GameStar's Scores

  • Games
For 2,399 reviews, this publication has graded:
  • 61% higher than the average critic
  • 9% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 94 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Fast & Furious Crossroads
Score distribution:
2451 game reviews
    • 29 Metascore
    • 55 Critic Score
    This game won’t be published in Germany and that’s no loss at all. The game looks like a game from a few years ago, the single player campaign is finished in 4 hours and if the hero Dick Marcinko really was that kind of inhuman, he doesn’t even deserve a game.
    • 72 Metascore
    • 55 Critic Score
    More complexity doesn't automatically create more fun. The successor to Puzzle Quest, the entertaining mix between role-play elements and puzzle game, turns out to be uninspired and boring. It's more complex but confusing, even for experts. There are less rewards to motivate you and the AI doesn't work properly. A candidate for the list of bad sequels.
    • 64 Metascore
    • 55 Critic Score
    At best just an above average game with strange design decisions.
    • 37 Metascore
    • 55 Critic Score
    Despite all the freedom for the player, Underworld Ascendant is a bug-spectacle that, in spite of its great looks, is more boring than thrilling.
    • 58 Metascore
    • 54 Critic Score
    Quotation forthcoming.
    • 53 Metascore
    • 54 Critic Score
    Akaneiro is absolutely nothing special, either for better or for worse.
    • 62 Metascore
    • 54 Critic Score
    Quotation forthcoming.
    • GameStar
    • 47 Metascore
    • 54 Critic Score
    Good ideas, mediocre implementation. There's a lot of blood, a solid story and well done cut-scenes. Dreamkiller tries to be different, but in the end it's just short-lived fun for players who enjoy games like Painkiller.
    • 67 Metascore
    • 54 Critic Score
    Rogue Mage demonstrates why Gwent and roguelikes are not a good combination.
    • 50 Metascore
    • 54 Critic Score
    The concept reads really interesting on paper. Also the lore and mythology can be quite appealing for inclined players. But all the construction sites reduce the fun at crucial points.
    • 52 Metascore
    • 53 Critic Score
    Sniper: Ghost Warrior 2 is like a bargain at the dodgy used car dealer around the corner.
    • 38 Metascore
    • 53 Critic Score
    I'd rather stick with zombie alternatives like Left 4 Dead, just because I can because in co-op play against the undead.
    • tbd Metascore
    • 53 Critic Score
    Quotation forthcoming.
    • 66 Metascore
    • 53 Critic Score
    Heist shooter with a captivating stealth system. Sadly the game is hardly more than a basic framework and also struggles with severe server problems.
    • 40 Metascore
    • 53 Critic Score
    The sequel to the controversial Vietnam first person shooter abandoned the use of torture and atrocities to civilians. It also abandoned good graphics, atmosphere and almost everything else needed for a good game. Dumb enemies, exaggerated splatter effects, boring levels and graphics right from the last century - Shellshock 2 has nothing interesting to offer.
    • 70 Metascore
    • 53 Critic Score
    Quotation forthcoming.
    • 47 Metascore
    • 53 Critic Score
    It really hurts to see a game that could have been great failing because of lots of small and medium problems. Without bugs it could have easily scored 70 or more, the potential is there.
    • 62 Metascore
    • 52 Critic Score
    Quotation forthcoming.
    • GameStar
    • 42 Metascore
    • 52 Critic Score
    Quotation forthcoming.
    • 59 Metascore
    • 52 Critic Score
    Quotation forthcoming.
    • tbd Metascore
    • 52 Critic Score
    Reality Pump creates a tower defense game which for once doesn't force me to just watch while the opponent attacks – and then the game mechanics are a failure, the game is unbalanced the AI is very, very dumb.
    • 36 Metascore
    • 52 Critic Score
    Please, Calypso and Nova Core: Rescue, what can be saved.
    • 60 Metascore
    • 52 Critic Score
    Russian developers are said to make very difficult and unapproachable games, totally missing the international market. Reign: Conflict of Nations is an impressive proof. If you haven't thought of invading Jaroslawl with Latvia, you're better of with the Total War series.
    • 49 Metascore
    • 52 Critic Score
    Looks like the developers had to spend all their budget to buy the D&D license, otherwise it's hard to explain the amount of bugs and the lack of care for the game.
    • 75 Metascore
    • 52 Critic Score
    The only bright spot is the graphical and atmospheric implementation.
    • 53 Metascore
    • 52 Critic Score
    In theory, we're supposed to build a trucker empire - but numerous bugs and balance weaknesses slow down the fun.
    • 51 Metascore
    • 52 Critic Score
    Should have stayed in the dark. Only the scary moments, which are often achieved by cheap tricks, save this game from getting a slating review.
    • 40 Metascore
    • 51 Critic Score
    With its archaic graphics, dull missions and a flawed game balance, only the multi-player part saves this game from being a total disappointment. But that alone can't justify its existence.
    • 39 Metascore
    • 51 Critic Score
    Playing Turning Point feels like travelling back in time. The game looks awful, the levels are boring, the enemies act foolish and the story is mediocre at best. Except for the music made by Michael Giacchino, nothing is worth mentioning. A case for the first person shooter garbage dump.
    • 44 Metascore
    • 51 Critic Score
    Quotation forthcoming.

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