GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 67 Metascore
    • 59 Critic Score
    A flawed, boring game design that fails to capitalize on the inherent coolness of its theme and character.
    • 67 Metascore
    • 40 Critic Score
    All In seems like Crave's attempt to bet the farm on nothing more than a high card. The few improvements the game makes over last year's entry pale in comparison to its shortcomings.
    • 67 Metascore
    • 60 Critic Score
    SOCOM 4, like any new game in a series that has a near-and-dear fan base, is going to rub some people the wrong way. But it's really not a bad shooter; its biggest issue is going to be whether there's a there there, to quote Gertrude Stein.
    • 67 Metascore
    • 60 Critic Score
    Squats squarely in the middle of the pack in terms of quality. With the exception of a brief infatuation with "mutant mode" and a few set pieces involving squadmates, the gameplay is serviceable, but standard.
    • 67 Metascore
    • 70 Critic Score
    The animation is slick, and there are many appreciable smaller touches, but it's also tarnished by repetition and technical issues. If you've never been a fan of the series, this installment certainly won't change your mind. However, if you're a die-hard fan who was disappointed by Spider-Man 3, Web of Shadows should be right up your alley.
    • 67 Metascore
    • 75 Critic Score
    A competent first-person shooter with a good sense of humor, the sort of middling fun you should enjoy between those truly taxing blockbuster titles.
    • 67 Metascore
    • 75 Critic Score
    Even with the new systems, the core mechanics are losing their edge and the tournament structured story isn't helping things, either.
    • 67 Metascore
    • 82 Critic Score
    The non-linear mission design and freeform gameplay mechanics allow for some truly imaginative play.
    • 67 Metascore
    • 75 Critic Score
    The tracks and tricks are interesting enough that it's worth taking the short time the story mode occupies, and creating a huge chained negative reaction is always good for a laugh.
    • 67 Metascore
    • 70 Critic Score
    Definitely worth another few play-throughs. However, it's depressing how little Sony added to this package.
    • 67 Metascore
    • 40 Critic Score
    While the abilities are beautifully balanced and the right team can be a near-amazing gameplay experience, the price, the stinginess of the content, and the amateurish lack of polish gives us pause. Maybe a lower price point that doesn't make Shadowrun as much of a ripoff as it is could help down the line. But until then, despite how much I want to like Shadowrun, the good times are not nearly worth all the money, frustration and hassle.
    • 67 Metascore
    • 69 Critic Score
    As a fighting game, Budokai is mediocre at best and annoyingly frustrating at worst.
    • 67 Metascore
    • 68 Critic Score
    If you thought "Elite" had too much combat and not enough trading, X is probably worth a look. Otherwise, it's probably best to avoid this one.
    • 67 Metascore
    • 90 Critic Score
    After finally learning and understanding the nuances of the game, I was hooked on one of the deepest GBA titles available. The game has its flaws, but the plusses clearly outweigh the minuses.
    • 67 Metascore
    • 87 Critic Score
    Yep, you've got to use passwords to continue in the campaign mode. Fortunately, the game's pick up and go nature, excellent visuals, decent simulation qualities, and excellent multiplayer more than make up for those problems.
    • 67 Metascore
    • 60 Critic Score
    May not grab you in the same way it did on the consoles a few months ago, but if you're obsessed with the sport and/or don't have your PS2 or Xbox near you, this version is a good way to fill that gap of boredom in your day.
    • 67 Metascore
    • 70 Critic Score
    Plays more like a beta version of EA's FIFA Soccer than it does an "extreme" sports game from Midway.
    • 67 Metascore
    • 80 Critic Score
    A deep, realistic brawler with intricate gameplay mechanics.
    • 67 Metascore
    • 60 Critic Score
    Let the kids have their fun. Just play it a little once the kids have gone to bed.
    • 67 Metascore
    • 60 Critic Score
    To really enjoy Technic Beat, you'll have to enjoy both the music and puzzle aspects of the game, which seem to be at odds with each other. Music game enthusiasts may be turned off by the puzzle elements, and vice versa.
    • 67 Metascore
    • 60 Critic Score
    A bland third-person stealth adventure with sub-par combat and annoyingly stylized death sequences.
    • 67 Metascore
    • 80 Critic Score
    Anyone coming to this game free of any prior experience with Final Fantasy in its previous incarnations will not be disappointed and longtime fans of the series in general will be gratified by witnessing the roots of such a storied franchise. However, those hardcore fans that have played the GBA version may find little to bring them back except the luscious screen resolution of the PSP.
    • 67 Metascore
    • 40 Critic Score
    The typical stigma of a launch game includes bugs, glitches, unpolished visuals, short and hurried gameplay, and a general lack of depth. Sadly, Spider-Man 2 fits the bill.
    • 67 Metascore
    • 80 Critic Score
    MX vs. ATV Untamed isn't the greatest motocross game ever, but it's so much damn fun that you probably won't care. Note to Rainbow, though: fire that janky, poorly rendered blonde you have carrying the sign before races and insert some live-action shots of two beauties in your commercial. You'll sell way more games.
    • 67 Metascore
    • 75 Critic Score
    Not much has changed since last year, and not much is different (other than the graphics) between the 2001 version and 2002.
    • 67 Metascore
    • 65 Critic Score
    It never proves itself competent enough to deserve more than a weekend rental.
    • 67 Metascore
    • 70 Critic Score
    MySims is probably more of a game to be enjoyed alone: it doesn't offer a great depth, but its cheerful spirit and light-hearted action are well worth checking out.
    • 67 Metascore
    • 80 Critic Score
    It may confuse some and frustrate others, but its addictive nature should keep you hooked until you learn to appreciate the art of the dungeon crawl.
    • 67 Metascore
    • 70 Critic Score
    Still, the single mode and the tiny useful areas of the massive maps make Primal Carnage a bit of a one-trick dinosaur. What's there is terrific, there just needs to be more of it. Here's hoping it doesn't go extinct before it evolves into something really great.
    • 67 Metascore
    • 70 Critic Score
    A good game. Vicarious Visions does some great work on the DS, so I suppose that I shouldn't have been too worried. Sure, it's a bit simplistic, but the gameplay is solid and the odd online mode is strangely addicting.

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