GameStar's Scores

  • Games
For 2,399 reviews, this publication has graded:
  • 61% higher than the average critic
  • 9% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 94 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Fast & Furious Crossroads
Score distribution:
2451 game reviews
    • 61 Metascore
    • 73 Critic Score
    It’s like a mediocre clone of the Splinter Cell games, but not as good as far as level design or free roaming are concerned. But the story is captivating and it's a refreshing change from all those WW2 action games.
    • 61 Metascore
    • 67 Critic Score
    Confusing, disoriented, and with less focus on the crisp Faust ballet.
    • GameStar
    • 60 Metascore
    • 76 Critic Score
    Quotation forthcoming.
    • 60 Metascore
    • 59 Critic Score
    One step forward, lots of steps back - and the magic is gone.
    • 60 Metascore
    • 68 Critic Score
    Story and atmosphere make the new Black Mirror worthwhile, but the reboot of the series lacks gameplay substance.
    • 60 Metascore
    • 64 Critic Score
    In Firefall the clear line is missing. The game was changed so frequently during its long development time, and re-designed, that it's just mixed way up from many individual ideas in the end, but not really in harmony as a complete work.
    • 60 Metascore
    • 68 Critic Score
    Graphics and sound aren't that important in a turn baesd strategy game, but the problem with this game is the bad AI. It's still fun, but without long term motivation.
    • 60 Metascore
    • 52 Critic Score
    Russian developers are said to make very difficult and unapproachable games, totally missing the international market. Reign: Conflict of Nations is an impressive proof. If you haven't thought of invading Jaroslawl with Latvia, you're better of with the Total War series.
    • 60 Metascore
    • 70 Critic Score
    The PC port has its problems, but Toy Soldiers: War Chest still offers some entertaining hours of tricky Tower Defense fun.
    • 60 Metascore
    • 67 Critic Score
    You're a soldier, fighting aliens and robots - as long as you manage to stay awake. The new game made by Chris Taylor fails because of its pointless story and that's not even the biggest problem of Space Siege. Uninspired levels, boring missions and the same opponents over and over again don't offer enough variety. It still has a certain appeal and would be worth 15 Euros, but definitely not 50 Euros.
    • 60 Metascore
    • 65 Critic Score
    As of now, Terminator: Resistance is no more than a grabber box candidate for fans of the movies or the genre.
    • 60 Metascore
    • 59 Critic Score
    Flint: Treasure of Oblivion puts on a fancy pirate outfit, but suffers shipwreck in terms of gameplay.
    • 60 Metascore
    • 69 Critic Score
    I really like Wolcen very much. This talent tree - complex and full of variants on the one hand and user-friendly on the other hand without gaps - has been my wish for Path of Exile for years...The cutscenes are also great. It's just a shame that the story runs out of air in the last third.
    • 60 Metascore
    • 63 Critic Score
    This could be a really great game, cockpits, landscapes, the planes – everything is perfectly done, full of details. But why is there no documentation, why are the most important functions hidden in large menus and why is there no support for certain flight sticks?
    • 60 Metascore
    • 69 Critic Score
    Whole levels look like they've been done between first and second breakfast. The name seems appropiate though - the sloppyness and laziness of execution may cause players to black out.
    • 60 Metascore
    • 59 Critic Score
    Stray Blade wants too much and fails to deliver most of it satisfactorily. You're better off playing Elden Ring again.
    • 60 Metascore
    • 69 Critic Score
    The game is stuck between being a dry simulation and an arcade-style game. It’s a weird mix without a lot of long time motivation. Some missions are too hard, the controls are not well done and it can get boring quite fast.
    • 60 Metascore
    • 75 Critic Score
    The mechanics are still compelling and seem undestructable. There are only slight technical improvements to the remaster, controls are still a nuisance.
    • 60 Metascore
    • 62 Critic Score
    Quotation forthcoming.
    • 59 Metascore
    • 70 Critic Score
    Return to Moria tickles the Middle Earth nerve of every fan, but overstretches your patience with comfort shortcomings and technical problems.
    • 59 Metascore
    • 70 Critic Score
    At its core, Sniper: Ghost Warrior 3 is a solid shooter that stumbles over the sloppy technical adaption and lots of little problems.
    • 59 Metascore
    • 67 Critic Score
    Godfall is another Anthem, although, due to its intense combat system it could have been so much more.
