GameStar's Scores

  • Games
For 2,399 reviews, this publication has graded:
  • 61% higher than the average critic
  • 9% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 94 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Fast & Furious Crossroads
Score distribution:
2451 game reviews
    • 59 Metascore
    • 58 Critic Score
    Diablo Immortal stands as an entertaining action RPG, but it suffers from heavy pay2win systems and annoying grind.
    • 46 Metascore
    • 58 Critic Score
    This game could easily win a title for the most extensive and absurd key assignments. You’d need Jedi fingers to play the game without a gamepad. There are far too many key combinations. The result: pure chaos.
    • 49 Metascore
    • 58 Critic Score
    Even if the charm of the originals reveals itself every now and then - these masterpieces deserve a better remake.
    • tbd Metascore
    • 57 Critic Score
    Dragon Forge lacks depth; expect idleness and tasks with little variety. Unfortunately just average.
    • 47 Metascore
    • 57 Critic Score
    If Techland would have called this one "Stupid shooter with pathetic characters full of cliché", it would have been less of a disappointment.
    • 46 Metascore
    • 57 Critic Score
    The problem of Starpoint Gemini: there are no strong points, nothing special, nothing that stands out. It's just an unnecessary game.
    • 57 Metascore
    • 57 Critic Score
    Not so amazing after all. Technically, it a catastrophe. It you really love Spidey, you may like it to some degree.
    • 42 Metascore
    • 57 Critic Score
    That's one thing we didn't want to know: That Creative Assembly can create bad games, too. The main reason for this is a new control concept that went terribly wrong. It's almost impossible to control your troops which enables the otherwise dumb AI opponents (no control problems there) to dominate in massive battles. In addition to being unplayable, Stormrise requires Windows Vista and a DirectX 10-card, too.
    • tbd Metascore
    • 57 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 57 Critic Score
    A great stalker shooter that's marred by catastrophic technical issues and stumbles over its own open world.
    • 64 Metascore
    • 57 Critic Score
    Flight is a waste of time.
    • 58 Metascore
    • 56 Critic Score
    Quotation forthcoming.
    • 58 Metascore
    • 56 Critic Score
    There's a line drawn between uncomplicated action and stupid nonsense and that's exactly where Wheelman is lurching about. In large parts it's like GTA with the exception that nothing really works. The game feels artificial, unfinished, has no soul and takes itself too seriously. At least that's unintentionally funny.
    • 54 Metascore
    • 56 Critic Score
    Behind the reasonably pretty shell Insomnia: The Ark consists of an unnecessarily complex core, for which fun is an unknown word.
    • 63 Metascore
    • 56 Critic Score
    The game lacks diversity. In each of the similar looking rooms you're doing the same thing. The less well done shooter elements and climbing passages can't change that.
    • 59 Metascore
    • 56 Critic Score
    Lifeless Planet looks like quite a nice sci-fi novel, which squeezed very awkwardly in a game backbone and then as chewing gum was pulled to the maximum possible length.
    • 68 Metascore
    • 56 Critic Score
    What does dying feel like? This game tries to answer this question, but the level design is just too difficult and requires absolute precision.
    • 47 Metascore
    • 56 Critic Score
    It's the same game as Cities XL with very small differences. Selling it at almost full price is nothing but a rip-off.
    • GameStar
    • 63 Metascore
    • 56 Critic Score
    Right now, it's unplayable. With patches it may be a nice survival-roguelike for fans. The main problem is the botched release.
    • 49 Metascore
    • 56 Critic Score
    To mix the first generation robots with the ones from the Bay universe was a bad idea.
    • 50 Metascore
    • 56 Critic Score
    It’s like a browser game with improved graphics. The upside-down look was a bad choice, everything except the survival mode get boring quite fast. So it’s just the hunt for a new high score or rank. Boring.
    • 67 Metascore
    • 55 Critic Score
    Outdated shooter with a dinosaur bonus. Only retro fans with too much money to spend will be thrilled.
    • 54 Metascore
    • 55 Critic Score
    New Alliances demolishes everything the series has previously built.
    • 48 Metascore
    • 55 Critic Score
    Quotation forthcoming.
    • 64 Metascore
    • 55 Critic Score
    A side-scrolling shooter with fantastic art design which slows down half way through and abruptly ends after two hours of gameplay.
    • 57 Metascore
    • 55 Critic Score
    Quotation forthcoming.
    • 61 Metascore
    • 55 Critic Score
    If we had to choose never to play a multi-player shooter again or to play breach, we would stop playing. Hitting walls with a hammer is probably more entertaining than Breach.
    • 58 Metascore
    • 55 Critic Score
    First-person shooter with great atmosphere that suffers from monotonous gameplay, performance problems and a poor co-op mode.
    • tbd Metascore
    • 55 Critic Score
    Wild West Dynasty offers an exciting story and a beautiful game environment, but suffers from strange design decisions, bugs and outdated technology.
    • 78 Metascore
    • 55 Critic Score
    Decent tactical battles, which however quickly become boring, have no greater connection and fail due to camera and AI problems.

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