GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 51 Metascore
    • 40 Critic Score
    Remarkably enough, the controls are worse than the graphics...If you're looking for a great Tolkien experience, go to your local library and read the books.
    • 51 Metascore
    • 40 Critic Score
    Spending 30 minutes aimlessly wondering around because you can't figure out what random part of the environment you're supposed to manipulate or sequence of moves to string together to topple a structure is unforgivable.
    • 51 Metascore
    • 40 Critic Score
    More of a hassle than a pleasure to play. The glitches, poor controls and shabby visuals leave Spy Hunter: Nowhere to Run without much to offer, even if you're an avid fan of the series. It's such a departure from what the series is known for, it could easily be called "Generic Action Game & Car."
    • 51 Metascore
    • 20 Critic Score
    Restricted Area could have nicely filled the underused niche of the sci-fi action-RPG, but the bugs, boring level design, and tedious pathfinding combine to make the game a miserable chore.
    • 51 Metascore
    • 50 Critic Score
    Outside of some annoying platform-jumping bits, the game's environments are mostly non-interactive and serve only as gloomy backdrops on which to thrash countless bio-mechanical baddies.
    • 51 Metascore
    • 30 Critic Score
    Playing Brooktown High, you can't really ever lose, but with so little content to explore and so little reward, you can't really win either.
    • 51 Metascore
    • 40 Critic Score
    The lack of speed is a real problem here.
    • 51 Metascore
    • 32 Critic Score
    A disgrace. The only thing 3D6 Games has succeeded in (besides going out of business) is creating the worst Shinobi game ever, one which will turn away potential new fans and make old ones weep.
    • 51 Metascore
    • 50 Critic Score
    It looks okay, sounds all right, and plays decent. But nobody is going to fall in love with the game, unless they're in love with the sound of Jamie Little's big mouth.
    • 50 Metascore
    • 69 Critic Score
    Utterly formulaic, and like the movies upon which it's very loosely based, ultimately forgettable.
    • 50 Metascore
    • 50 Critic Score
    Not quite as bad as the movie, but it is most certainly in the same ballpark.
    • 50 Metascore
    • 30 Critic Score
    A clunky, junky licensing disaster.
    • 50 Metascore
    • 40 Critic Score
    It's just so generic, despite its few twists, and its B-grade action movie cinematics and plot are absolutely the stuff of dozens of other also-ran action games of the current generation.
    • 50 Metascore
    • 40 Critic Score
    It's playable, mostly, but so uninteresting and bland that it's nearly impossible to think of a reason to.
    • 50 Metascore
    • 55 Critic Score
    Feels like a confusing, unworthy amalgamation of all sixty-seven Hitchcock projects.
    • 50 Metascore
    • 39 Critic Score
    This terribly trite gameplay would be fine if the title of this software release was called, for example, "Go Dai: Elements of Power," but it isn't.
    • 50 Metascore
    • 51 Critic Score
    Geared towards a younger audience, Mickey is mind-numbingly simple, and it's a shame that such impressive visuals had to go to waste on such a disposable game.
    • 50 Metascore
    • 50 Critic Score
    The game is basically a watered down version of everything we've seen before in better console games. And it's also a case study in developers' overindulgence when dealing with new technology.
    • 50 Metascore
    • 50 Critic Score
    Aside from the horribly awkward controls, Dino Stalker suffers from what can best be described as a lack of inspiration.
    • 50 Metascore
    • 59 Critic Score
    The game's reliance on padding is its biggest sin. Since there are very few environments, the designers force you to explore every nook and cranny of each one repeatedly, from every direction.
    • 50 Metascore
    • 40 Critic Score
    Gods & Heroes might have made a passable showing in 2005 in its current state, but in this age of Rift and the upcoming Star Wars: The Old Republic, Heatwave's new release might as well be a Pompeian graffito in a Rembrandt exhibition.
    • 50 Metascore
    • 40 Critic Score
    PC strategy gamers have a lot to choose from on store shelves these days, and bugs, muddled combat, or weak AI aren't things that strategy fans have to live with. It pains us to admit it as fans of the franchise, but this Empire is definitely in decline.
    • 50 Metascore
    • 40 Critic Score
    Try Guild Wars if you want guild-versus-guild content, or "Everquest II" or "World of Warcraft" for a quest-driven MMORPG. Unless you're absolutely after that million-dollar prize, RYL is an easy pass.
    • 50 Metascore
    • 30 Critic Score
    Lack of inspiration and sloppiness are the hallmarks of Shade: Wrath of Angels. Clunky controls, tedious combat, frustrating difficulty, a forgettable hero, a lame story, silly dialogue, monotonous levels, typos, and bugs all add up to a big mess.
    • 50 Metascore
    • 30 Critic Score
    This moral ambiguity is one of NARC's biggest selling points, but it's also one of the game's biggest flaws. No matter how far you cross the line, you're never beyond redemption.
    • 50 Metascore
    • 55 Critic Score
    With all of the current A-list titles available, the flaws in Dragon Rage really scream out at you.
    • 50 Metascore
    • 20 Critic Score
    It's rare that a game releases that is so shockingly incompetent. Online options don't make it any better; they're simply a chance to play a terrible game with other people, in a few innovative modes like "Team Deathmatch." When something this just plain malign comes out, it's cause for a sort of celebration, because every other game will seem better by comparison.
    • 50 Metascore
    • 62 Critic Score
    Tries to replicate this Golden Era of wrestling, and it succeeds well in this respect. Everywhere else it fails, but it tries really, really hard.
    • 50 Metascore
    • 40 Critic Score
    A pile of uninspired, by-the-numbers gameplay and missed opportunities.
    • 50 Metascore
    • 50 Critic Score
    Although far from perfect, this is still shaping up to be the best portable version of Splinter Cell to come out to date.

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