    • 59 Metascore
    • 59 Critic Score
    What remains is a fatal vortex of wasted opportunities.
    • GameStar
    • 59 Metascore
    • 66 Critic Score
    The remaster stays far below its possibilities and makes multiplayer worse than in the original. The single-player campaign is still great.
    • 59 Metascore
    • 66 Critic Score
    The developers must have noticed that the controls hinder game play and that the pathfinding doesn't work at all. The editor is missing, too. What a waste of potential.
    • 59 Metascore
    • 70 Critic Score
    Alter Ego offers a thrilling story combined with simple puzzles. If you are willing to accept a lot of walking around and old-fashioned graphics you'll be rewarded with an entertaining game.
    • 59 Metascore
    • 74 Critic Score
    Even as an adult it's possible to get lost in a seemingly childish world and have fun with the deep stories, weird characters and world. It's worth a try despite its problems.
    • 59 Metascore
    • 59 Critic Score
    The concept with it's economic parts, RPG elements, real time battles and PvP sounds tempting, but fails due to bugs and game mechanics that haven't been thought through.
    • 59 Metascore
    • 56 Critic Score
    Lifeless Planet looks like quite a nice sci-fi novel, which squeezed very awkwardly in a game backbone and then as chewing gum was pulled to the maximum possible length.
    • 59 Metascore
    • 75 Critic Score
    A timeless classic whose still outstanding atmosphere is now accessible to a new generation of players.
    • 59 Metascore
    • 71 Critic Score
    That's why it's all the more annoying that the game cannot decide what it wants to be in the end. For an Arcade racer with offroad attitude it is too complex, for a race simulation the physics are too exaggerated, the control too spongy and the navigation too imprecise.
    • 59 Metascore
    • 67 Critic Score
    Neat action-adventure with role-playing elements, which surprises with many fresh ideas, while ultimately implementing them inconsistently.
    • 59 Metascore
    • 48 Critic Score
    Uninspired button-mashing that is saved neither by humor nor story.
    • 59 Metascore
    • 67 Critic Score
    There's a lot of potential and the game's concepts are genius. But the game itself is too easy, too simple and that's a pity.
    • 59 Metascore
    • 74 Critic Score
    Quotation forthcoming.
    • 59 Metascore
    • 66 Critic Score
    There are some good ideas, the fights look great, but Liquid Entertainment wasted their good concept. The fights turn out to be simple key bashing, there is not enough good dialogue for a RPG and far too much babbling for an action game.
    • 59 Metascore
    • 52 Critic Score
    Quotation forthcoming.
    • 59 Metascore
    • 63 Critic Score
    While most bugs may sound harmless, they are fatal to campaigners, as we can not build endlessly or recruit new people there.
    • 59 Metascore
    • 77 Critic Score
    The elaborate remaster ensures that The Last of Us loses almost none of its original magic even ten years later.
    • 59 Metascore
    • 69 Critic Score
    Jagged Alliance Light: Only four controllable mercenaries, small maps and comic graphics - but if you don't expect Jagged 3, you'll get solid tactics.
    • 59 Metascore
    • 58 Critic Score
    Diablo Immortal stands as an entertaining action RPG, but it suffers from heavy pay2win systems and annoying grind.
    • 59 Metascore
    • 78 Critic Score
    Gord interprets the construction genre differently. It relies on story instead of complexity, with all the strengths and weaknesses that entails.
    • 59 Metascore
    • 67 Critic Score
    Eternally repetitive missions, outrageously long loading times and a completely irrelevant story. That could not be everything. But after the credits, I was disappointed again: that was actually everything.
    • 58 Metascore
    • 56 Critic Score
    Quotation forthcoming.
    • 58 Metascore
    • 60 Critic Score
    A bee’s life can be a bit boring, but it’s a touching interactive story.
    • 58 Metascore
    • 66 Critic Score
    Skull and Bones is the unfinished framework of a great pirate open world that still needs a lot more content.
    • 58 Metascore
    • 59 Critic Score
    It's a sleeping pill disguised as an online action game with mediocre graphics, bad controls, frustrations and most of all: boredom.
    • 58 Metascore
    • 62 Critic Score
    Usually adventure games don't need great graphics, but here the visuals are so weak, they rob the game of its atmosphere.
