GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 67 Metascore
    • 68 Critic Score
    This is "Soul Reaver Lite" -- undoubtedly fun, but light on puzzle complexity, light on varying action, and unfortunately, more than a little insubstantial in the replayability department.
    • 46 Metascore
    • 68 Critic Score
    I'm not really sure just what active Squad Leader and Advanced Squad Leader gamers are going to make of this title, but I don't see many of them being pleased with the digital version of their game.
    • 75 Metascore
    • 68 Critic Score
    Pales in comparison to the PlayStation 2 version.
    • 33 Metascore
    • 68 Critic Score
    It might be worth a shot, but only if you've already finished "Shogun: Warlord Edition," "Stronghold," and all the Warhammer games.
    • 60 Metascore
    • 68 Critic Score
    Doesn't come close to adding that certain something, and doesn't even fix some of the more glaring AI deficiencies that have plagued the game since it was first released.
    • 76 Metascore
    • 68 Critic Score
    An also-ran that's too similar to, but not as good as, the top games on the platform.
    • 65 Metascore
    • 68 Critic Score
    The game runs poorly on just about any machine.
    • 68 Metascore
    • 68 Critic Score
    It's driven by the sort of maddening adventure game logic that had a hand in killing the genre. But there's no denying this is part of what defined the genre: clever (and often implausible) solutions from some weird corner of the brain most of us never exercise.
    • 68 Metascore
    • 68 Critic Score
    The bad news is that a lot of little flaws and a couple of not-so-little flaws seemingly inherent to surfing games keep it from being the kind of game that non-surfers are going to be interested in.
    • 68 Metascore
    • 68 Critic Score
    Too complicated to be completely fun.
    • 52 Metascore
    • 68 Critic Score
    Fun for a few minutes but gets played out all too quickly.
    • 67 Metascore
    • 68 Critic Score
    Extremely difficult. Only hardcore fans need apply.
    • 57 Metascore
    • 68 Critic Score
    Running away from dinosaurs may keep you alive, but it just isn't very much fun.
    • 70 Metascore
    • 68 Critic Score
    The gameplay is still loads of fun, and continues to deliver great and memorable moments. The sorry state of the franchise mode, however, is a real problem.
    • 69 Metascore
    • 68 Critic Score
    One thing that is sorely lacking in Rally Fusion is an onscreen map.
    • 58 Metascore
    • 68 Critic Score
    For a mech combat game, Journey to Jaburo isn't terrible, but it is lacking good control and the graphics are pretty sad overall.
    • 67 Metascore
    • 68 Critic Score
    It takes a fan to look past K-1's visual and technical shortcomings to find the rewarding game within.
    • 64 Metascore
    • 68 Critic Score
    If you've ever wondered what it would be like to drive a balsa wood car full of helium, here's your chance. Slight bumps will send you airborne.
    • 59 Metascore
    • 68 Critic Score
    Provides some great online action but lacks in the longevity department.
    • 66 Metascore
    • 68 Critic Score
    But while there may be an uneven touch to it, the various game modes and a well-executed cel-shading technique save it from being a dud.
    • 73 Metascore
    • 68 Critic Score
    Rather than approaching the controls from a PC-centric point of view, the developers seemed to be trying to graft the Xbox's analog stick control-pad system directly onto a mouse and keyboard setup.
    • 66 Metascore
    • 68 Critic Score
    Wakka-wakka-walk-away from this subpar platformer.
    • 71 Metascore
    • 68 Critic Score
    The least impressive title in the Legacy of Kain series.
    • 62 Metascore
    • 68 Critic Score
    The best advice I can give anyone playing this game is to keep the poorly written manual close at hand, because you'll be referring to it frequently. In fact, I can easily say that this game is almost impossible to play well without it.
    • 68 Metascore
    • 68 Critic Score
    The combat system is definitely one of the best I've played with, but that's all there is. If you want character development, or even characters who aren't one-dimensional, go elsewhere.
    • 66 Metascore
    • 68 Critic Score
    It is one of the sharpest looking PS2 games out right now, but the lack of actual gaming content leaves it with an overall mediocre feel.
    • 61 Metascore
    • 68 Critic Score
    Although the terrible voice acting, bad translations, and poor animations give Prince of Qin a rather unrefined feel, the numerous and interesting locations and quests and the thrill of raising levels are enough to make the game worth a look for role-playing fans.
    • 69 Metascore
    • 68 Critic Score
    An incredibly short racing game featuring spectacular crashes and cunning AI, but an alarmingly few cars, no tweakable vehicles, and few track variations.
    • 71 Metascore
    • 68 Critic Score
    While it's clearly better than the original, there are still some kinks to work out both from a design and a technical standpoint.
    • 77 Metascore
    • 68 Critic Score
    The creators' scatterbrained ideas for ways to improve Rayman 3 over its direct predecessor has left the game shackled with a lot of half-baked, completely non-cohesive concepts and generally dull, repetitive, and tiresome gameplay.

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