Gamesurf's Scores

  • Games
For 357 reviews, this publication has graded:
  • 49% higher than the average critic
  • 11% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Monster Hunter Wilds
Lowest review score: 45 Dollhouse: Behind The Broken Mirror
Score distribution:
  1. Negative: 6 out of 357
363 game reviews
    • 65 Metascore
    • 80 Critic Score
    Moving past a single-player campaign that merely demonstrates the laziness of simply wanting to get the 'homework' done, Black Ops 7 proves once again to be a reliable, noteworthy game and a sure guarantee of longevity, owed primarily to its multiplayer and zombies modes. Call of Duty surprises us yet again with its immediacy and the ease with which players—even the less experienced or complete newcomers—can adapt to the game. The nerf to aim assist is noticeable, it's undeniable, but this can be overcome with a good number of hours played. Graphically clean, without hesitation even in the most impactful moments, Activision achieves its goal of keeping the competition alive in the FPS video game landscape. However, it now has an uncomfortable adversary sitting on the throne beside it—one that they'd be wise to be wary of, to avoid being dethroned.
    • 79 Metascore
    • 80 Critic Score
    Assassin’s Creed Shadows is an ambitious entry that blends stealth and action within a captivating setting and layered gameplay. The duality between Naoe and Yasuke works well, but a sluggish progression and an underwhelming finale weaken the narrative impact. Technically solid with decent PC support, it still suffers from some bugs and a world that feels less reactive than expected. An engaging experience, but no revolution in sight. Is that a good or a bad thing? Only time will tell, depending on Ubisoft’s next moves for the franchise.
    • 77 Metascore
    • 80 Critic Score
    Koira is pure poetry. Studio Tolima’s debut title is a perfect introduction, showcasing the creative talents of the developers. With an outstanding artistic direction and the brilliant choice of using music as a universal language, Koira delivers a truly unique and immersive experience. The journey home with your little pup is filled with challenges, but between breathtaking landscapes and mysteries to uncover, the game offers plenty of moments to relax and play with your loyal companion. Its short yet impactful duration keeps it engaging from start to finish, ensuring players can fully embrace its beautifully told story. Dive into Koira and let yourself be enchanted.
    • tbd Metascore
    • 80 Critic Score
    If you loved Monster Train, this expansion is almost mandatory. The way it adds useful elements to maximize gameplay longevity, along with the new clans and new modes, will literally blow your mind.
    • tbd Metascore
    • 80 Critic Score
    Moto Rush Reborn perfectly achieves its goal: delivering an accessible, fast, and fun arcade-style riding experience, capable of entertaining without unnecessary complexity. It doesn’t aim for deep simulation or hyper-realistic presentation, but instead focuses on immediate gameplay, tight pacing, and a structure designed for replayability—making it ideal for those seeking pure adrenaline and instant competition.
    • 72 Metascore
    • 80 Critic Score
    We’ve finished Atomfall, and now we can truly judge it. It’s not perfect, but over time, it leaves something behind that many more polished titles can only dream of. It’s a game that carves out its space quietly, without shouting, but with clear ideas, a personal vision, and an old-fashioned boldness. Not everything works, but what does work does so well that it deserves more than just a passing mention.
    • 84 Metascore
    • 80 Critic Score
    Ninja Gaiden: Ragebound is a successful experiment in blending past and present, combining Tecmo's legacy with the auteur vision of The Game Kitchen. It's not perfect, and perhaps not the masterpiece some were expecting, but it's a solid, entertaining title—artistically inspired and technically well-executed. A return to its roots that doesn’t just look backward, but manages to say something new using the language of the classic.
    • 72 Metascore
    • 80 Critic Score
    Everybody's Golf Hot Shots marks a very welcome return for a brand that has been too-long absent from our consoles and the opening to multi-platform aims to enlarge the base, albeit at the little cost of graphic quality. The work is still very pleasant will satisfy old and new fans.
