GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 49 Metascore
    • 53 Critic Score
    Hardcore and casual gamers alike, however, will tire of it very quickly.
    • 49 Metascore
    • 50 Critic Score
    Simply doesn't have much to offer.
    • 49 Metascore
    • 48 Critic Score
    Sure the graphics are fabulous, but the gameplay, sound effects, replay value, level design, and camera system are so poor that few people will find this game fun.
    • 49 Metascore
    • 30 Critic Score
    Castlevania fanatics will hate the unnecessary liberties taken with their favorite characters, fighting game enthusiasts will abhor the crippling lack of character balance, and everyone should just cross their fingers that the next game to bear this franchise's once vaunted name is put together with a lot more care.
    • 49 Metascore
    • 61 Critic Score
    The idea is a good one; it's just too bad it was applied to what is essentially a mediocre clone of an aging product.
    • 49 Metascore
    • 70 Critic Score
    What it does, it does quite well, adding 17 new scenarios and over 250 new elements to the game. Unfortunately, that's all that gamers can expect in this expansion, there are no tweaks, adjustments, or fixes to the game at all.
    • 49 Metascore
    • 60 Critic Score
    Ghost Rider isn't the best action game on PlayStation Portable, but it's slightly ahead of the comic- and movie-license curve.
    • 49 Metascore
    • 40 Critic Score
    There have been worse football games out there, but not a lot. If you've got young gamers in your household, sit down with them and break down a Madden playbook instead of forcing NFL Tour on them. Unlike its spiritual predecessor NFL Street, there are no Gamebreakers here. Instead, the game itself is broken.
    • 49 Metascore
    • 40 Critic Score
    Ace of Spades is also missing a level editor, which is really surprising in a game built from blocks, but that goes hand in hand with the locked-down server, I'd imagine. Those poor decisions have left it in the remarkable position of being fun to play, and completely unplayable at the same time. It's capable of some amazing moments, but Jagex haven't built the potential blockbuster (har har) that it could be.
    • 49 Metascore
    • 50 Critic Score
    It's the only real four-player, easy-to-learn game in the 360's library. If that's what you're looking for -- or you're a seven-year-old whose parents won't buy you Gears of War so you can use potty-mouth online -- then by all means rent Fuzion Frenzy 2.
    • 49 Metascore
    • 50 Critic Score
    And that, as insane as it sounds, is the crux of the matter: Duke Nukem Forever feels like it was rushed out the door. So many of the design decisions are poor, so much of the maps are unbalanced (going from uneventful to extremely difficult in a flash), and the graphics are so shoddy, that an experienced gamer can come to no other conclusion.
    • 49 Metascore
    • 20 Critic Score
    It's an offensively bad use of a cherished license, and it's an offensively simple and thoughtless strategy game.
    • 49 Metascore
    • 50 Critic Score
    It hurts me to give this game a low score, because it really is a good concept that just failed in execution.
    • 49 Metascore
    • 40 Critic Score
    A ghost-white imitation of SSX, and possibly one of the worst games in Konami's 30-year history.
    • 48 Metascore
    • 40 Critic Score
    More problematic is the game's land-based combat. While I understand the difficulty in creating a decent sword-fighting system, the, Tortuga is button-mashing at its worst -- and not even multiple buttons!
    • 48 Metascore
    • 40 Critic Score
    Un-inspiring characters fighting un-inspired battles to get to un-inspired cutscenes just makes for a boring, tedious disc. If you hate RPGs there will be nothing in this game to change your mind.
    • 48 Metascore
    • 50 Critic Score
    It's competent, and weird, and will be infamous in a couple years. That's gotta count for something, right? Even Young Lady With Full of Troubles could appreciate that.
    • 48 Metascore
    • 30 Critic Score
    Although the game looks pretty good, it's not enough to hide the title's repetitive gameplay mechanics.
    • 48 Metascore
    • 30 Critic Score
    The long and short of this one: Salvation is headed -- like so many hastily churned-out movie tie-ins before it -- to the dustbin of gaming history. Stay away.
    • 48 Metascore
    • 58 Critic Score
    The lack of manageable control and the nearly on-rails gameplay are just two of the sorest sore thumbs that stick out, which if fixed could have made the game at least halfway enjoyable.
    • 48 Metascore
    • 50 Critic Score
    The racing action can be a kick, but it just doesn't compare to other racers -- gameplay or presentation-wise -- available for the system. The accent on racing also takes away from the story-driven RPG elements that made Road Trip so unique.
    • 48 Metascore
    • 40 Critic Score
    Winback 2 is essentially the closest we've come to a three-dimensional maze hunt, complete with action elements that attempt to distract you from an overly simplified gameplay structure. This may have worked at the tail end of the Nintendo 64's lifespan, but at the tail end of this console cycle it just doesn't cut it.
    • 48 Metascore
    • 50 Critic Score
    The graphics, which look perfectly fine on the PSP, look decidedly low budget blown up on a TV. This is compounded by the fact that AS has been released as a full price title. This would be less of a problem if the game was $30, but for $50? You'd be better off saving $20 and picking up a copy of "Resident Evil 4."
    • 48 Metascore
    • 40 Critic Score
    There's a severe lack of engagement on the part of the player.
    • 48 Metascore
    • 65 Critic Score
    If you're willing to endure the bad dialogue, limited carrying capacity, and annoyances inherent with a fully turn-based game, you'll probably find a lot to like about Paradise Cracked. It has an interesting story, plenty of gear to find and sell, and unique characters.
    • 48 Metascore
    • 40 Critic Score
    Feels rushed and slapped-together as a low-budget attempt to cash in on the holiday film release and make a quick buck from the fans before word gets out that it's not worth half its retail price.
    • 48 Metascore
    • 55 Critic Score
    A chunky mess of a game that bears some resemblance to the Crazy Taxi I know and love, but one which is lacking most of its fun.
    • 48 Metascore
    • 30 Critic Score
    The worst flaw, however, is the game-crashing bug that occurs when you talk to a certain character later in the game. How SNK Playmore let this game ship with such a glaring flaw is beyond me.
    • 48 Metascore
    • 20 Critic Score
    "But it's a great drunken party game!" some will scream. I'm sorry, but it's far too complicated and asinine for intoxicated people to grasp. It took me forever to reach unobstructed FMV toplessness, and I was sober.
    • 48 Metascore
    • 54 Critic Score
    You'll likely spend more time laboriously and tediously pumping out units and then frantically chasing after them than doing anything rewarding or intelligent...Real War plays like a tired, third-rate RTS copycat.

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