GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 67 Metascore
    • 81 Critic Score
    Fun and addictive, but the multiplayer mode displays so small that it limits the amount of gamers that can enjoy it.
    • 67 Metascore
    • 60 Critic Score
    Sega Superstars Tennis isn't a bad game, it's just that it offers little to differentiate it from Virtua Tennis 3 outside of the inclusion of classic Sega characters.
    • 67 Metascore
    • 70 Critic Score
    Blazing Angels wasn't a smash success on any of the platforms it was released on in 2006, but its release on the PS3 is undoubtedly the best version of the bunch.
    • 67 Metascore
    • 70 Critic Score
    Galleon is some weird sort of Tomb Raider+. It recaptures the elusive feeling of exploration and adventure felt in Tomb Raider, while greatly expanding on its running, jumping and climbing gameplay.
    • 67 Metascore
    • 70 Critic Score
    We couldn't in good faith recommend this game for children or those with a predilection for mindless mini-games, but Sim gamers will probably enjoy what it has to offer.
    • 67 Metascore
    • 70 Critic Score
    Tony Hawk's Project 8 takes the series back to its roots, and feels like a way to introduce a new generation of gamers to the skating world.
    • 67 Metascore
    • 69 Critic Score
    In the end, this expansion adds just a few new objects, and though it can be fun for a short while, essentially amounts to a landscaping game.
    • 67 Metascore
    • 80 Critic Score
    When "Gran Turismo" is too much, and "Mario Kart" just ain't enough, Smash Cars could be just the ticket.
    • 67 Metascore
    • 75 Critic Score
    Those expecting action as intense or as challenging as that of "Resident Evil" or "Silent Hill," though, may be disappointed. But if you're looking for a good introduction to the genre and don't mind some control and graphics issues, the FBI is waiting.
    • 67 Metascore
    • 75 Critic Score
    My biggest nitpick is that defense and rebounding is still an afterthought.
    • 67 Metascore
    • 81 Critic Score
    It’s short, it’s easy, but it’s also highly entertaining. This is also one of those titles that you could easily go back to and play in a few months and still enjoy it.
    • 67 Metascore
    • 50 Critic Score
    Once the initial enthusiasm fades, there's very little to keep a player's interest. The plot is inconsistent and the pace of the game is too discontinuous to be truly appreciated.
    • 67 Metascore
    • 65 Critic Score
    Instead of going back to the drawing board, Xbox SoE coasts on cheapness -- but new multiplayer modes are what sweeten the deal.
    • 67 Metascore
    • 60 Critic Score
    Not a bad game, especially when compared to the mediocre A Wonderful Life, but it stays too much within the traditional rules of the series, without trying anything different on the new handheld.
    • 67 Metascore
    • 60 Critic Score
    Skip it in favor of more traditional means of control. Mastering it is just too big of a hassle, and every other platform's offering has better multiplayer options anyway (a little thing called online).
    • 67 Metascore
    • 70 Critic Score
    What the game lacks in shock value, it more than makes up for in sheer psychological terror.
    • 67 Metascore
    • 70 Critic Score
    An enjoyable variation on city-builders, and it certainly makes for a pleasant trip down memory lane for Caesar fans like me. The problem is, the game's flaws will keep it from being little more than a nine-day wonder on players' hard drives.
    • 67 Metascore
    • 75 Critic Score
    Being able to explore Hogwart's as not one, but all three of your favorite characters is, as Ron would put it, brilliant. Older gamers will find little challenge in the game's simplistic block puzzles.
    • 67 Metascore
    • 70 Critic Score
    The biggest problem with Battle Network 5 is the same thing that has plagued all the other sequels in the series: it's just too darn much like its predecessors.
    • 67 Metascore
    • 79 Critic Score
    Playing the game is a blast and it sure looks great... On a deeper level, where most strategy gamers like to think they exist, the game suffers from oversimplification of both command and control features.
    • 67 Metascore
    • 68 Critic Score
    Extremely difficult. Only hardcore fans need apply.
    • 67 Metascore
    • 75 Critic Score
    A fun action game, but at its heart, it still feels like a year-old console title. There's no multiplayer, and the action is frequently interrupted by multiple load times.
    • 67 Metascore
    • 60 Critic Score
    Its pace is often slow, almost to the point of being sluggish, but the game's story which is revealed both through in-game conversations and cinematic, between-level cutscenes (it is a Blizzard game, after all) definitely helped to pull me into the game despite the frustration I felt with its controls.
    • 67 Metascore
    • 60 Critic Score
    Top Spin plays well, has some good online, and basically chokes in every other category.
    • 67 Metascore
    • 50 Critic Score
    Frame-rate issues, unimaginative combat and adventure gameplay, and multiplayer that sags leaves Unlimited Adventure in the position of not quite being able to compete with the One Piece games of the last generation.
    • 67 Metascore
    • 50 Critic Score
    If you prefer your tycoon games in sandbox mode with the capitalism aspects removed, and you love the idea of designing the perfect version of Manhattan Island, Tycoon City makes a neat little construction kit. But if you're looking for an actual strategy game, give this one a pass.
    • 67 Metascore
    • 67 Critic Score
    What's missing is Crazy Taxi's sense of breakneck speed, as well as its more clever map design.
    • 67 Metascore
    • 60 Critic Score
    It's a heck of a lot better than the recent batch of Mega Man X games. If you're looking for a hardcore RPG experience, pass on this, but Mega Man fans should appreciate the change of pace.
    • 67 Metascore
    • 60 Critic Score
    Too few arenas, repetitive action, difficult AI and bad weapon balance add up to a bad game.
    • 67 Metascore
    • 60 Critic Score
    The more I played it, the less I enjoyed it. It's a rudimentary beat-'em-up game which borrows the combo components of "Devil May Cry" and the buy-a-combo system of "The Two Towers," and thinks those elements by themselves are enjoyable, which they're not.

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