    • 83 Metascore
    • 80 Critic Score
    Dragon Quest VII Reimagined breathes new life into a historic title, even if the original product wasn’t exactly unmissable. The operation carried out by Square Enix is truly solid and showcases the Japanese company’s expertise, which by now has become more than well-established in this field. The three-dimensional graphics blend perfectly with the isometric perspective and the design of the original game, where Akira Toriyama’s artwork never disappoints. While the technical execution is impeccable, the fact remains that Dragon Quest VII Reimagined carries over the structural limitations of a gameplay formula that now feels outdated. The new features introduced to streamline it, though welcome, don’t quite perform the miracle of making it feel modern. The story is enjoyable to follow (despite additions and cuts), the cast is somewhat limited but sufficiently characterized, and the music is of high quality, as is the Italian text localization. There are certainly other Square Enix titles waiting to be brought back, but Dragon Quest VII Reimagined still manages to be appreciated—especially by those who don’t mind extremely traditional gameplay.
    • 81 Metascore
    • 80 Critic Score
    Bionic Bay is hardcore as it is intended to be: minimal graphics, a system full of randomness, progressively increasing difficulty and a lot of frustration that will take you away from the screen just enough to make you return a few hours later more motivated than before. It is not a game to be taken lightly and is definitely worth the time you dedicate to it, especially if you want to try online rankings.
    • 83 Metascore
    • 80 Critic Score
    Atelier Ryza: Secret Trilogy Deluxe Pack is a very tempting opportunity for anyone who wants to dive into one of the longest-running JRPG series, and Ryza’s trilogy is certainly among the best in the franchise. The DX editions of the three titles come loaded with tons of content and a few improvements over the originals, though not quite enough to recommend a replay for those who have already experienced them—unless you’re truly passionate about Ryza and her friends. The inability to import save data from previous versions clips the wings of long-time fans, but the fact remains that for anyone who’s never played an Atelier Ryza before, this bundle is absolutely perfect. That said, some minor graphical flaws could have easily been avoided, and this could have been the perfect chance to finally add Italian text. A lighthearted story with plenty of intertwining threads, solid artistic direction, refined mechanics both in combat and alchemy, and the wide-open environments of the third chapter make Atelier Ryza: Secret Trilogy Deluxe Pack a highly recommended experience if you’re looking for an accessible JRPG trilogy packed with content, variety, and dozens of hours of gameplay at a great price. From the first to the third chapter, you’ll witness a true evolution. Have you always looked at the Atelier series from afar, yet with curiosity? Ryza offers you an unmissable chance to explore a new universe—not perfect, but full of charm.
    • 81 Metascore
    • 80 Critic Score
    Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars is a production containing two jewels of the history of video games that finally return to our screens and, thanks to the work of Namco Bandai, acquire new lifeblood. To our great joy, a complete and punctual tradition arrives in Italian, allowing anyone to enjoy the original work of the late Yoshitaka Murayama, creator of the saga. The result of these remasterings in HD is good, but does not reach the peaks of recent works such as the remastered of Dragon Quest III, still maintaining an appreciable level also thanks to the effort of Junk Kawano and a soundtrack that is still of the highest quality today.
    • 77 Metascore
    • 80 Critic Score
    Kena: Bridge of Spirits on Switch 2 positions itself halfway between the PS4 edition and the PS5, PC, and Xbox versions, once again proving to be one of the most successful “AA” titles of recent years. Refined in many of its elements, Kena: Bridge of Spirits arrives on Nintendo’s hybrid console complete with DLC and performs well both on TV and in handheld mode, taking full advantage of the system’s new hardware. Atmosphere, art direction, and well-crafted (though not perfect) gameplay remain the strong points of a title that deserves to be played—or replayed—while waiting for Kena: Scars of Kosmora, the next chapter in the saga. For those who have always owned Nintendo consoles, this is a great opportunity to experience a solid action game with a narrative tone reminiscent of Pixar, which, even in this new version, can offer plenty of satisfaction.
