GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 68 Metascore
    • 76 Critic Score
    All in all though, the birds-eye view of the action is what drives Driven -- like it, and you'll like the game. Hate it, and you'll consider Driven to be just another failed movie license.
    • 68 Metascore
    • 75 Critic Score
    At first, the billion movements Sam can do and the stealth action will make you and your thumbs very happy, but you'll soon grow tired of the game's intentionally slowed pace.
    • 68 Metascore
    • 75 Critic Score
    I don't think it has quite enough bells and whistles to dethrone "NBA Street," but if you loved Jam back in the day, you will find a lot to like in this incarnation.
    • 68 Metascore
    • 70 Critic Score
    You'll likely have fun with Justice League Heroes if you enjoy the classic dungeon crawl games that Snowblind has previously developed, and even moreso if you're a fan of comic books and the Justice League of America in particular.
    • 68 Metascore
    • 70 Critic Score
    For a first attempt at a new idea, this is a pretty solid game, and worth a look for most RPG fans. The worst part? You just know any sequel's going to have a lot more than 396 spells to remember. End the madness!
    • 68 Metascore
    • 80 Critic Score
    The pace of things and the more demanding controls in Smash Court Tennis 3 may bum out those expecting more of an arcade tennis experience, but anyone looking for a truer-to-life sim-style take on the sport should definitely check this one out.
    • 68 Metascore
    • 60 Critic Score
    Anyone looking for a lengthy, varied platformer with hidden secrets up the wazoo and tongue-in-cheek humor should find themselves enjoying Night of the Quinkan more than they would have expected.
    • 68 Metascore
    • 60 Critic Score
    The single-player game is entertaining, but ultimately, really can't sustain itself in comparison to, say, Meteos.
    • 68 Metascore
    • 60 Critic Score
    Anyone looking for a lengthy, varied platformer with hidden secrets up the wazoo and tongue-in-cheek humor should find themselves enjoying Night of the Quinkan more than they would have expected.
    • 68 Metascore
    • 70 Critic Score
    Infinite Undiscovery's greatest weakness is that it feels too much like other, better JRPGs, many of which were also developed by tri-Ace. However, in a strange way, that's also its greatest strength.
    • 68 Metascore
    • 60 Critic Score
    There's a good amount of fun to be had here -- just don't expect to be blown away by the experience.
    • 68 Metascore
    • 62 Critic Score
    Almost every gameplay change in DMC2 is ill-advised, and does far more harm than good. It's like curing a man's cold by chopping off his head... DMC2's most painful flaw: Without the unique weapons of the original game, DMC2 also loses its compelling strategic elements.
    • 68 Metascore
    • 75 Critic Score
    I came away really liking XGRA despite its flaws, though it's possible that the very touchy controls and high learning curve on many tracks may keep some players away. XGRA is the most satisfying heir to "Wipeout" the PS2 has seen in years.
    • 68 Metascore
    • 70 Critic Score
    NBA Live 08 isn't a whole lot different from last year's offering, but the subtle changes that were implemented -- the addition of Hot Spots and the bouncing of Freestyle Superstar and X-Factor -- make things on the court a lot more fun.
    • 68 Metascore
    • 72 Critic Score
    With "Halo" and a host of other games that take advantage of the Xbox hardware available, purchasing is not advised.
    • 68 Metascore
    • 70 Critic Score
    A very decent race game. It's just one that happens to fall into a crowded category, and the car that's late out of the gate is rarely the winner.
    • 68 Metascore
    • 40 Critic Score
    A disappointment of near-epic proportions. Sega ripped out the very heart of PSO's legendary addictiveness, replacing it with a repetitive, tedious grind that shows no signs of ending.
    • 68 Metascore
    • 50 Critic Score
    Gets the job done in an absolutely no-frills way, with generic story, visuals, and gameplay leading to a business-as-usual experience -- but one that fits in your hands, this time.
    • 68 Metascore
    • 84 Critic Score
    A huge improvement over its predecessor. Being surrounded by a pack of creatures that want to tear the flesh from your bones doesn't get much better than this.
    • 68 Metascore
    • 60 Critic Score
    If nothing else, the game certainly captures the dumb, single-minded spirit of the films. I'm not a fan of the series, but I did have fun with Redemption, despite its total lack of depth. For a while, that is.
    • 68 Metascore
    • 50 Critic Score
    Not a complete misfire -- the graphics and sound are fine, the control is tight, and WayForward continues to show the flair for character design first seen in Shantae -- but there's no saving a game where the core gameplay element is completely bland and uninteresting.
    • 68 Metascore
    • 50 Critic Score
    All the good intentions in the world can't make a game good, and shoddy craftsmanship and not-quite-there design afflicts just about every aspect of this one.
    • 68 Metascore
    • 70 Critic Score
    The game's lower level of difficulty and varied gameplay styles make it easy for just about anyone to get into the game and enjoy the experience.
    • 68 Metascore
    • 67 Critic Score
    More often than not, the gameplay mechanics and the zoos themselves are just plain dull. Watching animals circle around in cages while guests amble around on sidewalks offers little to hold your attention or capture your imagination.
    • 68 Metascore
    • 68 Critic Score
    The combat system is definitely one of the best I've played with, but that's all there is. If you want character development, or even characters who aren't one-dimensional, go elsewhere.
    • 68 Metascore
    • 60 Critic Score
    A decent real-time tactical simulation, but a fairly unpolished one that doesn't address many shortcomings of the original.
    • 68 Metascore
    • 75 Critic Score
    The quick-paced gameplay also means that you'll have to make even more snap decisions when engaging against a human opponent and this will result in some heated matches.
    • 68 Metascore
    • 60 Critic Score
    If "Tron 3.0" builds on this foundation, adding more variety and incorporating more of the innovative old-school gameplay that the franchise has inspired over the years, it has the potential to become an instant retro classic.
    • 68 Metascore
    • 85 Critic Score
    Features terrific graphics, sound, and a presentation that does what WWF fans really want a game to do -- recreate the whole experience in their living room!
    • 68 Metascore
    • 60 Critic Score
    While significant improvements are obvious in most aspects of the game, the ghost of the original title's schizophrenic gameplay still haunts Anchor's latest.

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