    • 58 Metascore
    • 56 Critic Score
    There's a line drawn between uncomplicated action and stupid nonsense and that's exactly where Wheelman is lurching about. In large parts it's like GTA with the exception that nothing really works. The game feels artificial, unfinished, has no soul and takes itself too seriously. At least that's unintentionally funny.
    • 58 Metascore
    • 60 Critic Score
    Kyn
    The idea behind Kyn is great, but it suffers from a lot of bugs, problems and half-baked game mechanics.
    • 58 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • GameStar
    • 58 Metascore
    • 74 Critic Score
    The fusion of real-time strategy with tower defense rules works surprisingly well.
    • 58 Metascore
    • 73 Critic Score
    CoD Modern Warfare 3 hides one of the best multiplayer modes in years between a crappy campaign and an insignificant zombie mode.
    • 58 Metascore
    • 68 Critic Score
    Fun racer with adorable tracks and toy cars, that suffers from his online focus and technical problems.
    • 58 Metascore
    • 74 Critic Score
    It takes quite some time to get into the game and a lot of it will be spent loading saved games, but once you're over that stage, Hired Guns offers a lot of fun. The game feels like a graphically enhanced Jagged Alliance 2, which isn't bad - quite the opposite. Hired Guns has its weaknesses, but is appealing nontheless.
    • 58 Metascore
    • 54 Critic Score
    Quotation forthcoming.
    • 58 Metascore
    • 65 Critic Score
    I experience these moments of happiness much less often than its predecessor. For the most part of the campaign, I'm disappointed to be annoyed by all the inconsistencies.
    • 58 Metascore
    • 55 Critic Score
    First-person shooter with great atmosphere that suffers from monotonous gameplay, performance problems and a poor co-op mode.
    • 58 Metascore
    • 80 Critic Score
    It is this element of exploration and free moving that I sorely missed in the first part.
    • GameStar
    • 58 Metascore
    • 72 Critic Score
    Recore is a refreshing mix of platformer and shooter at heart, but also an action adventure that suffers from too much slack.
    • 58 Metascore
    • 60 Critic Score
    We did not expect much from this game to begin with – its predecessor only achieved 44 out of 100 points. The second part is clearly better, but that still means nothing more than mediocrity because it fails in areas like AI, mission design and long term motivation.
    • 58 Metascore
    • 62 Critic Score
    As an action RPG or MMO Marvel Heroes is at best mediocre.
    • 58 Metascore
    • 66 Critic Score
    Quotation forthcoming.
    • 58 Metascore
    • 69 Critic Score
    Shroud of the Avatar want to be everything: single-player RPG, co-cop game and MMO, but does not quite manage that balancing act.
    • 58 Metascore
    • 67 Critic Score
    Atmospheric adventure game with many Witcher influences and an exciting detective story. Graphically and in terms of gameplay, however, The Inquisitor is rather weak.
    • 58 Metascore
    • 50 Critic Score
    At best, a mediocre action shooter that is reminiscent of games from the turn of the millennium, mainly due to its outdated technology.
    • 58 Metascore
    • 75 Critic Score
    A slow-paced, peaceful farming sim that, despite lots of walking, offers a relaxing break in the idyllic Shire.
    • 57 Metascore
    • 50 Critic Score
    This game shows what most athletes have to endure during the Olympic Games: losing and nervous breakdowns. There are 14 disciplines, each of which is extremely hard to master, mainly because of the bad controls, leaving you to guess what caused the problem. It looks and sounds good, but that’s it.
    • 57 Metascore
    • 71 Critic Score
    Entertaining, but shallow co-op and not really a successor to the RPG series.
    • 57 Metascore
    • 64 Critic Score
    It's an average game, but it could have been much better with some polishing, a better story and less of the mostly boring fights.
    • 57 Metascore
    • 45 Critic Score
    The concept of fusing open world and Musou is interesting, but it misses the mark due to poor performance and numerous bugs.
    • 57 Metascore
    • 70 Critic Score
    Despite the name it’s neither dark nor empty and not even filled with lots of fun, either. Sure, it’s fun for some time, but doing the same things over and over again, using the same weapons in levels that are very similar, too. It could have been much better, now it’s just a mediocre game.
    • 57 Metascore
    • 55 Critic Score
    Quotation forthcoming.
    • 57 Metascore
    • 58 Critic Score
    The basic idea behind Conquest is cool: play the largest battles from Lord of the Rings from the perspective of a soldier. The out-of-date graphics, bad class balance and stubborn controls would be no problem if this was a mod for Battlefront or Battlefield, but this is a full price game. The only thing worthy of the big license is the soundtrack and that's available for less.