    • 78 Metascore
    • 80 Critic Score
    A quarter of a century may have passed, but Age of Empires II remains as sharp as ever. The Definitive Edition, in particular, offers a staggering wealth of content, capable of engaging players for countless hours across both single-player and multiplayer modes. Its successful debut on Xbox had already demonstrated the quality of the console adaptation and the surprisingly intuitive controller support—an experience that is now seamlessly replicated on PlayStation 5. From a technical perspective, the passage of time is still evident despite the graphical overhaul, with minor issues in menu navigation and pathfinding. Yet, the game continues to stand as a deep, challenging, and richly layered RTS, one that defies the years and still has the power to turn players into fearless, shrewd commanders.
    • 77 Metascore
    • 80 Critic Score
    The Necromancer’s Tale is a rare narrative RPG that trades power fantasies for vulnerability and consequence. It’s a haunting, cerebral experience that rewards introspection over optimization, where character growth is shaped by pain, memory, and unspoken choices. If you’re drawn to the gothic melancholy of Disco Elysium, the occult undercurrents of The Pale Blue Eye, or the narrative tension of Sunless Sea, this might just cast the right spell on you.
    • 77 Metascore
    • 80 Critic Score
    Hell Is Us is a brave gaming experience that chooses to speak through silence, symbols and pain rather than dialogues or conventions. It’s not a game for everyone, but it’s a title that dares to be different, and in a landscape saturated with repetitive formulas, this is already a victory. The absence of on-screen indicators, the disturbing aesthetics, and the blend of emotional combat with environmental storytelling make it a disturbing, alienating journey, yet deeply captivating. Those looking for a classic action game might feel disoriented. But for those willing to lose themselves in a world that reflects the cracks of humanity, Hell Is Us is a hell worth crossing.
    • 80 Metascore
    • 80 Critic Score
    Fatal Fury: City of the Wolves "pretends" to be like the other big titles—accessible to everyone—but in reality, it retains the rigidity and complexity of its hardcore nature. This can be either a good or a bad thing; it’s certainly not for those who prefer an easy ride, but for those willing to fully commit, it’s definitely a title that offers fun and a return to the series’ roots.
    • 72 Metascore
    • 80 Critic Score
    John Carpenter's Toxic Commando offers a solid experience. It doesn't do anything particularly new and focuses on just a few elements, but it handles them well with care and obvious devotion to the source material. The missions aren't too varied at first, but the frequent occurrence of grotesque, unexpected, or crazy situations makes every game enjoyable. The bots also work well.
    • tbd Metascore
    • 78 Critic Score
    Until Then is a graphic adventure with incredible potential, capable of moving the player through its coming-of-age story—an ordinary one, blended with a mix of supernatural elements. The delicacy with which certain situations are handled, along with the excellent direction behind this narrative—also superbly adapted into Italian—captivated us and prompted reflection on some fundamental aspects of everyone’s life, despite a slightly different cultural impact compared to the Western one. This is the strength of video games: a medium capable of introducing us to different cultures through dynamic storytelling, while preserving the core meaning of life itself. The gameplay mechanics are limited, and the mini-games lack creativity, but that’s a minor issue: Until Then explores something deeply human, with rich (sometimes even too detailed) and sincere dialogues that let us breathe in a bit of Filipino culture. Moreover, in the second half of the game, there are some compelling twists that change everything. So get your tissues ready and set aside some time for the adventure by Polychroma Games, now also available on Xbox Series.
    • 77 Metascore
    • 76 Critic Score
    New Super Lucky's Tale arrives on PlayStation 5 in the best form ever seen on the console: a graphical and performance upgrade only, without adding anything new to the formula or additional content such as levels or mini-games. The game now reaches 4K resolution and 120 fps, as well as implementing the DualSense haptic feedback, though it isn't always used to its full potential. As for the gameplay, we're faced with a platformer with a decent amount of variety, alternating between 3D levels and 2D scrolling ones, not to mention that little bit of exploration that never hurts. The difficulty isn't particularly high, but perhaps in this case that could be a good thing: New Super Lucky's Tale focuses on fun and the desire to rediscover a genre for all ages. After all, who said a video game should only be a challenge against yourself?
