GameStar's Scores

  • Games
For 2,399 reviews, this publication has graded:
  • 61% higher than the average critic
  • 9% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 94 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Fast & Furious Crossroads
Score distribution:
2451 game reviews
    • 64 Metascore
    • 69 Critic Score
    Beginners will have fun playing the game, more experienced players will be more challenged by the imprecise controls than by the opponents. Technically the game is years behind the competition.
    • 64 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • GameStar
    • 64 Metascore
    • 76 Critic Score
    The Tiberium saga ends while hitting rock bottom, being just a fast-food game without any depth. It’s not a bad game, but feels like any other game of the genre.
    • 64 Metascore
    • 79 Critic Score
    A great experience for Marvel and Lego fans. Without that bonus it's just an average game.
    • 64 Metascore
    • 70 Critic Score
    Atmospheric Co-op-Shooter, that spoils its entertaining battles with unfinished game design and a lack of variety.
    • 64 Metascore
    • 75 Critic Score
    Sea of Solitude has touched me, despite all the criticism.
    • 64 Metascore
    • 62 Critic Score
    Perfect as a tech demo for Oculus rift and visually impressive even without the VR headset. But the gameplay is weak and sometimes even annoying. [VR Tested]
    • 64 Metascore
    • 75 Critic Score
    The game has been out in Russia for almost two years and now proves to be an insiders’ tip. The maps are huge, up to 25 square kilometers and there are up to 1.500 units on them. The graphics are dated, the background music can be annoying, but the game itself is thrilling and offers a lot of tactical depth.
    • 63 Metascore
    • 50 Critic Score
    Not that good at all - the pixel brawl with Bud and Terence scores with original soundtracks, but it's a disaster in a lot of aspects.
    • 63 Metascore
    • 69 Critic Score
    Thanks to the close combat parts, Necrovision feels a bit like Serious Sam for brawlers. But all in all there's not enough variety and most of the 15 hours of playing time are filled with battles against the same enemies again and again. It's still fun though.
    • 63 Metascore
    • 74 Critic Score
    Do you remember the original hunter in World of Warcraft? Where you could look for and then tame wild beats? I miss that and that's why I like Dragon's Prophet with its Pokémon-like hunt for exotic creatures.
    • 63 Metascore
    • 80 Critic Score
    Role-play and tactics cannot be combined much more consistently. The developers only have to tweak the balance.
    • 63 Metascore
    • 71 Critic Score
    Project Motor Racing offers a great lineup of cars and often looks fantastic, but falls short in terms of handling and AI.
    • 63 Metascore
    • 68 Critic Score
    Suicide Squad offers entertaining action, but feeds all of its potential to the insatiable hunger for service.
    • 63 Metascore
    • 71 Critic Score
    The game feels like it came out a few years too late. GTA is much more modern in every way, but the strategy elements are unique and can be a lot of fun. On the other hand, the game is far too violent. That some opponents are immortal except when brutally executed just serves one purpose: voyeurism - and plays into the hands of people asking for video games to be banned.
    • 63 Metascore
    • 71 Critic Score
    Immortal soldiers, attacking tanks with a pistol? Not in this game. Theatre of War 2 simulates battles between Germany, England and the USA with realistic weapons, true to their WW2 originals. If you are looking for a realistic simulation, here it is.
    • 63 Metascore
    • 64 Critic Score
    Acceptable, but altogether too generic shooter variant of the well-known Soulslike formula, which loosens up the genre with a focus on ranged combat.
    • 63 Metascore
    • 70 Critic Score
    It sounds like a good idea: co-operative missions, heroes, a fresh setting. But Worldshift fails, mainly because of bad design that ignores the standards of the genre. Having to control every single soldier manually because there are no group controls isn't acceptable. Different heights, trees, houses and even whole rock formations are ignored or can be shot through. The three factions are well balanced for multiplayer, but the single player campaign basically consists of "go from A to B" and "try and error". Even the best ideas won't work if you get the basics wrong. Maybe it's better to wait until Black Sea has ironed out the problems.
    • 63 Metascore
    • 64 Critic Score
    This adventure borrows liberally from some obvious role models, but fails to live up to their examples, despite innovative audio mechanics.
    • 63 Metascore
    • 71 Critic Score
    Imperium Romanum is fun, but it could have been so much better. There is no story to connect the varied missions -- that causes the game to feel lifeless and shallow. It's a shame, because it looks beautiful and is full of ideas, but fails in vital areas.