    • 57 Metascore
    • 64 Critic Score
    This one really is old-fashioned in all areas. That's not necessarily a bad thing, but the controls are and keep the game from being a business simulation that we could recommend.
    • 57 Metascore
    • 78 Critic Score
    A beautiful world, but the puzzles are very simple. No masterpiece, but still a great experience.
    • 57 Metascore
    • 64 Critic Score
    An atmospheric tribute to old-school RPGs, but currently overambitious and unfinished.
    • 57 Metascore
    • 63 Critic Score
    Annoying mobile mechanics and omnipresent microtransactions leave a solid role-playing game no room to breathe.
    • 57 Metascore
    • 62 Critic Score
    Online shooter of average quality that doesn't feel like it's finished yet.
    • 57 Metascore
    • 61 Critic Score
    Here and there it's possible to see that the developers really tried to deliver a decent game, but for some reason they couldn't. A sword fighting game that doesn't include good fighting animations is just as pointless as a racing game without physics or damage.
    • 57 Metascore
    • 79 Critic Score
    Legend doesn't offer many new things, but if you can't be better than Diablo, you can at least try to create a good copy. In the case of Legand, this was a wise choice.
    • 57 Metascore
    • 57 Critic Score
    Not so amazing after all. Technically, it a catastrophe. It you really love Spidey, you may like it to some degree.
    • 56 Metascore
    • 78 Critic Score
    Atmospheric mystery thriller with first-class actors, a great story and unfortunately too little playing time.
    • 56 Metascore
    • 76 Critic Score
    This new installment adds a few new and fresh ideas as well as some annoyances, but for all of it little quirks, Disciples 3 is still a great game for fans of turn-based fantasy strategy games.
    • 56 Metascore
    • 71 Critic Score
    A low budget action RPG set on Mars, with lots of good ideas, but also with some quirks and problems.
    • 56 Metascore
    • 60 Critic Score
    The stealth brawler offers a fresh setting, yet quickly loses its appeal due to shallow gameplay mechanics and lack of enemy variety.
    • GameStar
    • 56 Metascore
    • 59 Critic Score
    Base One cannot (yet) exhaust its actual potential due to various problems.
    • 56 Metascore
    • 73 Critic Score
    Innovative but quite repetitive horror adventure. Blindness as game mechanic is fascinating, but can't really shine.
    • 56 Metascore
    • 66 Critic Score
    An atmospheric dungeon crawler for fans of the genre who can overlook the combat system's shortcomings.
    • 56 Metascore
    • 48 Critic Score
    There's just one basic problem with Pirates of Black Cove: the developers forgiot to deliver a game. What's the point of all the items and upgrades if nothing really makes a difference?
    • 56 Metascore
    • 71 Critic Score
    It's one of those games that is just ok. It's fun, but not thrilling or clever.
    • 56 Metascore
    • 58 Critic Score
    Quotation forthcoming.
    • 56 Metascore
    • 70 Critic Score
    Don't forget to read the small print or else you'll get in trouble like Shrek. What may be the last of the Shrek games is also the best, at least for younger gamers, because it's not a very demanding game.
    • 55 Metascore
    • 35 Critic Score
    Unfinished, overpriced, void and technically weak expansion with inferior gameplay.
    • 55 Metascore
    • 72 Critic Score
    A thrilling first person shooter with some flaws. If it wasn't for those unnecessary action interludes it would have been much better and probably even a great game.
    • GameStar
    • 55 Metascore
    • 69 Critic Score
    Another case of "would have been much better with more fine tuning". The botched controls and some bugs are annoying.
    • 55 Metascore
    • 43 Critic Score
    Quotation forthcoming.
    • 55 Metascore
    • 35 Critic Score
    The actually good concept is mercilessly drowned in a flood of poor game design choices and flawed programming.
    • 55 Metascore
    • 67 Critic Score
    Quotation forthcoming.
    • 55 Metascore
    • 82 Critic Score
    Alone in the Dark is a perfect example of how to stage games: a story with twists, fantastic scripts and interesting characters. It could be a great cocktail of action and horror, but it comes with a bad aftertaste. Every minute obvious design errors can be observed. This could have been avoided with two more months of development time. Players who are easily frustrated should wait until patches fix the problems.

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