    • 81 Metascore
    • 75 Critic Score
    Progress has definitely been made since last year, no doubt about it, but we're still not convinced F1 25 is worth the price of admission for returning players. The handling, AI, and visuals have all seen minor improvements, and there’s no shortage of content, with singleplayer additions that may appeal to less competitive fans. There are incentives to upgrade, but mostly if you’re passionate about the sport and enjoy wheel-to-wheel racing, eager to stay up to date with the driver roster and follow the community. Otherwise, unless you're a big fan of Braking Point, you're not missing much. Could more be done? Absolutely. But for an annual release, we can’t expect miracles. Maybe with the 2026 regulation shake-up, we'll finally see something really new. Who knows.
    • 71 Metascore
    • 75 Critic Score
    Commandos: Origins stays true to the classic formula, updating it with modern mechanics and solid level design. The gameplay is deep and rewarding—especially for players who prefer brains over brute force. However, the lack of cohesive narrative progression, some technical shortcomings, and occasionally unbalanced abilities prevent it from reaching true excellence. A compelling comeback for those seeking challenge and precision, as long as you're patient enough to deal with its rough edges.
    • 75 Metascore
    • 75 Critic Score
    A Monster Hunter "clone" that stands firmly on its own legs, Wild Hearts S delivers a challenging, engaging, and content-rich experience that should appeal to fans of the genre looking for an alternative. Nothing was lost in the transition to Switch 2; if anything, the expanded lobbies are a welcome upgrade, and the technical performance holds up well. It's not all smooth sailing, but as a “first attempt”, Omega Force shows real promise. Let’s just hope Koei Tecmo stays on board, because there’s plenty of potential here for a great series; it just needs a bit more polish.
    • 75 Metascore
    • 75 Critic Score
    It’s certainly not the best possible adaptation, but in reality, that wasn’t even Capcom’s goal. The choice was clear: while waiting for the release of the new chapter in the saga, Capcom decided to continue its march toward the fateful 2026 by resurrecting, after the first Warlords, this Samurai’s Destiny as well. Given the presence of the first installment in the series, it will be even easier for fans to decide whether Onimusha 2 is worth the purchase, since the premise was—and still is—exactly the same. The choice is yours.
    • 68 Metascore
    • 75 Critic Score
    Trident’s Tale is a pirate adventure designed to entertain without complications: colorful, accessible, and full of small ideas that make it enjoyable to explore, especially for younger players or those looking to relax between more demanding games. Despite some technical shortcomings and a fairly mild challenge, the game still manages to entertain with charm and lightheartedness. However, players seeking depth, variety in combat, or a higher level of difficulty might find it too simplified for their tastes.
    • 75 Metascore
    • 75 Critic Score
    AI LIMIT is a soulslike with a strong action imprint and plenty of character. It won’t surprise you with innovative graphics or an out-of-the-box gameplay experience, but rather with how extraordinarily well it accomplishes its goal of delivering emotions to fans of the genre. The progression, upgrades, and weapons are excellent, making it a must-have for your library.
    • 78 Metascore
    • 75 Critic Score
    Despite its isometric perspective and slower pace, Eriksholm: The Stolen Dream stands out thanks to a strong narrative foundation, excellent voice acting, and clever stealth mechanics rooted in environmental design. While some visual segments feel less polished than others, the overall artistic consistency and smart level construction keep the experience engaging. It's a thoughtful, well-crafted stealth adventure that avoids overpromising, offering a grounded and emotionally resonant story through a carefully paced journey. Not perfect, but definitely one of the most intriguing indie titles in its genre.
