GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 48 Metascore
    • 40 Critic Score
    "Defender II." It's hard to imagine why that one is omitted, since it should use the same graphics as the included "Defender."
    • 48 Metascore
    • 30 Critic Score
    Unfortunately, the story and pretty pictures aren't enough to wade through the random guessing that makes up the game itself. Selecting phrases until you pick the "right" one doesn't make for a good game.
    • 48 Metascore
    • 40 Critic Score
    And for the beat-'em-up fans who want something new, just playing Beat Down feels enough like getting kicked down the stairs that you won't return to the genre any time soon.
    • 48 Metascore
    • 30 Critic Score
    Avoid it like the plague, and hope that if we're all in for a trilogy, the next episode sees the heroes-in-a-half-shell pursuing an adventure that's not nearly as half-baked.
    • 47 Metascore
    • 40 Critic Score
    Maybe one day Frogger will get his chance to recapture his '80s video-game glory, but if Ancient Shadow is any indication, you can probably expect a new hit single from the Bee Gees first.
    • 47 Metascore
    • 30 Critic Score
    The graphics are distinctly last-gen, with bland, repetitive environments that feel as slapped together as every other part of this lackluster brawler.
    • 47 Metascore
    • 20 Critic Score
    "But it's a great drunken party game!" some will scream. I'm sorry, but it's far too complicated and asinine for intoxicated people to grasp. It took me forever to reach unobstructed FMV toplessness, and I was sober.
    • 47 Metascore
    • 35 Critic Score
    If there was actually a sense that Smashing Drive modeled the rubber meeting the road, it might have been interesting.
    • 47 Metascore
    • 44 Critic Score
    Fails to deliver in almost every category. Nicely rendered monster trucks and official licenses hardly mask the disastrous elements that ravenously eat away at this game's soul.
    • 47 Metascore
    • 60 Critic Score
    Rebels is just competent enough to be a satisfactory exercise for fans of the Commandos-style puzzle play, but its technical advances fail to distinguish it, and its performance and some questionable design issues knock it down to mediocre at best.
    • 47 Metascore
    • 48 Critic Score
    Mildly entertaining for as long as it will take you to win it, and you will win it, because unlimited lives and forgiving checkpoints make this something you can do all on a Sunday afternoon.
    • 47 Metascore
    • 30 Critic Score
    The final nail in Mage Knight's coffin is the camera system. It's the most bizarre use of a third-person camera of any game in recent memory.
    • 47 Metascore
    • 30 Critic Score
    I could go on with this litany of problems: random peasants that incessantly block the placement of structures, a ridiculously shallow tutorial, stability problems – but there's no need. Stronghold 3 is a very bad game that simply feels like it was hurriedly cobbled together and released with a minimum of testing.
    • 47 Metascore
    • 30 Critic Score
    A partially lacerated corpse of a game with great chunks of fun missing.
    • 47 Metascore
    • 40 Critic Score
    Most of the missions are dull and repetitive, involving menial tasks like delivering cargo or flying around and popping balloons. The environments try hard to look nice and give off a "come explore me" vibe, but they're just too darned bland to generate any real interest.
    • 47 Metascore
    • 60 Critic Score
    If you don't mind the repetitive enemies with bad AI, the poor save-game options, and a lack of weapon variety, then the Warhammer flavor might be enough to warrant a look. For most people, however, Fire Warrior is simply a mediocre shooter at best.
    • 47 Metascore
    • 30 Critic Score
    There is only one game where I've ever skipped areas I wanted to explore due to not wanting to deal with the camera. This is it.
    • 47 Metascore
    • 30 Critic Score
    Avoid it like the plague, and hope that if we're all in for a trilogy, the next episode sees the heroes-in-a-half-shell pursuing an adventure that's not nearly as half-baked.
    • 47 Metascore
    • 40 Critic Score
    If only the mini-games that you have to constantly play were more alluring.
    • 47 Metascore
    • 30 Critic Score
    You want 50's music? Buy a CD. Grab a DVD if you want to see the guy move. But if you want to pretend to be Curtis Jackson, take your fifty bucks out to a paintball range and let someone drill you nine times. It'll be a better experience than this.
    • 47 Metascore
    • 60 Critic Score
    Isometric platformers are just not the way to go; the tasks are monotonous; the level design is pathetic; and Bugs Bunny without jokes is like Arnold Schwarzenegger without the accent.
    • 47 Metascore
    • 60 Critic Score
    Strategy titles are already known for their deliberate pace, which may mean that strategy gamers, with their large reserves of patience, will be better equipped to deal with the load-time interruptions, but the effect is very disruptive to gameplay.
    • 47 Metascore
    • 40 Critic Score
    If you think you can weather the barrage of glitches and occasionally having to quit and restart stages, then you'll probably have some fun with LEGO Star Wars II: The Original Trilogy. Of course, by buying it, you're also telling LucasArts that it's okay for it to release games that are clearly unfinished.
    • 47 Metascore
    • 30 Critic Score
    If you're that desperate for some new Transformers action, you'd be better off sticking to the console versions. Or better yet, track down a copy of Atari's old PS2 game based on Transformers Armada (sure, the cartoon kinda sucked, but the game was aces). In the meantime, this game should be the first thing to jettison when Astrotrain starts requesting that we lighten our burden.
    • 47 Metascore
    • 59 Critic Score
    It's the worst kind of tie-in, combining a feeble license with feeble game design, and expecting gamers to pay $50 for the privilege of suffering through the collective ineptitude.
    • 46 Metascore
    • 30 Critic Score
    Daggerdale comes across as a careless and sloppily executed venture. Even if such problems are eventually addressed, this rigid and uninspired quest is little more than an adequate adventure, legendary namesake be damned.
    • 46 Metascore
    • 30 Critic Score
    There is only one game where I've ever skipped areas I wanted to explore due to not wanting to deal with the camera. This is it.
    • 46 Metascore
    • 40 Critic Score
    Gimmicky titles like this may be cute diversions, but they're no substitute for the real deal. The kiddies may have a fun time with Dash for a while, but anyone over the age of six will tire of it after the first race.
    • 46 Metascore
    • 40 Critic Score
    At least the audio captures a bit of the enjoyably cornball feel of the film. The bugs and guns don't make much of an impression, but troops utter intentionally cheesy lines like, "I'm so bad I scare myself!"
    • 46 Metascore
    • 30 Critic Score
    A terrible value, a terrible production, and most of all, a terrible game... The worst party game to date.

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