GameWatcher's Scores

  • Games
For 2,107 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 A Way Out
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
2109 game reviews
    • 61 Metascore
    • 50 Critic Score
    Even without the frequent sever issues, Shadowrun Chronicles : Boston Lockdown would be hard to recommended to anyone but the most rabid fans of the setting.
    • 74 Metascore
    • 55 Critic Score
    Space Colony HD: Steam Edition is a re-release of a re-release that’s added a few cute little features but kept every single flaw from the original intact.
    • 74 Metascore
    • 85 Critic Score
    It’s a good, fun, entertaining extra bit of Dragon Age Inquisition, and if that doesn’t excite you then, well, you don’t need it.
    • 80 Metascore
    • 90 Critic Score
    The big draw here is the inventive Necromancer class, which is just heaps of fun, but both the two new races and the range of smaller changes, like the new options for a peaceful victory, are smart additions that will make Age of Wonders 3 feel fresh again to even the most jaded player. Take note, developers; this is how you do a good expansion pack.
    • 67 Metascore
    • 75 Critic Score
    Chronicles might be a little tame in places and lack enough variety to keep you interested for long, but it has a charm I feel the other Assassin’s Creed games now lack.
    • 96 Metascore
    • 100 Critic Score
    You’d think GTA V had been purpose built for the PC, and that’s because it has been – from the generous array of graphics options, to native keyboard and mouse support – Grand Theft Auto V isn’t disguised as a PC game; it is a PC game.
    • 70 Metascore
    • 80 Critic Score
    Maybe Dungeons 2 plays a little safe by ditching some of the more intriguing aspects of the previous game (I still think the idea of using overconfident adventurers as a form of drainable resource is a fantastically twisted conceit that could have been fleshed out further) in favour of going back to the roots of the dungeon management genre, but it’s hard to criticise Realmforge too much for that when the game is this enjoyable.
    • 70 Metascore
    • 75 Critic Score
    If you’re looking for a fun, clever little strategy game, you could do a lot worse than pick this up.
    • 69 Metascore
    • 50 Critic Score
    Without online multiplayer, all the stages and possessing visuals that are inferior to the console versions, Dead or Alive 5 Last Round manages that rare and horrible thing of making PC players feel like second-class citizens to their console brethren and in doing so, succeeds in heavily tarnishing what is actually a pretty incredible fighting game in the process.
    • 64 Metascore
    • 45 Critic Score
    Fire is a sweet, innocent adventure with a very kid-friendly style, and it hurts me to kick it in the teeth. But I will. Behind those innocent looks lies a very basic adventure, with no story, no dialogue, no characters, no personality, and no satisfaction.
    • 76 Metascore
    • 90 Critic Score
    It brings suspense and intrigue to the forefront, while still tackling the science fiction and drama effectively. Emotions run high in multiple points, always keeping you eager to see what’s going to happen next.
    • 77 Metascore
    • 80 Critic Score
    The story is really picking up gear and I still love how the consequences to the player’s many choices are very unpredictable, but how great it is will depend on the ultimate question: can you lose the Game of Thrones?
    • 89 Metascore
    • 90 Critic Score
    All you really need to know though, is this; Pillars of Eternity is a triumph.
    • 74 Metascore
    • 70 Critic Score
    In plundering Assassin’s Creed: Black Flag practically wholesale, Rogue proves to be a double-edged sword. As much as Rogue succeeds in servicing those who were disappointed that Unity eschewed Black Flag’s naval shenanigans, the game also serves as a timely reminder just how little the franchise has evolved in recent years, in spite of its relatively novel take on the series’ narrative.
    • tbd Metascore
    • 80 Critic Score
    While it may be only three hours long, The Evil Within: The Assignment is a fine slice of DLC.
    • 72 Metascore
    • 65 Critic Score
    If you plan to play Nazi Zombie Army entirely in single-player, don’t bother. Get Dying Light or Wolfenstein instead. The gameplay gets tedious very fast and most people will be bored in no time at all. Get a few friends together though and the game comes alive (no pun intended, honest), and that’s clearly the way Rebellion intended it to be played.
    • 68 Metascore
    • 75 Critic Score
    White Night’s biggest achievement though is clearly the terrifying atmosphere that pervades throughout its duration. Though certainly not absolving the game of its other flaws, the sense of dread and fear is palpable and in a genre which has largely neglected the finer aspects of its craft, White Night stands out as an exceptional, yet mechanically imperfect proposition.
    • tbd Metascore
    • 70 Critic Score
    At the end of the day, Empires mode is arguably where the crux of the experience lies and as such it really does add a lot of crucial depth to a series that is regarded in many circles as a largely one-trick pony. It’s just a shame that similar evolutions aren’t forthcoming in other areas of the game which, some nearly fifteen years on, are now starting to look really quite old in the tooth.
    • 85 Metascore
    • 85 Critic Score
    In summary - here’s the city-builder you’ve been waiting for.
    • 45 Metascore
    • 60 Critic Score
    As it stands, it’s hard to recommend LA Cops when you can pick up the next slice of Hotline Miami’s gory abstraction at a similar price point.
    • 77 Metascore
    • 75 Critic Score
    It feels fresh and unique, and the way the plot and lore slowly collects over the course of the first three episodes leaves me pining for the next two.
    • 72 Metascore
    • 70 Critic Score
    Tormentum is a surprisingly addictive adventure game, despite being seemingly so basic.
    • 86 Metascore
    • 90 Critic Score
    Gearbox Software today owns the Homeworld IP and remastering the originals might seem a ‘cash grab’ at first glance, but considering the enormity of their effort to bring Relic’s space RTS masterpiece of the late 90s and early 2000s into today’s gaming arena, they more than prove their commitment.
    • 86 Metascore
    • 75 Critic Score
    Still, for those who take the time to persevere, New ‘n’ Tasty proves to be as delectable a treat as Abe’s original Odyssey all those years ago.
    • 27 Metascore
    • 25 Critic Score
    If you haven’t guessed it already, Raven’s Cry is quite blatantly unfinished.
    • 77 Metascore
    • 70 Critic Score
    Get friends together or good all-round players and Evolve can be a blast, but anything less than that and you’ll be bored in far too short a time. In short: not quite the evolution in multiplayer gaming we hoped for.
    • 80 Metascore
    • 90 Critic Score
    It’s a comforting reminder that video games can still hark back to their traditional roots and produce an enjoyable experience without any overblown live-action trailer or day one DLC. This is a delight to play.
    • 78 Metascore
    • 85 Critic Score
    Dig beneath the effortlessly stylish veneer of Apotheon though and it soon becomes clear that its impressive calibre bleeds through into its homage to the engrossing Castlevania and Metroid games pioneered back in the 8-bit days.
    • 47 Metascore
    • 50 Critic Score
    Cities XXL represents a serviceable starting point for beginners certainly, but is simply far too riddled with bugs, performance issues and recycled content to recommend to anyone else who has sampled the series previously.
    • 80 Metascore
    • 80 Critic Score
    Total War: Attila is the return to form that the series desperately needed.

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