    • 63 Metascore
    • 70 Critic Score
    It’s simple, but nonetheless a motivating game with lots of mini challenges and variety. It’s probably more suited for younger fans of the movie.
    • 63 Metascore
    • 64 Critic Score
    Many innovative and motivating game mechanics, but due to passive AI factions and lack of diplomacy it stops being a challenge too quickly.
    • 63 Metascore
    • 80 Critic Score
    If you want to rule over Europe you can look forward to complex trading and city building. For military strategist it may fall short.
    • 63 Metascore
    • 72 Critic Score
    The developers' love for detail, which is apparent in the characters of the Jericho team, is missing otherwise: the levels are linear and sometimes monotonous, the enemies always act the same way.
    • 63 Metascore
    • 77 Critic Score
    Am I having a blast with Saints Row? Yes! Would I unreservedly recommend it to all action fans? Rather not. Because there are too many little things that just aren't for everyone.
    • 63 Metascore
    • 68 Critic Score
    An atmospheric role-playing experience made with genuine passion, that unfortunately falls short due to technical flaws and a clunky combat system.
    • 63 Metascore
    • 67 Critic Score
    A horror adventure in the woods of Norway, which offers a slightly scary story rather than real horror.
    • 63 Metascore
    • 69 Critic Score
    A nice little build-a-vault-game, great for spending a little time. But it lacks the depth to be motivating in the long term.
    • 63 Metascore
    • 69 Critic Score
    Empire of Sin offers solid turn-based tactics, a swag 20s gangster setting and an economic layer; however, it lacks depth and polishing.
    • 63 Metascore
    • 56 Critic Score
    The game lacks diversity. In each of the similar looking rooms you're doing the same thing. The less well done shooter elements and climbing passages can't change that.
    • 63 Metascore
    • 65 Critic Score
    Solid Quidditch entertainment for Harry Potter fans, which lacks in terms of variety and depth in the long run.
    • 63 Metascore
    • 70 Critic Score
    A real fresh setting that let's you forget that it's just a game character that's being hunted. A great achievement for a game so unsightly.
    • 63 Metascore
    • 58 Critic Score
    Mata Hara was a legendary woman – this game is a one-dimensional disappointment. Instead of offering a thrilling story the game is just a line of mediocre dialogues, held together by some stereotypes. The riddles are boring and often only seem to be there to connect some mini games together. That’s not enough.
    • 63 Metascore
    • 68 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 68 Critic Score
    Cossacks 3 is a disappointing remake of the first installment with new graphics and lots of very old bugs.
    • 63 Metascore
    • 69 Critic Score
    It's an open world RPG for extremely patient and cooperative settlers who can also stand a lot of grinding for resources and skills.
    • 63 Metascore
    • 67 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 65 Critic Score
    Dead on time: Garage: Bad Trip presents itself as a fast-paced zombie shooter for very experienced or frustration resistant saviors of the world.
    • 63 Metascore
    • 56 Critic Score
    Right now, it's unplayable. With patches it may be a nice survival-roguelike for fans. The main problem is the botched release.
    • 63 Metascore
    • 70 Critic Score
    It’s more than just a simple game with a move license. The crazy game world is filled with good gameplay ideas, so it‘s easy to ignore the flaws.
    • 63 Metascore
    • 73 Critic Score
    Quotation forthcoming.
    • 62 Metascore
    • 79 Critic Score
    If you don't give up because of the game's difficulty, you will be rewarded with a tatical depth that offers unequaled opportunities and exactly simulated weapon systems.
    • 62 Metascore
    • 61 Critic Score
    Quotation forthcoming.
    • 62 Metascore
    • 72 Critic Score
    Lincoln Clay's personal vendetta offers a thrilling story and a great setting, but a lot of the game is just grunt work.
    • 62 Metascore
    • 70 Critic Score
    Payback has the ingredients to be an entertaining arcade racer, but poor game design choices and lame gameplay prevent that.
    • 62 Metascore
    • 77 Critic Score
    Atmospheric and conceptual, therefore, Warsaw does everything right.
    • 62 Metascore
    • 80 Critic Score
    Above all, the first four Settler games benefit from the purely technical changes. All seven have aged with dignity.
    • 62 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • GameStar
    • 62 Metascore
    • 60 Critic Score
    Rise of Industry does not live up to its own claim of "having enough strategic complexity and replay value" "to satisfy the most experienced fans of the genre" (quotations from the developers).
