GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 81 Metascore
    • 79 Critic Score
    A heck of a lot of fun, and should be a certified winner if and when Ewanchyna and Matrix Games fix its technical problems.
    • 70 Metascore
    • 79 Critic Score
    With its functional 2D graphics, its independent developer, and a design that favors gameplay over graphics, Air Command 3.0 is clearly one from the old-school.
    • 59 Metascore
    • 79 Critic Score
    A game that combines building, development, and resource management with a feel reminiscent of Will Wright's "Sims," is an enjoyable, but flawed game.
    • 83 Metascore
    • 79 Critic Score
    I was taken with it, I wanted to play it, I wanted to look at it. But it's sometimes frustrating and its boss battles are totally irritating.
    • 80 Metascore
    • 79 Critic Score
    One big disappointment is that the roster download option that was included in the Xbox and PS2 versions didn't make the final cut here.
    • 79 Metascore
    • 79 Critic Score
    The best game for any system based on an arguably cruel schoolyard game.
    • 75 Metascore
    • 79 Critic Score
    It won't replace the fun of facing off one-on-one with your friends, and those bluffing techniques you've perfected are all but useless, but when your friends are unavailable or you're hit with a bout of insomnia, MtGO is your best alternative.
    • 80 Metascore
    • 79 Critic Score
    There is about 30 hours of play contained within Dark Cloud, but the title does not contain the type of epic storyline needed to drive the player through those hours.
    • 77 Metascore
    • 79 Critic Score
    The only major complaint is that once a coaster is finished -- or even well into its construction -- it isn't very easy to make even minor adjustments.
    • 85 Metascore
    • 79 Critic Score
    The progression of difficulty is actually quite linear and well-balanced. But, because the entire experience is so densely compressed, for most people the game becomes too difficult and too technical far too quickly.
    • 76 Metascore
    • 79 Critic Score
    It's a solid, trick based BMX game. Good control, mixed with decent graphics, and a wide variety of truly huge and impressive courses should satisfy any player in search of an extreme sporting fix.
    • 61 Metascore
    • 79 Critic Score
    Very deep and is worth every penny of its price if you take the time to get to know it.
    • 69 Metascore
    • 79 Critic Score
    If you loved "Armored Core 3," you're going to have a field day with this.
    • 80 Metascore
    • 79 Critic Score
    It's a "one night stand" of a game, pretty but not perfect, a nice way to kill some time, and it's good for the duration as long as you don't think too hard about it.
    • 70 Metascore
    • 79 Critic Score
    A worthy successor to "Close Combat" ... at least until something better comes along.
    • 86 Metascore
    • 79 Critic Score
    Amplitude's chaff-heavy soundtrack and flavorless gameplay keeps it from reaching the top of the pops.
    • 69 Metascore
    • 79 Critic Score
    If you're looking for a decent RTS that's different than the others, Submarine Titans is a good bet.
    • 71 Metascore
    • 79 Critic Score
    The complexity might have changed its appeal, but there's a lot of entertainment value in there.
    • 84 Metascore
    • 79 Critic Score
    By far the best Star Wars game to hit a console in recent memory.
    • 78 Metascore
    • 79 Critic Score
    A lot of fun despite some serious missteps; the bad news is Praetorians falls far short of the greatness that it might have achieved.
    • tbd Metascore
    • 79 Critic Score
    The controls are as intuitive as a first-person shooter and as easy as point and click.
    • 80 Metascore
    • 79 Critic Score
    A surprisingly deep and challenging game. The different styles of play keep things fresh and the graphics are great.
    • 79 Metascore
    • 79 Critic Score
    I would like Jumpgate a LOT more if you had an autopilot, even if you had to buy it as a component...But the game itself is solid and has enormous potential.
    • 72 Metascore
    • 79 Critic Score
    A promising game with some big technical flaws, but in a few week's time it's sure to replace your "EverQuest" addiction.
    • 74 Metascore
    • 79 Critic Score
    Where DTR2 struts its stuff is in the two areas that matter most -- physics and artificial intelligence. Driving these cars just feels right.
    • 76 Metascore
    • 79 Critic Score
    As off-the-wall arcade sports spoofs go, this is still king of the hill ... or is that mound?
    • 84 Metascore
    • 79 Critic Score
    A solid experience, but won't have any appeal for anyone that's played the original PC title.
    • 84 Metascore
    • 79 Critic Score
    The developers have really done a good job in trying to make the game work with the inherent limitations of a gamepad, but once you're used to the superior mouse/keyboard arrangement, the gamepad is a let down.
    • 85 Metascore
    • 78 Critic Score
    It doesn't expand the genre and it's got technical issues, but the Alien and Predator levels are a blast.
    • 65 Metascore
    • 78 Critic Score
    A blisteringly fast racer for one to four players with bizarre tracks, edgy characters, and exhilarating action.

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