GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 65 Metascore
    • 77 Critic Score
    3DO's High Heat 2003 will be more fun over more time, but if you like your games as pretty as a lingerie model, Triple Play's cup runneth over.
    • 71 Metascore
    • 77 Critic Score
    If you like genre-benders, sure. If you like naval combat games, definitely. If you get bored easily or don't care for the setting, save your money.
    • 63 Metascore
    • 77 Critic Score
    The action is solid for the most part and the RPG elements add some depth. It's got its problems, but it's still a world ahead of most games based on a lucrative license.
    • 79 Metascore
    • 77 Critic Score
    A simple game to learn but has an underlying structure that is very complex (complex in a good way though).
    • 82 Metascore
    • 77 Critic Score
    Supplies a reasonably thrilling interpretation of the more vicious portions of the movie without all the clutter of the "boring bits" of the epic quest itself.
    • 76 Metascore
    • 77 Critic Score
    A collection of three games -- two great and one good -- that isn't up to snuff for a GBA comp cart.
    • 79 Metascore
    • 77 Critic Score
    There are absolutely no differences between this, the GameCube, and the PlayStation 2 versions, aside from some miniscule tidying of the jagged polygons from the PS2 original.
    • 64 Metascore
    • 77 Critic Score
    A very satisfying single-player FPS, coated with a fat-free topping of space combat. The lack of secrets and multiplayer modes also means an utter lack of replay value, but I felt nothing but satisfaction at the rousing conclusion.
    • tbd Metascore
    • 77 Critic Score
    The game plays well, creates delightful tension, and captures the ebb and flow of small unit actions. It's just too bad that HPS won't invest money in upgrading graphics or printing a manual. If they did, they'd have a turn-based winner.
    • 80 Metascore
    • 77 Critic Score
    The content in the new expansion is awesome, but it only makes us wish they'd spent that energy bringing us "Asheron's Call 2" starting from a clean slate.
    • 65 Metascore
    • 77 Critic Score
    If a sim with action is what you are looking for, go for it. If you find the frenetic pace of an MTV music video too slow for you, then avoid this game entirely.
    • 71 Metascore
    • 77 Critic Score
    The legacy mode is rewarding and the gameplay is predominantly solid, but a plethora of bugs and some AI issues ensure it won't supplant EA's game as the reigning champ this season.
    • 79 Metascore
    • 77 Critic Score
    An excellent choice for someone who enjoys the genre. If only High Voltage and Interplay had paid due respect to the source material.
    • 78 Metascore
    • 77 Critic Score
    It will demand a lot of your time, and a lot of your patience. It's a game that becomes really fun game once you master everything.
    • 64 Metascore
    • 77 Critic Score
    It may be on a console, but don't let that deter you: it's actually surprisingly deep.
    • 73 Metascore
    • 77 Critic Score
    The limited longevity and lack of subtlety tends to wear down an otherwise entertaining scrap-fest.
    • 68 Metascore
    • 77 Critic Score
    A fun party fighter with lots of visual variety but little gameplay differentiation and a horrid sense of humor.
    • 64 Metascore
    • 76 Critic Score
    The game's particularly ruthless A.I can offset the fun a little. Surviving certain levels is tough enough, but having to do it over and over to complete all the objectives borders on the inhumane.
    • 75 Metascore
    • 76 Critic Score
    Sorry, it's been an epic wait for the tech upgrade... It's a good game, but too often resorts to recycling a number of first-person shooter clichés instead of breaking new ground.
    • 74 Metascore
    • 76 Critic Score
    A solid snowboarding experience, but it lacks the flash and pomp of a truly great game.
    • 80 Metascore
    • 76 Critic Score
    A decisive step backwards from the combat dynamics of Operation Flashpoint and the team command structure of SWAT 3.
    • 62 Metascore
    • 76 Critic Score
    If you enjoy strategy games that aren't too in-depth and have a slower pace, this game is for you.
    • 77 Metascore
    • 76 Critic Score
    With a lengthier adventure and a deeper combat sequence, Car Battler Joe could've had a shot at the Hall o' Fame.
    • 67 Metascore
    • 76 Critic Score
    A fun game, but it could've benefited from more polish and a little more imagination.
    • 76 Metascore
    • 76 Critic Score
    As an arcade racer, it's very easy to play, but doesn't have the shortcuts and environment interaction that makes it a blast to play.
    • 64 Metascore
    • 76 Critic Score
    The biggest flaws with AvP: Extinction are the lack of a rotating camera, the unit micromanagement required, and the fact that there are only 21 missions in the game with no multiplayer at all... I wasn't disappointed with the game, and I don't think fans of AvP would be either.
    • 75 Metascore
    • 76 Critic Score
    A respectable effort, but disappointing reminder that when you swap content from platform to platform, something often gets lost in the transition.
    • 68 Metascore
    • 76 Critic Score
    All in all though, the birds-eye view of the action is what drives Driven -- like it, and you'll like the game. Hate it, and you'll consider Driven to be just another failed movie license.
    • 59 Metascore
    • 76 Critic Score
    While it's not going to make you shelve your copy of "NFL 2K3," it is a surprisingly deep take on the gridiron game.
    • 77 Metascore
    • 76 Critic Score
    Doesn't quite match the Xbox and GameCube titles, but still good fun.

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