games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 84 Metascore
    • 80 Critic Score
    New traps and techniques make for some spectacular exhibitions of skill, and with game being significantly larger than anything previous, there's enough here to challenge even the most dedicated Prince Of Persia fan. [Christmas 2005, p.94]
    • games(TM)
    • 63 Metascore
    • 70 Critic Score
    A cheerful snowboarding game which, once mastered, provides a great deal of wintry entertainment. [Mar 2006, p.114]
    • games(TM)
    • 82 Metascore
    • 60 Critic Score
    King Kong is perhaps a redefinition of the cinematic videogame – entirely based on peaks and troughs of excitement, and devoid of any sense of choice. Just like a movie, but interactive. [Christmas 2005, p.98]
    • games(TM)
    • 77 Metascore
    • 60 Critic Score
    King Kong is perhaps a redefinition of the cinematic videogame – entirely based on peaks and troughs of excitement, and devoid of any sense of choice. Just like a movie, but interactive. [Christmas 2005, p.98]
    • games(TM)
    • 80 Metascore
    • 60 Critic Score
    King Kong is perhaps a redefinition of the cinematic videogame – entirely based on peaks and troughs of excitement, and devoid of any sense of choice. Just like a movie, but interactive. [Christmas 2005, p.98]
    • games(TM)
    • 82 Metascore
    • 60 Critic Score
    King Kong is perhaps a redefinition of the cinematic videogame – entirely based on peaks and troughs of excitement, and devoid of any sense of choice. Just like a movie, but interactive. [Christmas 2005, p.98]
    • games(TM)
    • 81 Metascore
    • 60 Critic Score
    King Kong is perhaps a redefinition of the cinematic videogame – entirely based on peaks and troughs of excitement, and devoid of any sense of choice. Just like a movie, but interactive. [Christmas 2005, p.98]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    Anyone buying a Ridge Racer game knows exactly what they’re getting and won’t be disappointed with this shiny and seemingly unending racing bonanza. [Christmas 2005, p.129]
    • games(TM)
    • 89 Metascore
    • 80 Critic Score
    The sense of mortality, tension and sheer scale makes for a truly stunning experience. [Christmas 2005, p.110]
    • games(TM)
    • 81 Metascore
    • 70 Critic Score
    It may short as hell, but it’s a sweet, scary treat for horror fans and never pretends to be otherwise. [Christmas 2005, p.122]
    • games(TM)
    • 75 Metascore
    • 60 Critic Score
    When only a couple of challenges require you to break the million point barrier, only the weakest players will have trouble acing the game in hours. [Christmas 2005, p.107]
    • games(TM)
    • 88 Metascore
    • 90 Critic Score
    An empowering, engrossing and downright gorgeous racer, Project Gotham Racer 3 is definitely among the best games to ever launch alongside a console. [Christmas 2005, p.124]
    • games(TM)
    • 75 Metascore
    • 50 Critic Score
    Gun
    Far too generic to be considered anything other than average. [Christmas 2005, p.114]
    • games(TM)
    • 89 Metascore
    • 90 Critic Score
    For the first time in the series’ beleaguered overseas history, the game is going to hook westerners long enough to draw them in past the insane difficulty and into one of the most rewarding, player-loving games of the last decade. [JPN Import; Feb 2005, p.86]
    • games(TM)
    • 82 Metascore
    • 60 Critic Score
    It’s a nice, clean package that delivers enough hi-octane chases and enjoyment to warrant a purchase. [Christmas 2005, p.121]
    • games(TM)
    • 82 Metascore
    • 60 Critic Score
    It’s a nice, clean package that delivers enough hi-octane chases and enjoyment to warrant a purchase. [Christmas 2005, p.121]
    • games(TM)
    • 83 Metascore
    • 60 Critic Score
    It's a nice, clean package that delivers enough hi-octane chases and enjoyment to warrant a purchase. [Christmas 2005, p.121]
    • games(TM)
    • 70 Metascore
    • 40 Critic Score
    It's harmless mass-market entertainment; the kind that any discerning gamer should already know to leave well alone. [Christmas 2005, p.116]
    • games(TM)
    • 80 Metascore
    • 60 Critic Score
    It's a nice, clean package that delivers enough hi-octane chases and enjoyment to warrant a purchase. [Christmas 2005, p.121]
    • games(TM)
    • 91 Metascore
    • 70 Critic Score
    Mario Kart DS is a polishing of the Mario Kart concept and little else. [Christmas 2005, p.99]
    • games(TM)
    • 71 Metascore
    • 80 Critic Score
    By far the most engrossing and beautiful space game on the PC or any other format. [Christmas 2005, p.104]
    • games(TM)
    • 84 Metascore
    • 90 Critic Score
    Easily the finest and most involving product to carry Molyneux’s name in years. A stunning achievement. [Christmas 2005, p.100]
    • games(TM)
    • 77 Metascore
    • 50 Critic Score
    Gun
    Far too generic to be considered anything other than average. [Christmas 2005, p.114]
    • games(TM)
    • 79 Metascore
    • 50 Critic Score
    Gun
    Far too generic to be considered anything other than average. [Christmas 2005, p.114]
    • games(TM)
    • 77 Metascore
    • 50 Critic Score
    Gun
    Far too generic to be considered anything other than average. [Christmas 2005, p.114]
    • games(TM)
    • 69 Metascore
    • 70 Critic Score
    There’s no denying its flaws – it can feel rushed, glitchy and rough around the edges, but when it does flow, it’s a magnificent spectacle. [Christmas 2005, p.118]
    • games(TM)
    • 79 Metascore
    • 70 Critic Score
    As enjoyable and refreshing as Kameo is, we can’t help but feel that it would have been better received long ago on the GameCube, as was originally intended. [Christmas 2005, p.126]
    • games(TM)
    • 45 Metascore
    • 30 Critic Score
    This could have been so much more, but the shoddy engine and woeful AI let down some fairly solid and slightly confusing concepts. [Nov 2005, p.125]
    • games(TM)
    • 69 Metascore
    • 40 Critic Score
    It’s harmless mass-market entertainment; the kind that any discerning gamer should already know to leave well alone. [Christmas 2005, p.116]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    Take away the costumes and the lasers and you've still got an excellent example of how to produce multiplayer bedlam. [Dec 2005, p.110]
    • games(TM)

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