GameWatcher's Scores

  • Games
For 2,107 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 A Way Out
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
2109 game reviews
    • tbd Metascore
    • 65 Critic Score
    For every piece of brilliance Guns and Robots delivers, it’s matched by an equally as confusing or lackluster one.
    • 65 Metascore
    • 80 Critic Score
    Despite still having a few issues Risen 3: Titan Lords is a vast improvement on Risen 2. The combat could be better but doesn't cripple the game this time, the world is more interesting and easier to get around, and there's tons of stuff to do.
    • tbd Metascore
    • 50 Critic Score
    Victory at Sea is not without some charm. The basic ship combat is simplistic but fun, and though controlling large-scale battles is tricky and occasionally cumbersome it can be pretty satisfying.
    • 75 Metascore
    • 70 Critic Score
    Road Not Taken might not always be successful in making players feel remorseful for paths avoided, but the game itself stands as one journey that at least everyone should attempt; if only to expose themselves to the game's frustrating, yet undeniably fresh idiosyncrasies.
    • 57 Metascore
    • 70 Critic Score
    I feel a little caught in the middle with Back to Bed. It’s a very stylish looking game with a unique surrealist bent but the puzzle mechanics don’t feel developed enough to fully engage me yet.
    • 59 Metascore
    • 80 Critic Score
    While the problematic menus and glaring lack of single-player content invariably creeps in, tarnishing what is otherwise an essential title, Orbital Gear remains a refreshing and deftly executed take on multiplayer gaming that more developers should consider.
    • tbd Metascore
    • 40 Critic Score
    In its current state I have a hard time recommending AR-K to anyone. Sure, the humour is good and the world it creates is pretty interesting, if lacking in detail, but the technical and presentation issues really hamper the first crucial moments.
    • 57 Metascore
    • 80 Critic Score
    While we're certainly not starving for Action RPGs these days Sacred 3 does manage to stand out.
    • 41 Metascore
    • 20 Critic Score
    4PM
    4PM claims to be an experimental title yet it’s as by the numbers as they come.
    • 79 Metascore
    • 60 Critic Score
    Aside from those enjoyable new Dutch republics, however, a lot of the new mechanics in Res Publica feels like content Paradox didn't have time to slot into previous expansion Wealth of Nations, so it's a little disappointing to see it jammed into another content pack rather than simply patched in.
    • 64 Metascore
    • 70 Critic Score
    Gods Will Be Watching is not necessarily frustrating in its difficult, it's that it really didn't need to be.
    • 60 Metascore
    • 30 Critic Score
    Long term Magic fans will want to avoid Magic 2015 to avoid utter frustration, whereas newcomers should look further into the Duels of the Planeswalkers’ back catalogue for a more appropriate and fulfilling platform for inauguration.
    • 78 Metascore
    • 90 Critic Score
    Amid The Ruins is utterly superb and is everything I want from a Walking Dead episode.
    • 78 Metascore
    • 65 Critic Score
    Try it, you may very well like or even love it, but don't come crying to me if you don't. I told you so.
    • tbd Metascore
    • 40 Critic Score
    With more time and more polish Stained could be a perfectly decent little platformer. As it is, though, it's hard to recommend even at a stripped-down price.
    • tbd Metascore
    • 50 Critic Score
    This needs more work. At the very least some AI bots to give everyone who’s bought a taste of what it could be like.
    • 56 Metascore
    • 50 Critic Score
    Infinity Runner is a strange beast. If this was a review of an iPad version then I would probably feel more favourable towards it but here, on the PC, a game as casual and potentially frustrating due to the nature of genre, feels out of place.
    • 49 Metascore
    • 60 Critic Score
    Light has great ideas but fails to use them in any meaningful way or make any lasting impression - it's like the setup to a great game that never comes. Shame.
    • tbd Metascore
    • 20 Critic Score
    Three Dead Zed just isn't good enough. As mentioned earlier there are a ton of more expertly crafted platformers on the market, and you just do not need to put time and money into this boring and quite frankly, amateurishly developed title.
    • 83 Metascore
    • 85 Critic Score
    Ultimately though, look beneath the sugary-sweet retro veneer of Terrian Saga KR-17 and you'll observe the beating, savage heart of a brilliantly old-school platformer that'll provide hours of nostalgia-tinged entertainment for the same price as a pint.
    • 64 Metascore
    • 50 Critic Score
    It means that for all Whispering Willows’ atmosphere it can’t deliver what it sets out to achieve. I don’t often say games need to be longer but here, the experience needs more locations, more detail and more time to fill out its fiction to be able to tackle the themes it wants to tell.
    • 66 Metascore
    • 50 Critic Score
    Battleplan is too shallow and too invested in the novelty of its ideas, lacking the depth to ever back them up. With a little more effort put into presentation and a lot more variety on display it could've been unique. As it stands, it's just forgettable.
    • tbd Metascore
    • 50 Critic Score
    That's Legions of Ashworld's greatest problem, really, a lack of character. Beyond the likable visuals it's a very dry, repetitive experience that never engages you or makes you care about defending your kingdom.
    • 63 Metascore
    • 30 Critic Score
    It’s a shame that Infamy devolves into such juvenile practices as there are some nice flourishes on display – for instance, the hand-drawn aesthetic lends a quaint, homely feel to adventuring that feels refreshing in light of the grandeur that western RPGs typically strive for – yet it’s impossible to root for a game that makes such a critical misstep.
    • 84 Metascore
    • 90 Critic Score
    The Wolf Among Us is superb, and Cry Wolf is probably the best episode.
    • tbd Metascore
    • 55 Critic Score
    Probably the most important thing to consider with Second Chance Heroes is that it’s a game which doesn’t take itself seriously. The main problem this posed for me though was that instead of doing so in a charming manner, I was ultimately left questioning why I should either.
    • 87 Metascore
    • 85 Critic Score
    While in my opinion it has a few flaws that hold it back from true all-time-classic status Divinity: Original Sin is an excellent, beautifully designed and engaging RPG that absolutely never gets boring.
    • 76 Metascore
    • 80 Critic Score
    If your primary attraction to racing games is the visual thrill and stylish presentation, you'll be best served elsewhere. Fortunately, as a racing experience MotoGP is up there with the best.
    • tbd Metascore
    • 80 Critic Score
    It's easy to learn, and since levels never last too long it has the option of being played in bite-sized chunks.
    • 78 Metascore
    • 80 Critic Score
    The more you play it the more it feels like a patched version of previous entries and less like a new iteration of the series. It doesn’t mean you should avoid Autosport if you’re looking for a return to form from Codemasters and the Grid name. Far from it.

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