    • 62 Metascore
    • 68 Critic Score
    Silent Hunter has all ingredients to be a thrilling historical submarine simulation. But there are so many bugs and flaws that most of the fun is drowning.
    • 62 Metascore
    • 70 Critic Score
    Fast-paced AA-shooter-action with an impressive level design and a great setting, however, its story and presentation cannot keep up.
    • 62 Metascore
    • 74 Critic Score
    A great detective story with lots of vampire flair, trapped in the toothless body of a thin-blooded sequel.
    • 62 Metascore
    • 70 Critic Score
    Gravel offers arcade racing fun at a high level, but can't quite compete with games like Dirt 4 or Forza Horizon 3.
    • 62 Metascore
    • 77 Critic Score
    An intelligent shooter with smart RTS elements, especially for solo players. Although the innovative scenario would have deserved a better story.
    • 62 Metascore
    • 70 Critic Score
    The search for the best angle to take a shot, the good controls and smooth gameplay combine into a fast-paced foray, which ends just as fast after only four hours. There should have been a multi-player mode, the father and son characters almost demand a co-operative mode. The game is cheaper than usual, but it's still too expensive for a game that short.
    • 62 Metascore
    • 67 Critic Score
    Planetary Annihilation is a game full of wasted opportunities.
    • 62 Metascore
    • 72 Critic Score
    The core of the tower defense strategy mix is demanding and entertaining.
    • 62 Metascore
    • 66 Critic Score
    It doesn't offer a lot of content, but it's a nice alternative to Left 4 Dead. Contagion won't start a new zombie hype, though.
    • 62 Metascore
    • 76 Critic Score
    Ignoring, however, the sometimes really tough legacy of the first draft of the game, still remains at the core of an exciting commentary on bondage, control and repression, which can keep up with milestones such as Bioshock at least on this level.
    • 62 Metascore
    • 60 Critic Score
    Legend of Dungeon is not a bad game. It's just terribly unoriginal and uncomfortable. It's fun anyway, because the basic principle works. However, I can also get much more successful in other games.
    • 62 Metascore
    • 78 Critic Score
    Shattered Space offers a lot of what fans missed in the base game. Nevertheless, the story is a huge disappointment.
    • 62 Metascore
    • 70 Critic Score
    Only two months after releasing SBK 09 Milestone starts selling the next racing game – no wonder it feels a bit rushed. It rarely manages to come close to similar games like Race Driver: GRID. It's not a bad game, though, and good enough for a few laps at lunch break.
    • 62 Metascore
    • 70 Critic Score
    It's not as huge as Supreme Commander and not as fast as Star Craft, but it doesn't want to be. But without a single player campaign there's something missing.
    • 62 Metascore
    • 60 Critic Score
    The actionpacked battles are fun for a while, but story, quests and the whole MMO part of the game are tiresome.
    • 62 Metascore
    • 70 Critic Score
    Interesting city builder concept with a political focus, but it lacks information and fine tuning.
    • 62 Metascore
    • 71 Critic Score
    It's still a good hockey game, but all in all it's the same game sold four years in a row anyway. While EA Sports polishes the PS3 and Xbox 360 versions of the game, it neglects the PC version, e.g. it's impossible to change the aspect ratio to 16:9 and the maximum resolution is 1280x1024. Time for 2K Sports to step in with it's NHL 2k- series. It worked for NBA 2k9.
    • 62 Metascore
    • 65 Critic Score
    Kaiserpunk fails to turn its exciting ideas into a consistent gaming experience.
    • 62 Metascore
    • 73 Critic Score
    Compared to the ageless original, Back in Action is indeed not a milestone of the genre - but it's certainly a solid tactical game. Because the plan & go mode works, the selection of mercenaries and weapons is huge and I'm engaged for weeks with the liberation of Arulco.
    • 62 Metascore
    • 54 Critic Score
    Quotation forthcoming.
    • GameStar
    • 62 Metascore
    • 52 Critic Score
    Quotation forthcoming.
    • GameStar
    • 62 Metascore
    • Critic Score
    While it's undoubtedly a competent game even at this stage, I can see little reason why anyone would choose it over Starcraft 2. [Early Access Review]
    • 61 Metascore
    • 83 Critic Score
    Even though it doesn't deserve an award for innovation, as far as variety, track design, AI and long-term motivation are concerned, Juiced 2 is far ahead of the competition.
    • 61 Metascore
    • 55 Critic Score
    If we had to choose never to play a multi-player shooter again or to play breach, we would stop playing. Hitting walls with a hammer is probably more entertaining than Breach.
