchase even if you have the Vita original, and worth a look even if you’ve never played an Assassin’s Creed game, like me. This is one title that may make you a fan.
    • 64 Metascore
    • 67 Critic Score
    Again, Train Station Renovation is very, very niche. To fully enjoy it, you’ll have to want to do the same actions hundreds — if not thousands — of times, and you’ll have to do so keeping in mind these are things that, in real life, would be mind-numbingly boring. But as long as you approach it with that caveat, you may discover that this is a pleasant way to pass the time.
    • 64 Metascore
    • 67 Critic Score
    All in all, I think Urban Trial Freestyle is worth a look. It won’t top something like Trials HD, but if you keep your expectations in check you’ll have some fun with it.
    • 64 Metascore
    • 50 Critic Score
    The fighter is elementary and good for it’s young target audience, but not anyone else.
    • 64 Metascore
    • 42 Critic Score
    While Angel Studios does have something to build on here such as the cool Career progression and checkpoint-based races, they need to seriously consider what they are doing with the control and AI.
    • 64 Metascore
    • 50 Critic Score
    We are left with a mediocre title that only keeps shooter fans mildly entertained till we can get our hands on "Gradius III" for the PS2.
    • 64 Metascore
    • 67 Critic Score
    In setting out to combine two very different genres, it put itself in a situation where it had to be both a solid pinball game and a decent dungeon crawler. Instead, it’s only so-so at both halves of that equation, which makes it difficult to recommend.
    • 64 Metascore
    • 50 Critic Score
    Overall, for the asking price, I'd hesitate to say this is worth picking up unless you already know what you're getting into, and have a fondness for the original release. As a new experience, I don't think there's a whole lot here to appreciate without some type of nostalgia for the original release. With a bit more content, and a better online experience, maybe you would have had something here, but JoJo's Bizarre Adventure HD feels a bit like a lazy port outside of the decent HD re-skin.
    • 64 Metascore
    • 50 Critic Score
    There is magic here, but after hitting the ceiling so often I can't recommend this game to many people without a list of caveats to warn them first. It's gorgeous, and a time sink, but the more you come to understand it, the less you wish you knew.
    • 64 Metascore
    • 67 Critic Score
    The only glaring issue is that the game does feel far too familiar. Veteran gamers may find the game too mediocre and boring to even last through the entire adventure.
    • 64 Metascore
    • 50 Critic Score
    The story is trite, and the action is like a groggy Sunday morning.
    • 64 Metascore
    • 42 Critic Score
    As I said up top, I get that it’s a little unfair to come into a series that’s been around for a couple of decades and complain that you don’t know what’s going on. But at the same time, the more you play of Vampire: The Masquerade – Swansong, the more you get the sense that it’s being so convoluted because it doesn’t know what else to do. It tries to wrap everything together sometime around the 15-hour mark, but there’s really no reason why you should want to stick around for that long.
    • 64 Metascore
    • 33 Critic Score
    For the handhelds, the PSP version resembles the home console titles for the most part, but with the worst visuals of the bunch. The controls also feel completely off, and the entire game is more frustrating to play than the other titles.
    • 64 Metascore
    • 75 Critic Score
    It won't be the most essential purchase you ever make, but it will still be worthwhile.
    • 64 Metascore
    • 75 Critic Score
    Seeing as Tetra’s Escape isn’t promising all that much, I find it hard to get that worked up about any of its drawbacks. It doesn’t ask much of players — in terms of time, money, or brain power — and in return, it gives you an hour of pleasantness. It won’t be anybody’s Game of the Year or anything, but it’s certainly enjoyable enough to pass the time while you’re playing it.
    • 64 Metascore
    • 60 Critic Score
    In other words, Lifeless Moon spends way too much time telling, and not nearly enough time showing. And on one level, I get it: a small indie studio isn’t going to have the budget to show how a civilization on the moon fell apart. But at the same time, when you’re this good at creating an atmosphere, it can’t help but feel a little disappointing when the rest of the game doesn’t quite measure up.
    • 64 Metascore
    • 67 Critic Score
    The story is bland and doesn't match the fast pace of the gameplay, but actually playing the game is really fun. The glitches occur a bit more frequently than I would like to see, but overall the experience is fun, and delivers on the sense of being a totally badass wheelman.
    • 64 Metascore
    • 75 Critic Score
    In short, if you are a hard core online RDR PVP, or gang vs. gang, player then you will want to pick the Legends and Killers Pack up.
    • 64 Metascore
    • 33 Critic Score
    I have no doubt that in some alternate universe, Danger Zone is absolutely awesome. After all, it has a good idea at its core, and its development team has shown in the past that they're capable of pulling off that very same idea. In this universe, however, there's no getting around the fact that Danger Zone is, quite simply, terrible.
    • 64 Metascore
    • 58 Critic Score
    Gunning down wave after wave of Dwergers was oddly fulfilling, though not enough to warrant a purchase. No matter how you slice it, the game is far too short - the game clock read 2:37 when I beat it.
    • 64 Metascore
    • 67 Critic Score
    So yeah, X-Men is a game with limited appeal to very particular niche, but it's something I'm personally extremely happy to have, and it's nearly identical to what I played in the Arcade.
    • 64 Metascore
    • 50 Critic Score
    Without question, an average game. The lack of moves, so-so CAW mode and other deficiencies certainly don't appeal to wrestling fans of either the Smackdown or AKI camps.
    • 64 Metascore
    • 67 Critic Score
    Given how much care was put into the rest of the game, it feels weird that much of the combat — when you’re not either hiding or running — basically comes down to swinging your weapons wildly until you kill the other people. In a game that’s so intricately made, it feels oddly inelegant. We Happy Few isn’t nearly as broken as Contrast was, but it’s still frustrating that a game that looks and sounds so good doesn’t play all that well.
    • 64 Metascore
    • 50 Critic Score
    A game that can be somewhat fun in multiplayer, boring in single player, and for the money, you can buy numerous superior titles that will keep your attention far longer than this game will.

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