    • 80 Metascore
    • 75 Critic Score
    Fans of classic Demeo will love it, but those who were expecting a major revolution in the game's infrastructure will be a little disappointed. However, and this is good news, it can also be played on a device that doesn't require virtual reality.
    • 78 Metascore
    • 75 Critic Score
    Digimon Story: Time Stranger is a good turn-based JRPG that, in terms of content, feels like a true encyclopedia of our favorite digital monsters. With a bit more polish, it could have been a top-quality title, but that doesn’t take away from the fact that—especially if you’re a fan of the brand—you can still enjoy a pleasant adventure, perhaps overlooking some technical issues and a lack of variety in the dungeons. Featuring an impressive amount of content and an engaging gameplay system (though not without its flaws), Digimon Story: Time Stranger is highly recommended for those who hold Digimon close to their hearts, while it may lose appeal for other gamers—not so much because of its tie to a specific franchise, but rather due to some undeniable shortcomings that, while not ruining the experience, do clip its wings. A decent role-playing game that relies more on quantity than quality.
    • 72 Metascore
    • 75 Critic Score
    Romeo is a Dead Man is certainly a visionary work in terms of both plot and setting, featuring nonsensical characters and sudden stylistic shifts depending on the phase of the game. It is a pity that the underlying gameplay concept is, by contrast, rather ordinary, with enemies and levels that do become more challenging as you progress, but without any real innovation to make the game shine. When all is said and done, however, the product is pretty playable; you just have to be willing to settle a bit.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    Despite it being an Early Access, therefore subject to future improvements, Sancticide is a project that should be taken and redone from the ground up. It's not just a matter of bugs or technical problems of any kind, but of a completely poorly thought out and implemented gameplay system, as well as an unproposable narration and dubbing. The only, very small aspect that we can save concerns the sketches of the enemies and in particular of the non-human creatures, along with their descriptions, but it is certainly not enough to lift from the ground a game that is the cause of its own apocalypse. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Nightmare Frontier does its part, between novelties and good ideas, unfortunately the latter run out quickly and the rest is a good filler, but certainly less interesting than the first hours. Certainly the seeds of a structure that deserves a posthumous study have been planted. [Early Access Review Score = 70]
    • tbd Metascore
    • Critic Score
    Windrose is a crystalline ambition that still has to reckon with an unrefined MMO past. While the pivot from Crosswind successfully reclaimed the project’s soul, it failed to resolve the inherent clunkiness of an engine too heavy for its own good. The core loop remains magnetic and the navigation is easily among the genre’s finest, but technical setbacks, severe memory leaks, and tedious ground combat frictions significantly dampen the experience. It is a diamond in the rough for purists willing to fight the hardware: a title in desperate need of a few more optimization cycles before it can truly shine. [Early Access Score = 75]
    • tbd Metascore
    • Critic Score
    In its Early Access phase, Titan Quest 2 already shows a solid core and a strong sense of identity, with all the room for growth you’d expect from a work in progress. The Greek setting is atmospheric and richly detailed, the loot system feels rewarding, and the variety of builds — including my full Storm experiment — hints at huge potential for long-term replayability. Sure, graphics optimization still needs refinement and combat mechanics could use sharper precision, but the foundation is solid, and the overall experience is already engaging. If the developers deliver on their promise to expand the content and fine-tune performance, this could earn a well-deserved spot among the genre’s most memorable ARPGs. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Into the Dead: Our Darkest Days is an ambitious survival management game, already solid in its structure but still in development. The atmosphere is well-crafted, the tension constant, and every choice has real consequences. If you enjoy games where time is your enemy and survival requires careful planning, give it a shot. But remember: it's in early access. Consider your options carefully and keep an eye on the official update roadmap. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Mars Attracts is an original management game, capable of reversing roles and perspectives with pulp irony and a touch of cruelty. The basic graphics and improved interface don't overshadow the love for the franchise, evident in the grotesque gimmicks and Martian dialogue. It's just the beginning, but if the team can expand its content and refinements, this title could become a unique experience in the management game landscape.

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