GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 79 Metascore
    • 68 Critic Score
    But for all these minor changes, Kohan still feels like the same game. Perhaps worst of all is the fact that the multiplayer community is now effectively split in two. Ahriman's Gift won't work with the original game.
    • 80 Metascore
    • 68 Critic Score
    It's hard to get the most out of it with an Xbox pad. Neither the original pad or the Controller S is well-suited to hosting a six-button fighter.
    • 78 Metascore
    • 68 Critic Score
    We've seen it all before.
    • 70 Metascore
    • 68 Critic Score
    Two thumbs way down... The graphics left a lot to be desired, the interface was painful and the storyline pretty weak.
    • 74 Metascore
    • 68 Critic Score
    It takes far too long to get good.
    • 61 Metascore
    • 68 Critic Score
    It's just a simple 3D platformer, and not a very challenging one at that, but it'll likely bring a smile to the faces of kids, parents, and Disney fans alike.
    • 70 Metascore
    • 67 Critic Score
    The levels themselves are nothing short of spectacular, and in freestyle mode, there's moments of real joy to be had tricking off everything and finding secret areas and high wires to grind down. But for us, the lack of skaters, levels, and actual fun in the Story Mode left us sobbing for Tony.
    • 64 Metascore
    • 67 Critic Score
    The major problem with Shadow of Apokolips is its lackluster level design.
    • 83 Metascore
    • 67 Critic Score
    It's not there yet (with this version), but we look forward to the elimination of players running through each other, balls landing perfectly in gloves, and a more simplified swing system.
    • 67 Metascore
    • 67 Critic Score
    What's missing is Crazy Taxi's sense of breakneck speed, as well as its more clever map design.
    • 68 Metascore
    • 67 Critic Score
    Maybe the developers are just using the characters in an average game so people won't realize how average it is.
    • 57 Metascore
    • 67 Critic Score
    GameDay will never be mistaken for "Madden," or even a very good game. However, there is that old saying "love is blind." The mere fact that this is the only college game available for either the PS2 or the Dreamcast at this point may be enough.
    • 68 Metascore
    • 67 Critic Score
    More often than not, the gameplay mechanics and the zoos themselves are just plain dull. Watching animals circle around in cages while guests amble around on sidewalks offers little to hold your attention or capture your imagination.
    • 82 Metascore
    • 67 Critic Score
    Doesn't change much of the [original's] formula, or the graphics, or anything really, but it does offer online play, some different courses, and some fun multiplayer party games.
    • 72 Metascore
    • 67 Critic Score
    Maia’s running animation is perhaps the silliest any main character in a game that was not intentionally funny has ever possessed.
    • 64 Metascore
    • 67 Critic Score
    Some people still enjoy the outdated and arguably unfair rules of Gradius, and if you're one of them, then you'll probably enjoy this package a great deal.
    • 73 Metascore
    • 67 Critic Score
    Compounding the problem is the AI's penchant for playing "bumper cars" if the player manages to pull away from the pack. The computer racers just love to crash into you as a means of slowing you down.
    • 61 Metascore
    • 67 Critic Score
    Though configurable enough for newbie play, the subject matter actually makes for a poor tactical wargame.
    • 62 Metascore
    • 67 Critic Score
    The AI on both sides just isn't very intelligent.
    • 65 Metascore
    • 67 Critic Score
    A lackluster version of the game.
    • 49 Metascore
    • 67 Critic Score
    Unless you're a fan of the series, or desperately needing something to play until Square and company bestow some gaming goodness on us, this probably shouldn't be a permanent addition to your library.
    • 44 Metascore
    • 67 Critic Score
    The framerate is horrendously bad at times. There's no logical reason why a game representing a sport with nearly as many TOTAL players as other sports have per TEAM should suffer framerate hits.
    • 69 Metascore
    • 67 Critic Score
    I can really only recommend this game to those who appreciate and enjoy all the nitty-gritty of the Indy racing sport. If you are one of those people, add about 15 points to my score.
    • 74 Metascore
    • 67 Critic Score
    Like getting the ant farm as a gift four birthdays in a row, the introduction of a "new" Settlers game is becoming a trite, if comfortable, old joke.
    • 45 Metascore
    • 67 Critic Score
    Unfortunately, when there is a lot of action on-screen, there are noticeable slowdowns, which really shouldn't happen with a machine like the PlayStation 2.
    • 71 Metascore
    • 66 Critic Score
    Hoffman is a decent game in it's own right, or would be if it didn't have to live up to the fluidity and re-playability of the excellent Tony Hawk Pro Skater for the GBA.
    • 59 Metascore
    • 66 Critic Score
    Has its moments, but too often feels like a conventional, uninspired shooter.
    • 61 Metascore
    • 66 Critic Score
    A game that would have been considered mediocre by last year's standards. This year, with every other title cranking it up a notch, MLB 2004 is left in the dust.
    • 64 Metascore
    • 66 Critic Score
    Will only appeal to die-hard fans or novice players, which is really bad because with only a little more effort it could have been so much better.
    • 61 Metascore
    • 66 Critic Score
    Once you step on the field, things start to unravel.

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