    • 61 Metascore
    • 68 Critic Score
    It took seven years to finish this game. It's a bit like a huge box of Legos without a manual. Lot's of great parts, but it takes some time and work until everything fits together. With a bit more design it could have been a milestone of simulation games.
    • GameStar
    • 61 Metascore
    • 58 Critic Score
    Quotation forthcoming.
    • 61 Metascore
    • 70 Critic Score
    If you don't expect too much and just take the game for what it is, you can have a lot of tun with it.
    • 61 Metascore
    • 64 Critic Score
    In principle an exciting, but technically and content-wise disappointing co-op shooter.
    • 61 Metascore
    • 73 Critic Score
    Forget logic or the laws of physics, you won’t need them in this game. It’s an absurd action feast where you play a super ninja called Ken Ogawa. The only problem with this game are frequent crashes which are annoying because you the game is only saved after completing a mission
    • 61 Metascore
    • 73 Critic Score
    If I had tried to play this in my spare time, I would have given up after a few hours. Until then it's just confusing. But as a tester I had to play on and later on it's much better, more diverse and a motivating story.
    • 61 Metascore
    • 72 Critic Score
    Good Formula One racing sim, but with lots of wasted potential regarding features, penalties and damage midel.
    • 61 Metascore
    • 76 Critic Score
    The plot is gripping, the characters more sympathetic.
    • 61 Metascore
    • 71 Critic Score
    It's no masterpiece, but full of surprises. It may take some time to get into the game, but the different ways to progress in the game are motivating.
    • 61 Metascore
    • 51 Critic Score
    Despite the short playing time of four hours, Sacred Citadel quickly become a tedious treadmill.
    • 61 Metascore
    • 60 Critic Score
    An unusual idea with an intriguing setting, but immature mechanics.
    • 61 Metascore
    • 67 Critic Score
    Guinea pigs are not the usual heroes. But in G-Force the little animals are part of a secret squad that has to stop the villain Saber. The game follows the movie, almost looks as good, but is clearly meant to be played by younger players.
    • 61 Metascore
    • 59 Critic Score
    Quotation forthcoming.
    • 61 Metascore
    • 68 Critic Score
    The technically moldy Left-4-Dead clone is entertaining with the right team, but tries too hard.
    • 61 Metascore
    • 70 Critic Score
    Aquatico shines with an exciting setting but offers too little in the long run to compete with the big names in the genre.
    • 61 Metascore
    • 82 Critic Score
    Lovingly staged RPG with a great story, an orchestral soundtrack and huge, chaotic battles.
    • 61 Metascore
    • 66 Critic Score
    Star Drive is still a lot of potential.
    • 61 Metascore
    • 83 Critic Score
    It's fun from the first moment on. Venetica offers a great introduction, a fascinating story, great quests and a very charming heroine. If you don't have the time for complex role playing games, but want something more than just an adventure game, then Venetica is for you.
    • 61 Metascore
    • 68 Critic Score
    The action fan in me is entertained sumptuously by the brutal battles and the beefy revenge story.
    • 61 Metascore
    • 79 Critic Score
    F1 2014 is old wine in new bottles.
    • 61 Metascore
    • 69 Critic Score
    Even fans of the original should expect more here.
    • 61 Metascore
    • 67 Critic Score
    Except for the huge selection of characters, there's no real reason to pay full price if you already own the predecessor.
    • 61 Metascore
    • 50 Critic Score
    A free roaming role-playing game with pirates? Sounds great, but the developer managed to sink the ship. Apparently the programmers thought it would be funny to force a pirate to use the enter key a lot instead of the mouse, the story is broken and all that’s left is to get rid of this game somewhere in the Bermuda Triangle.
    • 61 Metascore
    • 76 Critic Score
    Well-made homage to the classic Shadow of the Colossus, yet without its emotional depth, but with impressively clever boss fights.
    • 61 Metascore
    • 46 Critic Score
    Lovely Planet wants to hammer home that it is sweet, crazy and colorful. But unfortunately, this is all just a facade. Underneath it's a superficial shooter that offers little variety and I can always shoot down the same boring tube passages.
    • 61 Metascore
    • 67 Critic Score
    The first Hellboy game in 15 years impresses with its faithful graphics. Sadly the gameplay can only be described as mediocre at best.
    • 61 Metascore
    • 72 Critic Score
    If you don't expect the promised but mostly missing D&D rules, this can be a very entertaining RPG. Otherwise you will be disappointed. The editor is useless (for now).

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