GameStar's Scores

  • Games
For 2,399 reviews, this publication has graded:
  • 61% higher than the average critic
  • 9% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 94 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Fast & Furious Crossroads
Score distribution:
2451 game reviews
    • tbd Metascore
    • 72 Critic Score
    Entertaining DLC, which is surprisingly fun as an alternative to the main game, but is over too quickly.
    • 69 Metascore
    • 72 Critic Score
    An old-school and very vivid business simulation with limited depth. Motivating station building, annoying humour that lacks subtlety.
    • 72 Metascore
    • 72 Critic Score
    A jump and run with puzzles. Average gameplay, but great story and atmosphere.
    • 65 Metascore
    • 72 Critic Score
    Instead of being some kind of "Best of" Need for Speed: Underground is nothing more than an uninspired generic racing game with high hardware requirements. It's a good game, but still very disappointing, because the good parts of the game are just like in NfS: Most Wanted and the new bits don't work very well.
    • tbd Metascore
    • 72 Critic Score
    A bit more polish and above all, more time for the fine adjustment in the action passages Pine would have done well and may even make it an indie surprise hit. So it's rather something for fans of interesting thought experiments.
    • 66 Metascore
    • 72 Critic Score
    Less story, action and poor characters, but a larger area to explore and lots of fights. Maybe that's what you are looking for, but a thrilling story and diverse quests would have been better.
    • tbd Metascore
    • 72 Critic Score
    The last DLC for Star Wars Outlaws feels more like a nice episode rather than an epic finale.
    • tbd Metascore
    • 72 Critic Score
    Windchaser really is like a fresh breeze, with a handful of new ideas for roleplay/strategy games. Using the old game of scissors, paper, stone and enhancing it through character talents, morale, counter attacks and combos leads to complex battles, but can make it difficult to estimate the outcome. The mission design is a good mix of conquering sectors, using the mobile base and tactical battles. Choices have logical consequences and take the player through two well done campaigns.
    • 71 Metascore
    • 72 Critic Score
    In Memorapolis, you build cities like nowhere else. However, some game mechanics aren't fully fleshed out.
    • 77 Metascore
    • 72 Critic Score
    This is the second episode of Tales of Monkey Island. It's as good as the first part, no more, no less. It's fun for 3 or 4 hours, but the puzzles are too easy, the graphics and the controls could be better. Where are the long and challenging puzzles? Where's Monkey Island?
    • 72 Metascore
    • 72 Critic Score
    It's like an alternative Fallout with simple turn-based fights and old school atmosphere. A good tip for Fallout veterans.
    • 65 Metascore
    • 72 Critic Score
    The best Stronghold for a long time nevertheless exhibits many flaws and disappoints in several core mechanics.
    • 71 Metascore
    • 72 Critic Score
    Breathedge is one crazy ride with a lot of fun, as a survival game it nevertheless doesn't tap its full potential in the second half.
    • 72 Metascore
    • 72 Critic Score
    A slightly different blue-collar simulator that often does not take itself too seriously and thus becomes unique.
    • 73 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • 77 Metascore
    • 72 Critic Score
    Ghostwire: Tokyo intrigues with Japanese mythology and a gorgeous open world, whereas its gameplay is not fully developed.
    • 68 Metascore
    • 72 Critic Score
    Charming puzzle action-adventure with novel vacuum cleaner alien-slime mechanics. It can be completed on a cozy evening.
    • 67 Metascore
    • 72 Critic Score
    Surviving the Aftermath offers sound building sim gameplay, but it loses a lot of potential due to grind and missing content.
    • 72 Metascore
    • 72 Critic Score
    The "little brother" of GTA is loaded with action, variety and over-the-top characters and some mission can even be more fun than GTA IV. But the PC-conversion with all it's faulty controls, graphical errors and other annoying bugs needs to fixed soon.
    • 73 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • GameStar
    • 70 Metascore
    • 72 Critic Score
    The second add-on to Company of Heroes offers new campaigns, new multi-play modes and new units - but not enough of anything: only one small episode instead of a new campaign, only one map for each multi-player mode and just a few alternative units instead of new factions.
    • 73 Metascore
    • 72 Critic Score
    While the new location, the plot and Stasis as a new subclass type do enhance Destiny 2, Beyond Light adds too little overall.
    • 73 Metascore
    • 72 Critic Score
    The new RPG start options and endgame contents are fun, but no must-have for Stellaris fans.
    • 73 Metascore
    • 72 Critic Score
    A sophisticated mix of building sim, exploration, hack & slash and tower-defense in a lovingly designed variant of Norse mythology.
    • 79 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 72 Critic Score
    A beautiful and complex sandbox game full of activities without a real endgame, lots of grind and weak PvE.
    • 54 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • 61 Metascore
    • 72 Critic Score
    If you don't expect the promised but mostly missing D&D rules, this can be a very entertaining RPG. Otherwise you will be disappointed. The editor is useless (for now).
    • 65 Metascore
    • 72 Critic Score
    The Guild 3 is rarely challenging, often relaxing, and unintentionally funny most of the time.
    • 73 Metascore
    • 71 Critic Score
    Fans of the series are happy about new visuals and content, the unchanged gameplay won't win over anyone who finds farming boring.

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