games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 52 Metascore
    • 30 Critic Score
    When accurately describing videogames, we tend to use the word ‘dross’ rarely, but this particular X-Men title has forced the word from us in a spectacular fashion. [July 2006, p.130]
    • games(TM)
    • 52 Metascore
    • 30 Critic Score
    When accurately describing videogames, we tend to use the word ‘dross’ rarely, but this particular X-Men title has forced the word from us in a spectacular fashion. [July 2006, p.130]
    • games(TM)
    • 53 Metascore
    • 30 Critic Score
    When accurately describing videogames, we tend to use the word 'dross' rarely, but this particular X-Men title has forced the word from us in a spectacular fashion. [July 2006, p.130]
    • games(TM)
    • 50 Metascore
    • 30 Critic Score
    When accurately describing videogames, we tend to use the word 'dross' rarely, but this particular X-Men title has forced the word from us in a spectacular fashion. [July 2006, p.130]
    • games(TM)
    • 89 Metascore
    • 80 Critic Score
    It is a fantastic package, no doubt. Despite the single-player’s unfortunate lack of length, and the ease with which many will speed through it, New Super Mario Bros. is everything one could want from a return to 2D Mario. [July 2006, p.118]
    • games(TM)
    • 69 Metascore
    • 70 Critic Score
    NBA Ballers: Rebound is difficult to actually fault – unless you plan to play for more than 30 minutes. [May 2006, p.120]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    While some may argue that Factions is ‘more of the same’ and nothing greater than a hefty expansion, the sheer amount of fresh content easily makes the title a worthy purchase. [Aug 2006, p.124]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    It’s unabashedly repetitive, cartoony and not as pretty as many would like, but it’s still the most beautiful journey yet. [Mar 2006, p.96]
    • games(TM)
    • 82 Metascore
    • 80 Critic Score
    It’s unabashedly repetitive, cartoony and not as pretty as many would like, but it’s still the most beautiful journey yet. [Mar 2006, p.96]
    • games(TM)
    • 68 Metascore
    • 60 Critic Score
    Its presentation and entirely un-engaging story let it down, but the game itself is very much worth playing after those suffocating first few hours. [June 2006, p.127]
    • games(TM)
    • 60 Metascore
    • 50 Critic Score
    The traditional Guilty Gear gameplay just doesn’t translate that well to the arena style of play: most of the moves would be better suited to a straight one-on-one fight. [Nov 2007, p.120]
    • games(TM)
    • 68 Metascore
    • 60 Critic Score
    Definitely worth a look, but for anyone familiar with the rest of Nippon Ichi's output, Atelier Iris 2 will dazzle and at times almost insult with its simplicity. [Sept 2006, p.124]
    • games(TM)
    • 75 Metascore
    • 60 Critic Score
    As good as The Belkan War is, it’s nothing but more of the same. [Oct 2006, p.125]
    • games(TM)
    • 77 Metascore
    • 80 Critic Score
    It's unabashedly repetitive, cartoony and not as pretty as many would like, but it's still the most beautiful journey yet. [Mar 2006, p.96]
    • games(TM)
    • 72 Metascore
    • 30 Critic Score
    Wait for Pro Evo 6 if you can, and in the meantime be happy with FIFA 06 if you really must play EA’s sim. [June 2006, p.122]
    • games(TM)
    • 73 Metascore
    • 70 Critic Score
    Enjoyed for what it is, this is bold and compelling – it draws from the traditional and the contemporary to deliver a uniquely modern and elegantly told adventure. [July 2006, p.131]
    • games(TM)
    • 75 Metascore
    • 70 Critic Score
    Enjoyed for what it is, this is bold and compelling – it draws from the traditional and the contemporary to deliver a uniquely modern and elegantly told adventure. [July 2006, p.131]
    • games(TM)
    • 77 Metascore
    • 60 Critic Score
    Its unique Nintendo appeal and our own innate yearning for self-improvement make it a worthwhile little curio. [June 2006, p.117]
    • games(TM)
    • 72 Metascore
    • 60 Critic Score
    With drab visuals, lifeless towns, frequent performance problems and little sign of an enthusiastic player community – the chat channels are very quiet – Auto Assault feels like a game where the key is in the ignition but no one’s quite got around to turning it. [July 2006, p.134]
    • games(TM)
    • 82 Metascore
    • 70 Critic Score
    Legend is the best Tomb Raider game that has yet been made. Despite the game’s few grating problems, that’s quite an accolade. [May 2006, p.102]
    • games(TM)
    • 82 Metascore
    • 70 Critic Score
    Legend is the best Tomb Raider game that has yet been made. Despite the game’s few grating problems, that’s quite an accolade. [May 2006, p.102]
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    Legend is the best Tomb Raider game that has yet been made. Despite the game’s few grating problems, that’s quite an accolade. [May 2006, p.102]
    • games(TM)
    • 82 Metascore
    • 70 Critic Score
    Legend is the best Tomb Raider game that has yet been made. Despite the game's few grating problems, that's quite an accolade. [May 2006, p.102]
    • games(TM)
    • 62 Metascore
    • 30 Critic Score
    We can only come to one conclusion here: Odama really isn't any fun to play. At all. [May 2006, p.122]
    • games(TM)
    • 62 Metascore
    • 40 Critic Score
    The game is so immensely frustrating and linear that moments of fun are few and far between. [Apr 2006, p.124]
    • games(TM)
    • 58 Metascore
    • 40 Critic Score
    The game is so immensely frustrating and linear that moments of fun are few and far between. [Apr 2006, p.124]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    Regardless of the fact that the game doesn’t quite replicate the sheer precariousness of hurtling down a track at breakneck speed to the degree it should, the refreshing risk/reward balance merits the perseverance of anyone willing to give it a go. [May 2006, p.108]
    • games(TM)
    • 62 Metascore
    • 40 Critic Score
    The game is so immensely frustrating and linear that moments of fun are few and far between. [Apr 2006, p.124]
    • games(TM)
    • 75 Metascore
    • 70 Critic Score
    Risk shots aside, though, this is a near perfect tennis game, making it even more of a shame that they’re so imperfectly implemented. [May 2006, p.110]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    Square Enix has created a great title in its own right, made better by the inclusion of some of the most memorable and popular faces from the world of entertainment. [Mar 2006, p.110]
    • games(TM)

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